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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Sometimes when I arrest someone lspdfr crashed

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2 hours ago, Giovanny881 said:

Sometimes when I arrest someone lspdfr crashed how can i fix this 

 

Can you post your crash log please? It should be in your main directory.

Regards,

 

SGT Wishaw.

Sergeant.

San Andreas Highway Patrol.

  • Author

[26-2-2018 17:34:41.841] Started new log on 26-2-2018 17:34:41.841
[26-2-2018 17:34:41.923] ====================================================================================================
[26-2-2018 17:34:41.801] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[26-2-2018 17:34:41.924] Log verbosity: Trivial
[26-2-2018 17:34:41.926] Initializing input system
[26-2-2018 17:34:42.113] Failed to create culture for: 132105. Name returned: 00020409
[26-2-2018 17:34:42.113] Initializing game console
[26-2-2018 17:34:42.147] Console key has been set to F4 (key code: 115)
[26-2-2018 17:34:42.692] Initializing console variable "ConsoleScrollAmount".
[26-2-2018 17:34:42.692] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[26-2-2018 17:34:42.697] Read value: <null>
[26-2-2018 17:34:42.697] Initializing console variable "DisableRenderVersionText".
[26-2-2018 17:34:42.697] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[26-2-2018 17:34:42.703] Read value: False
[26-2-2018 17:34:42.703] Setting value of console variable "DisableRenderVersionText" to stored value.
[26-2-2018 17:34:42.704] Initializing console variable "ConsoleKey".
[26-2-2018 17:34:42.704] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[26-2-2018 17:34:42.705] Read value: <null>
[26-2-2018 17:34:42.705] Initializing console variable "PluginTimeoutThreshold".
[26-2-2018 17:34:42.705] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[26-2-2018 17:34:42.707] Read value: 10000
[26-2-2018 17:34:42.707] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[26-2-2018 17:34:42.707] Initializing console variable "AlwaysShowConsoleOutput".
[26-2-2018 17:34:42.707] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[26-2-2018 17:34:42.708] Read value: <null>
[26-2-2018 17:34:42.708] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[26-2-2018 17:34:42.708] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[26-2-2018 17:34:42.709] Read value: <null>
[26-2-2018 17:34:42.710] Initializing console variable "ShowOnScreenWarnings".
[26-2-2018 17:34:42.710] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[26-2-2018 17:34:42.711] Read value: <null>
[26-2-2018 17:34:42.712] Console initialized
[26-2-2018 17:34:42.712] Initializing forms manager
[26-2-2018 17:34:42.733] Version: RAGE Plugin Hook v0.61.1204.14469 PUBLIC ALPHA for Grand Theft Auto V
[26-2-2018 17:34:42.784] ================ RAGE Plugin Hook ================
[26-2-2018 17:34:42.819] Detected Windows 10 Home (64-bit) (10.0.16299.0)!
[26-2-2018 17:34:42.824] Checking game support
[26-2-2018 17:34:43.448] Product name: Grand Theft Auto V
[26-2-2018 17:34:43.449] Product version: 1.0.1290.1
[26-2-2018 17:34:43.449] Is steam version: True
[26-2-2018 17:34:43.450] Initializing DirectX
[26-2-2018 17:34:43.483] Initializing Direct3D
[26-2-2018 17:34:43.484] Loading C:\WINDOWS\system32\d3d11.dll
[26-2-2018 17:34:43.485] Loaded at 0x7FFAA2F70000
[26-2-2018 17:34:43.486] D3D11CreateDeviceAndSwapChain at 0x7FFAA2FC3030
[26-2-2018 17:34:43.486] Creating Direct3D 11 device and swap chain
[26-2-2018 17:34:43.708] Attempting feature level 10_1
[26-2-2018 17:34:43.744] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[26-2-2018 17:34:43.777] Swap Chain created: 0x1F270E84780
[26-2-2018 17:34:43.778] Swap Chain VTable: 0x1F270E84780
[26-2-2018 17:34:43.778] Swap Chain VTable_2: 0x7FFAA4848018
[26-2-2018 17:34:43.779] 0x748948000AE3E5E9;0x8D48564157552024;0x170EC814890246C
[26-2-2018 17:34:43.779] D3D11Present: 0x7FFAA47E1D20
[26-2-2018 17:34:43.779] D3D11ResizeBuffers: 0x7FFAA47F0290
[26-2-2018 17:34:43.779] D3D11ResizeTarget: 0x7FFAA4840480
[26-2-2018 17:34:43.779] D3D11SetFullscreenState: 0x7FFAA47FDAF0
[26-2-2018 17:34:43.780] Getting device
[26-2-2018 17:34:43.781] Retrieved device
[26-2-2018 17:34:43.781] Creating wrapper
[26-2-2018 17:34:43.789] Direct3D initialized
[26-2-2018 17:34:43.790] Initialized DirectX
[26-2-2018 17:34:43.790] Direct3D watcher thread spawned
[26-2-2018 17:34:43.938] Wrapper created
[26-2-2018 17:34:43.947] Effect created
[26-2-2018 17:34:43.947] Creating buffer
[26-2-2018 17:34:43.948] Created buffer
[26-2-2018 17:34:43.948] Creating blend state
[26-2-2018 17:34:43.949] Created blend state
[26-2-2018 17:34:43.949] Done with creation
[26-2-2018 17:34:44.398] Initializing texture system.
[26-2-2018 17:34:44.399] Initializing texture system; phase 1
[26-2-2018 17:34:44.399] Initializing texture system; phase 2
[26-2-2018 17:34:44.538] Initializing texture system; phase 3
[26-2-2018 17:34:44.540] Initializing texture system; phase 4
[26-2-2018 17:34:44.553] Initializing texture system; phase 5
[26-2-2018 17:34:44.555] Initializing texture system; phase 6
[26-2-2018 17:34:44.558] Initializing texture system; phase 7
[26-2-2018 17:34:44.562] Initializing texture system; phase 8
[26-2-2018 17:34:44.564] Initializing texture system; phase 9
[26-2-2018 17:34:44.598] Initializing texture system; phase 10
[26-2-2018 17:34:44.621] Initializing texture system; phase 11
[26-2-2018 17:34:44.623] Initializing texture system; phase 12
[26-2-2018 17:34:44.627] Initializing texture system; phase 13
[26-2-2018 17:34:44.627] Initializing texture system; phase 14
[26-2-2018 17:34:48.791] Direct3D watcher thread ended
[26-2-2018 17:35:13.887] LoadingScreenMsg: Initializing game support
[26-2-2018 17:35:14.140] Initializing game support
[26-2-2018 17:35:14.875] LoadingScreenMsg: Velocity limit removed
[26-2-2018 17:35:15.214] Compatibility level: 0
[26-2-2018 17:35:15.215] Supported version detected
[26-2-2018 17:35:15.215] ==================================================
[26-2-2018 17:35:15.215] LoadingScreenMsg: Patching code
[26-2-2018 17:35:15.466] LoadingScreenMsg: Waiting for game initialization
[26-2-2018 17:35:15.718] Waiting for game initialization
[26-2-2018 17:35:15.820] LoadingScreenMsg: Initializing core
[26-2-2018 17:35:16.071] Initializing hook
[26-2-2018 17:35:16.072] LoadingScreenMsg: Completing interoperability
[26-2-2018 17:35:16.323] Completing interoperability
[26-2-2018 17:35:16.324] Initialization code 1.
[26-2-2018 17:35:16.325] Initialization code 2.
[26-2-2018 17:35:16.325] Initialization code 3.
[26-2-2018 17:35:16.335] 1 Address: 0x00007FF799C0EA00
[26-2-2018 17:35:16.336] Calling func 1
[26-2-2018 17:35:16.358] 2 Address: 0x00007FF79A732316
[26-2-2018 17:35:16.359] 3 Address: 0x00007FF799205CBA
[26-2-2018 17:35:16.398] Address: 0x00007FF79A7322C0
[26-2-2018 17:35:16.399] Unknown var: 0x00007FF79B6D6840
[26-2-2018 17:35:16.400] Initialization code 4.
[26-2-2018 17:35:16.400] Initialization code 5.
[26-2-2018 17:35:16.400] Completing interoperability, phase 1
[26-2-2018 17:35:16.400] Completing interoperability, phase 2
[26-2-2018 17:35:16.401] Completing interoperability, phase 3
[26-2-2018 17:35:16.401] Completing interoperability, phase 4
[26-2-2018 17:35:16.401] Completing interoperability, phase 5
[26-2-2018 17:35:16.402] Completing interoperability, phase 6
[26-2-2018 17:35:16.402] Completing interoperability, phase 7
[26-2-2018 17:35:16.402] LoadingScreenMsg:
[26-2-2018 17:35:16.653] LoadingScreenMsg: Loading Story Mode
[26-2-2018 17:35:52.973] LoadingScreenMsg: Loading and Populating Game World
[26-2-2018 17:35:53.225] LoadingScreenMsg:
[26-2-2018 17:36:22.166] Initializing console variable "IsDeveloperModeEnabled".
[26-2-2018 17:36:22.168] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[26-2-2018 17:36:22.169] Read value: <null>
[26-2-2018 17:36:22.169] Initializing console variable "TimeScale".
[26-2-2018 17:36:22.169] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[26-2-2018 17:36:22.170] Read value: <null>
[26-2-2018 17:36:25.627] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:25.630] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:25.634] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:25.724] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Albo1125.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Albo1125.Common.dll (Albo1125.Common, Version=6.6.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[26-2-2018 17:36:25.725] Parameternaam: assemblyPath
[26-2-2018 17:36:25.725] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:25.726] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:25.726] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:25.726] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:25.726] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[26-2-2018 17:36:29.204] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:29.206] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:29.208] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:32.736] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:32.738] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:32.740] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:33.020] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR+.dll. Plugin is skipped during reload. Exception: System.TypeLoadException: Kan type <Module>+????????????????????????????????????????? niet laden vanuit assembly LSPDFR+, Version=1.6.7.2, Culture=neutral, PublicKeyToken=null.
[26-2-2018 17:36:33.028] bij System.Reflection.RuntimeAssembly.GetType(RuntimeAssembly assembly, String name, Boolean throwOnError, Boolean ignoreCase, ObjectHandleOnStack type)
[26-2-2018 17:36:33.029] bij System.Reflection.RuntimeAssembly.GetType(String name, Boolean throwOnError, Boolean ignoreCase)
[26-2-2018 17:36:33.029] bij System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[26-2-2018 17:36:33.029]
[26-2-2018 17:36:33.029] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:33.030] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:33.030] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:33.030] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[26-2-2018 17:36:36.347] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:36.349] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:36.351] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:36.395] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGENativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RAGENativeUI.dll (RAGENativeUI, Version=1.6.3.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[26-2-2018 17:36:36.396] Parameternaam: assemblyPath
[26-2-2018 17:36:36.396] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:36.397] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:36.397] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:36.397] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:36.398] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[26-2-2018 17:36:39.788] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:39.790] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:39.792] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:43.426] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:43.428] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:43.430] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:43.475] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficStopBackup.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly TrafficStopBackup.dll (TrafficStopBackup, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[26-2-2018 17:36:43.477] Parameternaam: assemblyPath
[26-2-2018 17:36:43.477] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:43.477] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:43.477] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:43.478] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:43.478] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)

18 minutes ago, Giovanny881 said:

[26-2-2018 17:34:41.841] Started new log on 26-2-2018 17:34:41.841
[26-2-2018 17:34:41.923] ====================================================================================================
[26-2-2018 17:34:41.801] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[26-2-2018 17:34:41.924] Log verbosity: Trivial
[26-2-2018 17:34:41.926] Initializing input system
[26-2-2018 17:34:42.113] Failed to create culture for: 132105. Name returned: 00020409
[26-2-2018 17:34:42.113] Initializing game console
[26-2-2018 17:34:42.147] Console key has been set to F4 (key code: 115)
[26-2-2018 17:34:42.692] Initializing console variable "ConsoleScrollAmount".
[26-2-2018 17:34:42.692] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[26-2-2018 17:34:42.697] Read value: <null>
[26-2-2018 17:34:42.697] Initializing console variable "DisableRenderVersionText".
[26-2-2018 17:34:42.697] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[26-2-2018 17:34:42.703] Read value: False
[26-2-2018 17:34:42.703] Setting value of console variable "DisableRenderVersionText" to stored value.
[26-2-2018 17:34:42.704] Initializing console variable "ConsoleKey".
[26-2-2018 17:34:42.704] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[26-2-2018 17:34:42.705] Read value: <null>
[26-2-2018 17:34:42.705] Initializing console variable "PluginTimeoutThreshold".
[26-2-2018 17:34:42.705] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[26-2-2018 17:34:42.707] Read value: 10000
[26-2-2018 17:34:42.707] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[26-2-2018 17:34:42.707] Initializing console variable "AlwaysShowConsoleOutput".
[26-2-2018 17:34:42.707] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[26-2-2018 17:34:42.708] Read value: <null>
[26-2-2018 17:34:42.708] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[26-2-2018 17:34:42.708] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[26-2-2018 17:34:42.709] Read value: <null>
[26-2-2018 17:34:42.710] Initializing console variable "ShowOnScreenWarnings".
[26-2-2018 17:34:42.710] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[26-2-2018 17:34:42.711] Read value: <null>
[26-2-2018 17:34:42.712] Console initialized
[26-2-2018 17:34:42.712] Initializing forms manager
[26-2-2018 17:34:42.733] Version: RAGE Plugin Hook v0.61.1204.14469 PUBLIC ALPHA for Grand Theft Auto V
[26-2-2018 17:34:42.784] ================ RAGE Plugin Hook ================
[26-2-2018 17:34:42.819] Detected Windows 10 Home (64-bit) (10.0.16299.0)!
[26-2-2018 17:34:42.824] Checking game support
[26-2-2018 17:34:43.448] Product name: Grand Theft Auto V
[26-2-2018 17:34:43.449] Product version: 1.0.1290.1
[26-2-2018 17:34:43.449] Is steam version: True
[26-2-2018 17:34:43.450] Initializing DirectX
[26-2-2018 17:34:43.483] Initializing Direct3D
[26-2-2018 17:34:43.484] Loading C:\WINDOWS\system32\d3d11.dll
[26-2-2018 17:34:43.485] Loaded at 0x7FFAA2F70000
[26-2-2018 17:34:43.486] D3D11CreateDeviceAndSwapChain at 0x7FFAA2FC3030
[26-2-2018 17:34:43.486] Creating Direct3D 11 device and swap chain
[26-2-2018 17:34:43.708] Attempting feature level 10_1
[26-2-2018 17:34:43.744] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[26-2-2018 17:34:43.777] Swap Chain created: 0x1F270E84780
[26-2-2018 17:34:43.778] Swap Chain VTable: 0x1F270E84780
[26-2-2018 17:34:43.778] Swap Chain VTable_2: 0x7FFAA4848018
[26-2-2018 17:34:43.779] 0x748948000AE3E5E9;0x8D48564157552024;0x170EC814890246C
[26-2-2018 17:34:43.779] D3D11Present: 0x7FFAA47E1D20
[26-2-2018 17:34:43.779] D3D11ResizeBuffers: 0x7FFAA47F0290
[26-2-2018 17:34:43.779] D3D11ResizeTarget: 0x7FFAA4840480
[26-2-2018 17:34:43.779] D3D11SetFullscreenState: 0x7FFAA47FDAF0
[26-2-2018 17:34:43.780] Getting device
[26-2-2018 17:34:43.781] Retrieved device
[26-2-2018 17:34:43.781] Creating wrapper
[26-2-2018 17:34:43.789] Direct3D initialized
[26-2-2018 17:34:43.790] Initialized DirectX
[26-2-2018 17:34:43.790] Direct3D watcher thread spawned
[26-2-2018 17:34:43.938] Wrapper created
[26-2-2018 17:34:43.947] Effect created
[26-2-2018 17:34:43.947] Creating buffer
[26-2-2018 17:34:43.948] Created buffer
[26-2-2018 17:34:43.948] Creating blend state
[26-2-2018 17:34:43.949] Created blend state
[26-2-2018 17:34:43.949] Done with creation
[26-2-2018 17:34:44.398] Initializing texture system.
[26-2-2018 17:34:44.399] Initializing texture system; phase 1
[26-2-2018 17:34:44.399] Initializing texture system; phase 2
[26-2-2018 17:34:44.538] Initializing texture system; phase 3
[26-2-2018 17:34:44.540] Initializing texture system; phase 4
[26-2-2018 17:34:44.553] Initializing texture system; phase 5
[26-2-2018 17:34:44.555] Initializing texture system; phase 6
[26-2-2018 17:34:44.558] Initializing texture system; phase 7
[26-2-2018 17:34:44.562] Initializing texture system; phase 8
[26-2-2018 17:34:44.564] Initializing texture system; phase 9
[26-2-2018 17:34:44.598] Initializing texture system; phase 10
[26-2-2018 17:34:44.621] Initializing texture system; phase 11
[26-2-2018 17:34:44.623] Initializing texture system; phase 12
[26-2-2018 17:34:44.627] Initializing texture system; phase 13
[26-2-2018 17:34:44.627] Initializing texture system; phase 14
[26-2-2018 17:34:48.791] Direct3D watcher thread ended
[26-2-2018 17:35:13.887] LoadingScreenMsg: Initializing game support
[26-2-2018 17:35:14.140] Initializing game support
[26-2-2018 17:35:14.875] LoadingScreenMsg: Velocity limit removed
[26-2-2018 17:35:15.214] Compatibility level: 0
[26-2-2018 17:35:15.215] Supported version detected
[26-2-2018 17:35:15.215] ==================================================
[26-2-2018 17:35:15.215] LoadingScreenMsg: Patching code
[26-2-2018 17:35:15.466] LoadingScreenMsg: Waiting for game initialization
[26-2-2018 17:35:15.718] Waiting for game initialization
[26-2-2018 17:35:15.820] LoadingScreenMsg: Initializing core
[26-2-2018 17:35:16.071] Initializing hook
[26-2-2018 17:35:16.072] LoadingScreenMsg: Completing interoperability
[26-2-2018 17:35:16.323] Completing interoperability
[26-2-2018 17:35:16.324] Initialization code 1.
[26-2-2018 17:35:16.325] Initialization code 2.
[26-2-2018 17:35:16.325] Initialization code 3.
[26-2-2018 17:35:16.335] 1 Address: 0x00007FF799C0EA00
[26-2-2018 17:35:16.336] Calling func 1
[26-2-2018 17:35:16.358] 2 Address: 0x00007FF79A732316
[26-2-2018 17:35:16.359] 3 Address: 0x00007FF799205CBA
[26-2-2018 17:35:16.398] Address: 0x00007FF79A7322C0
[26-2-2018 17:35:16.399] Unknown var: 0x00007FF79B6D6840
[26-2-2018 17:35:16.400] Initialization code 4.
[26-2-2018 17:35:16.400] Initialization code 5.
[26-2-2018 17:35:16.400] Completing interoperability, phase 1
[26-2-2018 17:35:16.400] Completing interoperability, phase 2
[26-2-2018 17:35:16.401] Completing interoperability, phase 3
[26-2-2018 17:35:16.401] Completing interoperability, phase 4
[26-2-2018 17:35:16.401] Completing interoperability, phase 5
[26-2-2018 17:35:16.402] Completing interoperability, phase 6
[26-2-2018 17:35:16.402] Completing interoperability, phase 7
[26-2-2018 17:35:16.402] LoadingScreenMsg:
[26-2-2018 17:35:16.653] LoadingScreenMsg: Loading Story Mode
[26-2-2018 17:35:52.973] LoadingScreenMsg: Loading and Populating Game World
[26-2-2018 17:35:53.225] LoadingScreenMsg:
[26-2-2018 17:36:22.166] Initializing console variable "IsDeveloperModeEnabled".
[26-2-2018 17:36:22.168] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[26-2-2018 17:36:22.169] Read value: <null>
[26-2-2018 17:36:22.169] Initializing console variable "TimeScale".
[26-2-2018 17:36:22.169] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[26-2-2018 17:36:22.170] Read value: <null>
[26-2-2018 17:36:25.627] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:25.630] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:25.634] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:25.724] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Albo1125.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Albo1125.Common.dll (Albo1125.Common, Version=6.6.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[26-2-2018 17:36:25.725] Parameternaam: assemblyPath
[26-2-2018 17:36:25.725] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:25.726] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:25.726] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:25.726] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:25.726] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[26-2-2018 17:36:29.204] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:29.206] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:29.208] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:32.736] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:32.738] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:32.740] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:33.020] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR+.dll. Plugin is skipped during reload. Exception: System.TypeLoadException: Kan type <Module>+????????????????????????????????????????? niet laden vanuit assembly LSPDFR+, Version=1.6.7.2, Culture=neutral, PublicKeyToken=null.
[26-2-2018 17:36:33.028] bij System.Reflection.RuntimeAssembly.GetType(RuntimeAssembly assembly, String name, Boolean throwOnError, Boolean ignoreCase, ObjectHandleOnStack type)
[26-2-2018 17:36:33.029] bij System.Reflection.RuntimeAssembly.GetType(String name, Boolean throwOnError, Boolean ignoreCase)
[26-2-2018 17:36:33.029] bij System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[26-2-2018 17:36:33.029]
[26-2-2018 17:36:33.029] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:33.030] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:33.030] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:33.030] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[26-2-2018 17:36:36.347] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:36.349] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:36.351] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:36.395] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGENativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RAGENativeUI.dll (RAGENativeUI, Version=1.6.3.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[26-2-2018 17:36:36.396] Parameternaam: assemblyPath
[26-2-2018 17:36:36.396] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:36.397] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:36.397] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:36.397] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:36.398] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[26-2-2018 17:36:39.788] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:39.790] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:39.792] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:43.426] <UNLOADED PLUGIN>: Initializing input system
[26-2-2018 17:36:43.428] <UNLOADED PLUGIN>: Initializing game console
[26-2-2018 17:36:43.430] <UNLOADED PLUGIN>: Initializing forms manager
[26-2-2018 17:36:43.475] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficStopBackup.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly TrafficStopBackup.dll (TrafficStopBackup, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[26-2-2018 17:36:43.477] Parameternaam: assemblyPath
[26-2-2018 17:36:43.477] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:43.477] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[26-2-2018 17:36:43.477] bij Rage.Plugin.Initialize(String assemblyPath)
[26-2-2018 17:36:43.478] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26-2-2018 17:36:43.478] bij Rage.HookManager.ReloadAllPlugins(Boolean terminate)

 

So I'm seeing errors with a few things:

 

albo1125.common.dll

RAGENATIVEUI.dll

LSPDFR+.dll

Trafficstop backup.dll

 

What to do, reinstall LSPDFR+ and remove Trafficstop backup.

Regards,

 

SGT Wishaw.

Sergeant.

San Andreas Highway Patrol.

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