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Vito67Rus

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  1. This is news .... = (. And how to play now? Maybe someone knows the analogs of fashion? I'm using the default keys: Numpad numbers
  2. Tell me: when I search a police car, I don’t have electro-shock weapons. Is this provided for in this script? Those. body armor appears, but there is no shocker ... (RU: Подскажите: при обыске полицейского автомобиля у меня не появляется электро-шоковое оружие. В данном скрипте это не предусмотрено? Т.е. бронежилет появляется, а шокера нет...)
  3. En. (Sorry for the poor translation.) Guys, help me figure it out. The situation is this: I accept the call "Driver Under The Influince" from the dispatcher, I stop the driver, I check for alcohol and drugs. At the moment when I detained the driver, the call ends, but the intruder tries to get into his car and leave. The handcuffs are fastened. I tried to reinstall the game, deleted all the mods, but even without additional scripts this problem did not disappear. It turns out something happened with the LSPDFR mod. Maybe someone faced a similar problem? How to overcome this problem? Below I left a video with a good example RU. Ребята, помогите разобраться. Ситуация такая: принимаю от диспетчера вызов "Driver Under The Influince", останавливаю водителя, проверяю на алкоголь и наркотики. В момент когда я водителя задержал, вызов завершается, но нарушитель пытается сесть в свой автомобиль и уехать. Наручники при этом застёгнуты. Пробовал переустанавливать игру, удалял все моды, но даже без дополнительных скриптов эта проблема не исчезла. Получается что-то произошло с модом LSPDFR. Может кто сталкивался с похожей проблемой? Как эту проблему победить? Ниже оставил видео с наглядным примером Video
  4. Please tell me what is the feature of Enable Playfun Siren and Auto-Disable When Busy? I understand correctly: Auto-Disable When Busy - The autopilot will be automatically disabled if a serious violation is detected (an intruder in the form of a red dot on the minimap) or a chase is initiated. Does the Enable Playfun Siren function just turn on the different siren sounds? === (RU: Подскажите пожалуйста в чём особенность функций Enable Playfun Siren и Auto-Disable When Busy? Правильно ли я понимаю: Auto-Disable When Busy - Автопилот будет автоматически отключен если будет обнаружено серьёзное нарушение (нарушитель в виде красной точки на миникарте) или инициирована погоня. А функция Enable Playfun Siren просто включает разные звуки сирен?
  5. Guys, is there really not a single mod developer on this site? Maybe then tell me which sites have mod developers so that I can ask them? I'd like to understand where I make a mistake ... (RU: Ребята, неужели на этом сайте нет ни одного разработчика модов? Может тогда подскажите на каких сайтах есть разработчики модов чтобы я мог у них спросить? Очень хочется понять где я допускаю ошибку...
  6. Sorry for the poor translation ... Try to remove all add-ons, mods and scripts (plugins) leaving only this plugin. Very often conflicts arise for these reasons.
  7.    Vito67Rus reacted to a file: Search Vehicle Plugin
  8. All right written. The more complex the script, the higher the chance of failure. And as there is a necessary minimum for comfortable patrolling and for me personally it is enough. (Ru: Всё верно написали. Чем сложнее скрипт, тем выше вероятность сбоя. А как есть необходимый минимум для комфортного патрулирования и лично для меня его достаточно.)
    Awesome script !!! Thank you so much. It’s even cooler than a cruise control script !!! I take it to my collection 😃 (Потрясающий скрипт!!! Огромное спасибо. Он даже круче чем скрипт круиз-контроля!!! Забираю в свою коллекцию 😃 )
  9. Awesome script !!! Thank you so much. It’s even cooler than a cruise control script !!! I take it to my collection 😃 (Потрясающий скрипт!!! Огромное спасибо. Он даже круче чем скрипт круиз-контроля!!! Забираю в свою коллекцию 😃 )
  10. Does anyone really know how to replace the sound in the game?
  11.    Deactivated Member reacted to a comment on a file: VAZ 2115 Russian police car pps
  12. Vito67Rus changed their profile photo
  13. Спасибо. Отличный мод! (Great mod! Thanks!)
  14. Hello everyone. Sorry for the poor translation. I can’t understand where I am making a mistake when replacing the file. Did everything as in this video: https://forums.gta5-mods.com/topic/27801/trying-to-edit-weapon-sounds-all-weapon-sounds-muted-instead I looked at the manual https://forums.gta5-mods.com/topic/17994/tutorial-how-to-insert-your-own-sounds-to-awc-files/2 Pre-prepared wav audio file: 16 bit, mono. I wanted to replace only one file "AIRHORN_EQD.wav". This is an Air-horn file in a police car. But after all the manipulations in the game, the cars stop honking and there is no sound of police car sirens. Help please, where do I make a mistake? Maybe someone will shoot the video ... I will be very grateful.
  15. Guys, tell me what the "E" key does? It’s clear that Tackle. but how exactly does it work in the game; what is responsible for?
  16.    Vito67Rus reacted to a comment on a file: Cruise Control
  17. I also wanted to propose adding a cruise control function (in LSPDFR 0.3 there was such a mode: by pressing the "T" key, the vehicle began to move at the speed at which cruise control was activated). This would allow quietly patrolling the streets without periodically adding gas to maintain a certain speed.
  18. Hello, I apologize for the poor translation =). The LSPDFR 0.4 mod is fine ... But there is an annoying flaw: earlier (in LSPDFR 0.3) the siren and emergency lights (flashers) could be turned on with one button (Lshift or H (by default), that is, a short press of LShift turned on the siren simultaneously lights, the second short press turned off the siren, but left the lights on (emergency lighting), the third short press turned on the siren again, and a longer press completely turned off the emergency light and siren. In LSPDFR version 0.4, this function only works on and off the emergency lighting simultaneously with a siren. If there is no need for a siren, you have to change the settings in the vehicle menu. It is not always convenient to carry out a search (pursuit) with a permanently switched on siren. Is it possible to return the function to turn on the siren with emergency light, turn off / turn on only the siren, and continuous turn off emergency lighting (flashing lights)? I don’t really want to fix this with mods ... If it’s not difficult, please answer. Thank you in advance.

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