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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

GTA5 crashes after LSPDFR loaded

Featured Replies

First, I'm sorry for my bad English. (I'm from Korea)

When I load LSPDFR with RPH, just after few seconds, GTA5 crashes. There is no message, and Rockstar social club asks me to restart as safe mode.

First time I got this problem, I just looked for solution at Korean LSPDFR community. But, I couldn't find any useful solutions to solve this problem.

I'm sorry for my bad English again, and please help me.

Kor_samuel

  • Author

I'm attaching my RPH log.

 

Spoiler

[2019-06-09 오후 4:56:18.337] Started new log on 2019-06-09 오후 4:56:18.337
[2019-06-09 오후 4:56:18.338] ====================================================================================================
[2019-06-09 오후 4:56:18.333] Log path: E:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2019-06-09 오후 4:56:18.339] Log verbosity: Trivial
[2019-06-09 오후 4:56:18.339] Initializing input system
[2019-06-09 오후 4:56:18.341] Initializing game console
[2019-06-09 오후 4:56:18.345] Console key has been set to F4 (key code: 115)
[2019-06-09 오후 4:56:18.382] Initializing console variable "ConsoleScrollAmount".
[2019-06-09 오후 4:56:18.382] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2019-06-09 오후 4:56:18.384] Read value: <null>
[2019-06-09 오후 4:56:18.384] Initializing console variable "DisableRenderVersionText".
[2019-06-09 오후 4:56:18.384] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2019-06-09 오후 4:56:18.386] Read value: False
[2019-06-09 오후 4:56:18.386] Setting value of console variable "DisableRenderVersionText" to stored value.
[2019-06-09 오후 4:56:18.386] Initializing console variable "ConsoleKey".
[2019-06-09 오후 4:56:18.386] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2019-06-09 오후 4:56:18.386] Read value: <null>
[2019-06-09 오후 4:56:18.386] Initializing console variable "PluginTimeoutThreshold".
[2019-06-09 오후 4:56:18.386] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2019-06-09 오후 4:56:18.387] Read value: 10000
[2019-06-09 오후 4:56:18.387] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2019-06-09 오후 4:56:18.387] Initializing console variable "AlwaysShowConsoleOutput".
[2019-06-09 오후 4:56:18.387] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2019-06-09 오후 4:56:18.387] Read value: <null>
[2019-06-09 오후 4:56:18.387] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2019-06-09 오후 4:56:18.387] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2019-06-09 오후 4:56:18.388] Read value: <null>
[2019-06-09 오후 4:56:18.388] Initializing console variable "ShowOnScreenWarnings".
[2019-06-09 오후 4:56:18.388] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2019-06-09 오후 4:56:18.388] Read value: <null>
[2019-06-09 오후 4:56:18.388] Console initialized
[2019-06-09 오후 4:56:18.388] Initializing forms manager
[2019-06-09 오후 4:56:18.389] Cleaning temp folder
[2019-06-09 오후 4:56:18.389] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[2019-06-09 오후 4:56:18.397] ================ RAGE Plugin Hook ================
[6/9/2019 4:56:18 PM.399] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[6/9/2019 4:56:18 PM.403] Detected Windows 10 Home (64-bit) (10.0.17763.0)!
[6/9/2019 4:56:18 PM.404] Checking game support
[6/9/2019 4:56:18 PM.502] Product name: Grand Theft Auto V
[6/9/2019 4:56:18 PM.502] Product version: 1.0.1604.1
[6/9/2019 4:56:18 PM.502] Is steam version: True
[6/9/2019 4:56:18 PM.502] Initializing DirectX
[6/9/2019 4:56:18 PM.503] Initializing Direct3D
[6/9/2019 4:56:18 PM.503] Getting game swap chain
[6/9/2019 4:56:18 PM.522] Swap Chain created: 0x7FF61D61BAF0
[6/9/2019 4:56:18 PM.522] Swap Chain VTable: 0x23978976D60
[6/9/2019 4:56:18 PM.522] 0x748948FFF5BD75E9;0x8D48564157552024;0x170EC814890246C
[6/9/2019 4:56:18 PM.522] D3D11Present: 0x7FF8E8B54910
[6/9/2019 4:56:18 PM.522] D3D11ResizeBuffers: 0x7FF8E8B6EE40
[6/9/2019 4:56:18 PM.522] D3D11ResizeTarget: 0x7FF8E8BB4B60
[6/9/2019 4:56:18 PM.522] D3D11SetFullscreenState: 0x7FF8E8B6EB90
[6/9/2019 4:56:18 PM.523] Direct3D initialized
[6/9/2019 4:56:18 PM.523] Initialized DirectX
[6/9/2019 4:56:18 PM.523] Direct3D watcher thread spawned
[6/9/2019 4:56:18 PM.709] Getting device
[6/9/2019 4:56:18 PM.709] Retrieved device
[6/9/2019 4:56:18 PM.709] Creating wrapper
[6/9/2019 4:56:18 PM.753] Wrapper created
[6/9/2019 4:56:18 PM.757] Effect created
[6/9/2019 4:56:18 PM.757] Creating buffer
[6/9/2019 4:56:18 PM.757] Created buffer
[6/9/2019 4:56:18 PM.757] Creating blend state
[6/9/2019 4:56:18 PM.757] Created blend state
[6/9/2019 4:56:18 PM.757] Done with creation
[6/9/2019 4:56:18 PM.794] Initializing texture system.
[6/9/2019 4:56:18 PM.794] Initializing texture system; phase 1
[6/9/2019 4:56:18 PM.794] Initializing texture system; phase 2
[6/9/2019 4:56:18 PM.799] Initializing texture system; phase 3
[6/9/2019 4:56:18 PM.799] Initializing texture system; phase 4
[6/9/2019 4:56:18 PM.806] Initializing texture system; phase 5
[6/9/2019 4:56:18 PM.807] Initializing texture system; phase 6
[6/9/2019 4:56:18 PM.808] Initializing texture system; phase 7
[6/9/2019 4:56:18 PM.809] Initializing texture system; phase 8
[6/9/2019 4:56:18 PM.810] Initializing texture system; phase 9
[6/9/2019 4:56:18 PM.811] Initializing texture system; phase 10
[6/9/2019 4:56:18 PM.815] Pixel Shader 5.0 not supported. Falling back to 4.0.
[6/9/2019 4:56:18 PM.816] Initializing texture system; phase 11
[6/9/2019 4:56:18 PM.817] Initializing texture system; phase 12
[6/9/2019 4:56:18 PM.818] Initializing texture system; phase 13
[6/9/2019 4:56:18 PM.818] Initializing texture system; phase 14
[6/9/2019 4:56:23 PM.524] Direct3D watcher thread ended
[6/9/2019 4:56:49 PM.858] LoadingScreenMsg: Initializing game support
[6/9/2019 4:56:50 PM.108] Initializing game support
[6/9/2019 4:56:50 PM.621] LoadingScreenMsg: Velocity limit removed
[6/9/2019 4:56:50 PM.925] Compatibility level: 0
[6/9/2019 4:56:50 PM.925] Supported version detected
[6/9/2019 4:56:50 PM.925] ==================================================
[6/9/2019 4:56:50 PM.925] LoadingScreenMsg: Patching code
[6/9/2019 4:56:51 PM.176] LoadingScreenMsg: Waiting for game initialization
[6/9/2019 4:56:51 PM.427] Waiting for game initialization
[6/9/2019 4:56:51 PM.527] LoadingScreenMsg: Initializing core
[6/9/2019 4:56:51 PM.778] Initializing hook
[6/9/2019 4:56:56 PM.787] LoadingScreenMsg: Completing interoperability
[6/9/2019 4:56:57 PM.038] Completing interoperability
[6/9/2019 4:56:57 PM.038] Initialization code 1.
[6/9/2019 4:56:57 PM.038] Initialization code 2.
[6/9/2019 4:56:57 PM.038] Initialization code 3.
[6/9/2019 4:56:57 PM.043] 1 Address: 0x00007FF61B54D374
[6/9/2019 4:56:57 PM.043] Calling func 1
[6/9/2019 4:56:57 PM.057] 2 Address: 0x00007FF61C0AD01A
[6/9/2019 4:56:57 PM.057] 3 Address: 0x00007FF61AB45CC2
[6/9/2019 4:56:57 PM.082] Address: 0x00007FF61C0ACFC4
[6/9/2019 4:56:57 PM.082] Unknown var: 0x00007FF61D0C4B80
[6/9/2019 4:56:57 PM.082] Initialization code 4.
[6/9/2019 4:56:57 PM.082] Initialization code 5.
[6/9/2019 4:56:57 PM.082] Completing interoperability, phase 1
[6/9/2019 4:56:57 PM.082] Completing interoperability, phase 2
[6/9/2019 4:56:57 PM.082] Completing interoperability, phase 3
[6/9/2019 4:56:57 PM.082] Completing interoperability, phase 4
[6/9/2019 4:56:57 PM.082] Completing interoperability, phase 5
[6/9/2019 4:56:57 PM.082] Completing interoperability, phase 6
[6/9/2019 4:56:57 PM.082] Completing interoperability, phase 7
[6/9/2019 4:56:57 PM.082] LoadingScreenMsg: 
[6/9/2019 4:56:57 PM.333] LoadingScreenMsg: Loading Story Mode
[6/9/2019 4:57:05 PM.628] LoadingScreenMsg: Loading and Populating Game World
[6/9/2019 4:57:05 PM.879] LoadingScreenMsg: 
[6/9/2019 4:57:15 PM.751] Initializing console variable "IsDeveloperModeEnabled".
[6/9/2019 4:57:15 PM.751] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/9/2019 4:57:15 PM.752] Read value: False
[6/9/2019 4:57:15 PM.752] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/9/2019 4:57:15 PM.753] Initializing console variable "TimeScale".
[6/9/2019 4:57:15 PM.753] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/9/2019 4:57:15 PM.753] Read value: <null>

 

Edited by Dongas

Kor_samuel

  • Author

I'll try it too. Thanks.

Hmm... GTA5 crashes before LSPDFR is loaded without any message.

 

 

Spoiler

[2019-06-10 오후 10:13:46.555] Started new log on 2019-06-10 오후 10:13:46.554
[2019-06-10 오후 10:13:46.556] ====================================================================================================
[2019-06-10 오후 10:13:46.553] Log path: E:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2019-06-10 오후 10:13:46.557] Log verbosity: Trivial
[2019-06-10 오후 10:13:46.557] Initializing input system
[2019-06-10 오후 10:13:46.559] Initializing game console
[2019-06-10 오후 10:13:46.565] Console key has been set to F4 (key code: 115)
[2019-06-10 오후 10:13:46.613] Initializing console variable "ConsoleScrollAmount".
[2019-06-10 오후 10:13:46.613] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2019-06-10 오후 10:13:46.619] Read value: <null>
[2019-06-10 오후 10:13:46.619] Initializing console variable "DisableRenderVersionText".
[2019-06-10 오후 10:13:46.619] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2019-06-10 오후 10:13:46.622] Read value: False
[2019-06-10 오후 10:13:46.622] Setting value of console variable "DisableRenderVersionText" to stored value.
[2019-06-10 오후 10:13:46.622] Initializing console variable "ConsoleKey".
[2019-06-10 오후 10:13:46.622] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2019-06-10 오후 10:13:46.623] Read value: F5
[2019-06-10 오후 10:13:46.623] Setting value of console variable "ConsoleKey" to stored value.
[2019-06-10 오후 10:13:46.623] Console key has been set to F5 (key code: 116)
[2019-06-10 오후 10:13:46.623] Initializing console variable "PluginTimeoutThreshold".
[2019-06-10 오후 10:13:46.623] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2019-06-10 오후 10:13:46.623] Read value: 10000
[2019-06-10 오후 10:13:46.623] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2019-06-10 오후 10:13:46.623] Initializing console variable "AlwaysShowConsoleOutput".
[2019-06-10 오후 10:13:46.623] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2019-06-10 오후 10:13:46.624] Read value: <null>
[2019-06-10 오후 10:13:46.624] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2019-06-10 오후 10:13:46.624] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2019-06-10 오후 10:13:46.624] Read value: <null>
[2019-06-10 오후 10:13:46.624] Initializing console variable "ShowOnScreenWarnings".
[2019-06-10 오후 10:13:46.624] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2019-06-10 오후 10:13:46.624] Read value: <null>
[2019-06-10 오후 10:13:46.624] Console initialized
[2019-06-10 오후 10:13:46.624] Initializing forms manager
[2019-06-10 오후 10:13:46.625] Cleaning temp folder
[2019-06-10 오후 10:13:46.627] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[2019-06-10 오후 10:13:46.635] ================ RAGE Plugin Hook ================
[6/10/2019 10:13:46 PM.637] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[6/10/2019 10:13:46 PM.642] Detected Windows 10 Home (64-bit) (10.0.17763.0)!
[6/10/2019 10:13:46 PM.643] Checking game support
[6/10/2019 10:13:46 PM.762] Product name: Grand Theft Auto V
[6/10/2019 10:13:46 PM.762] Product version: 1.0.1604.1
[6/10/2019 10:13:46 PM.762] Is steam version: True
[6/10/2019 10:13:46 PM.763] Initializing DirectX
[6/10/2019 10:13:46 PM.764] Initializing Direct3D
[6/10/2019 10:13:46 PM.764] Getting game swap chain
[6/10/2019 10:13:46 PM.791] Swap Chain created: 0x7FF6612ABAF0
[6/10/2019 10:13:46 PM.791] Swap Chain VTable: 0x28DCE7BE070
[6/10/2019 10:13:46 PM.791] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[6/10/2019 10:13:46 PM.791] D3D11Present: 0x7FF8BB0B5680
[6/10/2019 10:13:46 PM.791] D3D11ResizeBuffers: 0x7FF8E8B6EE40
[6/10/2019 10:13:46 PM.791] D3D11ResizeTarget: 0x7FF8E8BB4B60
[6/10/2019 10:13:46 PM.791] D3D11SetFullscreenState: 0x7FF8E8B6EB90
[6/10/2019 10:13:46 PM.792] Direct3D initialized
[6/10/2019 10:13:46 PM.792] Initialized DirectX
[6/10/2019 10:13:46 PM.792] Direct3D watcher thread spawned
[6/10/2019 10:13:46 PM.794] Getting device
[6/10/2019 10:13:46 PM.794] Retrieved device
[6/10/2019 10:13:46 PM.794] Creating wrapper
[6/10/2019 10:13:46 PM.838] Wrapper created
[6/10/2019 10:13:46 PM.842] Effect created
[6/10/2019 10:13:46 PM.842] Creating buffer
[6/10/2019 10:13:46 PM.842] Created buffer
[6/10/2019 10:13:46 PM.842] Creating blend state
[6/10/2019 10:13:46 PM.842] Created blend state
[6/10/2019 10:13:46 PM.842] Done with creation
[6/10/2019 10:13:46 PM.887] Initializing texture system.
[6/10/2019 10:13:46 PM.887] Initializing texture system; phase 1
[6/10/2019 10:13:46 PM.887] Initializing texture system; phase 2
[6/10/2019 10:13:46 PM.891] Initializing texture system; phase 3
[6/10/2019 10:13:46 PM.891] Initializing texture system; phase 4
[6/10/2019 10:13:46 PM.899] Initializing texture system; phase 5
[6/10/2019 10:13:46 PM.899] Initializing texture system; phase 6
[6/10/2019 10:13:46 PM.900] Initializing texture system; phase 7
[6/10/2019 10:13:46 PM.902] Initializing texture system; phase 8
[6/10/2019 10:13:46 PM.902] Initializing texture system; phase 9
[6/10/2019 10:13:46 PM.903] Initializing texture system; phase 10
[6/10/2019 10:13:46 PM.907] Pixel Shader 5.0 not supported. Falling back to 4.0.
[6/10/2019 10:13:46 PM.909] Initializing texture system; phase 11
[6/10/2019 10:13:46 PM.909] Initializing texture system; phase 12
[6/10/2019 10:13:46 PM.910] Initializing texture system; phase 13
[6/10/2019 10:13:46 PM.910] Initializing texture system; phase 14
[6/10/2019 10:13:47 PM.929] LoadingScreenMsg: Initializing game support
[6/10/2019 10:13:48 PM.180] Initializing game support
[6/10/2019 10:13:48 PM.756] LoadingScreenMsg: Velocity limit removed
[6/10/2019 10:13:49 PM.077] Compatibility level: 0
[6/10/2019 10:13:49 PM.077] Supported version detected
[6/10/2019 10:13:49 PM.077] ==================================================
[6/10/2019 10:13:49 PM.077] LoadingScreenMsg: Patching code
[6/10/2019 10:13:49 PM.328] LoadingScreenMsg: Waiting for game initialization
[6/10/2019 10:13:49 PM.578] Waiting for game initialization
[6/10/2019 10:13:49 PM.680] LoadingScreenMsg: Initializing core
[6/10/2019 10:13:49 PM.930] Initializing hook
[6/10/2019 10:13:51 PM.793] Direct3D watcher thread ended
[6/10/2019 10:13:54 PM.935] LoadingScreenMsg: Completing interoperability
[6/10/2019 10:13:55 PM.187] Completing interoperability
[6/10/2019 10:13:55 PM.187] Initialization code 1.
[6/10/2019 10:13:55 PM.187] Initialization code 2.
[6/10/2019 10:13:55 PM.187] Initialization code 3.
[6/10/2019 10:13:55 PM.194] 1 Address: 0x00007FF65F1DD374
[6/10/2019 10:13:55 PM.194] Calling func 1
[6/10/2019 10:13:55 PM.211] 2 Address: 0x00007FF65FD3D01A
[6/10/2019 10:13:55 PM.211] 3 Address: 0x00007FF65E7D5CC2
[6/10/2019 10:13:55 PM.239] Address: 0x00007FF65FD3CFC4
[6/10/2019 10:13:55 PM.239] Unknown var: 0x00007FF660D54B80
[6/10/2019 10:13:55 PM.239] Initialization code 4.
[6/10/2019 10:13:55 PM.239] Initialization code 5.
[6/10/2019 10:13:55 PM.239] Completing interoperability, phase 1
[6/10/2019 10:13:55 PM.239] Completing interoperability, phase 2
[6/10/2019 10:13:55 PM.239] Completing interoperability, phase 3
[6/10/2019 10:13:55 PM.239] Completing interoperability, phase 4
[6/10/2019 10:13:55 PM.239] Completing interoperability, phase 5
[6/10/2019 10:13:55 PM.239] Completing interoperability, phase 6
[6/10/2019 10:13:55 PM.239] Completing interoperability, phase 7
[6/10/2019 10:13:55 PM.239] LoadingScreenMsg: 
[6/10/2019 10:13:55 PM.490] LoadingScreenMsg: Loading Story Mode
[6/10/2019 10:13:59 PM.773] Initializing console variable "IsDeveloperModeEnabled".
[6/10/2019 10:13:59 PM.773] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/10/2019 10:13:59 PM.774] Read value: False
[6/10/2019 10:13:59 PM.774] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/10/2019 10:13:59 PM.774] Initializing console variable "TimeScale".
[6/10/2019 10:13:59 PM.774] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/10/2019 10:13:59 PM.775] Read value: <null>
[6/10/2019 10:14:16 PM.086] Loading plugin from path: E:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll


Log here

Edited by Dongas

Kor_samuel

This is a support topic.
Only reply here to offer help or assistance to Dongas. Off-topic or "me too" replies will be removed.

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