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LSPDFR 0.4.2 - Now Available!

Featured Replies

1 hour ago, InfamousMZ said:

<snip>

@LostBoyLazarus

I'm on my mobile. Afternoon I will attach my logs.

 

And I will continue to say that LSPDFR is the best mode ever created imo.

 

everything have ups and downs. 0.4.2 was a hard transition to a lot of users, just read around you the posts. This is a fact.

Uh huh.

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  • Thanks for all the hard work guys!  🙂

  • Dark Light
    Dark Light

    FEAR ME     I'm using Albo's mods and they seem to work properly, aside from a complaint about being outdated. Traffic violators from Traffic Policing still show up as blips.

  • Synthacrat
    Synthacrat

    The real issue that I am wondering about, does this update fix the texture loss caused by modded vehicles?  LSPDFR 0.4 couldn't handle multiple vehicles and 0.4.1 didn't fix that unfortunately. @LMS

Posted Images

Okay I don't know if im the only one having this problem but after I updated to 0.42 I cannot go on duty at the any police stations/sheriff office as a sheriff. Only as a lspd. Can anyone help??????????

15 minutes ago, Deputybrandt84 said:

Okay I don't know if im the only one having this problem but after I updated to 0.42 I cannot go on duty at the any police stations/sheriff office as a sheriff. Only as a lspd. Can anyone help??????????

https://www.lcpdfr.com/forums/topic/92813-cant-perform-traffic-stops/page/2/?tab=comments#comment-602905

I am unable to play, the game closes after loading.
 

Spoiler

[30/06/2019 19:36:47.896] Started new log on 30/06/2019 19:36:47.896
[30/06/2019 19:36:47.899] ====================================================================================================
[30/06/2019 19:36:47.886] Log path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[30/06/2019 19:36:47.899] Log verbosity: Trivial
[30/06/2019 19:36:47.901] Initializing input system
[30/06/2019 19:36:47.911] Failed to create culture for: 66582. Name returned: 00010416
[30/06/2019 19:36:47.911] Initializing game console
[30/06/2019 19:36:47.920] Console key has been set to F4 (key code: 115)
[30/06/2019 19:36:48.017] Initializing console variable "ConsoleScrollAmount".
[30/06/2019 19:36:48.025] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[30/06/2019 19:36:48.028] Read value: <null>
[30/06/2019 19:36:48.028] Initializing console variable "DisableRenderVersionText".
[30/06/2019 19:36:48.028] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30/06/2019 19:36:48.057] Read value: False
[30/06/2019 19:36:48.057] Setting value of console variable "DisableRenderVersionText" to stored value.
[30/06/2019 19:36:48.057] Initializing console variable "ConsoleKey".
[30/06/2019 19:36:48.057] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30/06/2019 19:36:48.059] Read value: <null>
[30/06/2019 19:36:48.059] Initializing console variable "PluginTimeoutThreshold".
[30/06/2019 19:36:48.059] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30/06/2019 19:36:48.060] Read value: 60000
[30/06/2019 19:36:48.060] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30/06/2019 19:36:48.060] Initializing console variable "AlwaysShowConsoleOutput".
[30/06/2019 19:36:48.060] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30/06/2019 19:36:48.061] Read value: <null>
[30/06/2019 19:36:48.061] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30/06/2019 19:36:48.061] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30/06/2019 19:36:48.062] Read value: <null>
[30/06/2019 19:36:48.062] Initializing console variable "ShowOnScreenWarnings".
[30/06/2019 19:36:48.062] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30/06/2019 19:36:48.063] Read value: <null>
[30/06/2019 19:36:48.063] Console initialized
[30/06/2019 19:36:48.063] Initializing forms manager
[30/06/2019 19:36:48.065] Cleaning temp folder
[30/06/2019 19:36:48.070] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[30/06/2019 19:36:48.119] ================ RAGE Plugin Hook ================
[6/30/2019 7:36:48 PM.130] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[6/30/2019 7:36:48 PM.133] Checking game support
[6/30/2019 7:36:48 PM.427] Product name: Grand Theft Auto V
[6/30/2019 7:36:48 PM.427] Product version: 1.0.1604.1
[6/30/2019 7:36:48 PM.427] Is steam version: True
[6/30/2019 7:36:48 PM.428] Initializing DirectX
[6/30/2019 7:36:48 PM.430] Initializing Direct3D
[6/30/2019 7:36:48 PM.430] Getting game swap chain
[6/30/2019 7:36:48 PM.474] Swap Chain created: 0x7FF6BDDCBAF0
[6/30/2019 7:36:48 PM.474] Swap Chain VTable: 0x15C6642A630
[6/30/2019 7:36:48 PM.474] 0x748948000EBCC5E9;0x8D48564157552024;0x170EC814890246C
[6/30/2019 7:36:48 PM.474] D3D11Present: 0x7FFBD8BA4580
[6/30/2019 7:36:48 PM.474] D3D11ResizeBuffers: 0x7FFBD8BAC730
[6/30/2019 7:36:48 PM.474] D3D11ResizeTarget: 0x7FFBD8C06540
[6/30/2019 7:36:48 PM.474] D3D11SetFullscreenState: 0x7FFBD8BC2C10
[6/30/2019 7:36:48 PM.475] Direct3D initialized
[6/30/2019 7:36:48 PM.475] Initialized DirectX
[6/30/2019 7:36:48 PM.475] Direct3D watcher thread spawned
[6/30/2019 7:36:48 PM.482] Getting device
[6/30/2019 7:36:48 PM.482] Retrieved device
[6/30/2019 7:36:48 PM.482] Creating wrapper
[6/30/2019 7:36:48 PM.569] Wrapper created
[6/30/2019 7:36:48 PM.577] Effect created
[6/30/2019 7:36:48 PM.577] Creating buffer
[6/30/2019 7:36:48 PM.577] Created buffer
[6/30/2019 7:36:48 PM.577] Creating blend state
[6/30/2019 7:36:48 PM.577] Created blend state
[6/30/2019 7:36:48 PM.577] Done with creation
[6/30/2019 7:36:48 PM.644] Initializing texture system.
[6/30/2019 7:36:48 PM.644] Initializing texture system; phase 1
[6/30/2019 7:36:48 PM.644] Initializing texture system; phase 2
[6/30/2019 7:36:48 PM.653] Initializing texture system; phase 3
[6/30/2019 7:36:48 PM.653] Initializing texture system; phase 4
[6/30/2019 7:36:48 PM.667] Initializing texture system; phase 5
[6/30/2019 7:36:48 PM.669] Initializing texture system; phase 6
[6/30/2019 7:36:48 PM.670] Initializing texture system; phase 7
[6/30/2019 7:36:48 PM.673] Initializing texture system; phase 8
[6/30/2019 7:36:48 PM.674] Initializing texture system; phase 9
[6/30/2019 7:36:48 PM.675] Initializing texture system; phase 10
[6/30/2019 7:36:48 PM.680] Initializing texture system; phase 11
[6/30/2019 7:36:48 PM.680] Initializing texture system; phase 12
[6/30/2019 7:36:48 PM.682] Initializing texture system; phase 13
[6/30/2019 7:36:48 PM.682] Initializing texture system; phase 14
[6/30/2019 7:36:53 PM.476] Direct3D watcher thread ended
[6/30/2019 7:37:19 PM.125] LoadingScreenMsg: Initializing game support
[6/30/2019 7:37:19 PM.376] Initializing game support
[6/30/2019 7:37:20 PM.146] LoadingScreenMsg: Velocity limit removed
[6/30/2019 7:37:20 PM.488] Compatibility level: 0
[6/30/2019 7:37:20 PM.488] Supported version detected
[6/30/2019 7:37:20 PM.488] ==================================================
[6/30/2019 7:37:20 PM.488] LoadingScreenMsg: Patching code
[6/30/2019 7:37:20 PM.738] LoadingScreenMsg: Waiting for game initialization
[6/30/2019 7:37:20 PM.989] Waiting for game initialization
[6/30/2019 7:37:21 PM.090] LoadingScreenMsg: Initializing core
[6/30/2019 7:37:21 PM.341] Initializing hook
[6/30/2019 7:37:26 PM.349] LoadingScreenMsg: Completing interoperability
[6/30/2019 7:37:26 PM.600] Completing interoperability
[6/30/2019 7:37:26 PM.600] Initialization code 1.
[6/30/2019 7:37:26 PM.600] Initialization code 2.
[6/30/2019 7:37:26 PM.600] Initialization code 3.
[6/30/2019 7:37:26 PM.611] 1 Address: 0x00007FF6BBCFD374
[6/30/2019 7:37:26 PM.611] Calling func 1
[6/30/2019 7:37:26 PM.633] 2 Address: 0x00007FF6BC85D01A
[6/30/2019 7:37:26 PM.633] 3 Address: 0x00007FF6BB2F5CC2
[6/30/2019 7:37:26 PM.672] Address: 0x00007FF6BC85CFC4
[6/30/2019 7:37:26 PM.673] Unknown var: 0x00007FF6BD874B80
[6/30/2019 7:37:26 PM.673] Initialization code 4.
[6/30/2019 7:37:26 PM.673] Initialization code 5.
[6/30/2019 7:37:26 PM.673] Completing interoperability, phase 1
[6/30/2019 7:37:26 PM.673] Completing interoperability, phase 2
[6/30/2019 7:37:26 PM.673] Completing interoperability, phase 3
[6/30/2019 7:37:26 PM.673] Completing interoperability, phase 4
[6/30/2019 7:37:26 PM.673] Completing interoperability, phase 5
[6/30/2019 7:37:26 PM.673] Completing interoperability, phase 6
[6/30/2019 7:37:26 PM.673] Completing interoperability, phase 7
[6/30/2019 7:37:26 PM.673] LoadingScreenMsg: 
[6/30/2019 7:37:26 PM.924] LoadingScreenMsg: Loading Story Mode
[6/30/2019 7:37:34 PM.792] LoadingScreenMsg: Loading and Populating Game World
[6/30/2019 7:37:35 PM.043] LoadingScreenMsg: 
[6/30/2019 7:37:51 PM.077] Initializing console variable "IsDeveloperModeEnabled".
[6/30/2019 7:37:51 PM.077] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/30/2019 7:37:51 PM.078] Read value: <null>
[6/30/2019 7:37:51 PM.078] Initializing console variable "TimeScale".
[6/30/2019 7:37:51 PM.078] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/30/2019 7:37:51 PM.078] Read value: <null>
[6/30/2019 7:37:51 PM.093] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/30/2019 7:37:55 PM.072] <UNLOADED PLUGIN>: Initializing input system
[6/30/2019 7:37:55 PM.073] <UNLOADED PLUGIN>: Initializing game console
[6/30/2019 7:37:55 PM.075] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2019 7:37:55 PM.320] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/30/2019 7:37:55 PM.322] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OpenMyTrunk.dll
[6/30/2019 7:37:58 PM.969] <UNLOADED PLUGIN>: Initializing input system
[6/30/2019 7:37:58 PM.970] <UNLOADED PLUGIN>: Initializing game console
[6/30/2019 7:37:58 PM.972] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2019 7:37:58 PM.984] Plugin "Open My Trunk" was loaded from "OpenMyTrunk.dll".
[6/30/2019 7:37:58 PM.985] Loading plugin from path: F:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRepairShops.dll
[6/30/2019 7:38:02 PM.623] <UNLOADED PLUGIN>: Initializing input system
[6/30/2019 7:38:02 PM.624] <UNLOADED PLUGIN>: Initializing game console
[6/30/2019 7:38:02 PM.626] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2019 7:38:02 PM.638] Plugin "Police Repair Shop" was loaded from "PoliceRepairShops.dll".
[6/30/2019 7:38:02 PM.892] LSPD First Response: [TRACE] Started loading LSPDFR
[6/30/2019 7:38:02 PM.893] LSPD First Response: [INFO] Running LSPD First Response 0.4.2 (0.4.7110.32590)
[6/30/2019 7:38:02 PM.894] LSPD First Response: [INFO] Compiled on 20 Jun 2019 16:06:20 UTC
[6/30/2019 7:38:02 PM.894] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[6/30/2019 7:38:04 PM.014] LSPD First Response: [TRACE] g_isUsingSpMaps at 7FF6BCF213BF
[6/30/2019 7:38:09 PM.531] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

No dia 30/06/2019 às 19:41, alexfreitas disse:

Você não pode jogar, jogar o jogo após o carregamento.
 

  Ocultar conteúdos

[30/06/2019 19: 36: 47.896] Iniciado novo log em 30/06/2019 19: 36: 47.896
[30/06/2019 19: 36: 47.899] ============ ================================================== ======================================
[30/06/2019 19: 36: 47,886] Caminho do log: F: \ Arquivos de programas (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ RagePluginHook.log
[30/06/2019 19: 36: 47.899] Verbo log: Trivial
[ 30/06 / 2019 19: 36: 47.901] Inicializando o sistema de entrada
[30/06/2019 19: 36: 47.911] Pré-requisitos para: 66582. Nome retornado: 00010416
[30/06/2019 19: 36: 47.911] Inicializando o console do jogo
[30/06 / 2019 19: 36: 47.920] Uma consola foi definida para F4 (código da chave: 115)
[30/06/2019 19: 36: 48.017] Inicializando uma variável do console "ConsoleScrollAmount".
[30/06/2019 19: 36: 48.025] Tipo: Sistema.Int32, Seção de leitura: "Diversos", chave: ConsoleScrollAmount
[30/06/2019 19: 36: 48.028] Valor de leitura: <null>
[30 / 06/2019 19: 36: 48.028] Inicializando uma variável do console "DisableRenderVersionText".
[30/06/2019 19: 36: 48.028] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: DisableRenderVersionText
[30/06/2019 19: 36: 48.057] Valor de leitura: falso
[30/06 / 2019 19: 36: 48.057] Configurando o valor da variável de console "DisableRenderVersionText" para o valor armazenado.
[30/06/2019 19: 36: 48.057] Inicializando uma variável do console "ConsoleKey".
[30/06/2019 19: 36: 48.057] Tipo: System.Windows.Forms.Keys, Seção de leitura: "Diversos", chave: ConsoleKey
[30/06/2019 19:36:48.
[30/06/2019 19: 36: 48.059] Inicializando uma variável do console "PluginTimeoutThreshold".
[30/06/2019 19: 36: 48.059] Tipo: Sistema.Int32, Seção de leitura: "Diversos", chave: PluginTimeoutThreshold
[30/06/2019 19: 36: 48.060] Valor de leitura: 60000
[30/06] / 2019 19: 36: 48.060] Configurando o valor da chave de console "PluginTimeoutThreshold" para o valor armazenado.
[30/06/2019 19: 36: 48.060] Inicializando uma variável do console "AlwaysShowConsoleOutput".
[30/06/2019 19: 36: 48.060] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: AlwaysShowConsoleOutput
[30/06/2019 19: 36: 48.061] Valor de leitura: <null>
[30/06 / 2019 19: 36: 48.061] Inicializando uma variável do console "ShowConsoleCommandInfoOnPluginLoad".
[30/06/2019 19: 36: 48.061] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: ShowConsoleCommandInfoOnPluginLoad
[30/06/2019 19: 36: 48.062] Valor de leitura: <null>
[30 / 06/2019 19: 36: 48.062] Inicializando uma variável do console "ShowOnScreenWarnings".
[30/06/2019 19: 36: 48.062] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: ShowOnScreenWarnings
[30/06/2019 19: 36: 48.063] Valor de leitura: <null>
[30 / 06/2019 19: 36: 48.063] Console inicializado
[30/06/2019 19: 36: 48.
[30/06/2019 19: 36: 48.065] Pasta temporária de limpeza
[30/06/2019 19:36: 48.070] Versão: RAGE Plugin Gancho v0.66.1241.15481 ALPHA PÚBLICO para Grand Theft Auto V
[ 30/06 / 2019 19:36:48.
[6/30/2019 7:36:48 PM.130] Detectado o Windows 10 Professional (64 bits) (10.0.18362.0)!
[6/30/2019 7:36:48 PM.133] Verificando o apoio do jogo
[30/30/2019 7:36:48 PM.427] Nome do produto: Grand Theft Auto V
[6/30/2019 7 : 36: 48 PM.427] Versão do produto: 1.0.1604.1
[6/30/2019 7:36:48 PM.427] É versão de vapor: True
[30/6/2019 7:36:48 PM.428 ] Inicializando o DirectX
[6/30/2013 19:36:48 PM.430] Inicializando o Direct3D
[30/6/2019 7:36:48 PM.430] Obtendo uma cadeia de troca de jogos
[30/6/2019 7:36:48 PM.474] Trocar Cadeia criada: 0x7FF6BDDCBAF0
[6/30/2019 7:36:48 PM.474] Trocar uma cadeia VTable: 0x15C6642A630
[ 30/6/2019 7:36: 48 PM,474] 0x748948000EBCC5E9; 0x8D48564157552024; 0x170EC814890246C
[2019/06/30 07:36:48 PM.474] D3D11Present: 0x7FFBD8BA4580
[30/6/2019 7:36:48 PM.474] D3D11ResizeBuffers: 0x7FFBD8BAC730
[2019/06/30 07:36:48 PM. 474] D3D11ResizeTarget: 0x7FFBD8C06540
[30/6/2019 7:36:48 PM.474] D3D11SetFullscreenState: 0x7FFBD8BC2C10
[30/6/2019 7:36:48 PM.475] Direct3D inicializado
[6/30/2019 7:36: 48 PM.475] DirectX inicializado
[30/6/2019 7:36:48 PM.475] Tópico do observador Direct3D gerado
[30/6/2019 7:36:48 PM.482] Obtendo o dispositivo
[30/06/2019 7: 36:48 PM.482] Criado recuperado
[30/30/2019 7:36:48 PM.482] Criando invólucro
[30/6/2019 7:36:48 PM.569] Criador de invólucro criado
[30/06/2019 7: 36: 48 PM.577] Efeito criado
[30/6/2019 7:36:48 PM.577] Criando buffer
[30/6/2019 7:36:48 PM. 577] Criada buffer
[30/06/2019 19:36:48 PM.577] Criado em estado de mistura
[30/6/2019 7:36:48 PM.577] Criado estado de mistura
[ 30/30/2019 7: 36:48 PM.577] Feito com criação
[30/06/2019 19:36:48 PM.644] Inicializando sistema de textura.
[6/30/2019 7:36:48 PM.644] Inicializando o sistema de textura; fase 1
[6/30/2019 7:36:48 PM.644] Inicializando sistema de textura; fase 2
[6/30/2019 7:36:48 PM.653] Inicializando sistema de textura; fase 3
[6/30/2019 7:36:48 PM.653] Inicializando sistema de textura; fase 4
[6/30/2019 7:36:48 PM.667] Inicializando sistema de textura; fase 5
[6/30/2019 7:36:48 PM.669] Inicializando sistema de textura;
Fase 6 [30/06/2019 7:36:48 PM.670] Inicializando o sistema de textura; fase 7
[30/06/2019 7:36:48 PM.673] Inicializando o sistema de textura; fase 8
[6/30/2019 7:36:48 PM.674] Inicializando sistema de textura; fase 9
[6/30/2019 7:36:48 PM.675] Inicializando sistema de textura; fase 10
[30/06/2019 7:36:48 PM.680] Inicializando sistema de textura; fase 11
[6/30/2019 7:36:48 PM.680] Inicializando sistema de textura; fase 12
[6/30/2019 7:36:48 PM.682] Inicializando sistema de textura; fase 13
[6/30/2019 7:36:48 PM.682] Inicializando sistema de textura; fase 14
[30/6/2019 7:36:53 PM.476] Encaminhamento de observador do Direct3D finalizado
[30/30/2019 19:37:19 PM.125] LoadingScreenMsg: Inicializando o suporte ao jogo
[ 30/6 / 2019 7:37: 19 PM.376]
LoadingScreenMsg: Limite de velocidade
quebrado [30/6/2019 7:37:20 PM.488 ] Nível de compatibilidade: 0
[30/6/2019 7:37:20 PM.488] Versão suportada detectada
[30/6/2019 7:37:20 PM. 488] ================================================ ==
[6/30/2019 7:37:20 PM.488] LoadingScreenMsg: Código de correção
[30/30/2019 7:37:20 PM.738] LoadingScreenMsg: Aguardando a inicialização do jogo
[30/30/2019 7: 37:20 PM.989] Aguardando inicialização do Jogo
[30/6/2019 07:37:21 PM.090] LoadingScreenMsg: Inicializando o núcleo
[2019/06/30 07:37:21 PM.341] Inicializando o gancho
[ 6/30/2013 19:37:26 PM.349] LoadingScreenMsg: Concluindo a interoperabilidade
[30/06/2019 19:37:26 PM.600] Completando a interoperabilidade
[30/06/2019 7:37:26 PM. 600] Código de inicialização 1
[30/06/2019 19:37:26 PM.600] Código de inicialização 2.
[30/06/2019 7:37:26 PM.600] Código de inicialização 3.
[6/30 / 2019 7:37:26 PM 0,611] 1 Endereço: 0x00007FF6BBCFD374
[2019/06/30 07:37:26 PM.611] Chamar func 1
[2019/06/30 07:37:26 PM.633] 2 Endereço: 0x00007FF6BC85D01A
[2019/06/30 07:37:26 PM. 633] 3 Endereço: 0x00007FF6BB2F5CC2
[2019/06/30 07:37:26 PM.672] Endereço: 0x00007FF6BC85CFC4
[2019/06/30 07:37:26 PM.673] Voltar para o conteúdo da caixa de correio desconhecido: 0x00007FF6BD874B80
[ 6/30/2019 7 : 37: 26 PM.673] Código de inicialização 4.
[30/06/2019 7:37:26 PM.673] Código de inicialização 5.
[30/06/2019 7:37:26 PM .673] Conclusão da interoperabilidade, fase 1
[30/06/2019 7:37:26 PM.673] Conclusão da interoperabilidade, fase 2
[30/06/2019 7:37:26 PM.673] Completar a interoperabilidade, fase 3
[6/30 / 2019 7:37:26 PM.673] Completar uma interoperabilidade, fase 4
[6/30/2019 7:37: 26 PM.673] Conclusão da interoperabilidade, fase 5
[30/06/2019 7:37:26 PM.673] Conclusão da interoperabilidade, fase 6
[30/6/2019 7: 37:26 PM.673] Conclusão da interoperabilidade, fase 7
[6/30/2019 7:37:26 PM.673] LoadingScreenMsg: 
[6/30/2019 7:37:26 PM.924] LoadingScreenMsg: Carregando o Story Modo
[30/6/2019 7:37:34 PM. 792] LoadingScreenMsg: Carregando e Aprova Game World
[2019/06/30 07:37:35 PM.043] LoadingScreenMsg: 
[2019/06/30 07:37:51 PM.077] Inicializar a consola de variáveis "IsDeveloperModeEnabled".
[6/30/2019 7:37:51 PM.077] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: IsDeveloperModeEnabled
[30/6/2019 7:37:51 PM.078] Valor de leitura : <null>
[6/30/2019 7:37:51 PM.078] Inicializando uma variável do console "TimeScale".
[6/30/2019 7:37:51 PM.078] Tipo: System.Single, Seção de leitura: "Diversos", chave: TimeScale
[30/6/2019 7:37:51 PM.078] Valor de leitura : <null>
[6/30/2019 7:37:51 PM.093] Carregando o plugin do caminho: F: \ Arquivos de Programas (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ Plugins \ LSPD Primeiro Response.dll
[30/6/2019 7:37:55 PM.072] <PLUGIN DESCARREGADO>: Inicializando o sistema de entrada
[30/6/2019 7:37:55 PM.073] <PLUGIN DESCARREGADO>: Inicializando o consola do Jogo
[ 6/30 / 2019 7:37:55 PM.075]
[2019/06/30 07:37:55 PM.320] O plug-in "LSPD First Response" foi Carregado a Partir de "
[6/30/2019 7:37:55 PM.322] Carregando o plugin do caminho: F: \ Arquivos de Programas (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ Plugins \ OpenMyTrunk.dll
[ 6 / 30 /2019 7:37:58 PM.969] <UNUCED PLUGIN>: Inicializando o Sistema de entrada
[30/6/2019 07:37:58 PM.970] <Descarregar PLUGIN>: Inicializando o consola do Jogo
[30 / 6/2019 7:37: 58 PM.972] <UNUCED PLUGIN>: Inicializando o gerenciador de formulário
[30/6/2019 7:37:58 PM.984] O plug-in "Open My Trunk" foi carregado a partir de "OpenMyTrunk.dll".
[6/30/2019 7:37:58 PM.985] Carregando o plugin do caminho: F: \ Arquivos de programas (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ Plugins \ PoliceRepairShops.dll
[30/6/2019 7:38:02 PM.623] <PLUGIN DESCARREGADO>: Inicializando o sistema de entrada
[30/06/2019 7:38:02 PM.624] <PLUGIN DESCARREGADO>: Inicializando o console do jogo
[6/30 / 2019 7:38:02 PM.626] <PLUGIN DESCARREGADO>: Inicializando o gerenciador de formulário
[30/06/2019 7:38:02 PM.638] O plug-in "Police Repair Shop" foi carregado a partir de "PoliceRepairShops.dll".
[30/06/2019 7:38:02 PM.892] Primeiro resposta do LSPD: [TRACE] Começou a carregar o LSPDFR
[30/6/2019 7:38:02 PM.893] Primeiro resposta do LSPD: [INFO Executando o LSPD Primeiro Resposta 0.4.2 (0.4.7110.32590)
[6/30/2019 7:38:02 PM.894] Primeiro Resposta LSPD: [INFO] Compilado em 20 de junho de 2019 16:06:20 UTC
[30/6/2019 7: 38:02 PM.894] Copyright: 2015-2019, G17 Media, www.lspdfr.com
[2019/06/30 07:38:04 PM. 014] Primeiro Resposta do LSPD: [TRACE] g_isUsingSpMaps em 7FF6BCF213BF
[2019/06/30 07:38:09 PM.531] Primeiro Resposta do LSPD: [TRACE] Tópico CopManager # 1 inicializado

 

Eu removi os plug-ins Open My Trunk, funcionou na primeira vez de testes, depois disso estava fechando novamente e o teste no botão reconhecido no controle do Xbox para entrar no DP. 
Cada 10 ou 20 minutos o jogo encerou o erro LSPD. Primeiro. Resposta. dll

Spoiler

[30/06/2019 20: 57: 37.125] Iniciado novo log em 30/06/2019 20: 57: 37.125
[30/06/2019 20: 57: 37.127] ============ ================================================== ======================================
[30/06/2019 20: 57: 37,115] Caminho do log: F: \ Arquivos de programas (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ RagePluginHook.log
[30/06/2019 20: 57: 37.127] Verbo do log: Trivial
[30/06/2019 20: 57: 37.128] Inicializando sistema de entrada
[30/06/2019 20: 57: 37.141] Falha ao criar cultura para: 66582. Nome retornado: 00010416
[30/06/2019 20: 57: 37.141] Inicializando o console do jogo
[30/06 / 2019 20: 57: 37.149] A tecla Console foi ajustada para F4 (código da chave: 115)
[30/06/2019 20: 57: 37.229] Inicializando a variável de console "ConsoleScrollAmount".
[30/06/2019 20: 57: 37.229] Tipo: System.Int32, Seção de leitura: "Diversos", chave: ConsoleScrollAmount
[30/06/2019 20: 57: 37.232] Valor de leitura: <null>
[30/06 / 2019 20: 57: 37.232] Inicializando a variável de console "DisableRenderVersionText".
[30/06/2019 20: 57: 37.232] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: DisableRenderVersionText
[30/06/2019 20: 57: 37.236] Valor de leitura: falso
[30/06/2019 20: 57: 37.236] Configurando o valor da variável de console "DisableRenderVersionText" para o valor armazenado.
[30/06/2019 20: 57: 37.236] Inicializando a variável do console "ConsoleKey".
[30/06/2019 20: 57: 37.236] Tipo: System.Windows.Forms.Keys, Seção de leitura: "Diversos", chave: ConsoleKey
[30/06/2019 20:57:37.
[30/06/2019 20: 57: 37.237] Inicializando a variável do console "PluginTimeoutThreshold".
[30/06/2019 20: 57: 37.237] Tipo: System.Int32, Seção de leitura: "Diversos", chave: PluginTimeoutThreshold
[30/06/2019 20: 57: 37.238] Valor de leitura: 60000
[30/06/2019 20: 57: 37.238] Configurando o valor da variável de console "PluginTimeoutThreshold" para o valor armazenado.
[30/06/2019 20: 57: 37.238] Inicializando a variável do console "AlwaysShowConsoleOutput".
[30/06/2019 20: 57: 37.238] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: AlwaysShowConsoleOutput
[30/06/2019 20: 57: 37.238] Valor de leitura: <null>
[30/06 / 2019 20: 57: 37.238] Inicializando a variável do console "ShowConsoleCommandInfoOnPluginLoad".
[30/06/2019 20: 57: 37.238] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: ShowConsoleCommandInfoOnPluginLoad
[30/06/2019 20: 57: 37.239] Valor de leitura: <null>
[30/06 / 2019 20: 57: 37.239] Inicializando a variável do console "ShowOnScreenWarnings".
[30/06/2019 20: 57: 37.239] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: ShowOnScreenWarnings
[30/06/2019 20: 57: 37.239] Valor de leitura: <null>
[30/06 / 2019 20: 57: 37.239] Console inicializado
[30/06/2019 20: 57: 37.239] Inicializando o gerenciador de formulários
[30/06/2019 20: 57: 37.241] Pasta temporária de limpeza
[30/06/2019 20:57: 37.244] Versão: RAGE Plugin Hook v0.66.1241.15481 ALPHA PÚBLICO para Grand Theft Auto V
[30/06/2019 20:57:37.
[6/30/2019 8:57:37 PM.297] Detectou o Windows 10 Professional (64 bits) (10.0.18362.0)!
[6/30/2019 8:57:37 PM.307] Verificando o apoio do jogo
[6/30/2019 8:57:37 PM.557] Nome de produto: Grand Theft Auto V
[6/30/2019 8:57: 37 PM.557] Versão do produto: 1.0.1604.1
[6/30/2019 8:57:37 PM.558] É versão de vapor: True
[6/30/2019 8:57:37 PM.558] Inicializando o DirectX
[6 / 30/2019 8:57:37 PM.560] Inicializando o Direct3D
[30/6/2019 20:57:37 PM.560] Obtendo a cadeia de troca de jogos
[6/30/2019 8:57:37 PM.603] Trocar Cadeia criada: 0x7FF6BDDCBAF0
[6/30/2019 8:57:37 PM.603] cadeia de troca VTable: 0x29F752017E0
[30/6/2019 8:57:37 PM.603] 0x748948000EBCC5E9; 0x8D48564157552024; 0x170EC814890246C
[30/06/2019 8:57:37 PM.603] D3D11Presente: 0x7FFBD8BA4580
[6/30/2019 8:57:37 PM.603] D3D11ResizeBuffers: 0x7FFBD8BAC730
[30/6/2019 8:57:37 PM.603] D3D11ResizeTarget: 0x7FFBD8C06540
[30/6/2019 8:57:37 PM.603 ] D3D11SetFullscreenState: 0x7FFBD8BC2C10
[6/30/2019 8:57:37 PM.604] Direct3D inicializado
[6/30/2019 8:57:37 PM.604] InitialX DirectX
[30/6/2019 8:57:37 PM .612] Obtendo o dispositivo
[30/6/2019 8:57:37 PM.612] Dispositivo recuperado
[30/6/2019 8:57:37 PM.612] Criando o wrapper
[30/6/2019 8:57:37 PM.630] Tópico do observador Direct3D gerado
[30/6/2019 8:57:37 PM.688] Invólucro criado
[30/6/2019 8:57:37 PM.694] Efeito criado
[6/30/2019 8: 57:37 PM.695] Criando buffer
[6/30/2019 8:57:37 PM.695] Buffer criado
[6/30/2019 8:57:37 PM.695] Criando estado de mesclagem
[6/30/2019 8:57:37 PM.695] Criado estado de mistura
[6/30/2019 8:57:37 PM.695] Feito com criação
[6/30/2019 8:57:37 PM.765 Inicializando o sistema de textura.
[6/30/2019 8:57:37 PM.765] Inicializando o sistema de textura; fase 1
[6/30/2019 8:57:37 PM.765] Inicializando sistema de textura; fase 2
[6/30/2019 8:57:37 PM.773] Inicializando sistema de textura; fase 3
[6/30/2019 8:57:37 PM.774] Inicializando sistema de textura; fase 4
[6/30/2019 8:57:37 PM.787] Inicializando sistema de textura; fase 5
[6/30/2019 8:57:37 PM.788] Inicializando o sistema de textura; fase 6
[6/30/2019 8:57:37 PM.790] Inicializando o sistema de textura; fase 7
[6/30/2019 8:57:37 PM.792] Inicializando sistema de textura; fase 8
[6/30/2019 8:57:37 PM.794] Inicializando sistema de textura; fase 9
[6/30/2019 8:57:37 PM.795] Inicializando sistema de textura; fase 10
[6/30/2019 8:57:37 PM.799] Inicializando o sistema de textura; fase 11
[6/30/2019 8:57:37 PM.799] Inicializando o sistema de textura; fase 12
[6/30/2019 8:57:37 PM.801] Inicializando sistema de textura; fase 13
[6/30/2019 8:57:37 PM.801] Inicializando sistema de textura; fase 14
[6/30/2019 8:57:42 PM.630] thread watcher Direct3D terminou
[6/30/2019 8:58:08 PM.291] LoadingScreenMsg: inicializando suporte jogo
[6/30/2019 8:58 : 08 PM.542] Inicializando o suporte ao jogo
[30/6/2019 8:58:09 PM.302] LoadingScreenMsg: Limite de velocidade removido
[6/30/2019 8:58:09 PM.640] Nível de compatibilidade: 0
[6/30/2019 8:58:09 PM.640] Versão com suporte detectada
[6/30/2019 8:58:09 PM.640] ================= =================================
[6/30/2019 8:58:09 PM.640] LoadingScreenMsg: Patching code
[6/30/2019 8:58:09 PM.891] LoadingScreenMsg: Aguardando a inicialização do jogo
[30/6/2019 20:58:10 PM.142] Aguardando a inicialização do jogo
[6/30/2019 8: 58:10 PM.243] LoadingScreenMsg: Inicializando o núcleo
[6/30/2019 8:58:10 PM.493] Inicializando o gancho
[6/30/2019 8:58:15 PM.501] LoadingScreenMsg: Completando a interoperabilidade
[6 / 30/2019 8:58:15 PM.752] Concluindo a interoperabilidade
[6/30/2019 8:58:15 PM.752] Código de inicialização 1.
[6/30/2019 8:58:15 PM.752] Código de inicialização 2.
[6/30/2019 8:58:15 PM.752] Código de inicialização 3.
[6/30/2019 8:58:15 PM.762] 1 Endereço: 0x00007FF6BBCFD374
[30/6/2019 8:58:15 PM.762] Chamando func 1
[6/30/2019 8:58:15 PM. 784] 2 Endereço: 0x00007FF6BC85D01A
[6/30/2019 8:58:15 PM.784] 3 Endereço: 0x00007FF6BB2F5CC2
[6/30/2019 8:58:15 PM.824] Endereço: 0x00007FF6BC85CFC4
[ 6/30/2019 8 : 58: 15 PM.824] Desconhecido var: 0x00007FF6BD874B80
[30/6/2018 8:58:15 PM.824] Código de inicialização 4.
[6/30/2019 8:58:15 PM.824] Código de inicialização 5.
[6/30/2019 8:58:15 PM.824] Conclusão da interoperabilidade, fase 1
[6/30/2019 8:58:15 PM.825] Conclusão da interoperabilidade, fase 2
[6/30/2019 8:58: 15 PM.825] Conclusão da interoperabilidade, fase 3
[6/30/2019 8:58:15 PM.825] Conclusão da interoperabilidade, fase 4
[6/30/2019 8:58:15 PM.825] Conclusão da interoperabilidade, fase 5
[6/30/2019 8:58:15 PM.825] Conclusão da interoperabilidade, fase 6
[6/30/2019 8:58: 15 PM.825] Concluindo a interoperabilidade, fase 7
[6/30/2019 8:58:15 PM.825] LoadingScreenMsg: 
[6/30/2019 8:58:16 PM.076] LoadingScreenMsg: Carregando o Story Mode
[6 / 30/2019 8:58:22 PM.377] LoadingScreenMsg: Carregando e Populando o Mundo do Jogo
[30/6/2019 8:58:22 PM.627] LoadingScreenMsg: 
[30/6/2019 8:58:38 PM.516 Inicializando a variável do console "IsDeveloperModeEnabled".
[6/30/2019 8:58:38 PM.516] Tipo: System.Boolean, Seção de leitura: "Diversos", chave: IsDeveloperModeEnabled
[30/6/2019 8:58:38 PM.517] Valor de leitura: < null>
[6/30/2019 8:58:38 PM.517] Inicializando a variável do console "TimeScale".
[6/30/2019 8:58:38 PM.517] Tipo: System.Single, Seção de leitura: "Diversos", chave: TimeScale
[30/6/2019 8:58:38 PM.517] Valor de leitura: < null>
[6/30/2019 8:58:38 PM.532] Carregando o plugin do caminho: F: \ Arquivos de programas (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ Plugins \ LSPD First Response.dll

 

Edited by alexfreitas
font

how do i get 4.1 i loaded it and it worked then i loaded the traffic policer and it says lspdfr keeps freezing and it stays at the blk screen

im jst a big time gamer

Anyone else having issues with prisoner transport?
    ...I call transport, it turns up, prisoner gets in the back of the transport vehicle but then gets back out, goes back to following me around while the transport vehicle drives away, and then the prisoner disappears. Meanwhile I get the message saying the prisoner has been picked up. Anyone...?

Thanks in advance!

1 hour ago, Police Chase UK said:

Anyone else having issues with prisoner transport?
    ...I call transport, it turns up, prisoner gets in the back of the transport vehicle but then gets back out, goes back to following me around while the transport vehicle drives away, and then the prisoner disappears. Meanwhile I get the message saying the prisoner has been picked up. Anyone...?

Thanks in advance!

Uploaded a short video to demonstrate what I'm trying to say: 

 

I too am having texture problems/ I have all the same cars as I did in 3.1 (worked great) .I have tried all the suggestions on various threads.I suspect it has to do with the new spawning way! With 4.0 and 4.1  I could not go on duty (at a station)and blip cars,I always had to force duty just downloaded 4.2 went on duty and blipped one car would not let me blip next car .I could not use police locker or garage without texture loss.I always had to spawn things thru the trainer or rage.

 

Wish there was a version without the new spawning method

Edited by billiarboy

Please can you help me? was working everything correctly, and after an unexpected shutdown stopped recognizing how to command these buttons of the control, Apena in the LSPDFR 0.4.2. The other buttons works normal. @LostBoyLazarus Can you help me with that? Only recognizes if you press the "E" button on the keyboard.
20190702144045_1.thumb.jpg.1f2c3f6158bbbf53de812be097af6a5d.jpg

1 hour ago, alexfreitas said:

Please can you help me? was working everything correctly, and after an unexpected shutdown stopped recognizing how to command these buttons of the control, Apena in the LSPDFR 0.4.2. The other buttons works normal. @LostBoyLazarus Can you help me with that? Only recognizes if you press the "E" button on the keyboard.
20190702144045_1.thumb.jpg.1f2c3f6158bbbf53de812be097af6a5d.jpg

 

O botão direito do controlador não está funcionando?

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