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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR 0.3.1 crash

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After 5 times i finally managed to install LSPDFR . The thing is , LSPDFR always crashes and i can't see callouts . Can't see menu's and anything . It always crashes the first 5 mins . And yes i have checked the frequently asked questions  . Please help !

 Staff Edit: Log placed in a Spoiler Tag.

[17/11/2016 20:36:21.772] Started new log on 17/11/2016 20:36:21.772
[17/11/2016 20:36:21.820] ====================================================================================================
[17/11/2016 20:36:21.761] Log path: B:\GTA 5 LSPDFR\RagePluginHook.log
[17/11/2016 20:36:21.822] Log verbosity: Trivial
[17/11/2016 20:36:21.823] Initializing input system
[17/11/2016 20:36:22.087] Initializing game console
[17/11/2016 20:36:22.098] Console key has been set to F4 (key code: 115)
[17/11/2016 20:36:22.156] Initializing console variable "ConsoleScrollAmount".
[17/11/2016 20:36:22.170] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[17/11/2016 20:36:22.178] Read value: <null>
[17/11/2016 20:36:22.179] Initializing console variable "DisableRenderVersionText".
[17/11/2016 20:36:22.179] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[17/11/2016 20:36:22.186] Read value: False
[17/11/2016 20:36:22.188] Setting value of console variable "DisableRenderVersionText" to stored value.
[17/11/2016 20:36:22.188] Initializing console variable "ConsoleKey".
[17/11/2016 20:36:22.189] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/11/2016 20:36:22.189] Read value: F4
[17/11/2016 20:36:22.189] Setting value of console variable "ConsoleKey" to stored value.
[17/11/2016 20:36:22.191] Console key has been set to F4 (key code: 115)
[17/11/2016 20:36:22.191] Initializing console variable "PluginTimeoutThreshold".
[17/11/2016 20:36:22.191] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/11/2016 20:36:22.192] Read value: 10000
[17/11/2016 20:36:22.192] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/11/2016 20:36:22.193] Initializing console variable "AlwaysShowConsoleOutput".
[17/11/2016 20:36:22.193] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/11/2016 20:36:22.194] Read value: <null>
[17/11/2016 20:36:22.195] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/11/2016 20:36:22.195] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/11/2016 20:36:22.196] Read value: <null>
[17/11/2016 20:36:22.197] Initializing console variable "ShowOnScreenWarnings".
[17/11/2016 20:36:22.197] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/11/2016 20:36:22.198] Read value: <null>
[17/11/2016 20:36:22.198] Console initialized
[17/11/2016 20:36:22.198] Initializing forms manager
[17/11/2016 20:36:22.201] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[17/11/2016 20:36:22.210] ================ RAGE Plugin Hook ================
[17/11/2016 20:36:22.216] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[17/11/2016 20:36:22.217] Checking game support
[17/11/2016 20:36:22.630] Product name: Grand Theft Auto V
[17/11/2016 20:36:22.630] Product version: 1.0.877.1
[17/11/2016 20:36:22.630] Is steam version: False
[17/11/2016 20:36:22.631] Initializing DirectX
[17/11/2016 20:36:22.633] Initializing Direct3D
[17/11/2016 20:36:22.633] Loading C:\Windows\system32\d3d11.dll
[17/11/2016 20:36:22.633] Loaded at 0x7FF834350000
[17/11/2016 20:36:22.633] D3D11CreateDeviceAndSwapChain at 0x7FF83436A190
[17/11/2016 20:36:22.633] Creating Direct3D 11 device and swap chain
[17/11/2016 20:36:22.650] Attempting feature level 10_1
[17/11/2016 20:36:22.665] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[17/11/2016 20:36:22.687] Swap Chain created: 0x192D79E8070
[17/11/2016 20:36:22.687] Swap Chain VTable: 0x192D79E8070
[17/11/2016 20:36:22.688] Swap Chain VTable_2: 0x7FF8342C2D68
[17/11/2016 20:36:22.688] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[17/11/2016 20:36:22.688] D3D11Present: 0x7FF8342611A0
[17/11/2016 20:36:22.688] D3D11ResizeBuffers: 0x7FF834279880
[17/11/2016 20:36:22.688] D3D11ResizeTarget: 0x7FF8342B1CA0
[17/11/2016 20:36:22.688] D3D11SetFullscreenState: 0x7FF8342794F0
[17/11/2016 20:36:22.696] Direct3D initialized
[17/11/2016 20:36:22.696] Initialized DirectX
[17/11/2016 20:36:22.696] Direct3D watcher thread spawned
[17/11/2016 20:36:22.843] Getting device
[17/11/2016 20:36:22.843] Retrieved device
[17/11/2016 20:36:22.844] Creating wrapper
[17/11/2016 20:36:22.907] Wrapper created
[17/11/2016 20:36:22.913] Effect created
[17/11/2016 20:36:22.914] Creating buffer
[17/11/2016 20:36:22.914] Created buffer
[17/11/2016 20:36:22.915] Creating blend state
[17/11/2016 20:36:22.915] Created blend state
[17/11/2016 20:36:22.916] Done with creation
[17/11/2016 20:36:22.952] Initializing texture system.
[17/11/2016 20:36:22.953] Initializing texture system; phase 1
[17/11/2016 20:36:22.953] Initializing texture system; phase 2
[17/11/2016 20:36:22.961] Initializing texture system; phase 3
[17/11/2016 20:36:22.961] Initializing texture system; phase 4
[17/11/2016 20:36:22.973] Initializing texture system; phase 5
[17/11/2016 20:36:22.975] Initializing texture system; phase 6
[17/11/2016 20:36:22.977] Initializing texture system; phase 7
[17/11/2016 20:36:22.979] Initializing texture system; phase 8
[17/11/2016 20:36:22.981] Initializing texture system; phase 9
[17/11/2016 20:36:22.981] Initializing texture system; phase 10
[17/11/2016 20:36:22.986] Initializing texture system; phase 11
[17/11/2016 20:36:22.986] Initializing texture system; phase 12
[17/11/2016 20:36:22.988] Initializing texture system; phase 13
[17/11/2016 20:36:22.989] Initializing texture system; phase 14
[17/11/2016 20:36:27.697] Direct3D watcher thread ended
[17/11/2016 20:36:54.165] LoadingScreenMsg: Initializing game support
[17/11/2016 20:36:54.417] Initializing game support
[17/11/2016 20:36:54.993] LoadingScreenMsg: Velocity limit removed
[17/11/2016 20:36:55.313] Compatibility level: 0
[17/11/2016 20:36:55.314] Supported version detected
[17/11/2016 20:36:55.315] ==================================================
[17/11/2016 20:36:55.315] LoadingScreenMsg: Patching code
[17/11/2016 20:36:55.566] LoadingScreenMsg: Waiting for game initialization
[17/11/2016 20:36:55.817] Waiting for game initialization
[17/11/2016 20:36:55.919] LoadingScreenMsg: Initializing core
[17/11/2016 20:36:56.170] Initializing hook
[17/11/2016 20:36:56.170] LoadingScreenMsg: Completing interoperability
[17/11/2016 20:36:56.422] Completing interoperability
[17/11/2016 20:36:56.423] Initialization code 1.
[17/11/2016 20:36:56.424] Initialization code 2.
[17/11/2016 20:36:56.424] Initialization code 3.
[17/11/2016 20:36:56.433] 1 Address: 0x00007FF65C21ADA4
[17/11/2016 20:36:56.434] Calling func 1
[17/11/2016 20:36:56.452] 2 Address: 0x00007FF65CCEB4E2
[17/11/2016 20:36:56.453] 3 Address: 0x00007FF65B835CCA
[17/11/2016 20:36:56.484] Address: 0x00007FF65CCEB480
[17/11/2016 20:36:56.485] Unknown var: 0x00007FF65DC331B0
[17/11/2016 20:36:56.485] Initialization code 4.
[17/11/2016 20:36:56.486] Initialization code 5.
[17/11/2016 20:36:56.487] Completing interoperability, phase 1
[17/11/2016 20:36:56.487] Completing interoperability, phase 2
[17/11/2016 20:36:56.487] Completing interoperability, phase 3
[17/11/2016 20:36:56.488] Completing interoperability, phase 4
[17/11/2016 20:36:56.489] Completing interoperability, phase 5
[17/11/2016 20:36:56.489] Completing interoperability, phase 6
[17/11/2016 20:36:56.490] Completing interoperability, phase 7
[17/11/2016 20:36:56.490] LoadingScreenMsg: 
[17/11/2016 20:36:56.741] LoadingScreenMsg: Loading Story Mode
[17/11/2016 20:37:08.859] LoadingScreenMsg: Loading and Populating Game World
[17/11/2016 20:37:09.110] LoadingScreenMsg: 
[17/11/2016 20:37:14.710] Initializing console variable "IsDeveloperModeEnabled".
[17/11/2016 20:37:14.710] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[17/11/2016 20:37:14.712] Read value: False
[17/11/2016 20:37:14.712] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[17/11/2016 20:37:14.714] Initializing console variable "TimeScale".
[17/11/2016 20:37:14.714] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[17/11/2016 20:37:14.715] Read value: <null>
[17/11/2016 20:37:14.893] Loading plugin from path: B:\GTA 5 LSPDFR\Plugins\LSPD First Response.dll
[17/11/2016 20:37:17.144] <UNLOADED PLUGIN>: Initializing input system
[17/11/2016 20:37:17.146] <UNLOADED PLUGIN>: Initializing game console
[17/11/2016 20:37:17.148] <UNLOADED PLUGIN>: Initializing forms manager
[17/11/2016 20:37:17.209] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[17/11/2016 20:37:17.710] ---------------------------------------------------------------------
[17/11/2016 20:37:17.710] LSPD FIRST RESPONSE
[17/11/2016 20:37:17.710] Version 0.3.1
[17/11/2016 20:37:17.710] A G17 Media Modification
[17/11/2016 20:37:17.710] - Developed by LMS & Sam
[17/11/2016 20:37:17.710] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[17/11/2016 20:37:17.710] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[17/11/2016 20:37:17.710] ---------------------------------------------------------------------
[17/11/2016 20:37:17.710] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[17/11/2016 20:37:17.710] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[17/11/2016 20:37:17.762] 
[17/11/2016 20:37:17.907] B:\GTA 5 LSPDFR\lspdfr\lspdfr.ini
[17/11/2016 20:37:17.907] B:\GTA 5 LSPDFR\lspdfr\lspdfr.ini
[17/11/2016 20:37:17.909] Callouts: 250
[17/11/2016 20:37:18.159] [TRACE] Thread CopManager #1 initialized
[17/11/2016 20:37:34.184] 
[17/11/2016 20:37:34.185] INIT
[17/11/2016 20:37:34.203] LSPD First Response: Folder is B:\GTA 5 LSPDFR\plugins\lspdfr
[17/11/2016 20:37:34.203] LSPD First Response: We have 1 callouts registered
[17/11/2016 20:37:34.204] LSPD First Response: CalloutManager initialized
[17/11/2016 20:37:34.205] [TRACE] WorldEventManager: Allowing up to 2 events
[17/11/2016 20:37:34.238] [TRACE] Thread Ambient #1 initialized
[17/11/2016 20:37:34.296] [TRACE] Thread ArrestManager #1 initialized
[17/11/2016 20:37:34.331] [TRACE] Thread WorldEventManager #1 initialized
[17/11/2016 20:37:34.332] [TRACE] Thread PlayerChaseManager #1 initialized
[17/11/2016 20:37:34.338] [TRACE] Thread TrafficControl #1 initialized
[17/11/2016 20:37:35.253] [WARN] Failed to reach server: System.Net.WebException: The remote server returned an error: (404) Not Found.
[17/11/2016 20:37:35.253]    at System.Net.HttpWebRequest.GetResponse()
[17/11/2016 20:37:35.253]    at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
[17/11/2016 20:37:35.253]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
[17/11/2016 20:38:30.189] ForceDuty: You're already on duty.
[17/11/2016 20:38:47.013] [TRACE] It has been 72.8086661 seconds since the last callout
[17/11/2016 20:38:47.016] LSPD First Response: Creating ?????????????????????????????????????????
[17/11/2016 20:38:47.068] LSPD First Response: 
[17/11/2016 20:38:47.069] LSPD First Response: ==============================
[17/11/2016 20:38:47.069] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[17/11/2016 20:38:47.070] LSPD First Response: ------------------------------
[17/11/2016 20:38:47.070] LSPD First Response: Origin: Game fiber "CalloutManager".
[17/11/2016 20:38:47.070] LSPD First Response: ------------------------------
[17/11/2016 20:38:47.071] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[17/11/2016 20:38:47.071] LSPD First Response: Exception message: Exception has been thrown by the target of an invocation.
[17/11/2016 20:38:47.071] LSPD First Response: ------------------------------
[17/11/2016 20:38:47.072] LSPD First Response: Inner exceptions:
[17/11/2016 20:38:47.072] LSPD First Response:     Exception type: System.TypeInitializationException
[17/11/2016 20:38:47.072] LSPD First Response:     Exception message: The type initializer for '?????????????????????????????????????????' threw an exception.
[17/11/2016 20:38:47.073] LSPD First Response:         ------------------------------
[17/11/2016 20:38:47.073] LSPD First Response:         Stack trace:
[17/11/2016 20:38:47.073] LSPD First Response:         at ?????????????????????????????????????????.?????????????????????????????????????????(String , ????????????????????????????????????????? , Vector3 , ????????????????????????????????????????? )
[17/11/2016 20:38:47.074] at ?????????????????????????????????????????..ctor() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Robbery.cs:line 138
[17/11/2016 20:38:47.074] LSPD First Response:         ==============================
[17/11/2016 20:38:47.075] LSPD First Response: 
[17/11/2016 20:38:47.075] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[17/11/2016 20:38:47.076] LSPD First Response:         Exception message: Could not find a part of the path 'B:\GTA 5 LSPDFR\LSPDFR\Police Scanner'.
[17/11/2016 20:38:47.076] LSPD First Response:             ------------------------------
[17/11/2016 20:38:47.076] LSPD First Response:             Stack trace:
[17/11/2016 20:38:47.077] LSPD First Response:             at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[17/11/2016 20:38:47.077] at System.IO.FileSystemEnumerableIterator`1.CommonInit()
[17/11/2016 20:38:47.078] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
[17/11/2016 20:38:47.078] at System.IO.DirectoryInfo.InternalGetFiles(String searchPattern, SearchOption searchOption)
[17/11/2016 20:38:47.078] at ?????????????????????????????????????????..ctor(String path) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioDatabase.cs:line 40
[17/11/2016 20:38:47.079] at ?????????????????????????????????????????..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 69
[17/11/2016 20:38:47.079] LSPD First Response:             ==============================
[17/11/2016 20:38:47.080] LSPD First Response: 
[17/11/2016 20:38:47.080] LSPD First Response: ------------------------------
[17/11/2016 20:38:47.080] LSPD First Response: Stack trace:
[17/11/2016 20:38:47.081] LSPD First Response: at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[17/11/2016 20:38:47.081] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[17/11/2016 20:38:47.082] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[17/11/2016 20:38:47.082] at System.Activator.CreateInstance(Type type)
[17/11/2016 20:38:47.082] at ?????????????????????????????????????????.?????????????????????????????????????????(Type ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 236
[17/11/2016 20:38:47.082] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 160
[17/11/2016 20:38:47.083] at Rage.GameFiber.Main()
[17/11/2016 20:38:47.083] LSPD First Response: ==============================
[17/11/2016 20:38:47.083] LSPD First Response: 
 

  • Author
40 minutes ago, Brad Philips Townley said:

Looks like Callout Manager is causing it.

I am not very much into this so can you explain (if you know ) what i should do to fix it please ? thank you for the fast response 

Edited by ohrid

7 minutes ago, ohrid said:

I am not very much into this so can you explain (it you know ) what i should do to fix it please ? thank you for the fast response 

Delete Callout Manager

I don't understand the point of signatures on this site. What the fuck is the point?

  • Author
10 hours ago, Brad Philips Townley said:

Delete Callout Manager

I will try that thanks , also I can't see my Callouts , I hear the police radio all the time but can't see any notifications about call outs and yes I have notifications turned on 

Edited by ohrid

  • Author

Actually I see blue circles on the map but I don't get any notifications...like I have 5 call outs that I need to attend to ..and I can't find the Callout Manager. ..my LSPDFR is not even located on the disk it says it is

It's on disk B and not on disk E

16 hours ago, Brad Philips Townley said:

Delete Callout Manager

That would be physically impossible, as it's not a plugin. There is indeed a plugin called Callout Manager, however the CalloutManager referenced in the log is the internal LSPDFR process that, as the name suggests, manages callouts and callout spawning.

quack.png

As stated above, Callout Manager cannot be deleted. I would suggest making sure everything is up to date; Grand Theft Auto V, Rage Plugin Hook and LSPDFR. As for your callouts not showing up make sure you have your notifications set to show up  in the game settings and check you haven't turned them off.

ScottyTooHotty

  • Author
1 hour ago, ScottehBoyy said:

As stated above, Callout Manager cannot be deleted. I would suggest making sure everything is up to date; Grand Theft Auto V, Rage Plugin Hook and LSPDFR. As for your callouts not showing up make sure you have your notifications set to show up  in the game settings and check you haven't turned them off.

 They are on , i can see the blue circles where i should investigate , and i hear the radio babbling , and yes everything is up to date . So weird . Still need help :( 

  • Author

Ok so i have some progress . I installed some GTA V code 3 callouts , and i see the callout messages only when my LSPDFR crashes , so it's not notifications , it's the LSPDFR . Any suggestions ?

  • Community Team
1 hour ago, Jordanc712 said:

Can anyone help me.

 

 

Installed gta 5 and lspdfr and rage hook all the updated versions and game is constantly crashing

 

 

Do not Hi-Jack other members threads. If you are having an issue please create your own topic for help.

OP has stated his issue is fixed. Closing for this reason as well as the number of double/triple posts are quite a bit. Please avoid doing this in the future.

Help us, help you!

  • Report Rule Breakers and other issues you see!

-JAM, Community Team Moderator.

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