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LSPDFR 0.4.2 - Now Available!

Featured Replies

On 6/22/2019 at 9:05 PM, MOLEDROOLS said:

Is this still an issue?

 

On 6/25/2019 at 6:18 PM, Armtin said:

Can someone please give me a download link for LSPDFR 0.4.1?  That version was more stable for me.

Thanks.

Are you still looking for this?

 

On 6/25/2019 at 6:20 PM, 115 adam said:

Are you still having issues?

 

On 6/25/2019 at 8:23 PM, Rifkiller64 said:

hi everyone, i would like some help please, i installed lspdfr 0.4.2 but i do not have the interaction menu, the "M" key do not work and i do not have "interaction menu" in my keys.ini in lspdfr

 

keys.pdf 26.13 kB · 0 downloads

The interaction menu is a GTAV feature not an LSPDFR feature by default. You can find the key for it via the in-game settings.

 

7 hours ago, Rodrigues BRASIL said:

How should I proceed? I do not know how to update, here in Brazil many of us are going through the same problem and we do not know what to do ... until the youtobers are trying but they can not ... explain me step by step, please

 

20 minutes ago, Sacrificed said:

I need the 0.4.1 Version so I can avoid crashes due to conflict with older add ons.... Why cant I find it anywhere???? It is so simple to provide them and there is no logical reason I can think of.

You should proceed in doing what was recommended to you. Please Stop Embarrassing us. Upload the .TXT file named Rage Plugin Hook located in your GTA V Folder, so they can have a look and tell you if there is something wrong, so they can help you.

Oi Rodrigues. Parece que você tem problemas com o inglês? Vou tentar usar palavras simples. Eu estava no hospital recentemente, então não pude responder. Me desculpe, você está tendo muito trabalho. Preciso ver seu log do RPH, por favor.

@Sacrificed, are you after the 0.4.1 version of LSPDFR still?

 

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Most Popular Posts

  • Thanks for all the hard work guys!  🙂

  • Dark Light
    Dark Light

    FEAR ME     I'm using Albo's mods and they seem to work properly, aside from a complaint about being outdated. Traffic violators from Traffic Policing still show up as blips.

  • Synthacrat
    Synthacrat

    The real issue that I am wondering about, does this update fix the texture loss caused by modded vehicles?  LSPDFR 0.4 couldn't handle multiple vehicles and 0.4.1 didn't fix that unfortunately. @LMS

Posted Images

2 hours ago, LostBoyLazarus said:

Is this still an issue?

 

Are you still looking for this?

 

Are you still having issues?

 

The interaction menu is a GTAV feature not an LSPDFR feature by default. You can find the key for it via the in-game settings.

 

 

Oi Rodrigues. Parece que você tem problemas com o inglês? Vou tentar usar palavras simples. Eu estava no hospital recentemente, então não pude responder. Me desculpe, você está tendo muito trabalho. Preciso ver seu log do RPH, por favor.

@Sacrificed, are you after the 0.4.1 version of LSPDFR still?

 

At the moment I'm the only Brazilian in the forum and I'm using google translator to understand every word of you
2 hours ago, LostBoyLazarus said:

Isso ainda é um problema?

 

Você ainda está procurando por isso?

 

Você ainda está com problemas?

 

O menu de interação é um recurso GTAV, não um recurso LSPDFR por padrão. Você pode encontrar a chave para isso através das configurações do jogo.

 

 

Oi Rodrigues. Você tem problemas com o inglês? Vou tentar usar palavras simples. Eu não estava hospital recentemente, então não pude responder. Me desculpe, você está tendo muito trabalho. Preciso ver seu log do RPH , por favor.

@Sacrificed , você está após a versão 0.4.1 do LSPDFR ainda?

 

as I said before, I'm using google translator to talk to you because my english is not good enough. I tried to explain it right: I saw the mod through other players, when I downloaded it I was already in the version: Lspdfr 0.4.2, I downloaded the mod file and installed everything, but it continues with the problem of disappearing from nowhere. Here in Brazil we have no idea how to solve this, so I'm here asking for help from you.
10 hours ago, Rodrigues BRASIL said:

How should I proceed? I do not know how to update, here in Brazil many of us are going through the same problem and we do not know what to do ... until the youtobers are trying but they can not ... explain me step by step, please

 

Maybe Steam is auto updating? Tente mudar a opção dentro do Steam para Perguntar Antes de Atualizar, clicando no jogo com botão direito na Biblioteca de Jogos, em Propriedades>Atualizações

 

 

1 hour ago, InfamousMZ said:

Every time randomly i get ambientspawn CTD.. there is any way to fix it ?

Are you using 0.4.2?

 

1 hour ago, Rodrigues BRASIL said:

At the moment I'm the only Brazilian in the forum and I'm using google translator to understand every word of you

Sacrificed is Brazilian too. I thought the Portuguese would make it easier but I guess not?

 

1 hour ago, Rodrigues BRASIL said:

as I said before, I'm using google translator to talk to you because my english is not good enough. I tried to explain it right: I saw the mod through other players, when I downloaded it I was already in the version: Lspdfr 0.4.2, I downloaded the mod file and installed everything, but it continues with the problem of disappearing from nowhere. Here in Brazil we have no idea how to solve this, so I'm here asking for help from you.

I still need your log...

Edited by LostBoyLazarus

3 minutes ago, LostBoyLazarus said:

Are you using 0.4.2?

 Yes @LostBoyLazarus 7110, clean setup, no modded cars, and randomly i get ambient spawn crashes.

one time its the sheriff, second time its policeb, but none of them is a modded car.

just randomly the game crashes to desktop when a new event is created and ambient spawn kicks in. (not every time though)

could be between 10 to 25 minutes of game.

 

frustrating 😞

Edited by InfamousMZ

#IMZ

7 minutes ago, InfamousMZ said:

 Yes @LostBoyLazarus 7110, clean setup, no modded cars, and randomly i get ambient spawn crashes.

one time its the sheriff, second time its policeb, but none of them is a modded car.

just randomly the game crashes to desktop when a new event is created and ambient spawn kicks in. (not every time though)

could be between 10 to 25 minutes of game.

 

frustrating 😞

Log please.

Para obter o erro após o intalar o " último backup tudo em um backup " que é sinal de incompativel como o " LSPD primeira resposta 0.4.2 (Build 7110) "   após a remoção do  backup final-all-in-one-backup voltou tudo ao normal. pode ser que algum  plug-in  ou  script  estava indisponivel para o  LSPD 0.4.2 . - Eu fui entrando nas paginas correspondendo aos plugins com  o que encontrei ainda costava como "Usa uma API LSPDFR: 0.4.1" - "Usa uma API LSPDFR: 0.4.2" .... que por conhecidencia o plugins que eu queria tava  "Usa uma API LSPDFR: 0.4.1".
472102221_Anotao2019-06-27001037.thumb.png.cfc25c71b2d144e162a1ef9e168adedf.png
20190626183135_1.thumb.jpg.ad79fc6ea3e226055e174784eec91330.jpg
Solved.

Edited by alexfreitas
Solved. Thank you

My game started crashes on loadup screen, cant even load just gta5 via steam. Havent touched the game in 4 days, when it was doing just fine. Reinstalled 0.4.1 and it is also crashing on loadup now. Any ideas? 

Spoiler

[6/27/2019 3:04:29 PM.329] Started new log on 6/27/2019 3:04:29 PM.329
[6/27/2019 3:04:29 PM.331] ====================================================================================================
[6/27/2019 3:04:29 PM.316] Log path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/27/2019 3:04:29 PM.331] Log verbosity: Trivial
[6/27/2019 3:04:29 PM.332] Initializing input system
[6/27/2019 3:04:29 PM.334] Initializing game console
[6/27/2019 3:04:29 PM.339] Console key has been set to F4 (key code: 115)
[6/27/2019 3:04:29 PM.380] Initializing console variable "ConsoleScrollAmount".
[6/27/2019 3:04:29 PM.380] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[6/27/2019 3:04:29 PM.382] Read value: <null>
[6/27/2019 3:04:29 PM.382] Initializing console variable "DisableRenderVersionText".
[6/27/2019 3:04:29 PM.382] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/27/2019 3:04:29 PM.384] Read value: True
[6/27/2019 3:04:29 PM.384] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/27/2019 3:04:29 PM.384] Initializing console variable "ConsoleKey".
[6/27/2019 3:04:29 PM.384] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/27/2019 3:04:29 PM.384] Read value: <null>
[6/27/2019 3:04:29 PM.384] Initializing console variable "PluginTimeoutThreshold".
[6/27/2019 3:04:29 PM.384] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/27/2019 3:04:29 PM.385] Read value: 30000
[6/27/2019 3:04:29 PM.385] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/27/2019 3:04:29 PM.385] Initializing console variable "AlwaysShowConsoleOutput".
[6/27/2019 3:04:29 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/27/2019 3:04:29 PM.385] Read value: <null>
[6/27/2019 3:04:29 PM.385] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/27/2019 3:04:29 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/27/2019 3:04:29 PM.385] Read value: <null>
[6/27/2019 3:04:29 PM.385] Initializing console variable "ShowOnScreenWarnings".
[6/27/2019 3:04:29 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/27/2019 3:04:29 PM.386] Read value: <null>
[6/27/2019 3:04:29 PM.386] Console initialized
[6/27/2019 3:04:29 PM.386] Initializing forms manager
[6/27/2019 3:04:29 PM.386] Cleaning temp folder
[6/27/2019 3:04:29 PM.387] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[6/27/2019 3:04:29 PM.391] ================ RAGE Plugin Hook ================
[6/27/2019 3:04:29 PM.397] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[6/27/2019 3:04:29 PM.397] Checking game support
[6/27/2019 3:04:29 PM.494] Product name: Grand Theft Auto V
[6/27/2019 3:04:29 PM.494] Product version: 1.0.1604.1
[6/27/2019 3:04:29 PM.494] Is steam version: True
[6/27/2019 3:04:29 PM.494] Initializing DirectX
[6/27/2019 3:04:29 PM.495] Initializing Direct3D
[6/27/2019 3:04:29 PM.495] Getting game swap chain
[6/27/2019 3:04:29 PM.518] Swap Chain created: 0x7FF7985DBAF0
[6/27/2019 3:04:29 PM.518] Swap Chain VTable: 0x21EFEAD8400
[6/27/2019 3:04:29 PM.518] 0x748948000BB295E9;0x8D48564157552024;0x170EC814890246C
[6/27/2019 3:04:29 PM.518] D3D11Present: 0x7FFCAE2E5070
[6/27/2019 3:04:29 PM.518] D3D11ResizeBuffers: 0x7FFCAE2F9E60
[6/27/2019 3:04:29 PM.518] D3D11ResizeTarget: 0x7FFCAE342600
[6/27/2019 3:04:29 PM.518] D3D11SetFullscreenState: 0x7FFCAE302460
[6/27/2019 3:04:29 PM.519] Direct3D initialized
[6/27/2019 3:04:29 PM.519] Initialized DirectX
[6/27/2019 3:04:29 PM.519] Direct3D watcher thread spawned
[6/27/2019 3:04:29 PM.527] Getting device
[6/27/2019 3:04:29 PM.528] Retrieved device
[6/27/2019 3:04:29 PM.528] Creating wrapper
[6/27/2019 3:04:29 PM.577] Wrapper created
[6/27/2019 3:04:29 PM.581] Effect created
[6/27/2019 3:04:29 PM.581] Creating buffer
[6/27/2019 3:04:29 PM.581] Created buffer
[6/27/2019 3:04:29 PM.581] Creating blend state
[6/27/2019 3:04:29 PM.581] Created blend state
[6/27/2019 3:04:29 PM.581] Done with creation
[6/27/2019 3:04:29 PM.619] Initializing texture system.
[6/27/2019 3:04:29 PM.619] Initializing texture system; phase 1
[6/27/2019 3:04:29 PM.619] Initializing texture system; phase 2
[6/27/2019 3:04:29 PM.624] Initializing texture system; phase 3
[6/27/2019 3:04:29 PM.624] Initializing texture system; phase 4
[6/27/2019 3:04:29 PM.632] Initializing texture system; phase 5
[6/27/2019 3:04:29 PM.633] Initializing texture system; phase 6
[6/27/2019 3:04:29 PM.634] Initializing texture system; phase 7
[6/27/2019 3:04:29 PM.635] Initializing texture system; phase 8
[6/27/2019 3:04:29 PM.636] Initializing texture system; phase 9
[6/27/2019 3:04:29 PM.637] Initializing texture system; phase 10
[6/27/2019 3:04:29 PM.639] Initializing texture system; phase 11
[6/27/2019 3:04:29 PM.639] Initializing texture system; phase 12
[6/27/2019 3:04:29 PM.640] Initializing texture system; phase 13
[6/27/2019 3:04:29 PM.640] Initializing texture system; phase 14
[6/27/2019 3:04:34 PM.520] Direct3D watcher thread ended
[6/27/2019 3:05:00 PM.752] LoadingScreenMsg: Initializing game support
[6/27/2019 3:05:01 PM.003] Initializing game support
[6/27/2019 3:05:01 PM.468] LoadingScreenMsg: Velocity limit removed
[6/27/2019 3:05:01 PM.772] Compatibility level: 0
[6/27/2019 3:05:01 PM.772] Supported version detected
[6/27/2019 3:05:01 PM.772] ==================================================
[6/27/2019 3:05:01 PM.772] LoadingScreenMsg: Patching code
[6/27/2019 3:05:02 PM.023] LoadingScreenMsg: Waiting for game initialization
[6/27/2019 3:05:02 PM.273] Waiting for game initialization
[6/27/2019 3:05:02 PM.374] LoadingScreenMsg: Initializing core
[6/27/2019 3:05:02 PM.624] Initializing hook
[6/27/2019 3:05:07 PM.630] LoadingScreenMsg: Completing interoperability
[6/27/2019 3:05:07 PM.881] Completing interoperability
[6/27/2019 3:05:07 PM.881] Initialization code 1.
[6/27/2019 3:05:07 PM.881] Initialization code 2.
[6/27/2019 3:05:07 PM.881] Initialization code 3.
[6/27/2019 3:05:07 PM.887] 1 Address: 0x00007FF79650D374
[6/27/2019 3:05:07 PM.887] Calling func 1
[6/27/2019 3:05:07 PM.901] 2 Address: 0x00007FF79706D01A
[6/27/2019 3:05:07 PM.902] 3 Address: 0x00007FF795B05CC2
[6/27/2019 3:05:07 PM.925] Address: 0x00007FF79706CFC4
[6/27/2019 3:05:07 PM.925] Unknown var: 0x00007FF798084B80
[6/27/2019 3:05:07 PM.925] Initialization code 4.
[6/27/2019 3:05:07 PM.925] Initialization code 5.
[6/27/2019 3:05:07 PM.925] Completing interoperability, phase 1
[6/27/2019 3:05:07 PM.925] Completing interoperability, phase 2
[6/27/2019 3:05:07 PM.925] Completing interoperability, phase 3
[6/27/2019 3:05:07 PM.925] Completing interoperability, phase 4
[6/27/2019 3:05:07 PM.925] Completing interoperability, phase 5
[6/27/2019 3:05:07 PM.925] Completing interoperability, phase 6
[6/27/2019 3:05:07 PM.925] Completing interoperability, phase 7
[6/27/2019 3:05:07 PM.925] LoadingScreenMsg: 
[6/27/2019 3:05:08 PM.175] LoadingScreenMsg: Loading Story Mode
[6/27/2019 3:05:17 PM.000] LoadingScreenMsg: Loading and Populating Game World
[6/27/2019 3:05:17 PM.250] LoadingScreenMsg: 
[6/27/2019 3:05:26 PM.822] Initializing console variable "IsDeveloperModeEnabled".
[6/27/2019 3:05:26 PM.822] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/27/2019 3:05:26 PM.822] Read value: <null>
[6/27/2019 3:05:26 PM.822] Initializing console variable "TimeScale".
[6/27/2019 3:05:26 PM.822] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/27/2019 3:05:26 PM.822] Read value: <null>
[6/27/2019 3:05:26 PM.832] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[6/27/2019 3:05:28 PM.348] <UNLOADED PLUGIN>: Initializing input system
[6/27/2019 3:05:28 PM.349] <UNLOADED PLUGIN>: Initializing game console
[6/27/2019 3:05:28 PM.352] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2019 3:05:28 PM.396] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[6/27/2019 3:05:28 PM.397] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[6/27/2019 3:05:29 PM.889] <UNLOADED PLUGIN>: Initializing input system
[6/27/2019 3:05:29 PM.889] <UNLOADED PLUGIN>: Initializing game console
[6/27/2019 3:05:29 PM.890] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2019 3:05:29 PM.989] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[6/27/2019 3:05:29 PM.990] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/27/2019 3:05:31 PM.569] <UNLOADED PLUGIN>: Initializing input system
[6/27/2019 3:05:31 PM.570] <UNLOADED PLUGIN>: Initializing game console
[6/27/2019 3:05:31 PM.571] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2019 3:05:31 PM.847] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/27/2019 3:05:31 PM.848] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[6/27/2019 3:05:33 PM.335] <UNLOADED PLUGIN>: Initializing input system
[6/27/2019 3:05:33 PM.335] <UNLOADED PLUGIN>: Initializing game console
[6/27/2019 3:05:33 PM.336] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2019 3:05:33 PM.346] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[6/27/2019 3:05:33 PM.649] LSPD First Response: [TRACE] Started loading LSPDFR
[6/27/2019 3:05:33 PM.764] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[6/27/2019 3:05:33 PM.765] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[6/27/2019 3:05:33 PM.766] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[6/27/2019 3:05:35 PM.551] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

It's a shame that a beautiful mod like this cannot even run more then 15 minutes straight. Bugs in every corner with crash to desktop 5-6 times a day. AmbientSpawn crashes happens randomly. Mods that suppose to work together just crushing each other Really .. I want so much to play LSPDFR its just not possible.

 

Instead of adding new stuff,  just fix what we have.

Just read aroound the internet how many people just cannot even play 0.4.2.

 

One time just let us get inside the police car and not think about every second if I crush the game or not.

If I can push this button or no. 

 

You build something so amazing, mature, one of the best Mods ever created.

 

Don't you want people enjoy it? 

 

Just fix the bugs first . Before we continue to new version with tons of new features and TONS of new frustrating bugs

 

Thank you for your work, I hope that someday we can really enjoy LSPDFR without reading 15 times a day the log file.

 

InfamousMZ.

Edited by InfamousMZ

#IMZ

58 minutes ago, InfamousMZ said:

It's a shame that a beautiful mod like this cannot even run more then 15 minutes straight. Bugs in every corner with crash to desktop 5-6 times a day. AmbientSpawn crashes happens randomly. Mods that suppose to work together just crushing each other Really .. I want so much to play LSPDFR its just not possible.

 

Instead of adding new stuff,  just fix what we have.

Just read aroound the internet how many people just cannot even play 0.4.2.

 

One time just let us get inside the police car and not think about every second if I crush the game or not.

If I can push this button or no. 

 

You build something so amazing, mature, one of the best Mods ever created.

 

Don't you want people enjoy it? 

 

Just fix the bugs first . Before we continue to new version with tons of new features and TONS of new frustrating bugs

 

Thank you for your work, I hope that someday we can really enjoy LSPDFR without reading 15 times a day the log file.

 

InfamousMZ.

 

See, people like you make me so angry at times. You come here complaining that something doesn't work yet you make zero effort to help fix the issue(s). You just point the finger at everyone else and say, "Hey, you did bad. Make it right!" Well you know what. No, go do it yourself if you can do it better. No? Didn't think so!

If you can't be bothered to learn how to install things correctly, don't come here complaining about it. LSPDFR 0.4.2 works extremely well despite what you say. Yes, it may have a bug here or there but its great for the most part. If you're getting crashes every fifteen minutes then you're doing something wrong. Where's your support request? Where's your log? Where's any information about your problems? See what I mean? You just complain without helping or making any effort.

Ambient spawn crashes were fixed in the latest patch. If you're still getting them, please post your log so people can help analyze any issues.

 

I disagree that people all over the internet can't play 0.4.2. I'm active on discord, Facebook and on here hours a day providing support for people who can't play LSPDFR properly. DO you know what their issue is most of the time? Human error on their part. Either they haven't read instructions properly or they don't know what they're doing. Very rarely is it LSPDFR that's making their game crash. Just consider that first next time.

Plenty of people can 'get into a police car' without worrying. If that's what you're doing, sort your game out first. Seems simple enough to me.

 

Regarding mods, please explain how that's anything to do with the LSPDFR staff? They work hard to provide a framework that mod authors can create plugins for yet... you're saying it's the staff's fault when external mods... don't... work? Okay, you know what? Sure. If it helps you sleep at night.

 

Report me. Complain about me. I don't care at this point. People like you need to think about what you're doing before you comment. I've said what a LOT of people are saying behind closed doors.

33 minutes ago, LostBoyLazarus said:

 

See, people like you make me so angry at times. You come here complaining that something doesn't work yet you make zero effort to help fix the issue(s). You just point the finger at everyone else and say, "Hey, you did bad. Make it right!" Well you know what. No, go do it yourself if you can do it better. No? Didn't think so!

If you can't be bothered to learn how to install things correctly, don't come here complaining about it. LSPDFR 0.4.2 works extremely well despite what you say. Yes, it may have a bug here or there but its great for the most part. If you're getting crashes every fifteen minutes then you're doing something wrong. Where's your support request? Where's your log? Where's any information about your problems? See what I mean? You just complain without helping or making any effort.

Ambient spawn crashes were fixed in the latest patch. If you're still getting them, please post your log so people can help analyze any issues.

 

I disagree that people all over the internet can't play 0.4.2. I'm active on discord, Facebook and on here hours a day providing support for people who can't play LSPDFR properly. DO you know what their issue is most of the time? Human error on their part. Either they haven't read instructions properly or they don't know what they're doing. Very rarely is it LSPDFR that's making their game crash. Just consider that first next time.

Plenty of people can 'get into a police car' without worrying. If that's what you're doing, sort your game out first. Seems simple enough to me.

 

Regarding mods, please explain how that's anything to do with the LSPDFR staff? They work hard to provide a framework that mod authors can create plugins for yet... you're saying it's the staff's fault when external mods... don't... work? Okay, you know what? Sure. If it helps you sleep at night.

 

Report me. Complain about me. I don't care at this point. People like you need to think about what you're doing before you comment. I've said what a LOT of people are saying behind closed doors.

Well said, sir. Do you think you can take a look at my log and see why im crashing? It was working perfect a few days ago with no crashes at all. Went to work for two days, came back and it crashes on load up, cant even load just gta through steam. updated game driver, verified the integrity of game files. Just cant seem to figure out why it wont load..

Spoiler

[6/28/2019 10:34:14 AM.990] Started new log on 6/28/2019 10:34:14 AM.990
[6/28/2019 10:34:14 AM.992] ====================================================================================================
[6/28/2019 10:34:14 AM.981] Log path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/28/2019 10:34:14 AM.992] Log verbosity: Trivial
[6/28/2019 10:34:14 AM.993] Initializing input system
[6/28/2019 10:34:14 AM.994] Initializing game console
[6/28/2019 10:34:14 AM.999] Console key has been set to F4 (key code: 115)
[6/28/2019 10:34:15 AM.048] Initializing console variable "ConsoleScrollAmount".
[6/28/2019 10:34:15 AM.048] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[6/28/2019 10:34:15 AM.050] Read value: <null>
[6/28/2019 10:34:15 AM.050] Initializing console variable "DisableRenderVersionText".
[6/28/2019 10:34:15 AM.050] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/28/2019 10:34:15 AM.054] Read value: True
[6/28/2019 10:34:15 AM.054] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/28/2019 10:34:15 AM.054] Initializing console variable "ConsoleKey".
[6/28/2019 10:34:15 AM.054] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/28/2019 10:34:15 AM.054] Read value: <null>
[6/28/2019 10:34:15 AM.054] Initializing console variable "PluginTimeoutThreshold".
[6/28/2019 10:34:15 AM.054] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/28/2019 10:34:15 AM.055] Read value: 60000
[6/28/2019 10:34:15 AM.055] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/28/2019 10:34:15 AM.055] Initializing console variable "AlwaysShowConsoleOutput".
[6/28/2019 10:34:15 AM.055] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/28/2019 10:34:15 AM.055] Read value: <null>
[6/28/2019 10:34:15 AM.055] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/28/2019 10:34:15 AM.055] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/28/2019 10:34:15 AM.055] Read value: <null>
[6/28/2019 10:34:15 AM.055] Initializing console variable "ShowOnScreenWarnings".
[6/28/2019 10:34:15 AM.055] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/28/2019 10:34:15 AM.056] Read value: <null>
[6/28/2019 10:34:15 AM.056] Console initialized
[6/28/2019 10:34:15 AM.056] Initializing forms manager
[6/28/2019 10:34:15 AM.057] Cleaning temp folder
[6/28/2019 10:34:15 AM.061] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[6/28/2019 10:34:15 AM.065] ================ RAGE Plugin Hook ================
[6/28/2019 10:34:15 AM.070] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[6/28/2019 10:34:15 AM.071] Checking game support
[6/28/2019 10:34:15 AM.158] Product name: Grand Theft Auto V
[6/28/2019 10:34:15 AM.158] Product version: 1.0.1604.1
[6/28/2019 10:34:15 AM.158] Is steam version: True
[6/28/2019 10:34:15 AM.158] Initializing DirectX
[6/28/2019 10:34:15 AM.160] Initializing Direct3D
[6/28/2019 10:34:15 AM.160] Getting game swap chain
[6/28/2019 10:34:15 AM.180] Swap Chain created: 0x7FF6B353BAF0
[6/28/2019 10:34:15 AM.180] Swap Chain VTable: 0x1C9F43AB170
[6/28/2019 10:34:15 AM.180] 0x748948000BB295E9;0x8D48564157552024;0x170EC814890246C
[6/28/2019 10:34:15 AM.180] D3D11Present: 0x7FFA7D9C5070
[6/28/2019 10:34:15 AM.180] D3D11ResizeBuffers: 0x7FFA7D9D9E60
[6/28/2019 10:34:15 AM.180] D3D11ResizeTarget: 0x7FFA7DA22600
[6/28/2019 10:34:15 AM.180] D3D11SetFullscreenState: 0x7FFA7D9E2460
[6/28/2019 10:34:15 AM.180] Direct3D initialized
[6/28/2019 10:34:15 AM.180] Initialized DirectX
[6/28/2019 10:34:15 AM.181] Direct3D watcher thread spawned
[6/28/2019 10:34:15 AM.380] Getting device
[6/28/2019 10:34:15 AM.380] Retrieved device
[6/28/2019 10:34:15 AM.380] Creating wrapper
[6/28/2019 10:34:15 AM.452] Wrapper created
[6/28/2019 10:34:15 AM.458] Effect created
[6/28/2019 10:34:15 AM.458] Creating buffer
[6/28/2019 10:34:15 AM.458] Created buffer
[6/28/2019 10:34:15 AM.458] Creating blend state
[6/28/2019 10:34:15 AM.458] Created blend state
[6/28/2019 10:34:15 AM.458] Done with creation
[6/28/2019 10:34:15 AM.506] Initializing texture system.
[6/28/2019 10:34:15 AM.506] Initializing texture system; phase 1
[6/28/2019 10:34:15 AM.506] Initializing texture system; phase 2
[6/28/2019 10:34:15 AM.511] Initializing texture system; phase 3
[6/28/2019 10:34:15 AM.512] Initializing texture system; phase 4
[6/28/2019 10:34:15 AM.519] Initializing texture system; phase 5
[6/28/2019 10:34:15 AM.520] Initializing texture system; phase 6
[6/28/2019 10:34:15 AM.522] Initializing texture system; phase 7
[6/28/2019 10:34:15 AM.524] Initializing texture system; phase 8
[6/28/2019 10:34:15 AM.525] Initializing texture system; phase 9
[6/28/2019 10:34:15 AM.525] Initializing texture system; phase 10
[6/28/2019 10:34:15 AM.528] Initializing texture system; phase 11
[6/28/2019 10:34:15 AM.528] Initializing texture system; phase 12
[6/28/2019 10:34:15 AM.530] Initializing texture system; phase 13
[6/28/2019 10:34:15 AM.530] Initializing texture system; phase 14
[6/28/2019 10:34:20 AM.181] Direct3D watcher thread ended
[6/28/2019 10:34:46 AM.611] LoadingScreenMsg: Initializing game support
[6/28/2019 10:34:46 AM.862] Initializing game support
[6/28/2019 10:34:47 AM.329] LoadingScreenMsg: Velocity limit removed
[6/28/2019 10:34:47 AM.660] Compatibility level: 0
[6/28/2019 10:34:47 AM.660] Supported version detected
[6/28/2019 10:34:47 AM.660] ==================================================
[6/28/2019 10:34:47 AM.660] LoadingScreenMsg: Patching code
[6/28/2019 10:34:47 AM.912] LoadingScreenMsg: Waiting for game initialization
[6/28/2019 10:34:48 AM.162] Waiting for game initialization
[6/28/2019 10:34:48 AM.264] LoadingScreenMsg: Initializing core
[6/28/2019 10:34:48 AM.514] Initializing hook
[6/28/2019 10:34:53 AM.519] LoadingScreenMsg: Completing interoperability
[6/28/2019 10:34:53 AM.771] Completing interoperability
[6/28/2019 10:34:53 AM.771] Initialization code 1.
[6/28/2019 10:34:53 AM.771] Initialization code 2.
[6/28/2019 10:34:53 AM.771] Initialization code 3.
[6/28/2019 10:34:53 AM.777] 1 Address: 0x00007FF6B146D374
[6/28/2019 10:34:53 AM.777] Calling func 1
[6/28/2019 10:34:53 AM.790] 2 Address: 0x00007FF6B1FCD01A
[6/28/2019 10:34:53 AM.790] 3 Address: 0x00007FF6B0A65CC2
[6/28/2019 10:34:53 AM.813] Address: 0x00007FF6B1FCCFC4
[6/28/2019 10:34:53 AM.813] Unknown var: 0x00007FF6B2FE4B80
[6/28/2019 10:34:53 AM.813] Initialization code 4.
[6/28/2019 10:34:53 AM.813] Initialization code 5.
[6/28/2019 10:34:53 AM.813] Completing interoperability, phase 1
[6/28/2019 10:34:53 AM.813] Completing interoperability, phase 2
[6/28/2019 10:34:53 AM.813] Completing interoperability, phase 3
[6/28/2019 10:34:53 AM.813] Completing interoperability, phase 4
[6/28/2019 10:34:53 AM.813] Completing interoperability, phase 5
[6/28/2019 10:34:53 AM.813] Completing interoperability, phase 6
[6/28/2019 10:34:53 AM.813] Completing interoperability, phase 7
[6/28/2019 10:34:53 AM.813] LoadingScreenMsg: 
[6/28/2019 10:34:54 AM.065] LoadingScreenMsg: Loading Story Mode
[6/28/2019 10:35:03 AM.582] LoadingScreenMsg: Loading and Populating Game World
[6/28/2019 10:35:03 AM.832] LoadingScreenMsg: 
[6/28/2019 10:35:13 AM.775] Initializing console variable "IsDeveloperModeEnabled".
[6/28/2019 10:35:13 AM.775] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/28/2019 10:35:13 AM.777] Read value: <null>
[6/28/2019 10:35:13 AM.777] Initializing console variable "TimeScale".
[6/28/2019 10:35:13 AM.777] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/28/2019 10:35:13 AM.778] Read value: <null>
[6/28/2019 10:35:13 AM.789] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[6/28/2019 10:35:15 AM.395] <UNLOADED PLUGIN>: Initializing input system
[6/28/2019 10:35:15 AM.396] <UNLOADED PLUGIN>: Initializing game console
[6/28/2019 10:35:15 AM.397] <UNLOADED PLUGIN>: Initializing forms manager
[6/28/2019 10:35:15 AM.446] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[6/28/2019 10:35:15 AM.447] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[6/28/2019 10:35:16 AM.973] <UNLOADED PLUGIN>: Initializing input system
[6/28/2019 10:35:16 AM.975] <UNLOADED PLUGIN>: Initializing game console
[6/28/2019 10:35:16 AM.975] <UNLOADED PLUGIN>: Initializing forms manager
[6/28/2019 10:35:17 AM.089] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[6/28/2019 10:35:17 AM.089] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/28/2019 10:35:18 AM.888] <UNLOADED PLUGIN>: Initializing input system
[6/28/2019 10:35:18 AM.889] <UNLOADED PLUGIN>: Initializing game console
[6/28/2019 10:35:18 AM.890] <UNLOADED PLUGIN>: Initializing forms manager
[6/28/2019 10:35:19 AM.034] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/28/2019 10:35:19 AM.034] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[6/28/2019 10:35:20 AM.556] <UNLOADED PLUGIN>: Initializing input system
[6/28/2019 10:35:20 AM.556] <UNLOADED PLUGIN>: Initializing game console
[6/28/2019 10:35:20 AM.557] <UNLOADED PLUGIN>: Initializing forms manager
[6/28/2019 10:35:20 AM.564] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[6/28/2019 10:35:20 AM.920] LSPD First Response: [TRACE] Started loading LSPDFR
[6/28/2019 10:35:21 AM.588] LSPD First Response: [TRACE] g_isUsingSpMaps at 7FF6B26913BF
[6/28/2019 10:35:23 AM.423] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

 

2 hours ago, InfamousMZ said:

It's a shame that a beautiful mod like this cannot even run more then 15 minutes straight. Bugs in every corner with crash to desktop 5-6 times a day. AmbientSpawn crashes happens randomly. Mods that suppose to work together just crushing each other Really .. I want so much to play LSPDFR its just not possible.

 

Instead of adding new stuff,  just fix what we have.

Just read aroound the internet how many people just cannot even play 0.4.2.

 

One time just let us get inside the police car and not think about every second if I crush the game or not.

If I can push this button or no. 

 

You build something so amazing, mature, one of the best Mods ever created.

 

Don't you want people enjoy it? 

 

Just fix the bugs first . Before we continue to new version with tons of new features and TONS of new frustrating bugs

 

Thank you for your work, I hope that someday we can really enjoy LSPDFR without reading 15 times a day the log file.

 

InfamousMZ.

I am not sure where you're coming from. I can run LSPDFR for hours with over 20 plugins, added cars, and above 40 FPS with my potato PC.

 

I believe you're the issue with your game. Either you installed something incorrectly, or placed a file somewhere you should not have. So before you try and blame Sam and his team, maybe you should try and figure out your issue instead of not taking the blame for it. Because every person I meet that has this issue has installed something incorrectly or messed around too much in their files.

 

Please try and solve your issue before blaming everybody else.

PCPD_Jar

@Jarboss @LostBoyLazarus

 

Im not blaming no one, actually I'm saying great words about the mod.  Which is in my opinion the best mod ever created. You guys need to be less toxic. 

 

And read everything I wrote.

 

There is bugs and there is crashes to desktop. It's a fact.. so Be realistic 🙂 anyway I'm allowed to say my opinion or it's not allowed here ? 

 

Let me know and I'll disappear 🙂 cheers.

 

 

#IMZ

1 minute ago, InfamousMZ said:

@Jarboss @LostBoyLazarus

 

Im not blaming no one, actually I'm saying great words about the mod.  Which is in my opinion the best mod ever created. You guys need to be less toxic. 

 

And read everything I wrote.

 

There is bugs and there is crashes to desktop. It's a fact.. so Be realistic 🙂 anyway I'm allowed to say my opinion or it's not allowed here ? 

 

Let me know and I'll disappear 🙂 cheers.

 

 

That wasn't me being toxic, that was me being honest.

 

I did read everything you wrote and addressed everything that was wrong with it.

 

I did say: 'Yes, it may have a bug here or there but its great for the most part.' Yes, everyone is entitled to an opinion but that wasn't your opinion, was it? You made a statement without justification.

 

Still no log either..?

7 minutes ago, LostBoyLazarus said:

That wasn't me being toxic, that was me being honest. @InfamousMZ

 

I did read everything you wrote and addressed everything that was wrong with it.

 

I did say: 'Yes, it may have a bug here or there but its great for the most part.' Yes, everyone is entitled to an opinion but that wasn't your opinion, was it? You made a statement without justification.

 

Still no log either..?

I'm not being toxic, all I said was that it's not the mods fault itself. It runs perfectly. The only thing that would cause crashes at this point in LSPDFR would be user error.

You don't ask for help, you don't include a log. All you do is complain. You should start by asking for help.

Edited by Jarboss
Wrong tag.

PCPD_Jar

@Jarboss

Not all I'm doing is just complaining I'm so also say great words for LSPDFR. you just decided to ignore it. 

 

@LostBoyLazarus

I'm on my mobile. Afternoon I will attach my logs.

 

And I will continue to say that LSPDFR is the best mode ever created imo.

 

everything have ups and downs. 0.4.2 was a hard transition to a lot of users, just read around you the posts. This is a fact.

 

Edited by InfamousMZ

#IMZ

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