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Ekalb's Thread of Unimpressive Mods

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  • Author

Ah the one with the two lights near the sun visor? That was a custom one I did for another member. I think I have it on 4shared somewhere...

 

It's probably this

http://www.4shared.com/rar/1FHI4VNM/Vapid_Slicktop_II_by_Ekalb.html?

 

But it's an old model and may have some of the bugs I later corrected. 

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  • It's about time I brought this up in my own thread;     Declasse Merit Police Patrol Uv-Mapped from scratch to match Lt. Caine's original template (so Abraxas' vdh texture pack will work well en

  • Now awaiting approval! 

  • Great to see these skins coming out, they really weren't one of my strengths for the Buffalo, I stuck with making relatively simple ones. I threw together a version of the vapid cruiser with a Wh

Ah the one with the two lights near the sun visor? That was a custom one I did for another member. I think I have it on 4shared somewhere...

 

It's probably this

http://www.4shared.com/rar/1FHI4VNM/Vapid_Slicktop_II_by_Ekalb.html?

 

But it's an old model and may have some of the bugs I later corrected. 

 

Doesn't look like I can download it without having Facebook, Twitter or Google+, and I outright refuse to use any of those things.

 

Oh, well.

People have too many opinions about things they know nothing about, and the less they know, the more opinions they have.

The black trim thing doesn't really bother me too much. It's ugly, but realistic.

 

2514270812_d0280fa4a7_z.jpg?zz=1

121076377_4dbeb6b206_z.jpg

 

 

 

Also, EKALB, are you planning on making a variant with a Whelen Edge, like Lt. Caine's model?

 

29960191.jpg

17811538.jpg

 

 

I would love one just like this one. All red, with takedowns on the front, bound to the highbeams. I didn't like this car because the takedowns were bound to the normal headlights. Can you make the headlights flash like this one, too?

 

 

Sorry if I'm asking too much...

 

 

I also want the slicktop, and the vector models.

 

People have too many opinions about things they know nothing about, and the less they know, the more opinions they have.

-snip-

 

I would love one just like this one. All red, with takedowns on the front, bound to the highbeams. I didn't like this car because the takedowns were bound to the normal headlights. Can you make the headlights flash like this one, too?

 

 

Sorry if I'm asking too much...

 

 

I also want the slicktop, and the vector models.

 

Highbeams, and headlights are the same thing for GTA IV, highbeams are just a much brighter polygon then the headlights, so you can bound light to highbeams without them being bound to the headlights

 

if your replying to me Please @0taku or Quote me so I get a notification 

Highbeams, and headlights are the same thing for GTA IV, highbeams are just a much brighter polygon then the headlights, so you can bound light to highbeams without them being bound to the headlights

 

I don't completely understand what you mean...

 

What I want done can be done, right?

People have too many opinions about things they know nothing about, and the less they know, the more opinions they have.

I don't completely understand what you mean...

 

What I want done can be done, right?

There is no part for the GTA IV cars that is a Highbeam, there is only headlights

 

if your replying to me Please @0taku or Quote me so I get a notification 

  • Author

Yeah Otaku is right.

 

In gta4 there is only headlight_l and headlight_r. They will activate at certain times during the day. If the player presses H they will turn on 'highbeams', all this does is activate headlight_l and headlight_r if they aren't already on and it also makes the 'cones of light' that they project brighter and larger. No additional parts are 'activated' by pressing H.

 

In gta5 though there are separate vehicles parts for headlights and highbeams, and that's why you can have the headlights on and have foglights or spotlights that only turn on when the high-beams are active. It's not possible to achieve that in gta4 though.

 

Some vehicles have things like takedowns not attached to anything so that they are always activated and glowing. Others have them attached to the headlights so they will only be on at night or when the player turns on the highbeams during the day (because that activates the headlights). 

 

On the topic of particular lightbar setups though, I don't really have plans to do such things. The model will be released unlocked with the setups I mentioned above in the scraps of free time I manage to make for myself between work/real life/assassin's creed 5 (which is awesome). 

Oh... Okay, I guess I was mistaken. I thought I had one that did that, but I guess it must have been during the day.

 

Thanks.

People have too many opinions about things they know nothing about, and the less they know, the more opinions they have.

How does the Merit project? The anticipation for 1.0 coming out is getting me stoked and preparing the game for its arrival!

  • Author

Unmarked version is currently being a bit annoying and I've just realised I've forgotten to enable the police computer lights so I'll have to quickly go back and redo those. Maybe this week. 

  • 2 weeks later...

What about the marked one????

 

 

People have too many opinions about things they know nothing about, and the less they know, the more opinions they have.

  • Author

Resolved one issue and now I think I just need to fix up the collisions and add in the illuminating PC and they should all be ready. I don't have much in terms of liveries though. 

Resolved one issue and now I think I just need to fix up the collisions and add in the illuminating PC and they should all be ready. I don't have much in terms of liveries though. 

 

I can help! I can make you some good ones.

 

Just release it with four LCPD skins.

 

It will have a flashing advisor, right?

People have too many opinions about things they know nothing about, and the less they know, the more opinions they have.

  • 2 weeks later...

Hey bud, lets work on those plate textures together to get that Merit live before 1.0! If I take the ones in Abraxas' template and add a plate, would that work?

Edited by DLer

  • Author

Mate I'll PM you the WIP versions if you want to do some liveries and pretty screenshots. Only thing is that the slciktop verison still has ctd issues..

 

Probably fixable today. If not I'll just put out the marked ones. 

Edited by Ekalb

Mate I'll PM you the WIP versions if you want to do some liveries and pretty screenshots. Only thing is that the slciktop verison still has ctd issues..

 

Probably fixable today. If not I'll just put out the marked ones. 

 

Most excellent. This is taking precendent over all other prior obligations for purposes of achieving AWESOMENESS.

 

Awesome!!! The waiting is killing me!!

People have too many opinions about things they know nothing about, and the less they know, the more opinions they have.

  • Author

DLer is now doing a bit of testing and maybe some liveries + screenshots for me, so I'll leave it up to him to report back with what he thinks of it and whether or not it has all the features he would have liked. Really, the marked versions are like 95% done, the unmarked verisons are around 70%. 

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