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TheHC09

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  1. Love
    TheHC09 got a reaction from LilCuteli in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  2. Thanks
    TheHC09 got a reaction from FPIUGuy in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  3. Like
    TheHC09 got a reaction from Agent's Workshop in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  4. Love
    TheHC09 got a reaction from HaDoCk987 in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  5. Like
    TheHC09 got a reaction from sinusphi in How do I remove the flashing taillights?   
    You can do it manually or there might be a mod called Tailight flash removal. To do it manually, you need to download carcols.xml from the OpenIV team on GTA5Mods.com. Then open it in Notepad and Replace All "1431655765" and "2863311530" and replace all to "0". This turns off taillight flashing. Save and replace carcols in update.rpf\x64\data in OpenIV.
  6. Love
    TheHC09 got a reaction from AssemSaqr in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  7. Like
    TheHC09 got a reaction from XTREMEHEAT in How do I remove the flashing taillights?   
    You can do it manually or there might be a mod called Tailight flash removal. To do it manually, you need to download carcols.xml from the OpenIV team on GTA5Mods.com. Then open it in Notepad and Replace All "1431655765" and "2863311530" and replace all to "0". This turns off taillight flashing. Save and replace carcols in update.rpf\x64\data in OpenIV.
  8. Like
    TheHC09 got a reaction from Reddington in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  9. Like
    TheHC09 got a reaction from InfernoCollection in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  10. Like
    TheHC09 got a reaction from SrLuK in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  11. Like
    TheHC09 got a reaction from CDM.GAMING in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  12. Like
    TheHC09 got a reaction from NotKornel in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  13. Like
    TheHC09 got a reaction from NeulandInternet in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  14. Like
    TheHC09 reacted to Brexin212 in [WIP] Agency Dispatch Framework   
    Hard to say for sure, maybe 3 months? I will definitely have a beta out by then. Most of the core mod is done, but only 1 callout is 90% complete. After the callouts are all scripted, then I need to go around the map (using another mod I made to save coordinates) and add location vectors for callouts to use. I plan to have over 300 home locations, 600 side of road locations, and 200 or so store locations around the map.
     
    You can always follow the progress by checking out my updates to the source code on GitHub: https://github.com/wilson212/AgencyCalloutsPlus
  15. Like
    TheHC09 got a reaction from KLE0 in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  16. Like
    TheHC09 got a reaction from Chrissmo in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  17. Like
    TheHC09 got a reaction from GE9X in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  18. Like
    TheHC09 got a reaction from Deactivated Member in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  19. Like
    TheHC09 got a reaction from nickc3838 in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  20. Like
    TheHC09 got a reaction from PieRGud in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  21. Like
    TheHC09 got a reaction from C2CJDirector in How to get coronas like this?   
    Don't bother with ELS coronas. 90% are set up incorrectly by authors and are pretty bad. Set the Coronas distance to 1000.0 in ELS.ini so you won't see them. I am currently looking into the HBAO, SSAO and related files to see if I can increase the bloom cutoff for vehicle emissives. I will update you on anything.
  22. Like
    TheHC09 got a reaction from C2CJDirector in How to get coronas like this?   
    Non-ELS cars typically had coronas setup correctly so yes they did look good but ELS coronas are trash in my opinion. If I can't find a way in the game files to increase emissive bloom you will have to use ELS coronas if you want to see some shininess  in the distance.
  23. Like
    TheHC09 got a reaction from Officer Julien in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  24. Like
    TheHC09 got a reaction from Charleszinkey in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.
  25. Like
    TheHC09 got a reaction from Unit316 in I have found the ELS siren strings! 100% WORKING!   
    After extensive research I have finally found the siren strings for ELS and all but two siren tones are now working in-game!
     
    They seem correspond to the OpenIV assigned names but they have the beginning part of the string added. These were all found by me personally through research and experimenting, so you're welcome (also would appreciate this being a pinned topic for others to find). From what I gather the string is basically referring to the location of the siren file in the game's archive ('RESIDENT' being the RESIDENT.rpf and 'VEHICLES' being vehicles.awc, followed by the siren name). Strangely, the siren names identified by OpenIV for the main LSPD tones and the Sheriff Granger tones don't work so I will need help with that. Anyway, enjoy!
     
     
    LSPD Main Police Siren:
    "VEHICLES_HORNS_SIREN_1" - Police Primary
    ("RESIDENT_VEHICLES_SIREN_PA20A_WAIL" doesn't work for some reason)
    "VEHICLES_HORNS_SIREN_2" - Police Secondary
    ("RESIDENT_VEHICLES_SIREN_2" doesn't work for some reason)

    Firetruck Siren:
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01" - Firetruck Primary
    "RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01" - Firetruck Secondary

    Police Bike Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_03" - Police Bike Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_03" - Police Bike Secondary

    Sheriff (Granger) Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_04" - Sheriff (Granger) Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_04" - Sheriff (Granger) Secondary
    ^ These two aren't working for some reason

    FIB Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_02" - FIB Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_02" - FIB Secondary

    Ambulance Siren:
    "RESIDENT_VEHICLES_SIREN_WAIL_01" - Ambulance Primary
    "RESIDENT_VEHICLES_SIREN_QUICK_01" - Ambulance Secondary

    Siren Warning/Priority Tones:
    "VEHICLES_HORNS_POLICE_WARNING" - Police Warning
    ("RESIDENT_VEHICLES_POLICE_WARNING" doesn't work for some reason)
    "VEHICLES_HORNS_AMBULANCE_WARNING" - Ambulance Warning
    ("RESIDENT_VEHICLES_AMBULANCE_WARNING" doesn't work for some reason)

    Siren Horns:
    "SIRENS_AIRHORN" - Airhorn
    ("RESIDENT_VEHICLES_AIRHORN_EQD" doesn't work for some reason)
    "VEHICLES_HORNS_FIRETRUCK_WARNING" - Firetruck Horn
    ("RESIDENT_VEHICLES_FIRE_TRUCK_HORN" doesn't work for some reason)
     
     
    My three requests are:
    1. Why are a few of them not working, particuarly the Sheriff Granger ones? Could someone with knowledge help?
    2. Can we get an AI Sirens mod that makes the AI change siren tones based on the vehicle's VCF siren setup?
    3. Is there any way to remove the pitch filters that are applied to some of the sirens? (e.g. the ambulance and fire truck sirens in-game are lower pitched than the actual file itself)
     
     
    Cheers everyone.

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