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EUP - Gun Placement

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Hey,

when using cop peds, like s_m_y_cop_01, s_f_y_sheriff_01 and so on, you will hold your weapon in a certain angle when entering stealth mod. Also, you can walk quickly, while holding your weapon with both hands.

 

If I am using my EUP-Character, a multiplayer model, this doesn't work. Is there any way to change this, so there's the same behavior for the multiplayer ped used by EUP? Maybe somewhere in the meta?

 

 

1 hour ago, H145 said:

Hey,

when using cop peds, like s_m_y_cop_01, s_f_y_sheriff_01 and so on, you will hold your weapon in a certain angle when entering stealth mod. Also, you can walk quickly, while holding your weapon with both hands.

 

If I am using my EUP-Character, a multiplayer model, this doesn't work. Is there any way to change this, so there's the same behavior for the multiplayer ped used by EUP? Maybe somewhere in the meta?

 

 

 

Go into the cop holster INI and look for this:

 

[Ped:MP_M_FREEMODE_01]
FuncHolster=true
FuncIntim=True
FuncIntimMesh=7:8

 

One or both options might be set to false, set to true and save.  If that doesn't work, go through and find all FREEMODE options and set to true.

 

cDWkl5Q.png

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  • Author

 

CopHolster works properly, the options are all set to true. I want the freemode character to hold the gun in an angle just like the normal peds do. I made a video to show the difference.

 

 

Edited by H145

  • Author

Is it possible to make the freemode ped hold the gun just like other peds do? Maybe by editing the meta? Does nobody know?

  • 2 months later...

Only guess would be a walk style changeable via trainer. I would try some different ones and I believe they have different aim styles, however I can't recall.

  • Author
21 hours ago, HomerS said:

Only guess would be a walk style changeable via trainer. I would try some different ones and I believe they have different aim styles, however I can't recall.

 Thank you for the answer. I tried it, but sadly only the walk style changed, the aim style was still the same.

I searched for a .meta that could change the aim style for the freemode model, and I found some promising files from EUP.

They are called motiontasks.ymt, movementtasks.ymt and physicstasks.ymt. 

 

GTA V>mods>update>update.rpf>x64>date>tune

 

I would love to play around with them and see if I can make some changes to the aim style, but I cannot open the ymt files.

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