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[W.I.P] AvailableUnits - Feature List w/ Concept Button Art

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Hello all! I hope you are having a wonderful day. I am excited to release the feature list a long with some SmartRadio concept radio images for Available Units.

 

Available Units: Developed by Officer777

Available Units adds 6 different radio buttons and Numpad features

 

With AU, you will be able to customize the amount of backup units that will respond to a call just like you are. You may set the number of responding units to be the same every time the call is offered, or you may set it to random to be more realistic. You may also randomize the spawning distance of your units. For example, one unit may arrive before you, and the second unit does not arrive until you are on scene. In a different call however depending on the location, you may be the first on scene and your closest backup is about 20 seconds away. Be careful though on shots fired calls, because your other units may be about a minute away coming from another location.  On a domestic call, it may be a wise idea to wait for your addition units to show up. You may change their spawning from random to a certain variable to keep it realistic if you would like. This plugin is meant to get rid of the need to call for excessive and an unrealistic amount of backup. You may set the number of units that potentially could spawn per call or set it random between two variables. Do not worry, if you need more backup on scene you may call for more. A separate button has been created for this type of backup to help separate it from the chaotic backup responses that the normal backup offers. Any additionally spawned backup by request will act the same way as the units that were originally dispatched to the call. Full support for backup called in using the default LSPDFR backup menu or the custom backup plugin may be added at a later date. 

 

The PoliceSmartRadio buttons and their features are as follows:

(The photos are just concept, and very well may change)

 

Secure Scene: When selected, units that are on scene will move to different areas of the scene and will guard that location. They may produce police barriers in front of them to prevent any peds/vehicles to come through. Some may also walk around between two areas, and may pull put their flashlight as well to inspect the area. You may use the numpad to have multiple units follow you around the scene if need be, and you may also dismiss any unit. If backup has arrived on scene and you have not secured the scene, units will just wander around you in a small vicinity unless you have them follow you or secure the scene.

 

Step Up Units: When selected, responding units that are code 2 will upgrade to a code 3 response. This means their arrival time will be much shorter, so make sure you will arrive to assist. You may use this when you feel like units need to be on scene faster if you are not close enough yourself, or you need units as soon as possible. This is very useful for shootouts in gang areas where after a short time gang members will attack you for policing on their territory. 

 

Step Down Units: When selected, responding units that are code 3 will downgrade to a code 2 response. This means that their arrival time will be much longer as they will be obeying traffic signals and stopping for objects that are in their way. You may use this when you feel like urgent backup is not needed.

 

Code 4: This will dismiss ALL backup units that are on scene without physically ending the call.  Units will return to patrol and will leave you on the scene by yourself. See *** at the bottom for further on how you can dismiss individual units.

 

No Unit Req: This will return any unit that is not currently on scene back to patrol. This is useful for when you believe you have enough backup and that guy who is still a minute out should not even waste his time. This will cancel all responding units that are not on scene, but you may dismiss individual units using a different feature. See *** below.

 

Add Unit: This button will send you one additional unit to the scene. You may customize the amount of units this button will provide between 1 and 2. This unit will spawn randomly and may take anywhere from 20 seconds to a minute to respond.

 

*** Using the numpad you will be able to do the following 

1 - Make unit follow you 

2 - Make unit stop following you, they will now just stand in this area

3 - Dismiss a unit from the scene (they will get in their vehicle and leave)

4 - Have unit secure scene 

 

----

Any questions or comments feel free to leave them below. We are very excited to bring this out as soon as possible.

 

 

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Looks like you know what you are doing and the wheels are turning on this project, i look forward to following it. Best of luck buddy!.

derp.png

                                                                                                                                         4-DAVID-20 

  • Author
16 hours ago, TheHC09 said:

How is this progressing? Would love to see a demo video of some features!

Development is still in the planning process. I am new to plugin development and was hoping to get some help in building this wonderful plugin with some already written code, but it seems no one is eager to help. Development will continue nontheless, currently am working on another project as well, and so far the work has been there. Callout development is also on my to do list, so I have been learning that mostly. Do not fear, development will pick up, and all features listed will be there. I will not cut corners. The only thing I will not promise is a release date. I will get you a demo video personally as soon as I have one to show. Thanks 

 

Officer777

Edited by Officer777

12 hours ago, Officer777 said:

Development is still in the planning process. I am new to plugin development and was hoping to get some help in building this wonderful plugin with some already written code, but it seems no one is eager to help. Development will continue nontheless, currently am working on another project as well, and so far the work has been there. Callout development is also on my to do list, so I have been learning that mostly. Do not fear, development will pick up, and all features listed will be there. I will not cut corners. The only thing I will not promise is a release date. I will get you a demo video personally as soon as I have one to show. Thanks 

 

Officer777

@OJdoesIt @Albo1125 @BejoIjo @rw18@Stealth22@Fiskey111 These guys might be able to help/provide code. I really hope we can get this project in full-flow.

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