Fiskey111 867 Posted September 5, 2016 Hello! I was wondering what the odds of an API function to disable the availability of callouts! L.S. Noire uses the API for its Persona and pursuits, however it doesn't utilize the callouts. While I know that this might seem a bit too intense for a plugin to control, the community will easily weed out any plugins that overuse this. Of course, if you wish to not implement this I will add reminders to have the player manually do it, however I would prefer to do it through the plugin during the stages, then reactivating callouts when a stage is completed. Thanks! Fiskey111 Quote Hide Fiskey111's signature Hide all signatures Secondary Callouts FINAL V1.0.0.0 Download PolicingMDT Download LS Noir -- WIP Forum Post If your work gets stolen, consider it a complement- someone saw how great you are and wanted to be like you. Share this post Link to post Share on other sites
Blue Lives Matter 194 Posted September 5, 2016 I'm just curious, do you know when 0.4 will come out? Quote Hide Blue Lives Matter's signature Hide all signatures I don't understand the point of signatures on this site. What the fuck is the point? Share this post Link to post Share on other sites
Fiskey111 867 Posted September 5, 2016 11 minutes ago, Suffolk County Skin Co said: I'm just curious, do you know when 0.4 will come out? No, I am not a developer of LSPDFR. I'm sure it will be out sometime though! 1 EvilJackCarver reacted to this Quote Hide Fiskey111's signature Hide all signatures Secondary Callouts FINAL V1.0.0.0 Download PolicingMDT Download LS Noir -- WIP Forum Post If your work gets stolen, consider it a complement- someone saw how great you are and wanted to be like you. Share this post Link to post Share on other sites
Darkmyre 773 Posted September 5, 2016 @Fiskey111 you could possibly block callouts yourself with something like this: GameFiber.StartNew(delegate { while (true) { GameFiber.Yield(); if (Functions.IsCalloutRunning()) { Functions.StopCurrentCallout(); } } }); IsCalloutRunning returns true as soon as the callout is displayed, so this should stop it before they can accept it. Might still show the callout notifications to the user though, haven't tested that. 1 Fiskey111 reacted to this Quote Hide Darkmyre's signature Hide all signatures My YouTube Channel: Darkmyre Gaming (Australian LSPDFR patrols, plugins in development, and other games) My Discord Server | AusGamer Network Please do not PM me for technical support or bug reports, use the appropriate forum or plugin's comments instead. Share this post Link to post Share on other sites
Fiskey111 867 Posted September 5, 2016 1 hour ago, Darkmyre said: @Fiskey111 you could possibly block callouts yourself with something like this: GameFiber.StartNew(delegate { while (true) { GameFiber.Yield(); if (Functions.IsCalloutRunning()) { Functions.StopCurrentCallout(); } } }); IsCalloutRunning returns true as soon as the callout is displayed, so this should stop it before they can accept it. Might still show the callout notifications to the user though, haven't tested that. Alright, that might work for the meantime! If they could implement an API function to stop them temporarily I'd rather have that but at least that works! Thank you! Quote Hide Fiskey111's signature Hide all signatures Secondary Callouts FINAL V1.0.0.0 Download PolicingMDT Download LS Noir -- WIP Forum Post If your work gets stolen, consider it a complement- someone saw how great you are and wanted to be like you. Share this post Link to post Share on other sites
khorio 406 Posted September 7, 2016 you can easily clear all notifications too if you want to block out the messages popping up Quote Share this post Link to post Share on other sites
ScottyTooHotty 184 Posted September 11, 2016 On 9/7/2016 at 4:13 AM, khorio said: you can easily clear all notifications too if you want to block out the messages popping up Audio would still come through. Quote Hide ScottyTooHotty's signature Hide all signatures ScottyTooHotty Share this post Link to post Share on other sites
Albo1125 4139 Posted September 11, 2016 A simple solution would be to tell the user to set their availability to Busy using the N menu. An API option to toggle this setting may be a nice addition too. 1 Fiskey111 reacted to this Quote Hide Albo1125's signature Hide all signatures My YouTube: Click here. My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU Useful post? Let me and others know by clicking the Like button.Check out my many script modifications! Having issues? LSPDFR Troubleshooter by Albo1125. Share this post Link to post Share on other sites
Fiskey111 867 Posted September 11, 2016 8 hours ago, Albo1125 said: A simple solution would be to tell the user to set their availability to Busy using the N menu. An API option to toggle this setting may be a nice addition too. That's how I'm planning on going about it, however I figure I might as well ask for an API option! Quote Hide Fiskey111's signature Hide all signatures Secondary Callouts FINAL V1.0.0.0 Download PolicingMDT Download LS Noir -- WIP Forum Post If your work gets stolen, consider it a complement- someone saw how great you are and wanted to be like you. Share this post Link to post Share on other sites