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[Zmodeler] Help With Glass Material Please!

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Hello! I have just started using Zmodeler. I have converted a lightbar from GTA IV to V and I have a glass material problem.

In Zmodeler I set transparency to 50 out of 255. In OpenIV and Zmodeler car looks good, but in game glass is just solid black. Can anyone help me?

 

Material:

 

Spoiler

Screenshot_6.jpg

 

 

 

Screenshot(Zmodeler, OpenIV, GTA V)

Spoiler

Screenshot_5.jpg

Screenshot_4.jpg

Screenshot_6.jpg

20161230111339_1.jpg

 

 

Edited by Fenix2525WOT

header.png.584c28e8d611130062860b2efc498fc2.png

Los Santos Rescue Division Developer

CLICK HERE TO LEARN MORE

 

55 minutes ago, Fenix2525WOT said:

Hello! I have just started using Zmodeler. I have converted a lightbar from GTA IV to V and I have a glass material problem.

In Zmodeler I set transparency to 50 out of 255. In OpenIV and Zmodeler car looks good, but in game glass is just solid black. Can anyone help me?

 

 

remove window tint from the car when in-game.

40 minutes ago, Fenix2525WOT said:

 

I have an error when trying to paint vertexes


"glass node has no color in vertex format"

Make sure you glass model has the same properties like the defaullt one.

  • Author
1 hour ago, Desmond98 said:

Make sure you glass model has the same properties like the defaullt one.

Спасибо, все работает :D

Thx

 

Edit: Ты не пробовал делать ELS Vehicles для 5?

Edited by Fenix2525WOT

header.png.584c28e8d611130062860b2efc498fc2.png

Los Santos Rescue Division Developer

CLICK HERE TO LEARN MORE

 

Other user already have the same problem. I copy and paste his solution. Hope it helps:

  • "Help, all my windows are tinted pitch black, and my lightbar doesn't light up because of that!

It's a problem that is, to my knowledge, inherent to only the sheriff2 and pranger files. It makes some models having pitch black tinted windows, and since many models have the lightbar glass of the same material as the windows, it tints the lightbar glass as well, preventing the lights from flashing through. There's a very easy fix for that. Search for the vehicles.meta file located in update/update.rpf/common/data/level/gta5, and extract it somewhere. Open the extracted file with notepad or similar software, and press Ctrl+F to open the search bar. Search for the name of the car slot you installed your modded car in and causing this problem. Once you found the car lines, scroll down until you find a line that looks like this:

<diffuseTint value="0xAA0A0A0A" />

And replace it with this:

<diffuseTint value="0x00FFFFFF" />

It'll make the windows transparent and make the lightbar light up.

 

 

  • Author
9 minutes ago, carlosmartin said:

Other user already have the same problem. I copy and paste his solution. Hope it helps:

  • "Help, all my windows are tinted pitch black, and my lightbar doesn't light up because of that!

It's a problem that is, to my knowledge, inherent to only the sheriff2 and pranger files. It makes some models having pitch black tinted windows, and since many models have the lightbar glass of the same material as the windows, it tints the lightbar glass as well, preventing the lights from flashing through. There's a very easy fix for that. Search for the vehicles.meta file located in update/update.rpf/common/data/level/gta5, and extract it somewhere. Open the extracted file with notepad or similar software, and press Ctrl+F to open the search bar. Search for the name of the car slot you installed your modded car in and causing this problem. Once you found the car lines, scroll down until you find a line that looks like this:

<diffuseTint value="0xAA0A0A0A" />

And replace it with this:

<diffuseTint value="0x00FFFFFF" />

It'll make the windows transparent and make the lightbar light up.

 

 

Sorry, but I figured out myself. What you sent is NOT the case

header.png.584c28e8d611130062860b2efc498fc2.png

Los Santos Rescue Division Developer

CLICK HERE TO LEARN MORE

 

OK... Looking again the photos you´ve upload I realized  your material is in "adapt" mode then probably game is not reading the textures. In material browser you have to convert the materials into GTAV material.

 

lightsemissive material for lights

mesh material for mesh / generic parts

vehglass material for glasses

Sin título.png

Edited by carlosmartin

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