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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Rotator Support

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Are there any models besides 'police' that support rotators without having to mod carcol, carvar, etc? I want to avoid editing those if possible.

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The "Sheriff" supports it too.

If you find any typing mistake, you can keep it 🙂 / Falls du einen Rechtschreibfehler findest, darfst du ihn behalten 🙂

8 minutes ago, jb431 said:

Thx

You're welcome.

If you find any typing mistake, you can keep it 🙂 / Falls du einen Rechtschreibfehler findest, darfst du ihn behalten 🙂

cDWkl5Q.png

Your topic has been moved to GTA V Support, this is not LSPDFR related.
Please post in the correct location in the future.

8 hours ago, jb431 said:

Are there any models besides 'police' that support rotators without having to mod carcol, carvar, etc? I want to avoid editing those if possible.

 

Honestly, if you want the proper rotor experience with ELS, you need to use the carcols and edit the carvar that some files - such as Jedahdiah's - comes with.  If you're working with non-ELS, then you don't have to, but the rotors still won't look that nice.

I need donations to help fund my food addiction. DM for details 😂

  • Author
18 hours ago, Giordano said:

cDWkl5Q.png

Your topic has been moved to GTA V Support, this is not LSPDFR related.
Please post in the correct location in the future.

 

Honestly, if you want the proper rotor experience with ELS, you need to use the carcols and edit the carvar that some files - such as Jedahdiah's - comes with.  If you're working with non-ELS, then you don't have to, but the rotors still won't look that nice.

Yea, I'm just concerned about making those changes because I don't want to install the whole pack. Not sure if I've ever changed the carvar and have never changed the carcol. I change cars too frequently, and I don't have much understanding of those files. So, if I know the base slots that support rotators I can just use them until I swap again. Don't use any non-ELS, so there's no issue there.

Edited by jb431

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I have used policeold and policeold2 in the past and they don't normally have the right siren settings for rotators to my knowledge. Honestly, learning how to edit the files isn't that hard, and once you know how to do it, it only takes a minute. Editing the files yourself is what I recommend.

  • Author
21 minutes ago, Mauvzel said:

I have used policeold and policeold2 in the past and they don't normally have the right siren settings for rotators to my knowledge. Honestly, learning how to edit the files isn't that hard, and once you know how to do it, it only takes a minute. Editing the files yourself is what I recommend.

I have tried to edit before with the policeold slots just to make the headlights the normal white color instead of the old yellow halogen tint and couldn't even get that right, so I gave up trying to edit the files.

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1 minute ago, jb431 said:

I have tried to edit before with the policeold slots just to make the headlights the normal white color instead of the old yellow halogen tint and couldn't even get that right, so I gave up trying to edit the files.

It's fairly simple, there are some tutorials on youtube showing how to do it. Just do it carefully, and feel free to ask questions.

  • Author
3 minutes ago, Mauvzel said:

It's fairly simple, there are some tutorials on youtube showing how to do it. Just do it carefully, and feel free to ask questions.

Yea, I am comfortable with editing the vehicle/handling metas, visuals, etc it's mainly the carvar & carcols that I never really tried. I was able to figure out vehicle files, etc because they are made up of categories that are easy to understand and figure out how they would affect the game because they're frequently able to be applied to real life. Things like center of mass, anti roll bar strength, etc. The carvar and carcol get into areas that I don't know what affects which aspect in game, like indices content="char_array" and the series of numbers that follow after that, etc. In most cases there are no issues, other than dealing with an odd placement of where a light reflects off the vehicle, etc and I can deal with that.

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22 minutes ago, jb431 said:

The carvar and carcol get into areas that I don't know what affects which aspect in game, like indices content="char_array" and the series of numbers that follow after that, etc. In most cases there are no issues, other than dealing with an odd placement of where a light reflects off the vehicle, etc and I can deal with that.

Carcols aren't too necessary to edit yourself, since there are edited carcols files out there already that you can download. When editing the carvariations, find the vehicle you want to edit, and scroll down just enough to find the lightsettings and the sirensettings, these are the main things to edit, and should look like this:

      <lightSettings value="0"/>
      <sirenSettings value="13"/>

Put put it in simplest terms, lightsettings controls the vehicle's headlights and brakelights (for example 0 is white headlights and modern brakelights) and it also changes a few other things, and sirensettings changes the type of emergency lighting on a vehicle (for example, 13 is rotators). I hope this helps, and you can also find a list of sirensettings and lightsettings over on the forums, heres a link. I am not the most experienced with this, but I hope I helped.

Edited by Mauvzel

  • Author
24 minutes ago, Mauvzel said:

Carcols aren't too necessary to edit yourself, since there are edited carcols files out there already that you can download. When editing the carvariations, find the vehicle you want to edit, and scroll down just enough to find the lightsettings and the sirensettings, these are the main things to edit, and should look like this:

      <lightSettings value="0"/>
      <sirenSettings value="13"/>

Put put it in simplest terms, lightsettings controls the vehicle's headlights and brakelights (for example 0 is white headlights and modern brakelights) and it also changes a few other things, and sirensettings changes the type of emergency lighting on a vehicle (for example, 13 is rotators). I hope this helps, and you can also find a list of sirensettings and lightsettings over on the forums, heres a link. I am not the most experienced with this, but I hope I helped.

Cool deal, I appreciate the help. Last question, what is the folder you use to upload carvar changes? I've seen mpchristmas2, etc but I don't know if that is still the best folder, and it may be overwritten by a newer update. Again, thanks for the help and the patience. 

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13 hours ago, jb431 said:

Cool deal, I appreciate the help. Last question, what is the folder you use to upload carvar changes? I've seen mpchristmas2, etc but I don't know if that is still the best folder, and it may be overwritten by a newer update. Again, thanks for the help and the patience. 

I put my carvariations and carcols in mods\update\update.rpf\x64\data

  • Author
6 hours ago, Mauvzel said:

I put my carvariations and carcols in mods\update\update.rpf\x64\data

Gotcha, so you created your own folders? Because mine only has an error codes folder.

 

1067708421_Screenshot(50).thumb.png.aeee8efa18013282dfac7c1618ca9aa7.png

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3 hours ago, jb431 said:

Gotcha, so you created your own folders? Because mine only has an error codes folder.

No, not update>x64, I said update.rpf. Then, x64>data

 

Spoiler

Capture.PNG.ee5995519ae1f92d71e9e9315b4d615e.PNG

 

Then go into edit mode, right click, and do import open formats, and select the edited carvariations. PS: I had too much fun with the highlights 😃

 

Edited by Mauvzel

  • Author
48 minutes ago, Mauvzel said:

No, not update>x64, I said update.rpf. Then, x64>data

 

  Hide contents

Capture.PNG.ee5995519ae1f92d71e9e9315b4d615e.PNG

 

Then go into edit mode, right click, and do import open formats, and select the edited carvariations. PS: I had too much fun with the highlights 😃

 

Cool. Thx sir

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  • 1 year later...
On 7/26/2018 at 7:47 PM, SCPDUnit23 said:

policeold and policeold2 mayyyy also support these as well since these have rotators but i never worked with rotators before so not sure

natively they do not, i have yet to find a rotating light bar that works in these slots. 

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