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Patchday##ng questions...

Featured Replies

Hi, I'm very new to lspdfr and was wondering how I can find the right patchday##ng to place police vehicles? 

 

I know some files tells you which patchday##ng to install under but some files say install in most recent patchday##ng.

 

question is.. how do I find out what patchday##ng is the most recent patchday?

 

i found an old topic about how ng1 is police 

ng4 is police3 and etc.

 

is this correct?

 

im trying to change vehicles in police garage. 

Does selections of cars in police garage have set patchday##ng they are under? 

 

Very confused with patchday##ng.

 

any insight and help would work greatly and very very very very damn appreciated due to my lspdfr addiction. Lol 

12 minutes ago, Slocity said:

Hi, I'm very new to lspdfr and was wondering how I can find the right patchday##ng to place police vehicles? 

 

I know some files tells you which patchday##ng to install under but some files say install in most recent patchday##ng.

 

question is.. how do I find out what patchday##ng is the most recent patchday?

 

i found an old topic about how ng1 is police 

ng4 is police3 and etc.

 

is this correct?

 

im trying to change vehicles in police garage. 

Does selections of cars in police garage have set patchday##ng they are under? 

 

Very confused with patchday##ng.

 

any insight and help would work greatly and very very very very damn appreciated due to my lspdfr addiction. Lol 

Good afternoon buddy.

 

Simply put, I place all vehicle mods in GTAV/mods/update/x64/dlcpacks/patchday14 . The game will load the latest version of a vehicle model from the latest patchday folder. This is what works for me. However, if you have vehicles that require you to replace a .meta file, then it's important to place them wherever they tell you to. I hope this helps :thumbsup:

Edited by Steele1925

-Proud Texan-

  • Management Team

The highest number will always be the latest patchday folder. Anything you put in the latest patchday folder will overwrite any older patchday folder and original files, so you can put all of your police vehicles in the latest one with a vehicles.rpf. As long you are using one of the default vehicle names (police, police2, etc), the mods will show in the police garage. If you use another name (hwaycar for example), you will need to spawn it with a trainer or command.

"Work and ideas get stolen, then you keep moving on doing your thing."

  • Author
15 minutes ago, Steele1925 said:

Good afternoon buddy.

 

Simply put, I place all vehicle mods in GTAV/mods/update/x64/dlcpacks/patchday14 . The game will load the latest version of a vehicle model from the latest patchday folder. This is what works for me. However, if you have vehicles that require you to replace a .meta file, then it's important to place them wherever they tell you to. I hope this helps :thumbsup:

 

Thank you so much. 

But what is meta file? 

14 minutes ago, willpv23 said:

The highest number will always be the latest patchday folder. Anything you put in the latest patchday folder will overwrite any older patchday folder and original files, so you can put all of your police vehicles in the latest one with a vehicles.rpf. As long you are using one of the default vehicle names (police, police2, etc), the mods will show in the police garage. If you use another name (hwaycar for example), you will need to spawn it with a trainer or command.

Thank you so much. Everything seems to make sense now. 

 

so I can place police, police1, sheriff1 etc into patchday14ng even tho patchday14ng does not have those already? 

23 minutes ago, Slocity said:

 

Thank you so much. 

But what is meta file? 

Thank you so much. Everything seems to make sense now. 

 

so I can place police, police1, sheriff1 etc into patchday14ng even tho patchday14ng does not have those already? 

A .meta file is typically for either a Handling line (which isn't normally required anymore) or it's for extras on a vehicle (which also isn't normally required anymore). You only need to mess with .meta files if a vehicle mod comes with them, and specifically tells you that you need them. Other than that, you're good to go.

 

Also, yes you can simply add them to patchday14ng without them being there. The game will load those instead of the "Vanilla" ones.

Edited by Steele1925

-Proud Texan-

  • Author
7 minutes ago, Steele1925 said:

A .meta file is typically for either a Handling line (which isn't normally required anymore) or it's for extras on a vehicle (which also isn't normally required anymore). You only need to mess with .meta files if a vehicle mod comes with them, and specifically tells you that you need them. Other than that, you're good to go.

 

Also, yes you can simply add them to patchday14ng without them being there. The game will load those instead of the "Vanilla" ones.

got it! thanks.

now it'll be more enjoyable. 

 

3 hours ago, Slocity said:

Hi, I'm very new to lspdfr and was wondering how I can find the right patchday##ng to place police vehicles? 

 

I know some files tells you which patchday##ng to install under but some files say install in most recent patchday##ng.

 

question is.. how do I find out what patchday##ng is the most recent patchday?

 

i found an old topic about how ng1 is police 

ng4 is police3 and etc.

 

is this correct?

 

im trying to change vehicles in police garage. 

Does selections of cars in police garage have set patchday##ng they are under? 

 

Very confused with patchday##ng.

 

any insight and help would work greatly and very very very very damn appreciated due to my lspdfr addiction. Lol 

 

 

  • 2 years later...
  • 4 weeks later...
  • 2 weeks later...

im confused, it has been many times i tried adding cars but i just cant seem to get it to work, many videos and threads, only thing i got to work is a pac, i tried to put it in patch21 or some saying as i think thats is the latest patch

  • 1 year later...

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