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Is that an issue with my AI while in pursuit?


skxttlz.

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I think I have kind of a little problem.

Sometimes during pursuits the suspects AI seems like turning off until the suspect is hitting a wall or another car.

To explain it to you quick & easy - the suspect is fleeing in the beginning of the pursuit, completely as normal.

But sometimes the suspects is just going completely straight for seconds until he hits a wall.

Is that an issue/bug or is that something like "normal" and just depending on the situation?

 

Thanks for any help.

LSPD:FR on low pc is great.

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8 hours ago, skxttlz. said:

I think I have kind of a little problem.

Sometimes during pursuits the suspects AI seems like turning off until the suspect is hitting a wall or another car.

To explain it to you quick & easy - the suspect is fleeing in the beginning of the pursuit, completely as normal.

But sometimes the suspects is just going completely straight for seconds until he hits a wall.

Is that an issue/bug or is that something like "normal" and just depending on the situation?

 

Thanks for any help.

 

I experience this when I switch my siren tones using my controller (default B Button)...after switching the suspect will slam the gas and drive straight until he stops completely.

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Yes, I noticed that my problem also appears just when I switch my Sirentone - I think it's the "T" key. Couple of weeks ago I had the same problem with traffic stops when I pressed the T button for a quick sound of my siren...

 

LSPD:FR on low pc is great.

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Assuming you're both using ELS?

Go into your ELS.ini file and turn traffic control to "false".

 

You won't be able to use your horn to get a car you've pulled over to relocate, but it will stop them from just driving in a straight line whilst fleeing

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