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Backseat (and maybe frontseat) ped positions

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Hello hello!

I have a question regarding the posture of the peds when the are seated in cars. Currently I'm working on creating my first car, a charger, and I've stumbled upon the problem where (mainly noticable in the backseat), the character sits like it would sit in the front passenger seat, where there's a lot of legspace. In most cars where that's not the case, the ped bends their knees a bit more to fit. How does this work, and do I modify it in ZModeler or a meta file? Also, is this related that the feet also go through the floor? I can move the dummy up, but then the head goes through the roof. It's like the good pre-made chargers are magical and make the peds shrink to fit haha.
Thanks in advance guys!

Seating entry points, animations, and positions are controlled by vehicle layout. Could try testing other sedan layouts in the vehicle's meta entry to see if any work better than the current.

Edited by The Loot

14 hours ago, Phanta said:

Hello hello!

I have a question regarding the posture of the peds when the are seated in cars. Currently I'm working on creating my first car, a charger, and I've stumbled upon the problem where (mainly noticable in the backseat), the character sits like it would sit in the front passenger seat, where there's a lot of legspace. In most cars where that's not the case, the ped bends their knees a bit more to fit. How does this work, and do I modify it in ZModeler or a meta file? Also, is this related that the feet also go through the floor? I can move the dummy up, but then the head goes through the roof. It's like the good pre-made chargers are magical and make the peds shrink to fit haha.
Thanks in advance guys!

It's called trial and error, you have to keep moving  the dummy and testing in game until you get the best desired position you can get. seating position has nothing to do with meta files.

  • Author
On 7/29/2018 at 1:29 AM, The Loot said:

Seating entry points, animations, and positions are controlled by vehicle layout. Could try testing other sedan layouts in the vehicle's meta entry to see if any work better than the current.

That worked (ish). For some reason when I was replacing sheriff2 with the charger, which is a bigger vehicle, it'd always take the natural layout from sheriff2? Sooo, I just made it an add-on instead of a replacement and now it works fine 🙂 Thanks!

 

17 hours ago, majorpaine2015 said:

It's called trial and error, you have to keep moving  the dummy and testing in game until you get the best desired position you can get. seating position has nothing to do with meta files.

Yeah I know that for the location of the ped, but I was more curious about the seating position since some are made for compact spaces and others aren't. But the .meta Vehicle Layouts did fix that. Thanks!

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