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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crashing on Startup

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Here is my crash log:

Spoiler

[12/30/2019 10:59:22 PM.290] Started new log on 12/30/2019 10:59:22 PM.290
[12/30/2019 10:59:22 PM.294] ====================================================================================================
[12/30/2019 10:59:22 PM.279] Log path: V:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/30/2019 10:59:22 PM.295] Log verbosity: Trivial
[12/30/2019 10:59:22 PM.297] Initializing input system
[12/30/2019 10:59:22 PM.300] Initializing game console
[12/30/2019 10:59:22 PM.313] Console key has been set to F4 (key code: 115)
[12/30/2019 10:59:22 PM.440] Initializing console variable "ConsoleScrollAmount".
[12/30/2019 10:59:22 PM.441] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/30/2019 10:59:22 PM.445] Read value: <null>
[12/30/2019 10:59:22 PM.445] Initializing console variable "ConsoleKey".
[12/30/2019 10:59:22 PM.445] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/30/2019 10:59:22 PM.445] Read value: <null>
[12/30/2019 10:59:22 PM.445] Initializing console variable "PluginTimeoutThreshold".
[12/30/2019 10:59:22 PM.445] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/30/2019 10:59:22 PM.453] Read value: 60000
[12/30/2019 10:59:22 PM.453] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/30/2019 10:59:22 PM.453] Initializing console variable "AlwaysShowConsoleOutput".
[12/30/2019 10:59:22 PM.453] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/30/2019 10:59:22 PM.453] Read value: <null>
[12/30/2019 10:59:22 PM.453] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/30/2019 10:59:22 PM.453] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/30/2019 10:59:22 PM.454] Read value: <null>
[12/30/2019 10:59:22 PM.454] Initializing console variable "ShowOnScreenWarnings".
[12/30/2019 10:59:22 PM.454] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/30/2019 10:59:22 PM.455] Read value: <null>
[12/30/2019 10:59:22 PM.455] Console initialized
[12/30/2019 10:59:22 PM.455] Initializing forms manager
[12/30/2019 10:59:22 PM.457] Cleaning temp folder
[12/30/2019 10:59:22 PM.459] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[12/30/2019 10:59:22 PM.467] ================ RAGE Plugin Hook ================
[12/30/2019 10:59:22 PM.473] Command line option "DX11" is specified twice. Please remove one.
[12/30/2019 10:59:22 PM.474] Command line option "fullscreen" is specified twice. Please remove one.
[12/30/2019 10:59:22 PM.474] Command line option "borderless" is specified twice. Please remove one.
[12/30/2019 10:59:22 PM.474] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[12/30/2019 10:59:22 PM.482] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[12/30/2019 10:59:22 PM.482] Checking game support
[12/30/2019 10:59:22 PM.817] Product name: Grand Theft Auto V
[12/30/2019 10:59:22 PM.818] Product version: 1.0.1868.0
[12/30/2019 10:59:22 PM.818] Is steam version: True
[12/30/2019 10:59:22 PM.819] Initializing DirectX
[12/30/2019 10:59:22 PM.822] Initializing Direct3D
[12/30/2019 10:59:22 PM.822] Getting game swap chain
[12/30/2019 10:59:22 PM.903] Swap Chain created: 0x7FF60CCA24F8
[12/30/2019 10:59:22 PM.903] Swap Chain VTable: 0x12861096950
[12/30/2019 10:59:22 PM.903] 0x748948FFF9C085E9;0x8D48564157552024;0x170EC814890246C
[12/30/2019 10:59:22 PM.903] D3D11Present: 0x7FFBDDB84300
[12/30/2019 10:59:22 PM.903] D3D11ResizeBuffers: 0x7FFBDDB99A50
[12/30/2019 10:59:22 PM.903] D3D11ResizeTarget: 0x7FFBDDBE7C20
[12/30/2019 10:59:22 PM.903] D3D11SetFullscreenState: 0x7FFBDDBA1580
[12/30/2019 10:59:22 PM.905] Direct3D initialized
[12/30/2019 10:59:22 PM.905] Initialized DirectX
[12/30/2019 10:59:22 PM.906] Direct3D watcher thread spawned
[12/30/2019 10:59:22 PM.926] Getting device
[12/30/2019 10:59:22 PM.926] Retrieved device
[12/30/2019 10:59:22 PM.926] Creating wrapper
[12/30/2019 10:59:23 PM.076] Wrapper created
[12/30/2019 10:59:23 PM.088] Effect created
[12/30/2019 10:59:23 PM.088] Creating buffer
[12/30/2019 10:59:23 PM.088] Created buffer
[12/30/2019 10:59:23 PM.088] Creating blend state
[12/30/2019 10:59:23 PM.088] Created blend state
[12/30/2019 10:59:23 PM.088] Done with creation
[12/30/2019 10:59:23 PM.228] Initializing texture system.
[12/30/2019 10:59:23 PM.228] Initializing texture system; phase 1
[12/30/2019 10:59:23 PM.229] Initializing texture system; phase 2
[12/30/2019 10:59:23 PM.243] Initializing texture system; phase 3
[12/30/2019 10:59:23 PM.244] Initializing texture system; phase 4
[12/30/2019 10:59:23 PM.265] Initializing texture system; phase 5
[12/30/2019 10:59:23 PM.268] Initializing texture system; phase 6
[12/30/2019 10:59:23 PM.270] Initializing texture system; phase 7
[12/30/2019 10:59:23 PM.275] Initializing texture system; phase 8
[12/30/2019 10:59:23 PM.278] Initializing texture system; phase 9
[12/30/2019 10:59:23 PM.280] Initializing texture system; phase 10
[12/30/2019 10:59:23 PM.286] Initializing texture system; phase 11
[12/30/2019 10:59:23 PM.287] Initializing texture system; phase 12
[12/30/2019 10:59:23 PM.291] Initializing texture system; phase 13
[12/30/2019 10:59:23 PM.291] Initializing texture system; phase 14
[12/30/2019 10:59:27 PM.907] Direct3D watcher thread ended
[12/30/2019 10:59:53 PM.729] LoadingScreenMsg: Initializing game support
[12/30/2019 10:59:53 PM.981] Initializing game support

I am new to LSPDFR so any advice on my issue or how to fix it would be greatly appreciated.

Edited by Cvickers337

  • Author
1 minute ago, UnknownBastion said:

Hello, couple of questions. First, what anti-virus do you use? Second, do you have a mods folder?

 

 

Thanks! 🙂

I have Norton. I am pretty sure it is not turned on and detecting it as a bad software because I have played LSPDFR for long times at once and nothing goes wrong. Yes, I do have a mods folder.

  • Author
2 minutes ago, UnknownBastion said:

Go ahead and rename the mods folder to _mods and launch the game normally and let me know what happens.

 

 

Thanks! 🙂

I already have my mods folder named _mods because my last issue my game was crashing when I was loading all the plugins, so I renamed it to _mods. It is already named _mods. Is there anything else I can do to fix this issue?

Edited by Cvickers337

  • Community Team
1 minute ago, Cvickers337 said:

I already have my mods folder named _mods because my last issue my game was crashing when I was loading all the plugins, so I renamed it to _mods. It is already named _mods. Is there anything else I can do to fix this issue?

And the crashing is still happening?

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Community Team
1 minute ago, Cvickers337 said:

I have only replaced vehicles. I have never added on.

Hmm okay. Can you send a screenshot of your GTA 5 Main Directory? Also, what mods do you have in your mods folder?

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Author
5 minutes ago, UnknownBastion said:

Hmm okay. Can you send a screenshot of your GTA 5 Main Directory? Also, what mods do you have in your mods folder?

Would it be okay if I just copy and pasted the GTAV directory? My pc is a bit odd with screenshots lol.

Add your GTA V folder to Antivirus exceptions, especially Norton can be a pain in the ass. It's known to mess with RagePluginHook. Or anything else.
Once that is one, do what UnknownBastion said, and either use Snipping Tool or Print-Screen to take screenshots. 

You need help but aren't sure what you need to do / where you can get help? 

Official Rage Plugin Hook Discord offers instant peer to peer help for all kinds of GTA V issues, RagePluginHook issues & LSPDFR / Plugins issues. 

 

Come in, state your issue and leave playing one hell of an amazing game.

RagePluginHook.logGuys, sorry for the bad English 😃 ... Please help, for some reason I can’t start LSPDFR. The game seems to load everything, RPH also seems to work, but police stations do not appear. When loading the game, it says that the LSPDFR crashes. There are no additional mods, the game is only installed. How to overcome this misfortune?

Maybe you need to configure something in RPH when you first start it?

Spoiler

[31.12.2019 11:56:56.385] Started new log on 31.12.2019 11:56:56.385
[31.12.2019 11:56:56.389] ====================================================================================================
[31.12.2019 11:56:56.345] Log path: D:\Program Files HDD\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[31.12.2019 11:56:56.389] Log verbosity: Trivial
[31.12.2019 11:56:56.391] Initializing input system
[31.12.2019 11:56:56.396] Initializing game console
[31.12.2019 11:56:56.410] Console key has been set to F4 (key code: 115)
[31.12.2019 11:56:56.483] Initializing console variable "ConsoleScrollAmount".
[31.12.2019 11:56:56.484] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[31.12.2019 11:56:56.492] Read value: <null>
[31.12.2019 11:56:56.492] Initializing console variable "ConsoleKey".
[31.12.2019 11:56:56.492] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31.12.2019 11:56:56.492] Read value: <null>
[31.12.2019 11:56:56.492] Initializing console variable "PluginTimeoutThreshold".
[31.12.2019 11:56:56.492] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31.12.2019 11:56:56.497] Read value: 10000
[31.12.2019 11:56:56.497] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31.12.2019 11:56:56.497] Initializing console variable "AlwaysShowConsoleOutput".
[31.12.2019 11:56:56.497] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31.12.2019 11:56:56.497] Read value: <null>
[31.12.2019 11:56:56.497] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[31.12.2019 11:56:56.497] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[31.12.2019 11:56:56.497] Read value: <null>
[31.12.2019 11:56:56.497] Initializing console variable "ShowOnScreenWarnings".
[31.12.2019 11:56:56.497] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[31.12.2019 11:56:56.497] Read value: <null>
[31.12.2019 11:56:56.497] Console initialized
[31.12.2019 11:56:56.497] Initializing forms manager
[31.12.2019 11:56:56.498] Cleaning temp folder
[31.12.2019 11:56:56.500] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[31.12.2019 11:56:56.514] ================ RAGE Plugin Hook ================
[12/31/2019 11:56:56 AM.525] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)!
[12/31/2019 11:56:56 AM.526] Checking game support
[12/31/2019 11:56:56 AM.761] Product name: Grand Theft Auto V
[12/31/2019 11:56:56 AM.761] Product version: 1.0.1868.0
[12/31/2019 11:56:56 AM.761] Is steam version: True
[12/31/2019 11:56:56 AM.762] Initializing DirectX
[12/31/2019 11:56:56 AM.764] Initializing Direct3D
[12/31/2019 11:56:56 AM.764] Getting game swap chain
[12/31/2019 11:56:56 AM.796] Swap Chain created: 0x1426E24F8
[12/31/2019 11:56:56 AM.796] Swap Chain VTable: 0x369C10
[12/31/2019 11:56:56 AM.796] 0x7B703932DB5E9;0x7A0002EA81D08B00;0x97503FA830C7408
[12/31/2019 11:56:56 AM.796] D3D11Present: 0x7FEF98BD954
[12/31/2019 11:56:56 AM.796] D3D11ResizeBuffers: 0x7FEF98BD980
[12/31/2019 11:56:56 AM.796] D3D11ResizeTarget: 0x7FEF98BDB44
[12/31/2019 11:56:56 AM.796] D3D11SetFullscreenState: 0x7FEF98BDC84
[12/31/2019 11:56:56 AM.796] Getting device
[12/31/2019 11:56:56 AM.797] Retrieved device
[12/31/2019 11:56:56 AM.797] Creating wrapper
[12/31/2019 11:56:56 AM.798] Direct3D initialized
[12/31/2019 11:56:56 AM.808] Initialized DirectX
[12/31/2019 11:56:56 AM.808] Direct3D watcher thread spawned
[12/31/2019 11:56:56 AM.901] Wrapper created
[12/31/2019 11:56:56 AM.909] Effect created
[12/31/2019 11:56:56 AM.909] Creating buffer
[12/31/2019 11:56:56 AM.909] Created buffer
[12/31/2019 11:56:56 AM.909] Creating blend state
[12/31/2019 11:56:56 AM.909] Created blend state
[12/31/2019 11:56:56 AM.909] Done with creation
[12/31/2019 11:56:56 AM.983] Initializing texture system.
[12/31/2019 11:56:56 AM.983] Initializing texture system; phase 1
[12/31/2019 11:56:56 AM.983] Initializing texture system; phase 2
[12/31/2019 11:56:56 AM.993] Initializing texture system; phase 3
[12/31/2019 11:56:56 AM.993] Initializing texture system; phase 4
[12/31/2019 11:56:57 AM.006] Initializing texture system; phase 5
[12/31/2019 11:56:57 AM.007] Initializing texture system; phase 6
[12/31/2019 11:56:57 AM.008] Initializing texture system; phase 7
[12/31/2019 11:56:57 AM.011] Initializing texture system; phase 8
[12/31/2019 11:56:57 AM.012] Initializing texture system; phase 9
[12/31/2019 11:56:57 AM.013] Initializing texture system; phase 10
[12/31/2019 11:56:57 AM.017] Initializing texture system; phase 11
[12/31/2019 11:56:57 AM.017] Initializing texture system; phase 12
[12/31/2019 11:56:57 AM.018] Initializing texture system; phase 13
[12/31/2019 11:56:57 AM.018] Initializing texture system; phase 14
[12/31/2019 11:57:01 AM.809] Direct3D watcher thread ended
[12/31/2019 11:57:31 AM.101] LoadingScreenMsg: Initializing game support
[12/31/2019 11:57:31 AM.351] Initializing game support
[12/31/2019 11:57:36 AM.977] LoadingScreenMsg: Velocity limit removed
[12/31/2019 11:57:37 AM.303] Compatibility level: 0
[12/31/2019 11:57:37 AM.303] Supported version detected
[12/31/2019 11:57:37 AM.303] ==================================================
[12/31/2019 11:57:37 AM.303] LoadingScreenMsg: Patching code
[12/31/2019 11:57:37 AM.553] LoadingScreenMsg: Waiting for game initialization
[12/31/2019 11:57:37 AM.803] Waiting for game initialization
[12/31/2019 11:57:37 AM.903] LoadingScreenMsg: Initializing core
[12/31/2019 11:57:38 AM.153] Initializing hook
[12/31/2019 11:57:43 AM.181] LoadingScreenMsg: Completing interoperability
[12/31/2019 11:57:43 AM.431] Completing interoperability
[12/31/2019 11:57:43 AM.431] Initialization code 1.
[12/31/2019 11:57:43 AM.431] Initialization code 2.
[12/31/2019 11:57:43 AM.431] Initialization code 3.
[12/31/2019 11:57:43 AM.442] 1 Address: 0x00000001405EC654
[12/31/2019 11:57:43 AM.442] Calling func 1
[12/31/2019 11:57:43 AM.462] 2 Address: 0x000000014116029A
[12/31/2019 11:57:43 AM.462] 3 Address: 0x000000013FBD631A
[12/31/2019 11:57:43 AM.496] Address: 0x0000000141160244
[12/31/2019 11:57:43 AM.497] Unknown var: 0x0000000142181CA0
[12/31/2019 11:57:43 AM.497] Initialization code 4.
[12/31/2019 11:57:43 AM.497] Initialization code 5.
[12/31/2019 11:57:43 AM.497] Completing interoperability, phase 1
[12/31/2019 11:57:43 AM.497] Completing interoperability, phase 2
[12/31/2019 11:57:43 AM.497] Completing interoperability, phase 3
[12/31/2019 11:57:43 AM.497] Completing interoperability, phase 4
[12/31/2019 11:57:43 AM.497] Completing interoperability, phase 5
[12/31/2019 11:57:43 AM.497] Completing interoperability, phase 6
[12/31/2019 11:57:43 AM.497] Completing interoperability, phase 7
[12/31/2019 11:57:43 AM.497] LoadingScreenMsg:
[12/31/2019 11:57:43 AM.747] LoadingScreenMsg: Loading Story Mode
[12/31/2019 11:58:00 AM.670] LoadingScreenMsg: Loading and Populating Game World
[12/31/2019 11:58:00 AM.920] LoadingScreenMsg:
[12/31/2019 11:58:19 AM.926] Initializing console variable "IsDeveloperModeEnabled".
[12/31/2019 11:58:19 AM.927] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/31/2019 11:58:19 AM.927] Read value: <null>
[12/31/2019 11:58:19 AM.927] Initializing console variable "TimeScale".
[12/31/2019 11:58:19 AM.927] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/31/2019 11:58:19 AM.928] Read value: <null>
[12/31/2019 11:58:23 AM.045] <UNLOADED PLUGIN>: Initializing input system
[12/31/2019 11:58:23 AM.046] <UNLOADED PLUGIN>: Initializing game console
[12/31/2019 11:58:23 AM.048] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2019 11:58:23 AM.654] LSPD First Response: [TRACE] Started loading LSPDFR
[12/31/2019 11:58:23 AM.654] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[12/31/2019 11:58:23 AM.655] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[12/31/2019 11:58:23 AM.655] LSPD First Response: [INFO] Copyright В© 2015-2019, G17 Media, www.lspdfr.com
[12/31/2019 11:58:24 AM.049] LSPD First Response:
[12/31/2019 11:58:24 AM.050] LSPD First Response: ==============================
[12/31/2019 11:58:24 AM.050] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/31/2019 11:58:24 AM.050] LSPD First Response: ------------------------------
[12/31/2019 11:58:24 AM.050] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[12/31/2019 11:58:24 AM.050] LSPD First Response: ------------------------------
[12/31/2019 11:58:24 AM.050] LSPD First Response: Exception type: System.TypeInitializationException
[12/31/2019 11:58:24 AM.050] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[12/31/2019 11:58:24 AM.050] LSPD First Response: ------------------------------
[12/31/2019 11:58:24 AM.050] LSPD First Response: Inner exceptions:
[12/31/2019 11:58:24 AM.050] LSPD First Response:     Exception type: System.TypeLoadException
[12/31/2019 11:58:24 AM.050] LSPD First Response:     Exception message: РќРµ удалось загрузить тип "System.ValueTuple`2" РёР· СЃР±РѕСЂРєРё "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089".
[12/31/2019 11:58:24 AM.050] LSPD First Response:         ------------------------------
[12/31/2019 11:58:24 AM.050] LSPD First Response:         Stack trace:
[12/31/2019 11:58:24 AM.050] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[12/31/2019 11:58:24 AM.050] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[12/31/2019 11:58:24 AM.050] LSPD First Response:         ==============================
[12/31/2019 11:58:24 AM.050] LSPD First Response:
[12/31/2019 11:58:24 AM.050] LSPD First Response: ------------------------------
[12/31/2019 11:58:24 AM.050] LSPD First Response: Stack trace:
[12/31/2019 11:58:24 AM.050] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[12/31/2019 11:58:24 AM.050] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[12/31/2019 11:58:24 AM.050] at Rage.GameFiber.Main()
[12/31/2019 11:58:24 AM.050] LSPD First Response: ==============================
[12/31/2019 11:58:24 AM.050] LSPD First Response:
[12/31/2019 11:58:24 AM.055] LSPD First Response: [FATAL] Forced termination
[12/31/2019 11:58:24 AM.063] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[12/31/2019 11:58:24 AM.090] LSPD First Response: [INFO] LSPDFR has shut down

 

RagePluginHook.log

 

I additionally attached screenshots with RPH settings at startup and a screen from the game where the LSPDFR mod cannot load.

 

Spoiler

 

1.jpg

2.jpg

3.jpg

4.jpg

5.jpg

 

 

Edited by Vito67Rus

Prevention Rescue Help

It turned out to run. It turned out that the NET Framework 4.7.2 should be mandatory. I had some other version of the NET Framework installed.
In the previous version of LSPDFR, I also had a problem with the lack of some kind of NET Framework.
Here is a post that helped me. Thanks =).

 

 

Prevention Rescue Help

This is a support topic.
Only reply here to offer help or assistance to Cvickers337. Off-topic or "me too" replies will be removed.

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