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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

No Plugins Loading in GTA V

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Hi all, I have just spent a while updating plugins etc and have set RPH to load all plugins as usual at startup.

 

Unfortuantely they arte not loading, even when I use the 'ReloadAllPlugins' Command.

 

I have attached the log below. The game didn't crash, not as far as I am aware anyway.

 

Many thanks in advance.

 

Spoiler

[22/04/2017 16:58:40.638] Started new log on 22/04/2017 16:58:40.638
[22/04/2017 16:58:40.640] ====================================================================================================
[22/04/2017 16:58:40.576] Log path: D:\Games\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[22/04/2017 16:58:40.640] Log verbosity: Trivial
[22/04/2017 16:58:40.641] Initializing input system
[22/04/2017 16:58:40.644] Initializing game console
[22/04/2017 16:58:40.651] Console key has been set to F4 (key code: 115)
[22/04/2017 16:58:40.697] Initializing console variable "ConsoleScrollAmount".
[22/04/2017 16:58:40.697] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[22/04/2017 16:58:40.700] Read value: <null>
[22/04/2017 16:58:40.700] Initializing console variable "DisableRenderVersionText".
[22/04/2017 16:58:40.700] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22/04/2017 16:58:40.702] Read value: True
[22/04/2017 16:58:40.702] Setting value of console variable "DisableRenderVersionText" to stored value.
[22/04/2017 16:58:40.702] Initializing console variable "ConsoleKey".
[22/04/2017 16:58:40.703] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22/04/2017 16:58:40.703] Read value: F12
[22/04/2017 16:58:40.703] Setting value of console variable "ConsoleKey" to stored value.
[22/04/2017 16:58:40.703] Console key has been set to F12 (key code: 123)
[22/04/2017 16:58:40.703] Initializing console variable "PluginTimeoutThreshold".
[22/04/2017 16:58:40.703] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22/04/2017 16:58:40.703] Read value: 60000
[22/04/2017 16:58:40.704] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22/04/2017 16:58:40.704] Initializing console variable "AlwaysShowConsoleOutput".
[22/04/2017 16:58:40.704] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22/04/2017 16:58:40.704] Read value: <null>
[22/04/2017 16:58:40.704] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22/04/2017 16:58:40.704] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22/04/2017 16:58:40.704] Read value: <null>
[22/04/2017 16:58:40.704] Initializing console variable "ShowOnScreenWarnings".
[22/04/2017 16:58:40.705] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22/04/2017 16:58:40.705] Read value: <null>
[22/04/2017 16:58:40.705] Console initialized
[22/04/2017 16:58:40.705] Initializing forms manager
[22/04/2017 16:58:40.707] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[22/04/2017 16:58:40.711] ================ RAGE Plugin Hook ================
[22/04/2017 16:58:40.715] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[22/04/2017 16:58:40.715] Checking game support
[22/04/2017 16:58:40.926] Product name: Grand Theft Auto V
[22/04/2017 16:58:40.927] Product version: 1.0.1032.1
[22/04/2017 16:58:40.927] Is steam version: False
[22/04/2017 16:58:40.928] Initializing DirectX
[22/04/2017 16:58:40.929] Initializing Direct3D
[22/04/2017 16:58:40.929] Loading C:\WINDOWS\system32\d3d11.dll
[22/04/2017 16:58:40.930] Loaded at 0x7FFD8D940000
[22/04/2017 16:58:40.930] D3D11CreateDeviceAndSwapChain at 0x7FFD8D9A5170
[22/04/2017 16:58:40.930] Creating Direct3D 11 device and swap chain
[22/04/2017 16:58:40.943] Attempting feature level 10_1
[22/04/2017 16:58:40.955] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[22/04/2017 16:58:41.021] Swap Chain created: 0x1C31E380140
[22/04/2017 16:58:41.022] Swap Chain VTable: 0x1C31E380140
[22/04/2017 16:58:41.022] Swap Chain VTable_2: 0x7FFD9028C018
[22/04/2017 16:58:41.022] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[22/04/2017 16:58:41.022] D3D11Present: 0x7FFD90232140
[22/04/2017 16:58:41.022] D3D11ResizeBuffers: 0x7FFD902447B0
[22/04/2017 16:58:41.023] D3D11ResizeTarget: 0x7FFD902847A0
[22/04/2017 16:58:41.023] D3D11SetFullscreenState: 0x7FFD9024B7E0
[22/04/2017 16:58:41.029] Direct3D initialized
[22/04/2017 16:58:41.030] Initialized DirectX
[22/04/2017 16:58:41.031] Direct3D watcher thread spawned
[22/04/2017 16:58:41.489] Getting device
[22/04/2017 16:58:41.489] Retrieved device
[22/04/2017 16:58:41.489] Creating wrapper
[22/04/2017 16:58:41.531] Wrapper created
[22/04/2017 16:58:41.534] Effect created
[22/04/2017 16:58:41.535] Creating buffer
[22/04/2017 16:58:41.535] Created buffer
[22/04/2017 16:58:41.535] Creating blend state
[22/04/2017 16:58:41.536] Created blend state
[22/04/2017 16:58:41.536] Done with creation
[22/04/2017 16:58:41.565] Initializing texture system.
[22/04/2017 16:58:41.565] Initializing texture system; phase 1
[22/04/2017 16:58:41.565] Initializing texture system; phase 2
[22/04/2017 16:58:41.570] Initializing texture system; phase 3
[22/04/2017 16:58:41.570] Initializing texture system; phase 4
[22/04/2017 16:58:41.577] Initializing texture system; phase 5
[22/04/2017 16:58:41.578] Initializing texture system; phase 6
[22/04/2017 16:58:41.579] Initializing texture system; phase 7
[22/04/2017 16:58:41.580] Initializing texture system; phase 8
[22/04/2017 16:58:41.582] Initializing texture system; phase 9
[22/04/2017 16:58:41.583] Initializing texture system; phase 10
[22/04/2017 16:58:41.585] Initializing texture system; phase 11
[22/04/2017 16:58:41.585] Initializing texture system; phase 12
[22/04/2017 16:58:41.587] Initializing texture system; phase 13
[22/04/2017 16:58:41.587] Initializing texture system; phase 14
[22/04/2017 16:58:46.033] Direct3D watcher thread ended
[22/04/2017 16:59:00.798] LoadingScreenMsg: Initializing game support
[22/04/2017 16:59:01.050] Initializing game support
[22/04/2017 16:59:01.450] LoadingScreenMsg: Velocity limit removed
[22/04/2017 16:59:01.810] Compatibility level: 0
[22/04/2017 16:59:01.810] Supported version detected
[22/04/2017 16:59:01.810] ==================================================
[22/04/2017 16:59:01.811] LoadingScreenMsg: Patching code
[22/04/2017 16:59:02.061] LoadingScreenMsg: Waiting for game initialization
[22/04/2017 16:59:02.312] Waiting for game initialization
[22/04/2017 16:59:02.413] LoadingScreenMsg: Initializing core
[22/04/2017 16:59:02.664] Initializing hook
[22/04/2017 16:59:02.664] LoadingScreenMsg: Completing interoperability
[22/04/2017 16:59:02.915] Completing interoperability
[22/04/2017 16:59:02.916] Initialization code 1.
[22/04/2017 16:59:02.916] Initialization code 2.
[22/04/2017 16:59:02.916] Initialization code 3.
[22/04/2017 16:59:02.922] 1 Address: 0x00007FF70A2D36BC
[22/04/2017 16:59:02.922] Calling func 1
[22/04/2017 16:59:02.935] 2 Address: 0x00007FF70ADC29C2
[22/04/2017 16:59:02.935] 3 Address: 0x00007FF7098E5C96
[22/04/2017 16:59:02.957] Address: 0x00007FF70ADC2960
[22/04/2017 16:59:02.957] Unknown var: 0x00007FF70BD13AF0
[22/04/2017 16:59:02.958] Initialization code 4.
[22/04/2017 16:59:02.958] Initialization code 5.
[22/04/2017 16:59:02.958] Completing interoperability, phase 1
[22/04/2017 16:59:02.958] Completing interoperability, phase 2
[22/04/2017 16:59:02.958] Completing interoperability, phase 3
[22/04/2017 16:59:02.959] Completing interoperability, phase 4
[22/04/2017 16:59:02.959] Completing interoperability, phase 5
[22/04/2017 16:59:02.959] Completing interoperability, phase 6
[22/04/2017 16:59:02.959] Completing interoperability, phase 7
[22/04/2017 16:59:02.959] LoadingScreenMsg: 
[22/04/2017 16:59:03.210] LoadingScreenMsg: Loading Story Mode
[22/04/2017 16:59:20.508] LoadingScreenMsg: Loading and Populating Game World
[22/04/2017 16:59:20.759] LoadingScreenMsg: 
[22/04/2017 16:59:29.824] Initializing console variable "IsDeveloperModeEnabled".
[22/04/2017 16:59:29.825] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[22/04/2017 16:59:29.825] Read value: False
[22/04/2017 16:59:29.825] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[22/04/2017 16:59:29.826] Initializing console variable "TimeScale".
[22/04/2017 16:59:29.826] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22/04/2017 16:59:29.827] Read value: <null>
[22/04/2017 17:00:30.090] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\AllTheThings.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.090] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.091] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.091] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.091] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.091] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.093] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.093] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.093] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.093] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.093] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.094] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.114] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\DropTheWeapon.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.115] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.115] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.115] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.115] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.115] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.131] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.132] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.132] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.132] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.132] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.133] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.134] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\GTAComesAlive.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.134] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.134] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.134] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.135] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.135] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.139] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\KTFDO.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.139] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.140] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.140] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.140] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.141] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.143] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.143] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.144] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.144] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.144] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.144] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.146] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\Spotlight.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.146] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.146] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.147] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.147] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.147] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:00:30.164] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\TrafficControl.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:00:30.165] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:00:30.165] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:00:30.165] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:00:30.165] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:00:30.165] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:01:13.795] Loading plugin from path: D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[22/04/2017 17:01:13.829] 
[22/04/2017 17:01:13.830] ==============================
[22/04/2017 17:01:13.830] EXCEPTION DURING INPUT UPDATE
[22/04/2017 17:01:13.830] ------------------------------
[22/04/2017 17:01:13.830] Origin: Rage.InputManager
[22/04/2017 17:01:13.830] ------------------------------
[22/04/2017 17:01:13.830] Exception type: System.Reflection.TargetInvocationException
[22/04/2017 17:01:13.831] Exception message: Exception has been thrown by the target of an invocation.
[22/04/2017 17:01:13.831] ------------------------------
[22/04/2017 17:01:13.831] Inner exceptions:
[22/04/2017 17:01:13.831]     Exception type: System.AccessViolationException
[22/04/2017 17:01:13.831]     Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:01:13.831]         ------------------------------
[22/04/2017 17:01:13.832]         Stack trace:
[22/04/2017 17:01:13.832] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:01:13.832] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:01:13.832] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:01:13.832] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:01:13.833] at Rage.HookManager.LoadPlugin(String filePath)
[22/04/2017 17:01:13.833] at Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[22/04/2017 17:01:13.833] at Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[22/04/2017 17:01:13.833]         ==============================
[22/04/2017 17:01:13.833] 
[22/04/2017 17:01:13.834] ------------------------------
[22/04/2017 17:01:13.834] Stack trace:
[22/04/2017 17:01:13.834] at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[22/04/2017 17:01:13.835] at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[22/04/2017 17:01:13.835] at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[22/04/2017 17:01:13.835] at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[22/04/2017 17:01:13.835] at Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[22/04/2017 17:01:13.835] at Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[22/04/2017 17:01:13.835] at Rage.GameConsole.ProcessCommandLine(String commandLine)
[22/04/2017 17:01:13.836] at Rage.GameConsole.ProcessInput()
[22/04/2017 17:01:13.836] at Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[22/04/2017 17:01:13.836] at Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[22/04/2017 17:01:13.836] at Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[22/04/2017 17:01:13.836] at Rage.KeyboardHandler.Update()
[22/04/2017 17:01:13.836] at Rage.InputManager.Update()
[22/04/2017 17:01:13.837] ==============================
[22/04/2017 17:01:13.837] 
[22/04/2017 17:02:05.911] RAGE Plugin Hook commands
[22/04/2017 17:02:05.911] ==============================
[22/04/2017 17:02:05.911] Help            Lists all available console commands.
[22/04/2017 17:02:05.911] UnloadAllPlugins            Gracefully unloads all currently loaded plugins.
[22/04/2017 17:02:05.911] TerminateAllPlugins            Terminates all currently loaded plugins.
[22/04/2017 17:02:05.911] ReloadPlugins            Terminates all plugins, then loads all the plugins that were running.
[22/04/2017 17:02:05.911] ListNativeScripts            Lists all the native game scripts currently running.
[22/04/2017 17:02:05.911] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[22/04/2017 17:02:05.911] PrintInfo            Prints some useful info.
[22/04/2017 17:02:05.911] ClearTasks            Clear's the player's tasks.
[22/04/2017 17:02:05.911] ListPlugins            Lists all currently running plugins.
[22/04/2017 17:02:05.911] ReloadAllPlugins            Unloads or terminates all plugins, then loads all plugins found in the plugins folder.
[22/04/2017 17:02:05.911] Exit            Gracefully exits the game.
[22/04/2017 17:02:05.911] Terminate            Forcefully ends the game.
[22/04/2017 17:02:05.911] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[22/04/2017 17:02:05.911] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[22/04/2017 17:02:05.911] LoadPlugin            Loads the specified plugin.
[22/04/2017 17:02:05.911] UnloadPlugin            Unloads all plugins matching the specified file name.
[22/04/2017 17:02:05.911] TerminatePlugin            Terminates all plugins matching the specified file name.
[22/04/2017 17:02:05.911] CleanUp            Cleans up all entities created by the specified plugin.
[22/04/2017 17:02:05.911] KillPed            Kills the specified ped.
[22/04/2017 17:02:05.911] ExplodeVehicle            Explodes the specified vehicle.
[22/04/2017 17:02:05.911] Spawn            Spawns a ped, vehicle or object based on the given model name.
[22/04/2017 17:02:05.911] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[22/04/2017 17:02:05.911] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[22/04/2017 17:02:05.911] GiveWeapon            Gives the player the specified weapon.
[22/04/2017 17:02:05.911] SetWantedLevel            Sets the local player's wanted level.
[22/04/2017 17:02:05.911] SetDayTime            Sets the current time of day.
[22/04/2017 17:02:05.911] SetWeather            Sets the current weather.
[22/04/2017 17:02:05.911] Flip            Puts the player's current vehicle onto its wheels.
[22/04/2017 17:02:05.911] Nudge            Pushes the player's vehicle out of its current predicament.
[22/04/2017 17:02:05.911] Heal            Heals the player.
[22/04/2017 17:02:05.911] Repair            Repairs the player's current vehicle.
[22/04/2017 17:02:05.911] Wash            Washes the player's current vehicle.
[22/04/2017 17:02:05.911] VisitNorthYankton            Loads and teleports the player to North Yankton.
[22/04/2017 17:02:05.911] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[22/04/2017 17:02:05.911] TeleportToPosition            Teleports the player to the specified position.
[22/04/2017 17:02:05.911] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[22/04/2017 17:02:05.911] WarpIntoLastVehicle            Warps the player into the last vehicle.
[22/04/2017 17:02:05.911] Execute            Executes the specified C# code as a separate plugin.
[22/04/2017 17:02:05.911] Get            Executes the specified C# expression as a separate plugin and prints the result.
[22/04/2017 17:02:05.911] ExecuteCodeSnippet            Executes the specified code snippet.
[22/04/2017 17:02:05.911] Bind            Binds the specified command(s) to the specified key.
[22/04/2017 17:02:05.911] Unbind            Unbinds the command(s) assigned to the specified key.
[22/04/2017 17:02:05.911] 
[22/04/2017 17:02:05.911] RAGE Plugin Hook variables
[22/04/2017 17:02:05.911] ==============================
[22/04/2017 17:02:05.911] ConsoleScrollAmount (get/set)            Specifies the number of lines the console scrolls when using the mouse wheel. If 0, scrolls as many lines as the console currently fits.
[22/04/2017 17:02:05.911] DisableRenderVersionText (get/set)            No description.
[22/04/2017 17:02:05.911] ConsoleKey (get/set)            No description.
[22/04/2017 17:02:05.911] PluginTimeoutThreshold (get/set)            No description.
[22/04/2017 17:02:05.911] AlwaysShowConsoleOutput (get/set)            No description.
[22/04/2017 17:02:05.911] IsDeveloperModeEnabled (get/set)            No description.
[22/04/2017 17:02:05.911] TimeScale (get/set)            No description.
[22/04/2017 17:02:05.911] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[22/04/2017 17:02:05.911] ShowOnScreenWarnings (get/set)            No description.
[22/04/2017 17:02:23.081] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\AllTheThings.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.082] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.082] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.082] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.083] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.083] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.084] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.084] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.084] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.085] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.085] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.085] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.086] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\DropTheWeapon.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.087] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.087] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.087] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.087] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.087] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.117] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.117] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.118] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.118] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.118] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.118] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.119] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\GTAComesAlive.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.119] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.120] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.120] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.120] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.120] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.122] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\KTFDO.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.122] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.122] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.122] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.123] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.123] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.132] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.132] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.132] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.132] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.133] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.133] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.134] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\Spotlight.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.135] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.135] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.135] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.135] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.136] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[22/04/2017 17:02:23.137] Error while loading plugin D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\TrafficControl.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[22/04/2017 17:02:23.137] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[22/04/2017 17:02:23.138] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[22/04/2017 17:02:23.138] at Rage.Plugin.Initialize(String assemblyPath)
[22/04/2017 17:02:23.138] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22/04/2017 17:02:23.138] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
 

 

1 hour ago, CovertRaptor90 said:

<snip>

Have you tried disabling DEP(Data Execution Prevention) or sometimes called No Execute on some Intel Machines or Virus Protection on older machines?

My plugins by me are on this site in addition to my own site as well.

Do Not PM Me for Support! follow the instructions for getting support with any mods. 

  • Author
1 hour ago, timnboys said:

Have you tried disabling DEP(Data Execution Prevention) or sometimes called No Execute on some Intel Machines or Virus Protection on older machines?

How do I do this? Also I have not had this issue before.

17 minutes ago, CovertRaptor90 said:

How do I do this? Also I have not had this issue before.

Jesus. I did a google search for that and the results were far from helpful. Here are some steps I eventually found. Ignore step 8

i7 5820K @ 4.5Ghz Asus X99-A Zotac GTX 980Ti 2-way SLI
Full PC Specs

  • Author
21 hours ago, sjain said:

Jesus. I did a google search for that and the results were far from helpful. Here are some steps I eventually found. Ignore step 8

After following the above, I am still having the same issue. I don't really want to reinstall this, it was working fine before the bloody updates.

1 hour ago, CovertRaptor90 said:

After following the above, I am still having the same issue. I don't really want to reinstall this, it was working fine before the bloody updates.

Try running as administrator.

 

Right click on your GTA 5 game folder, and press properties. Then, uncheck read only

Edited by sjain

i7 5820K @ 4.5Ghz Asus X99-A Zotac GTX 980Ti 2-way SLI
Full PC Specs

  • 1 month later...
  • Author

sjain, I am sorry, I thought I had replied to you ages ago! Work gets in the way sometimes.

 

I am afraid I am still having the same issue. One thing I do notice is this line; (highlighted in red and bold)

 

Spoiler

[31/05/2017 19:16:09.329] Started new log on 31/05/2017 19:16:09.329
[31/05/2017 19:16:09.330] ====================================================================================================
[31/05/2017 19:16:09.324] Log path: D:\Games\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31/05/2017 19:16:09.331] Log verbosity: Trivial
[31/05/2017 19:16:09.332] Initializing input system
[31/05/2017 19:16:09.333] Initializing game console
[31/05/2017 19:16:09.339] Console key has been set to F4 (key code: 115)
[31/05/2017 19:16:09.375] Initializing console variable "ConsoleScrollAmount".
[31/05/2017 19:16:09.375] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[31/05/2017 19:16:09.377] Read value: <null>
[31/05/2017 19:16:09.377] Initializing console variable "DisableRenderVersionText".
[31/05/2017 19:16:09.377] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[31/05/2017 19:16:09.380] Read value: True
[31/05/2017 19:16:09.381] Setting value of console variable "DisableRenderVersionText" to stored value.
[31/05/2017 19:16:09.381] Initializing console variable "ConsoleKey".
[31/05/2017 19:16:09.381] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31/05/2017 19:16:09.382] Read value: F12
[31/05/2017 19:16:09.382] Setting value of console variable "ConsoleKey" to stored value.
[31/05/2017 19:16:09.382] Console key has been set to F12 (key code: 123)
[31/05/2017 19:16:09.382] Initializing console variable "PluginTimeoutThreshold".
[31/05/2017 19:16:09.382] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31/05/2017 19:16:09.383] Read value: 60000
[31/05/2017 19:16:09.383] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31/05/2017 19:16:09.383] Initializing console variable "AlwaysShowConsoleOutput".
[31/05/2017 19:16:09.383] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31/05/2017 19:16:09.383] Read value: <null>
[31/05/2017 19:16:09.383] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[31/05/2017 19:16:09.383] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[31/05/2017 19:16:09.384] Read value: <null>
[31/05/2017 19:16:09.385] Initializing console variable "ShowOnScreenWarnings".
[31/05/2017 19:16:09.385] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[31/05/2017 19:16:09.386] Read value: <null>
[31/05/2017 19:16:09.388] Console initialized
[31/05/2017 19:16:09.388] Initializing forms manager
[31/05/2017 19:16:09.390] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[31/05/2017 19:16:09.397] ================ RAGE Plugin Hook ================
[31/05/2017 19:16:09.403] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[31/05/2017 19:16:09.404] Checking game support
[31/05/2017 19:16:09.623] Product name: Grand Theft Auto V
[31/05/2017 19:16:09.624] Product version: 1.0.1032.1
[31/05/2017 19:16:09.624] Is steam version: False
[31/05/2017 19:16:09.624] Initializing DirectX
[31/05/2017 19:16:09.626] Initializing Direct3D
[31/05/2017 19:16:09.626] Loading C:\WINDOWS\system32\d3d11.dll
[31/05/2017 19:16:09.626] Loaded at 0x7FFB67780000
[31/05/2017 19:16:09.626] D3D11CreateDeviceAndSwapChain at 0x7FFB677E5170
[31/05/2017 19:16:09.627] Creating Direct3D 11 device and swap chain
[31/05/2017 19:16:09.639] Attempting feature level 10_1
[31/05/2017 19:16:09.650] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[31/05/2017 19:16:09.713] Swap Chain created: 0x2B7292F2760
[31/05/2017 19:16:09.713] Swap Chain VTable: 0x2B7292F2760
[31/05/2017 19:16:09.713] Swap Chain VTable_2: 0x7FFB6A41C018
[31/05/2017 19:16:09.714] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31/05/2017 19:16:09.714] D3D11Present: 0x7FFB6A3C2140
[31/05/2017 19:16:09.714] D3D11ResizeBuffers: 0x7FFB6A3D47B0
[31/05/2017 19:16:09.714] D3D11ResizeTarget: 0x7FFB6A4147A0
[31/05/2017 19:16:09.714] D3D11SetFullscreenState: 0x7FFB6A3DB7E0
[31/05/2017 19:16:09.720] Direct3D initialized
[31/05/2017 19:16:09.721] Initialized DirectX
[31/05/2017 19:16:09.721] Direct3D watcher thread spawned
[31/05/2017 19:16:10.232] Getting device
[31/05/2017 19:16:10.233] Retrieved device
[31/05/2017 19:16:10.233] Creating wrapper
[31/05/2017 19:16:10.278] Wrapper created
[31/05/2017 19:16:10.282] Effect created
[31/05/2017 19:16:10.282] Creating buffer
[31/05/2017 19:16:10.282] Created buffer
[31/05/2017 19:16:10.282] Creating blend state
[31/05/2017 19:16:10.283] Created blend state
[31/05/2017 19:16:10.283] Done with creation
[31/05/2017 19:16:10.321] Initializing texture system.
[31/05/2017 19:16:10.322] Initializing texture system; phase 1
[31/05/2017 19:16:10.322] Initializing texture system; phase 2
[31/05/2017 19:16:10.329] Initializing texture system; phase 3
[31/05/2017 19:16:10.329] Initializing texture system; phase 4
[31/05/2017 19:16:10.335] Initializing texture system; phase 5
[31/05/2017 19:16:10.336] Initializing texture system; phase 6
[31/05/2017 19:16:10.338] Initializing texture system; phase 7
[31/05/2017 19:16:10.339] Initializing texture system; phase 8
[31/05/2017 19:16:10.341] Initializing texture system; phase 9
[31/05/2017 19:16:10.341] Initializing texture system; phase 10
[31/05/2017 19:16:10.344] Initializing texture system; phase 11
[31/05/2017 19:16:10.344] Initializing texture system; phase 12
[31/05/2017 19:16:10.345] Initializing texture system; phase 13
[31/05/2017 19:16:10.346] Initializing texture system; phase 14
[31/05/2017 19:16:14.722] Direct3D watcher thread ended
[31/05/2017 19:16:29.595] LoadingScreenMsg: Initializing game support
[31/05/2017 19:16:29.846] Initializing game support
[31/05/2017 19:16:30.245] LoadingScreenMsg: Velocity limit removed
[31/05/2017 19:16:30.605] Compatibility level: 0
[31/05/2017 19:16:30.606] Supported version detected
[31/05/2017 19:16:30.606] ==================================================
[31/05/2017 19:16:30.606] LoadingScreenMsg: Patching code
[31/05/2017 19:16:30.857] LoadingScreenMsg: Waiting for game initialization
[31/05/2017 19:16:31.108] Waiting for game initialization
[31/05/2017 19:16:31.209] LoadingScreenMsg: Initializing core
[31/05/2017 19:16:31.459] Initializing hook
[31/05/2017 19:16:31.460] LoadingScreenMsg: Completing interoperability
[31/05/2017 19:16:31.710] Completing interoperability
[31/05/2017 19:16:31.711] Initialization code 1.
[31/05/2017 19:16:31.711] Initialization code 2.
[31/05/2017 19:16:31.711] Initialization code 3.
[31/05/2017 19:16:31.717] 1 Address: 0x00007FF72AB736BC
[31/05/2017 19:16:31.717] Calling func 1
[31/05/2017 19:16:31.730] 2 Address: 0x00007FF72B6629C2
[31/05/2017 19:16:31.731] 3 Address: 0x00007FF72A185C96
[31/05/2017 19:16:31.753] Address: 0x00007FF72B662960
[31/05/2017 19:16:31.754] Unknown var: 0x00007FF72C5B3AF0
[31/05/2017 19:16:31.754] Initialization code 4.
[31/05/2017 19:16:31.754] Initialization code 5.
[31/05/2017 19:16:31.754] Completing interoperability, phase 1
[31/05/2017 19:16:31.755] Completing interoperability, phase 2
[31/05/2017 19:16:31.755] Completing interoperability, phase 3
[31/05/2017 19:16:31.755] Completing interoperability, phase 4
[31/05/2017 19:16:31.755] Completing interoperability, phase 5
[31/05/2017 19:16:31.755] Completing interoperability, phase 6
[31/05/2017 19:16:31.756] Completing interoperability, phase 7
[31/05/2017 19:16:31.756] LoadingScreenMsg: 
[31/05/2017 19:16:32.006] LoadingScreenMsg: Loading Story Mode
[31/05/2017 19:16:53.955] LoadingScreenMsg: Loading and Populating Game World
[31/05/2017 19:16:54.206] LoadingScreenMsg: 
[31/05/2017 19:17:02.974] Initializing console variable "IsDeveloperModeEnabled".
[31/05/2017 19:17:02.975] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[31/05/2017 19:17:02.975] Read value: False
[31/05/2017 19:17:02.975] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[31/05/2017 19:17:02.976] Initializing console variable "TimeScale".
[31/05/2017 19:17:02.976] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[31/05/2017 19:17:02.977] Read value: <null>
[31/05/2017 19:17:03.117] Loading plugin from path: D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\AllTheThings.dll
[31/05/2017 19:18:35.381] Loading plugin from path: D:\Games\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31/05/2017 19:18:35.385] 
[31/05/2017 19:18:35.386] ==============================
[31/05/2017 19:18:35.386] EXCEPTION DURING INPUT UPDATE
[31/05/2017 19:18:35.386] ------------------------------
[31/05/2017 19:18:35.386] Origin: Rage.InputManager
[31/05/2017 19:18:35.386] ------------------------------
[31/05/2017 19:18:35.387] Exception type: System.Reflection.TargetInvocationException
[31/05/2017 19:18:35.387] Exception message: Exception has been thrown by the target of an invocation.
[31/05/2017 19:18:35.387] ------------------------------
[31/05/2017 19:18:35.387] Inner exceptions:
[31/05/2017 19:18:35.387]     Exception type: System.AccessViolationException
[31/05/2017 19:18:35.388]     Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[31/05/2017 19:18:35.388]         ------------------------------
[31/05/2017 19:18:35.388]         Stack trace:
[31/05/2017 19:18:35.390] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[31/05/2017 19:18:35.390] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[31/05/2017 19:18:35.390] at Rage.Plugin.Initialize(String assemblyPath)
[31/05/2017 19:18:35.390] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[31/05/2017 19:18:35.390] at Rage.HookManager.LoadPlugin(String filePath)
[31/05/2017 19:18:35.391] at Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[31/05/2017 19:18:35.391] at Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[31/05/2017 19:18:35.391]         ==============================
[31/05/2017 19:18:35.391] 
[31/05/2017 19:18:35.391] ------------------------------
[31/05/2017 19:18:35.391] Stack trace:
[31/05/2017 19:18:35.392] at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[31/05/2017 19:18:35.392] at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[31/05/2017 19:18:35.392] at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[31/05/2017 19:18:35.393] at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[31/05/2017 19:18:35.393] at Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[31/05/2017 19:18:35.393] at Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[31/05/2017 19:18:35.393] at Rage.GameConsole.ProcessCommandLine(String commandLine)
[31/05/2017 19:18:35.393] at Rage.GameConsole.ProcessInput()
[31/05/2017 19:18:35.393] at Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[31/05/2017 19:18:35.394] at Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[31/05/2017 19:18:35.394] at Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[31/05/2017 19:18:35.395] at Rage.KeyboardHandler.Update()
[31/05/2017 19:18:35.395] at Rage.InputManager.Update()
[31/05/2017 19:18:35.395] ==============================
[31/05/2017 19:18:35.396] 
 

I only bought the PC in October, is it worth me trying new RAM in my PC?

  • 3 months later...
  • Author

I am still having this issue :sad:

 

Spoiler

[01/09/2017 17:18:13.261] Started new log on 01/09/2017 17:18:13.261
[01/09/2017 17:18:13.262] ====================================================================================================
[01/09/2017 17:18:13.255] Log path: D:\Games\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[01/09/2017 17:18:13.262] Log verbosity: Trivial
[01/09/2017 17:18:13.262] Initializing input system
[01/09/2017 17:18:13.264] Initializing game console
[01/09/2017 17:18:13.268] Console key has been set to F4 (key code: 115)
[01/09/2017 17:18:13.304] Initializing console variable "ConsoleScrollAmount".
[01/09/2017 17:18:13.304] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[01/09/2017 17:18:13.306] Read value: <null>
[01/09/2017 17:18:13.306] Initializing console variable "DisableRenderVersionText".
[01/09/2017 17:18:13.306] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[01/09/2017 17:18:13.309] Read value: True
[01/09/2017 17:18:13.309] Setting value of console variable "DisableRenderVersionText" to stored value.
[01/09/2017 17:18:13.309] Initializing console variable "ConsoleKey".
[01/09/2017 17:18:13.309] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[01/09/2017 17:18:13.309] Read value: <null>
[01/09/2017 17:18:13.309] Initializing console variable "PluginTimeoutThreshold".
[01/09/2017 17:18:13.309] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[01/09/2017 17:18:13.310] Read value: 10000
[01/09/2017 17:18:13.310] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[01/09/2017 17:18:13.310] Initializing console variable "AlwaysShowConsoleOutput".
[01/09/2017 17:18:13.310] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[01/09/2017 17:18:13.310] Read value: <null>
[01/09/2017 17:18:13.310] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[01/09/2017 17:18:13.310] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[01/09/2017 17:18:13.310] Read value: <null>
[01/09/2017 17:18:13.311] Initializing console variable "ShowOnScreenWarnings".
[01/09/2017 17:18:13.311] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[01/09/2017 17:18:13.311] Read value: <null>
[01/09/2017 17:18:13.311] Console initialized
[01/09/2017 17:18:13.311] Initializing forms manager
[01/09/2017 17:18:13.313] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
[01/09/2017 17:18:13.317] ================ RAGE Plugin Hook ================
[01/09/2017 17:18:13.321] Detected Windows 10 Home (64-bit) (10.0.15063.0)!
[01/09/2017 17:18:13.322] Checking game support
[01/09/2017 17:18:13.411] Product name: Grand Theft Auto V
[01/09/2017 17:18:13.411] Product version: 1.0.1180.2
[01/09/2017 17:18:13.411] Is steam version: True
[01/09/2017 17:18:13.412] Initializing DirectX
[01/09/2017 17:18:13.413] Initializing Direct3D
[01/09/2017 17:18:13.413] Loading C:\WINDOWS\system32\d3d11.dll
[01/09/2017 17:18:13.414] Loaded at 0x7FFFC0A00000
[01/09/2017 17:18:13.414] D3D11CreateDeviceAndSwapChain at 0x7FFFC0A60980
[01/09/2017 17:18:13.414] Creating Direct3D 11 device and swap chain
[01/09/2017 17:18:13.448] Swap Chain created: 0x1AFEC7D6C40
[01/09/2017 17:18:13.450] Swap Chain VTable: 0x1AFEC7D6C40
[01/09/2017 17:18:13.450] Swap Chain VTable_2: 0x7FFFC22F0AA0
[01/09/2017 17:18:13.451] 0x5756550124D935E9;0x5741564155415441;0xEC8148D9246C8D48
[01/09/2017 17:18:13.451] D3D11Present: 0x7FFFC2293610
[01/09/2017 17:18:13.451] D3D11ResizeBuffers: 0x7FFFC22A2130
[01/09/2017 17:18:13.451] D3D11ResizeTarget: 0x7FFFC22E86F0
[01/09/2017 17:18:13.451] D3D11SetFullscreenState: 0x7FFFC22AAB90
[01/09/2017 17:18:13.457] Direct3D initialized
[01/09/2017 17:18:13.457] Initialized DirectX
[01/09/2017 17:18:13.457] Direct3D watcher thread spawned
[01/09/2017 17:18:14.258] Getting device
[01/09/2017 17:18:14.259] Retrieved device
[01/09/2017 17:18:14.259] Creating wrapper
[01/09/2017 17:18:14.317] Wrapper created
[01/09/2017 17:18:14.322] Effect created
[01/09/2017 17:18:14.322] Creating buffer
[01/09/2017 17:18:14.322] Created buffer
[01/09/2017 17:18:14.323] Creating blend state
[01/09/2017 17:18:14.323] Created blend state
[01/09/2017 17:18:14.323] Done with creation
[01/09/2017 17:18:14.358] Initializing texture system.
[01/09/2017 17:18:14.358] Initializing texture system; phase 1
[01/09/2017 17:18:14.358] Initializing texture system; phase 2
[01/09/2017 17:18:14.364] Initializing texture system; phase 3
[01/09/2017 17:18:14.364] Initializing texture system; phase 4
[01/09/2017 17:18:14.372] Initializing texture system; phase 5
[01/09/2017 17:18:14.373] Initializing texture system; phase 6
[01/09/2017 17:18:14.375] Initializing texture system; phase 7
[01/09/2017 17:18:14.376] Initializing texture system; phase 8
[01/09/2017 17:18:14.377] Initializing texture system; phase 9
[01/09/2017 17:18:14.378] Initializing texture system; phase 10
[01/09/2017 17:18:14.380] Initializing texture system; phase 11
[01/09/2017 17:18:14.380] Initializing texture system; phase 12
[01/09/2017 17:18:14.381] Initializing texture system; phase 13
[01/09/2017 17:18:14.382] Initializing texture system; phase 14
[01/09/2017 17:18:18.459] Direct3D watcher thread ended
[01/09/2017 17:18:45.447] LoadingScreenMsg: Initializing game support
[01/09/2017 17:18:45.699] Initializing game support
[01/09/2017 17:18:46.119] LoadingScreenMsg: Velocity limit removed
[01/09/2017 17:18:46.419] Compatibility level: 0
[01/09/2017 17:18:46.419] Supported version detected
[01/09/2017 17:18:46.419] ==================================================
[01/09/2017 17:18:46.419] LoadingScreenMsg: Patching code
[01/09/2017 17:18:46.671] LoadingScreenMsg: Waiting for game initialization
[01/09/2017 17:18:46.921] Waiting for game initialization
[01/09/2017 17:18:47.023] LoadingScreenMsg: Initializing core
[01/09/2017 17:18:47.273] Initializing hook
[01/09/2017 17:18:47.274] LoadingScreenMsg: Completing interoperability
[01/09/2017 17:18:47.524] Completing interoperability
[01/09/2017 17:18:47.525] Initialization code 1.
[01/09/2017 17:18:47.525] Initialization code 2.
[01/09/2017 17:18:47.525] Initialization code 3.
[01/09/2017 17:18:47.531] 1 Address: 0x00007FF7B7201D18
[01/09/2017 17:18:47.531] Calling func 1
[01/09/2017 17:18:47.544] 2 Address: 0x00007FF7B7D104B2
[01/09/2017 17:18:47.545] 3 Address: 0x00007FF7B6805BE6
[01/09/2017 17:18:47.567] Address: 0x00007FF7B7D1045C
[01/09/2017 17:18:47.568] Unknown var: 0x00007FF7B8C6B230
[01/09/2017 17:18:47.568] Initialization code 4.
[01/09/2017 17:18:47.568] Initialization code 5.
[01/09/2017 17:18:47.568] Completing interoperability, phase 1
[01/09/2017 17:18:47.568] Completing interoperability, phase 2
[01/09/2017 17:18:47.568] Completing interoperability, phase 3
[01/09/2017 17:18:47.569] Completing interoperability, phase 4
[01/09/2017 17:18:47.569] Completing interoperability, phase 5
[01/09/2017 17:18:47.569] Completing interoperability, phase 6
[01/09/2017 17:18:47.569] Completing interoperability, phase 7
[01/09/2017 17:18:47.569] LoadingScreenMsg: 
[01/09/2017 17:18:47.820] LoadingScreenMsg: Loading Story Mode
[01/09/2017 17:18:59.135] LoadingScreenMsg: Loading and Populating Game World
[01/09/2017 17:18:59.385] LoadingScreenMsg: 
[01/09/2017 17:19:04.322] Initializing console variable "IsDeveloperModeEnabled".
[01/09/2017 17:19:04.323] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[01/09/2017 17:19:04.323] Read value: <null>
[01/09/2017 17:19:04.323] Initializing console variable "TimeScale".
[01/09/2017 17:19:04.323] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[01/09/2017 17:19:04.324] Read value: <null>
[01/09/2017 17:19:27.927] Loading plugin from path: D:\Games\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[01/09/2017 17:19:27.937] 
[01/09/2017 17:19:27.937] ==============================
[01/09/2017 17:19:27.938] EXCEPTION DURING INPUT UPDATE
[01/09/2017 17:19:27.938] ------------------------------
[01/09/2017 17:19:27.940] Origin: Rage.InputManager
[01/09/2017 17:19:27.940] ------------------------------
[01/09/2017 17:19:27.940] Exception type: System.Reflection.TargetInvocationException
[01/09/2017 17:19:27.940] Exception message: Exception has been thrown by the target of an invocation.
[01/09/2017 17:19:27.941] ------------------------------
[01/09/2017 17:19:27.941] Inner exceptions:
[01/09/2017 17:19:27.941]     Exception type: System.Runtime.InteropServices.SEHException
[01/09/2017 17:19:27.941]     Exception message: External component has thrown an exception.
[01/09/2017 17:19:27.941]         ------------------------------
[01/09/2017 17:19:27.941]         Stack trace:
[01/09/2017 17:19:27.942] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[01/09/2017 17:19:27.942] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[01/09/2017 17:19:27.942] at Rage.Plugin.Initialize(String assemblyPath)
[01/09/2017 17:19:27.943] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[01/09/2017 17:19:27.943] at Rage.HookManager.LoadPlugin(String filePath)
[01/09/2017 17:19:27.943] at Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[01/09/2017 17:19:27.943] at Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[01/09/2017 17:19:27.943]         ==============================
[01/09/2017 17:19:27.943] 
[01/09/2017 17:19:27.944] ------------------------------
[01/09/2017 17:19:27.944] Stack trace:
[01/09/2017 17:19:27.945] at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[01/09/2017 17:19:27.945] at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[01/09/2017 17:19:27.945] at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[01/09/2017 17:19:27.945] at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[01/09/2017 17:19:27.945] at Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[01/09/2017 17:19:27.947] at Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[01/09/2017 17:19:27.947] at Rage.GameConsole.ProcessCommandLine(String commandLine)
[01/09/2017 17:19:27.947] at Rage.GameConsole.ProcessInput()
[01/09/2017 17:19:27.947] at Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[01/09/2017 17:19:27.947] at Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[01/09/2017 17:19:27.947] at Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[01/09/2017 17:19:27.948] at Rage.KeyboardHandler.Update()
[01/09/2017 17:19:27.948] at Rage.InputManager.Update()
[01/09/2017 17:19:27.948] ==============================
[01/09/2017 17:19:27.948] 

 

Has anyone got a fix? Pretty please? Before I resort to a new PC?

 

Thanks In Advance

2 minutes ago, CovertRaptor90 said:

I am still having this issue :sad:

 

  Reveal hidden contents

[01/09/2017 17:18:13.261] Started new log on 01/09/2017 17:18:13.261
[01/09/2017 17:18:13.262] ====================================================================================================
[01/09/2017 17:18:13.255] Log path: D:\Games\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[01/09/2017 17:18:13.262] Log verbosity: Trivial
[01/09/2017 17:18:13.262] Initializing input system
[01/09/2017 17:18:13.264] Initializing game console
[01/09/2017 17:18:13.268] Console key has been set to F4 (key code: 115)
[01/09/2017 17:18:13.304] Initializing console variable "ConsoleScrollAmount".
[01/09/2017 17:18:13.304] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[01/09/2017 17:18:13.306] Read value: <null>
[01/09/2017 17:18:13.306] Initializing console variable "DisableRenderVersionText".
[01/09/2017 17:18:13.306] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[01/09/2017 17:18:13.309] Read value: True
[01/09/2017 17:18:13.309] Setting value of console variable "DisableRenderVersionText" to stored value.
[01/09/2017 17:18:13.309] Initializing console variable "ConsoleKey".
[01/09/2017 17:18:13.309] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[01/09/2017 17:18:13.309] Read value: <null>
[01/09/2017 17:18:13.309] Initializing console variable "PluginTimeoutThreshold".
[01/09/2017 17:18:13.309] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[01/09/2017 17:18:13.310] Read value: 10000
[01/09/2017 17:18:13.310] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[01/09/2017 17:18:13.310] Initializing console variable "AlwaysShowConsoleOutput".
[01/09/2017 17:18:13.310] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[01/09/2017 17:18:13.310] Read value: <null>
[01/09/2017 17:18:13.310] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[01/09/2017 17:18:13.310] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[01/09/2017 17:18:13.310] Read value: <null>
[01/09/2017 17:18:13.311] Initializing console variable "ShowOnScreenWarnings".
[01/09/2017 17:18:13.311] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[01/09/2017 17:18:13.311] Read value: <null>
[01/09/2017 17:18:13.311] Console initialized
[01/09/2017 17:18:13.311] Initializing forms manager
[01/09/2017 17:18:13.313] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
[01/09/2017 17:18:13.317] ================ RAGE Plugin Hook ================
[01/09/2017 17:18:13.321] Detected Windows 10 Home (64-bit) (10.0.15063.0)!
[01/09/2017 17:18:13.322] Checking game support
[01/09/2017 17:18:13.411] Product name: Grand Theft Auto V
[01/09/2017 17:18:13.411] Product version: 1.0.1180.2
[01/09/2017 17:18:13.411] Is steam version: True
[01/09/2017 17:18:13.412] Initializing DirectX
[01/09/2017 17:18:13.413] Initializing Direct3D
[01/09/2017 17:18:13.413] Loading C:\WINDOWS\system32\d3d11.dll
[01/09/2017 17:18:13.414] Loaded at 0x7FFFC0A00000
[01/09/2017 17:18:13.414] D3D11CreateDeviceAndSwapChain at 0x7FFFC0A60980
[01/09/2017 17:18:13.414] Creating Direct3D 11 device and swap chain
[01/09/2017 17:18:13.448] Swap Chain created: 0x1AFEC7D6C40
[01/09/2017 17:18:13.450] Swap Chain VTable: 0x1AFEC7D6C40
[01/09/2017 17:18:13.450] Swap Chain VTable_2: 0x7FFFC22F0AA0
[01/09/2017 17:18:13.451] 0x5756550124D935E9;0x5741564155415441;0xEC8148D9246C8D48
[01/09/2017 17:18:13.451] D3D11Present: 0x7FFFC2293610
[01/09/2017 17:18:13.451] D3D11ResizeBuffers: 0x7FFFC22A2130
[01/09/2017 17:18:13.451] D3D11ResizeTarget: 0x7FFFC22E86F0
[01/09/2017 17:18:13.451] D3D11SetFullscreenState: 0x7FFFC22AAB90
[01/09/2017 17:18:13.457] Direct3D initialized
[01/09/2017 17:18:13.457] Initialized DirectX
[01/09/2017 17:18:13.457] Direct3D watcher thread spawned
[01/09/2017 17:18:14.258] Getting device
[01/09/2017 17:18:14.259] Retrieved device
[01/09/2017 17:18:14.259] Creating wrapper
[01/09/2017 17:18:14.317] Wrapper created
[01/09/2017 17:18:14.322] Effect created
[01/09/2017 17:18:14.322] Creating buffer
[01/09/2017 17:18:14.322] Created buffer
[01/09/2017 17:18:14.323] Creating blend state
[01/09/2017 17:18:14.323] Created blend state
[01/09/2017 17:18:14.323] Done with creation
[01/09/2017 17:18:14.358] Initializing texture system.
[01/09/2017 17:18:14.358] Initializing texture system; phase 1
[01/09/2017 17:18:14.358] Initializing texture system; phase 2
[01/09/2017 17:18:14.364] Initializing texture system; phase 3
[01/09/2017 17:18:14.364] Initializing texture system; phase 4
[01/09/2017 17:18:14.372] Initializing texture system; phase 5
[01/09/2017 17:18:14.373] Initializing texture system; phase 6
[01/09/2017 17:18:14.375] Initializing texture system; phase 7
[01/09/2017 17:18:14.376] Initializing texture system; phase 8
[01/09/2017 17:18:14.377] Initializing texture system; phase 9
[01/09/2017 17:18:14.378] Initializing texture system; phase 10
[01/09/2017 17:18:14.380] Initializing texture system; phase 11
[01/09/2017 17:18:14.380] Initializing texture system; phase 12
[01/09/2017 17:18:14.381] Initializing texture system; phase 13
[01/09/2017 17:18:14.382] Initializing texture system; phase 14
[01/09/2017 17:18:18.459] Direct3D watcher thread ended
[01/09/2017 17:18:45.447] LoadingScreenMsg: Initializing game support
[01/09/2017 17:18:45.699] Initializing game support
[01/09/2017 17:18:46.119] LoadingScreenMsg: Velocity limit removed
[01/09/2017 17:18:46.419] Compatibility level: 0
[01/09/2017 17:18:46.419] Supported version detected
[01/09/2017 17:18:46.419] ==================================================
[01/09/2017 17:18:46.419] LoadingScreenMsg: Patching code
[01/09/2017 17:18:46.671] LoadingScreenMsg: Waiting for game initialization
[01/09/2017 17:18:46.921] Waiting for game initialization
[01/09/2017 17:18:47.023] LoadingScreenMsg: Initializing core
[01/09/2017 17:18:47.273] Initializing hook
[01/09/2017 17:18:47.274] LoadingScreenMsg: Completing interoperability
[01/09/2017 17:18:47.524] Completing interoperability
[01/09/2017 17:18:47.525] Initialization code 1.
[01/09/2017 17:18:47.525] Initialization code 2.
[01/09/2017 17:18:47.525] Initialization code 3.
[01/09/2017 17:18:47.531] 1 Address: 0x00007FF7B7201D18
[01/09/2017 17:18:47.531] Calling func 1
[01/09/2017 17:18:47.544] 2 Address: 0x00007FF7B7D104B2
[01/09/2017 17:18:47.545] 3 Address: 0x00007FF7B6805BE6
[01/09/2017 17:18:47.567] Address: 0x00007FF7B7D1045C
[01/09/2017 17:18:47.568] Unknown var: 0x00007FF7B8C6B230
[01/09/2017 17:18:47.568] Initialization code 4.
[01/09/2017 17:18:47.568] Initialization code 5.
[01/09/2017 17:18:47.568] Completing interoperability, phase 1
[01/09/2017 17:18:47.568] Completing interoperability, phase 2
[01/09/2017 17:18:47.568] Completing interoperability, phase 3
[01/09/2017 17:18:47.569] Completing interoperability, phase 4
[01/09/2017 17:18:47.569] Completing interoperability, phase 5
[01/09/2017 17:18:47.569] Completing interoperability, phase 6
[01/09/2017 17:18:47.569] Completing interoperability, phase 7
[01/09/2017 17:18:47.569] LoadingScreenMsg: 
[01/09/2017 17:18:47.820] LoadingScreenMsg: Loading Story Mode
[01/09/2017 17:18:59.135] LoadingScreenMsg: Loading and Populating Game World
[01/09/2017 17:18:59.385] LoadingScreenMsg: 
[01/09/2017 17:19:04.322] Initializing console variable "IsDeveloperModeEnabled".
[01/09/2017 17:19:04.323] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[01/09/2017 17:19:04.323] Read value: <null>
[01/09/2017 17:19:04.323] Initializing console variable "TimeScale".
[01/09/2017 17:19:04.323] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[01/09/2017 17:19:04.324] Read value: <null>
[01/09/2017 17:19:27.927] Loading plugin from path: D:\Games\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[01/09/2017 17:19:27.937] 
[01/09/2017 17:19:27.937] ==============================
[01/09/2017 17:19:27.938] EXCEPTION DURING INPUT UPDATE
[01/09/2017 17:19:27.938] ------------------------------
[01/09/2017 17:19:27.940] Origin: Rage.InputManager
[01/09/2017 17:19:27.940] ------------------------------
[01/09/2017 17:19:27.940] Exception type: System.Reflection.TargetInvocationException
[01/09/2017 17:19:27.940] Exception message: Exception has been thrown by the target of an invocation.
[01/09/2017 17:19:27.941] ------------------------------
[01/09/2017 17:19:27.941] Inner exceptions:
[01/09/2017 17:19:27.941]     Exception type: System.Runtime.InteropServices.SEHException
[01/09/2017 17:19:27.941]     Exception message: External component has thrown an exception.
[01/09/2017 17:19:27.941]         ------------------------------
[01/09/2017 17:19:27.941]         Stack trace:
[01/09/2017 17:19:27.942] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[01/09/2017 17:19:27.942] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[01/09/2017 17:19:27.942] at Rage.Plugin.Initialize(String assemblyPath)
[01/09/2017 17:19:27.943] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[01/09/2017 17:19:27.943] at Rage.HookManager.LoadPlugin(String filePath)
[01/09/2017 17:19:27.943] at Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[01/09/2017 17:19:27.943] at Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[01/09/2017 17:19:27.943]         ==============================
[01/09/2017 17:19:27.943] 
[01/09/2017 17:19:27.944] ------------------------------
[01/09/2017 17:19:27.944] Stack trace:
[01/09/2017 17:19:27.945] at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[01/09/2017 17:19:27.945] at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[01/09/2017 17:19:27.945] at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[01/09/2017 17:19:27.945] at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[01/09/2017 17:19:27.945] at Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[01/09/2017 17:19:27.947] at Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[01/09/2017 17:19:27.947] at Rage.GameConsole.ProcessCommandLine(String commandLine)
[01/09/2017 17:19:27.947] at Rage.GameConsole.ProcessInput()
[01/09/2017 17:19:27.947] at Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[01/09/2017 17:19:27.947] at Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[01/09/2017 17:19:27.947] at Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[01/09/2017 17:19:27.948] at Rage.KeyboardHandler.Update()
[01/09/2017 17:19:27.948] at Rage.InputManager.Update()
[01/09/2017 17:19:27.948] ==============================
[01/09/2017 17:19:27.948] 

 

Has anyone got a fix? Pretty please? Before I resort to a new PC?

 

Thanks In Advance

 

Your plugins aren't loading because LSPDFR keeps crashing.  Temporarily remove all of your LSPDFR plugins except LSPDFR and try going on duty.

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  • Author
14 hours ago, Kallus Rourke said:

 

Your plugins aren't loading because LSPDFR keeps crashing.  Temporarily remove all of your LSPDFR plugins except LSPDFR and try going on duty.

The latest RPH log is with LSPDFR only, I have no other plugins or even mods in GTA V (clean install of GTA V)

4 minutes ago, CovertRaptor90 said:

The latest RPH log is with LSPDFR only, I have no other plugins or even mods in GTA V (clean install of GTA V)

 

Uninstall LSPDFR entirely, then do a fresh install manually.

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  • Author
On 02/09/2017 at 9:49 AM, Kallus Rourke said:

 

Uninstall LSPDFR entirely, then do a fresh install manually.

That's it?! All I had to do was install it manually?!

 

Thanks mate, you're a star! Now I just have to figure out which mod is crashing GTA now :teehee:

 

So what was causing the issue? Something to do with the auto-install of LSPDFR?

3 hours ago, CovertRaptor90 said:

That's it?! All I had to do was install it manually?!

 

Thanks mate, you're a star! Now I just have to figure out which mod is crashing GTA now :teehee:

 

So what was causing the issue? Something to do with the auto-install of LSPDFR?

 

You're welcome. :)  I'm not sure, actually, but I don't trust auto installers.   It's always more beneficial to do it yourself.   Is GTA hard crashing or just LSPDFR crashing?

Edited by Kallus Rourke

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  • Author
33 minutes ago, Kallus Rourke said:

 

You're wel ome. :)  I'm not sure, actually, but I don't trust auto installers.   It's always more beneficial to do it yourself.   Is GTA hard crashing or just LSPDFR crashing?

GTA. I believe it to be the gameconfig that I am downloading is for an older version of GTA. I am waiting on an updated version.  As soon as i add vehicle packs (which were working great before I had this original issue) I have had issues.

3 minutes ago, CovertRaptor90 said:

GTA. I believe it to be the gameconfig that I am downloading is for an older version of GTA. I am waiting on an updated version.  As soon as i add vehicle packs (which were working great before I had this original issue) I have had issues.

 

Unfortunately, I'm not sure if any gameconfig mods that are updated have been released.

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  • Author
On 04/09/2017 at 10:12 PM, Kallus Rourke said:

 

Unfortunately, I'm not sure if any gameconfig mods that are updated have been released.

I have been linked to one that actually works for now, so I can get back to normal.

Just now, CovertRaptor90 said:

I have been linked to one that actually works for now, so I can get back to normal.

 

Glad you got it. :)

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