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LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
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  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing...

Featured Replies

3 minutes ago, Fire4142 said:

Here is the log I don't see any issues but this is why I'm here too

[6/17/2016 7:23:34 PM.340] Started new log on 6/17/2016 7:23:34 PM.340
[6/17/2016 7:23:34 PM.342] ====================================================================================================
[6/17/2016 7:23:34 PM.328] Log path: C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/17/2016 7:23:34 PM.343] Log verbosity: Verbose
[6/17/2016 7:23:34 PM.344] Initializing input system
[6/17/2016 7:23:34 PM.347] Initializing game console
[6/17/2016 7:23:34 PM.355] Console key has been set to F4 (key code: 115)
[6/17/2016 7:23:34 PM.408] Initializing console variable "SkipGameIntro".
[6/17/2016 7:23:34 PM.409] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/17/2016 7:23:34 PM.411] Read value: <null>
[6/17/2016 7:23:34 PM.411] Initializing console variable "DisableRenderVersionText".
[6/17/2016 7:23:34 PM.411] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/17/2016 7:23:34 PM.415] Read value: True
[6/17/2016 7:23:34 PM.415] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/17/2016 7:23:34 PM.415] Initializing console variable "ConsoleKey".
[6/17/2016 7:23:34 PM.415] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/17/2016 7:23:34 PM.416] Read value: F2
[6/17/2016 7:23:34 PM.416] Setting value of console variable "ConsoleKey" to stored value.
[6/17/2016 7:23:34 PM.417] Console key has been set to F2 (key code: 113)
[6/17/2016 7:23:34 PM.417] Initializing console variable "PluginTimeoutThreshold".
[6/17/2016 7:23:34 PM.417] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/17/2016 7:23:34 PM.418] Read value: 10000
[6/17/2016 7:23:34 PM.418] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/17/2016 7:23:34 PM.418] Initializing console variable "AlwaysShowConsoleOutput".
[6/17/2016 7:23:34 PM.418] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/17/2016 7:23:34 PM.419] Read value: <null>
[6/17/2016 7:23:34 PM.419] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/17/2016 7:23:34 PM.419] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/17/2016 7:23:34 PM.420] Read value: False
[6/17/2016 7:23:34 PM.420] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[6/17/2016 7:23:34 PM.420] Initializing console variable "ShowOnScreenWarnings".
[6/17/2016 7:23:34 PM.421] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/17/2016 7:23:34 PM.421] Read value: <null>
[6/17/2016 7:23:34 PM.421] Console initialized
[6/17/2016 7:23:34 PM.421] Initializing forms manager
[6/17/2016 7:23:34 PM.424] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V
[6/17/2016 7:23:34 PM.429] ================ RAGE Plugin Hook ================
[6/17/2016 7:23:34 PM.434] Checking game support
[6/17/2016 7:23:34 PM.680] Product name: Grand Theft Auto V
[6/17/2016 7:23:34 PM.680] Product version: 1.0.757.4
[6/17/2016 7:23:34 PM.681] Is steam version: True
[6/17/2016 7:23:34 PM.681] Initializing DirectX
[6/17/2016 7:23:34 PM.684] Initializing Direct3D
[6/17/2016 7:23:34 PM.684] Loading C:\WINDOWS\system32\d3d11.dll
[6/17/2016 7:23:34 PM.685] Loaded at 0x7FFAA74E0000
[6/17/2016 7:23:34 PM.685] D3D11CreateDeviceAndSwapChain at 0x7FFAA74FA190
[6/17/2016 7:23:34 PM.685] Creating Direct3D 11 device and swap chain
[6/17/2016 7:23:34 PM.701] Attempting feature level 10_1
[6/17/2016 7:23:34 PM.714] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/17/2016 7:23:34 PM.722] Swap Chain created: 0x293C2664C70
[6/17/2016 7:23:34 PM.723] Swap Chain VTable: 0x293C2664C70
[6/17/2016 7:23:34 PM.723] Swap Chain VTable_2: 0x7FFAA7492D58
[6/17/2016 7:23:34 PM.723] 0x5756550347FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[6/17/2016 7:23:34 PM.723] D3D11Present: 0x7FFAA74311A0
[6/17/2016 7:23:34 PM.724] D3D11ResizeBuffers: 0x7FFAA7449910
[6/17/2016 7:23:34 PM.724] D3D11ResizeTarget: 0x7FFAA7481F50
[6/17/2016 7:23:34 PM.724] D3D11SetFullscreenState: 0x7FFAA7449580
[6/17/2016 7:23:34 PM.731] Direct3D initialized
[6/17/2016 7:23:34 PM.732] Initialized DirectX
[6/17/2016 7:23:34 PM.732] Direct3D watcher thread spawned
[6/17/2016 7:23:34 PM.735] Detected Windows 10.0 Windows 8 (64-bit) (10.0.10586.0)!
[6/17/2016 7:23:35 PM.358] Getting device
[6/17/2016 7:23:35 PM.358] Retrieved device
[6/17/2016 7:23:35 PM.359] Creating wrapper
[6/17/2016 7:23:35 PM.418] Wrapper created
[6/17/2016 7:23:35 PM.423] Effect created
[6/17/2016 7:23:35 PM.423] Creating buffer
[6/17/2016 7:23:35 PM.424] Created buffer
[6/17/2016 7:23:35 PM.424] Creating blend state
[6/17/2016 7:23:35 PM.424] Created blend state
[6/17/2016 7:23:35 PM.425] Done with creation
[6/17/2016 7:23:35 PM.456] Initializing texture system.
[6/17/2016 7:23:35 PM.457] Initializing texture system; phase 1
[6/17/2016 7:23:35 PM.457] Initializing texture system; phase 2
[6/17/2016 7:23:35 PM.463] Initializing texture system; phase 3
[6/17/2016 7:23:35 PM.464] Initializing texture system; phase 4
[6/17/2016 7:23:35 PM.474] Initializing texture system; phase 5
[6/17/2016 7:23:35 PM.475] Initializing texture system; phase 6
[6/17/2016 7:23:35 PM.477] Initializing texture system; phase 7
[6/17/2016 7:23:35 PM.478] Initializing texture system; phase 8
[6/17/2016 7:23:35 PM.480] Initializing texture system; phase 9
[6/17/2016 7:23:35 PM.481] Initializing texture system; phase 10
[6/17/2016 7:23:35 PM.485] Initializing texture system; phase 11
[6/17/2016 7:23:35 PM.485] Initializing texture system; phase 12
[6/17/2016 7:23:35 PM.487] Initializing texture system; phase 13
[6/17/2016 7:23:35 PM.487] Initializing texture system; phase 14
[6/17/2016 7:23:39 PM.734] Direct3D watcher thread ended
[6/17/2016 7:24:06 PM.738] LoadingScreenMsg: Initializing game support
[6/17/2016 7:24:06 PM.990] Initializing game support
[6/17/2016 7:24:07 PM.573] LoadingScreenMsg: Velocity limit removed
[6/17/2016 7:24:07 PM.824] Compatibility level: 0
[6/17/2016 7:24:07 PM.824] Supported version detected
[6/17/2016 7:24:07 PM.825] ==================================================
[6/17/2016 7:24:07 PM.825] LoadingScreenMsg: Patching code
[6/17/2016 7:24:08 PM.076] LoadingScreenMsg: Waiting for game initialization
[6/17/2016 7:24:08 PM.327] Waiting for game initialization
[6/17/2016 7:24:08 PM.428] LoadingScreenMsg: Initializing core
[6/17/2016 7:24:08 PM.678] Initializing hook
[6/17/2016 7:24:08 PM.678] LoadingScreenMsg: Completing interoperability
[6/17/2016 7:24:08 PM.929] Completing interoperability
[6/17/2016 7:24:08 PM.930] Initialization code 1.
[6/17/2016 7:24:08 PM.930] Initialization code 2.
[6/17/2016 7:24:08 PM.930] Initialization code 3.
[6/17/2016 7:24:08 PM.938] 1 Address: 0x00007FF7DB786B9C
[6/17/2016 7:24:08 PM.938] Calling func 1
[6/17/2016 7:24:08 PM.954] 2 Address: 0x00007FF7DC244316
[6/17/2016 7:24:08 PM.954] 3 Address: 0x00007FF7DADB5D3E
[6/17/2016 7:24:08 PM.981] Address: 0x00007FF7DC2442B4
[6/17/2016 7:24:08 PM.981] Unknown var: 0x00007FF7DD133B10
[6/17/2016 7:24:08 PM.982] Initialization code 4.
[6/17/2016 7:24:08 PM.982] Completing interoperability, phase 1
[6/17/2016 7:24:08 PM.982] Completing interoperability, phase 2
[6/17/2016 7:24:08 PM.982] Completing interoperability, phase 3
[6/17/2016 7:24:08 PM.983] Completing interoperability, phase 4
[6/17/2016 7:24:08 PM.983] Completing interoperability, phase 5
[6/17/2016 7:24:08 PM.983] Completing interoperability, phase 6
[6/17/2016 7:24:08 PM.984] Completing interoperability, phase 7
[6/17/2016 7:24:08 PM.984] LoadingScreenMsg:
[6/17/2016 7:24:09 PM.235] LoadingScreenMsg: Loading Story Mode
[6/17/2016 7:24:24 PM.686] LoadingScreenMsg: Loading and Populating Game World
[6/17/2016 7:24:24 PM.937] LoadingScreenMsg:
[6/17/2016 7:24:29 PM.426] Initializing console variable "IsDeveloperModeEnabled".
[6/17/2016 7:24:29 PM.426] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/17/2016 7:24:29 PM.427] Read value: False
[6/17/2016 7:24:29 PM.427] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/17/2016 7:24:29 PM.429] Initializing console variable "TimeScale".
[6/17/2016 7:24:29 PM.429] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/17/2016 7:24:29 PM.430] Read value: <null>
[6/17/2016 7:24:31 PM.135] <UNLOADED PLUGIN>: Initializing input system
[6/17/2016 7:24:31 PM.136] <UNLOADED PLUGIN>: Initializing game console
[6/17/2016 7:24:31 PM.137] <UNLOADED PLUGIN>: Initializing forms manager
[6/17/2016 7:24:31 PM.600] ---------------------------------------------------------------------
[6/17/2016 7:24:31 PM.600] LSPD FIRST RESPONSE
[6/17/2016 7:24:31 PM.600] Version 0.3.1
[6/17/2016 7:24:31 PM.600] A G17 Media Modification
[6/17/2016 7:24:31 PM.600] - Developed by LMS & Sam
[6/17/2016 7:24:31 PM.600] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/17/2016 7:24:31 PM.600] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/17/2016 7:24:31 PM.600] ---------------------------------------------------------------------
[6/17/2016 7:24:31 PM.600] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/17/2016 7:24:31 PM.600] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/17/2016 7:24:31 PM.647]
[6/17/2016 7:24:31 PM.764] C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/17/2016 7:24:31 PM.764] C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/17/2016 7:24:31 PM.766] Callouts: 500
[6/17/2016 7:24:31 PM.966] [TRACE] Thread CopManager #1 initialized
[6/17/2016 7:25:20 PM.680] setting up new cop: null
[6/17/2016 7:25:20 PM.690] [TRACE] New ped recognized as cop
[6/17/2016 7:25:20 PM.690] setting up new cop: null
[6/17/2016 7:25:20 PM.691] [TRACE] New ped recognized as cop
[6/17/2016 7:25:20 PM.691] setting up new cop: null
[6/17/2016 7:25:20 PM.691] [TRACE] New ped recognized as cop
[6/17/2016 7:25:25 PM.474] setting up new cop: null
[6/17/2016 7:25:25 PM.475] [TRACE] New ped recognized as cop
[6/17/2016 7:25:25 PM.475] setting up new cop: null
[6/17/2016 7:25:25 PM.475] [TRACE] New ped recognized as cop
[6/17/2016 7:25:25 PM.475] setting up new cop: null
[6/17/2016 7:25:25 PM.475] [TRACE] New ped recognized as cop
[6/17/2016 7:25:52 PM.247] setting up new cop: null
[6/17/2016 7:25:52 PM.247] [TRACE] New ped recognized as cop
[6/17/2016 7:25:52 PM.248] setting up new cop: null
[6/17/2016 7:25:52 PM.248] [TRACE] New ped recognized as cop
[6/17/2016 7:25:52 PM.248] setting up new cop: null
[6/17/2016 7:25:52 PM.249] [TRACE] New ped recognized as cop
[6/17/2016 7:25:52 PM.249] setting up new cop: null
[6/17/2016 7:25:52 PM.250] [TRACE] New ped recognized as cop
[6/17/2016 7:25:52 PM.250] setting up new cop: null
[6/17/2016 7:25:52 PM.250] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.153] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 7:25:54 PM.153] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 7:25:54 PM.153] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 7:25:54 PM.155] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 7:25:54 PM.157] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 7:25:54 PM.158] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 7:25:54 PM.329] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/17/2016 7:25:54 PM.330] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/17/2016 7:25:54 PM.333] [TRACE] Populated PD
[6/17/2016 7:25:54 PM.896] setting up new cop: null
[6/17/2016 7:25:54 PM.896] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.896] setting up new cop: null
[6/17/2016 7:25:54 PM.896] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.896] setting up new cop: null
[6/17/2016 7:25:54 PM.896] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.896] setting up new cop: null
[6/17/2016 7:25:54 PM.896] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.896] setting up new cop: null
[6/17/2016 7:25:54 PM.896] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.896] setting up new cop: null
[6/17/2016 7:25:54 PM.896] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.896] setting up new cop: null
[6/17/2016 7:25:54 PM.897] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.897] setting up new cop: null
[6/17/2016 7:25:54 PM.897] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.897] setting up new cop: null
[6/17/2016 7:25:54 PM.897] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.897] setting up new cop: null
[6/17/2016 7:25:54 PM.898] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.898] setting up new cop: null
[6/17/2016 7:25:54 PM.898] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.898] setting up new cop: null
[6/17/2016 7:25:54 PM.898] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.898] setting up new cop: null
[6/17/2016 7:25:54 PM.898] [TRACE] New ped recognized as cop
[6/17/2016 7:25:54 PM.898] setting up new cop: null
[6/17/2016 7:25:54 PM.898] [TRACE] New ped recognized as cop
[6/17/2016 7:26:06 PM.626] setting up new cop: null
[6/17/2016 7:26:06 PM.626] [TRACE] New ped recognized as cop
[6/17/2016 7:26:13 PM.163] setting up new cop: null
[6/17/2016 7:26:13 PM.164] [TRACE] New ped recognized as cop
[6/17/2016 7:26:13 PM.164] setting up new cop: null
[6/17/2016 7:26:13 PM.164] [TRACE] New ped recognized as cop
[6/17/2016 7:26:14 PM.377] [TRACE] Cleared PD
[6/17/2016 7:26:19 PM.915] 1
[6/17/2016 7:26:19 PM.915] 2
[6/17/2016 7:26:19 PM.915] 4
[6/17/2016 7:26:19 PM.917] s_m_y_cop_01_white_full_01
[6/17/2016 7:26:21 PM.434] setting up new cop: null
[6/17/2016 7:26:21 PM.434] [TRACE] New ped recognized as cop
[6/17/2016 7:26:21 PM.967] setting up new cop: null
[6/17/2016 7:26:21 PM.968] [TRACE] New ped recognized as cop
[6/17/2016 7:26:23 PM.848] INIT
[6/17/2016 7:26:23 PM.910] LSPD First Response: Folder is C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/17/2016 7:26:24 PM.060] LSPD First Response: PolicingMDT, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[6/17/2016 7:26:24 PM.063] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/17/2016 7:26:24 PM.065] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[6/17/2016 7:26:24 PM.067] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.111] LSPD First Response: Creating Traffic Policer.Main.
[6/17/2016 7:26:24 PM.167] LSPD First Response: Done with Traffic Policer.Main.
[6/17/2016 7:26:24 PM.168] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/17/2016 7:26:24 PM.168] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/17/2016 7:26:24 PM.168] LSPD First Response: We have 1 callouts registered
[6/17/2016 7:26:24 PM.169] LSPD First Response: CalloutManager initialized
[6/17/2016 7:26:24 PM.170] [TRACE] WorldEventManager: Allowing up to 2 events
[6/17/2016 7:26:24 PM.174] [INFO] Model preloading enabled
[6/17/2016 7:26:24 PM.174] [TRACE] Preloading POLICE
[6/17/2016 7:26:24 PM.174] [TRACE] Preloading POLICE2
[6/17/2016 7:26:24 PM.174] [TRACE] Preloading POLICE3
[6/17/2016 7:26:24 PM.174] [TRACE] Preloading POLICET
[6/17/2016 7:26:24 PM.174] [TRACE] Preloading SHERIFF2
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading SHERIFF
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading POLICE4
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading POLICEB
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading FBI2
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading POLICEOLD1
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading POLICEOLD2
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading BUZZARD
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading POLMAV
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading FROGGER2
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading AMBULANCE
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading FIRETRUK
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading asset 453432689
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading asset 487013001
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading asset 101631238
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading asset 1737195953
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading asset 911657153
[6/17/2016 7:26:24 PM.175] [TRACE] Preloading asset 2210333304
[6/17/2016 7:26:24 PM.177] LSPD First Response: In traffic policer duty event handler: True
[6/17/2016 7:26:24 PM.183] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/17/2016 7:26:24 PM.186] LSPD First Response: GAME VERSION: 1.0.757.4
[6/17/2016 7:26:24 PM.248] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/17/2016 7:26:24 PM.248] LSPD First Response: Dependency check for Traffic Policer successful.
[6/17/2016 7:26:24 PM.253] LSPD First Response: Traffic Policer is not in beta.
[6/17/2016 7:26:24 PM.259] LSPD First Response: Traffic Policer.Mainloop started
[6/17/2016 7:26:24 PM.300] [TRACE] Thread Ambient #1 initialized
[6/17/2016 7:26:24 PM.430] [TRACE] Thread ArrestManager #1 initialized
[6/17/2016 7:26:24 PM.512] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/17/2016 7:26:24 PM.535] LSPD First Response: Not checking for Traffic Policer updates, 4.
[6/17/2016 7:26:24 PM.540] [TRACE] Thread WorldEventManager #1 initialized
[6/17/2016 7:26:24 PM.541] [TRACE] Thread PlayerChaseManager #1 initialized
[6/17/2016 7:26:24 PM.549] [TRACE] Thread TrafficControl #1 initialized
[6/17/2016 7:26:24 PM.552] LSPD First Response: Checking Albo1125.Common for updates.
[6/17/2016 7:26:24 PM.554] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/17/2016 7:26:24 PM.556] LSPD First Response: Loading Traffic Policer settings...
[6/17/2016 7:26:24 PM.662] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.663] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.663] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.664] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.664] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.664] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.665] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 7:26:24 PM.696] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/17/2016 7:26:24 PM.714] LSPD First Response: Traffic Policer Speed Checker started.
[6/17/2016 7:26:24 PM.719] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/
[6/17/2016 7:26:24 PM.719] LSPD First Response: MDT & Police Notebook Loaded Successfully!
[6/17/2016 7:26:24 PM.719] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.3.1 Beta, I hope you enjoy! -Fiskey111
[6/17/2016 7:26:25 PM.694] LSPD First Response: Albo1125.Common is up to date.
[6/17/2016 7:26:28 PM.494] setting up new cop: null
[6/17/2016 7:26:28 PM.494] [TRACE] New ped recognized as cop
[6/17/2016 7:26:29 PM.562] setting up new cop: null
[6/17/2016 7:26:29 PM.563] [TRACE] New ped recognized as cop
[6/17/2016 7:26:29 PM.563] setting up new cop: null
[6/17/2016 7:26:29 PM.563] [TRACE] New ped recognized as cop
[6/17/2016 7:27:06 PM.288] LSPD First Response: Creating Street Race Event
[6/17/2016 7:27:19 PM.442] setting up new cop: null
[6/17/2016 7:27:19 PM.442] [TRACE] New ped recognized as cop
[6/17/2016 7:27:19 PM.442] setting up new cop: null
[6/17/2016 7:27:19 PM.442] [TRACE] New ped recognized as cop
[6/17/2016 7:27:21 PM.509] setting up new cop: null
[6/17/2016 7:27:21 PM.510] [TRACE] New ped recognized as cop
[6/17/2016 7:27:21 PM.510] setting up new cop: null
[6/17/2016 7:27:21 PM.510] [TRACE] New ped recognized as cop
[6/17/2016 7:27:43 PM.230] setting up new cop: null
[6/17/2016 7:27:43 PM.230] [TRACE] New ped recognized as cop
[6/17/2016 7:27:43 PM.230] setting up new cop: null
[6/17/2016 7:27:43 PM.230] [TRACE] New ped recognized as cop
[6/17/2016 7:28:11 PM.317] LSPD First Response: Creating Street Race Event
[6/17/2016 7:28:27 PM.565]  250865
[6/17/2016 7:28:47 PM.940] setting up new cop: null
[6/17/2016 7:28:47 PM.940] [TRACE] New ped recognized as cop
[6/17/2016 7:28:47 PM.940] setting up new cop: null
[6/17/2016 7:28:47 PM.940] [TRACE] New ped recognized as cop
[6/17/2016 7:28:49 PM.683] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[6/17/2016 7:28:49 PM.687] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[6/17/2016 7:28:49 PM.763] X:475.25 Y:-1835.75 Z:27.03125
[6/17/2016 7:28:49 PM.774] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[6/17/2016 7:28:49 PM.775] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[6/17/2016 7:28:49 PM.776] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[6/17/2016 7:28:49 PM.979] [TRACE] Requested backup LocalPatrol in LosSantosCity
[6/17/2016 7:28:49 PM.979] [TRACE] Creating unit LocalUnit
[6/17/2016 7:28:50 PM.024] [TRACE] Created police3
[6/17/2016 7:28:50 PM.037] [TRACE] New cop created s_m_y_cop_01
[6/17/2016 7:28:50 PM.053] s_m_y_cop_01_white_full_01
[6/17/2016 7:28:50 PM.053] s_m_y_cop_01_white_mini_03
[6/17/2016 7:28:50 PM.060] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/17/2016 7:28:50 PM.090] [TRACE] New cop created s_m_y_cop_01
[6/17/2016 7:28:50 PM.091] s_m_y_cop_01_white_full_02
[6/17/2016 7:28:50 PM.091] s_m_y_cop_01_white_full_01
[6/17/2016 7:28:50 PM.091] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/17/2016 7:28:50 PM.093]
[6/17/2016 7:28:50 PM.094] ==============================
[6/17/2016 7:28:50 PM.095] UNHANDLED EXCEPTION IN PLUGIN
[6/17/2016 7:28:50 PM.096] ------------------------------
[6/17/2016 7:28:50 PM.096] Plugin name: LSPD First Response
[6/17/2016 7:28:50 PM.096] ------------------------------
[6/17/2016 7:28:50 PM.096] Exception type: System.NullReferenceException
[6/17/2016 7:28:50 PM.097] Exception message: Object reference not set to an instance of an object.
[6/17/2016 7:28:50 PM.097] ------------------------------
[6/17/2016 7:28:50 PM.097] Inner exceptions:
[6/17/2016 7:28:50 PM.097] ------------------------------
[6/17/2016 7:28:50 PM.098] Stack trace:
[6/17/2016 7:28:50 PM.098] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[6/17/2016 7:28:50 PM.098] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 1053
[6/17/2016 7:28:50 PM.099] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 7:28:50 PM.099] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 7:28:50 PM.100] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/17/2016 7:28:50 PM.100] at System.Threading.ThreadHelper.ThreadStart()
[6/17/2016 7:28:50 PM.100] setting up new cop: null
[6/17/2016 7:28:50 PM.100] ==============================
[6/17/2016 7:28:50 PM.100]
[6/17/2016 7:28:50 PM.101] setting up new cop: null
[6/17/2016 7:28:50 PM.174]
[6/17/2016 7:28:50 PM.175] ==============================
[6/17/2016 7:28:50 PM.176] UNHANDLED EXCEPTION OCCURRED
[6/17/2016 7:28:50 PM.176] ------------------------------
[6/17/2016 7:28:50 PM.176] Origin: HOOK
[6/17/2016 7:28:50 PM.177] ------------------------------
[6/17/2016 7:28:50 PM.177] Exception type: System.NullReferenceException
[6/17/2016 7:28:50 PM.177] Exception message: Object reference not set to an instance of an object.
[6/17/2016 7:28:50 PM.177] ------------------------------
[6/17/2016 7:28:50 PM.178] Inner exceptions:
[6/17/2016 7:28:50 PM.178] ------------------------------
[6/17/2016 7:28:50 PM.178] Stack trace:
[6/17/2016 7:28:50 PM.179] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[6/17/2016 7:28:50 PM.179] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 1053
[6/17/2016 7:28:50 PM.179] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 7:28:50 PM.180] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 7:28:50 PM.180] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/17/2016 7:28:50 PM.180] at System.Threading.ThreadHelper.ThreadStart()
[6/17/2016 7:28:50 PM.181] ==============================
[6/17/2016 7:28:50 PM.181]
[6/17/2016 7:28:53 PM.759] LSPD First Response: All signs removed
fo I don't see any issues

I do it appears you have your game on C: drive and then it tries to find it on D: drive so it crashes because it appears it got confused do you have your game on C: drive or D: drive? because it looks like was looking for your game files on D: drive while it might be on your C: drive instead and couldn't find it got confused and crashed.

My plugins by me are on this site in addition to my own site as well.

Do Not PM Me for Support! follow the instructions for getting support with any mods. 

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2 minutes ago, timnboys said:

I do it appears you have your game on C: drive and then it tries to find it on D: drive so it crashes because it appears it got confused do you have your game on C: drive or D: drive? because it looks like was looking for your game files on D: drive while it might be on your C: drive instead and couldn't find it got confused and crashed.

correct d drive there was a flash drive in so if I take the flash drive out it wont get confused and crash the game correct?

 

14 minutes ago, Fire4142 said:

correct d drive there was a flash drive in so if I take the flash drive out it wont get confused and crash the game correct?

 

I got rid of the flash drives and it still crashed here is the most current log and this is also a steam product not from cd

[6/17/2016 8:03:02 PM.380] Started new log on 6/17/2016 8:03:02 PM.380
[6/17/2016 8:03:02 PM.382] ====================================================================================================
[6/17/2016 8:03:02 PM.371] Log path: C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/17/2016 8:03:02 PM.383] Log verbosity: Verbose
[6/17/2016 8:03:02 PM.385] Initializing input system
[6/17/2016 8:03:02 PM.388] Initializing game console
[6/17/2016 8:03:02 PM.394] Console key has been set to F4 (key code: 115)
[6/17/2016 8:03:02 PM.439] Initializing console variable "SkipGameIntro".
[6/17/2016 8:03:02 PM.440] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/17/2016 8:03:02 PM.442] Read value: <null>
[6/17/2016 8:03:02 PM.442] Initializing console variable "DisableRenderVersionText".
[6/17/2016 8:03:02 PM.442] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/17/2016 8:03:02 PM.446] Read value: True
[6/17/2016 8:03:02 PM.446] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/17/2016 8:03:02 PM.446] Initializing console variable "ConsoleKey".
[6/17/2016 8:03:02 PM.446] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/17/2016 8:03:02 PM.447] Read value: F2
[6/17/2016 8:03:02 PM.447] Setting value of console variable "ConsoleKey" to stored value.
[6/17/2016 8:03:02 PM.448] Console key has been set to F2 (key code: 113)
[6/17/2016 8:03:02 PM.448] Initializing console variable "PluginTimeoutThreshold".
[6/17/2016 8:03:02 PM.448] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/17/2016 8:03:02 PM.448] Read value: 10000
[6/17/2016 8:03:02 PM.449] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/17/2016 8:03:02 PM.449] Initializing console variable "AlwaysShowConsoleOutput".
[6/17/2016 8:03:02 PM.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/17/2016 8:03:02 PM.450] Read value: <null>
[6/17/2016 8:03:02 PM.450] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/17/2016 8:03:02 PM.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/17/2016 8:03:02 PM.451] Read value: False
[6/17/2016 8:03:02 PM.451] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[6/17/2016 8:03:02 PM.452] Initializing console variable "ShowOnScreenWarnings".
[6/17/2016 8:03:02 PM.452] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/17/2016 8:03:02 PM.453] Read value: <null>
[6/17/2016 8:03:02 PM.453] Console initialized
[6/17/2016 8:03:02 PM.453] Initializing forms manager
[6/17/2016 8:03:02 PM.455] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V
[6/17/2016 8:03:02 PM.460] ================ RAGE Plugin Hook ================
[6/17/2016 8:03:02 PM.465] Checking game support
[6/17/2016 8:03:02 PM.644] Product name: Grand Theft Auto V
[6/17/2016 8:03:02 PM.644] Product version: 1.0.757.4
[6/17/2016 8:03:02 PM.645] Is steam version: True
[6/17/2016 8:03:02 PM.645] Initializing DirectX
[6/17/2016 8:03:02 PM.647] Initializing Direct3D
[6/17/2016 8:03:02 PM.648] Loading C:\WINDOWS\system32\d3d11.dll
[6/17/2016 8:03:02 PM.648] Loaded at 0x7FFAA74E0000
[6/17/2016 8:03:02 PM.648] D3D11CreateDeviceAndSwapChain at 0x7FFAA74FA190
[6/17/2016 8:03:02 PM.649] Creating Direct3D 11 device and swap chain
[6/17/2016 8:03:02 PM.662] Attempting feature level 10_1
[6/17/2016 8:03:02 PM.674] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/17/2016 8:03:02 PM.684] Swap Chain created: 0x2217DFDE430
[6/17/2016 8:03:02 PM.684] Swap Chain VTable: 0x2217DFDE430
[6/17/2016 8:03:02 PM.684] Swap Chain VTable_2: 0x7FFAA7492D58
[6/17/2016 8:03:02 PM.685] 0x5756550347FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[6/17/2016 8:03:02 PM.685] D3D11Present: 0x7FFAA74311A0
[6/17/2016 8:03:02 PM.685] D3D11ResizeBuffers: 0x7FFAA7449910
[6/17/2016 8:03:02 PM.686] D3D11ResizeTarget: 0x7FFAA7481F50
[6/17/2016 8:03:02 PM.687] D3D11SetFullscreenState: 0x7FFAA7449580
[6/17/2016 8:03:02 PM.693] Direct3D initialized
[6/17/2016 8:03:02 PM.694] Initialized DirectX
[6/17/2016 8:03:02 PM.694] Direct3D watcher thread spawned
[6/17/2016 8:03:02 PM.696] Detected Windows 10.0 Windows 8 (64-bit) (10.0.10586.0)!
[6/17/2016 8:03:03 PM.644] Getting device
[6/17/2016 8:03:03 PM.645] Retrieved device
[6/17/2016 8:03:03 PM.645] Creating wrapper
[6/17/2016 8:03:03 PM.702] Wrapper created
[6/17/2016 8:03:03 PM.707] Effect created
[6/17/2016 8:03:03 PM.707] Creating buffer
[6/17/2016 8:03:03 PM.708] Created buffer
[6/17/2016 8:03:03 PM.708] Creating blend state
[6/17/2016 8:03:03 PM.708] Created blend state
[6/17/2016 8:03:03 PM.708] Done with creation
[6/17/2016 8:03:03 PM.739] Initializing texture system.
[6/17/2016 8:03:03 PM.739] Initializing texture system; phase 1
[6/17/2016 8:03:03 PM.740] Initializing texture system; phase 2
[6/17/2016 8:03:03 PM.746] Initializing texture system; phase 3
[6/17/2016 8:03:03 PM.746] Initializing texture system; phase 4
[6/17/2016 8:03:03 PM.757] Initializing texture system; phase 5
[6/17/2016 8:03:03 PM.759] Initializing texture system; phase 6
[6/17/2016 8:03:03 PM.761] Initializing texture system; phase 7
[6/17/2016 8:03:03 PM.763] Initializing texture system; phase 8
[6/17/2016 8:03:03 PM.764] Initializing texture system; phase 9
[6/17/2016 8:03:03 PM.765] Initializing texture system; phase 10
[6/17/2016 8:03:03 PM.768] Initializing texture system; phase 11
[6/17/2016 8:03:03 PM.769] Initializing texture system; phase 12
[6/17/2016 8:03:03 PM.772] Initializing texture system; phase 13
[6/17/2016 8:03:03 PM.772] Initializing texture system; phase 14
[6/17/2016 8:03:07 PM.695] Direct3D watcher thread ended
[6/17/2016 8:03:34 PM.993] LoadingScreenMsg: Initializing game support
[6/17/2016 8:03:35 PM.245] Initializing game support
[6/17/2016 8:03:35 PM.792] LoadingScreenMsg: Velocity limit removed
[6/17/2016 8:03:36 PM.043] Compatibility level: 0
[6/17/2016 8:03:36 PM.044] Supported version detected
[6/17/2016 8:03:36 PM.044] ==================================================
[6/17/2016 8:03:36 PM.044] LoadingScreenMsg: Patching code
[6/17/2016 8:03:36 PM.294] LoadingScreenMsg: Waiting for game initialization
[6/17/2016 8:03:36 PM.545] Waiting for game initialization
[6/17/2016 8:03:36 PM.646] LoadingScreenMsg: Initializing core
[6/17/2016 8:03:36 PM.897] Initializing hook
[6/17/2016 8:03:36 PM.897] LoadingScreenMsg: Completing interoperability
[6/17/2016 8:03:37 PM.147] Completing interoperability
[6/17/2016 8:03:37 PM.148] Initialization code 1.
[6/17/2016 8:03:37 PM.148] Initialization code 2.
[6/17/2016 8:03:37 PM.148] Initialization code 3.
[6/17/2016 8:03:37 PM.156] 1 Address: 0x00007FF7DB786B9C
[6/17/2016 8:03:37 PM.156] Calling func 1
[6/17/2016 8:03:37 PM.177] 2 Address: 0x00007FF7DC244316
[6/17/2016 8:03:37 PM.178] 3 Address: 0x00007FF7DADB5D3E
[6/17/2016 8:03:37 PM.205] Address: 0x00007FF7DC2442B4
[6/17/2016 8:03:37 PM.205] Unknown var: 0x00007FF7DD133B10
[6/17/2016 8:03:37 PM.206] Initialization code 4.
[6/17/2016 8:03:37 PM.206] Completing interoperability, phase 1
[6/17/2016 8:03:37 PM.206] Completing interoperability, phase 2
[6/17/2016 8:03:37 PM.206] Completing interoperability, phase 3
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 4
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 5
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 6
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 7
[6/17/2016 8:03:37 PM.208] LoadingScreenMsg:
[6/17/2016 8:03:37 PM.459] LoadingScreenMsg: Loading Story Mode
[6/17/2016 8:03:52 PM.869] LoadingScreenMsg: Loading and Populating Game World
[6/17/2016 8:03:53 PM.119] LoadingScreenMsg:
[6/17/2016 8:03:57 PM.642] Initializing console variable "IsDeveloperModeEnabled".
[6/17/2016 8:03:57 PM.643] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/17/2016 8:03:57 PM.644] Read value: False
[6/17/2016 8:03:57 PM.644] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/17/2016 8:03:57 PM.646] Initializing console variable "TimeScale".
[6/17/2016 8:03:57 PM.646] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/17/2016 8:03:57 PM.646] Read value: <null>
[6/17/2016 8:03:59 PM.301] <UNLOADED PLUGIN>: Initializing input system
[6/17/2016 8:03:59 PM.303] <UNLOADED PLUGIN>: Initializing game console
[6/17/2016 8:03:59 PM.304] <UNLOADED PLUGIN>: Initializing forms manager
[6/17/2016 8:03:59 PM.808] ---------------------------------------------------------------------
[6/17/2016 8:03:59 PM.808] LSPD FIRST RESPONSE
[6/17/2016 8:03:59 PM.808] Version 0.3.1
[6/17/2016 8:03:59 PM.808] A G17 Media Modification
[6/17/2016 8:03:59 PM.808] - Developed by LMS & Sam
[6/17/2016 8:03:59 PM.808] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/17/2016 8:03:59 PM.809] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/17/2016 8:03:59 PM.809] ---------------------------------------------------------------------
[6/17/2016 8:03:59 PM.809] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/17/2016 8:03:59 PM.809] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/17/2016 8:03:59 PM.855]
[6/17/2016 8:03:59 PM.971] C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/17/2016 8:03:59 PM.971] C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/17/2016 8:03:59 PM.975] Callouts: 500
[6/17/2016 8:04:00 PM.176] [TRACE] Thread CopManager #1 initialized
[6/17/2016 8:06:09 PM.219] setting up new cop: null
[6/17/2016 8:06:09 PM.226] [TRACE] New ped recognized as cop
[6/17/2016 8:06:09 PM.226] setting up new cop: null
[6/17/2016 8:06:09 PM.227] [TRACE] New ped recognized as cop
[6/17/2016 8:06:09 PM.227] setting up new cop: null
[6/17/2016 8:06:09 PM.227] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.381] setting up new cop: null
[6/17/2016 8:06:12 PM.381] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.381] setting up new cop: null
[6/17/2016 8:06:12 PM.382] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.914] setting up new cop: null
[6/17/2016 8:06:12 PM.915] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.915] setting up new cop: null
[6/17/2016 8:06:12 PM.915] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.915] setting up new cop: null
[6/17/2016 8:06:12 PM.915] [TRACE] New ped recognized as cop
[6/17/2016 8:06:13 PM.975] setting up new cop: null
[6/17/2016 8:06:13 PM.975] [TRACE] New ped recognized as cop
[6/17/2016 8:06:20 PM.733] setting up new cop: null
[6/17/2016 8:06:20 PM.733] [TRACE] New ped recognized as cop
[6/17/2016 8:06:20 PM.734] setting up new cop: null
[6/17/2016 8:06:20 PM.734] [TRACE] New ped recognized as cop
[6/17/2016 8:06:21 PM.268] setting up new cop: null
[6/17/2016 8:06:21 PM.268] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.829] setting up new cop: null
[6/17/2016 8:07:22 PM.829] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.829] setting up new cop: null
[6/17/2016 8:07:22 PM.830] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.830] setting up new cop: null
[6/17/2016 8:07:22 PM.830] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.830] setting up new cop: null
[6/17/2016 8:07:22 PM.830] [TRACE] New ped recognized as cop
[6/17/2016 8:07:23 PM.344] setting up new cop: null
[6/17/2016 8:07:23 PM.345] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.468] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.468] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.469] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.471] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.527] setting up new cop: null
[6/17/2016 8:07:25 PM.527] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.527] setting up new cop: null
[6/17/2016 8:07:25 PM.527] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.527] setting up new cop: null
[6/17/2016 8:07:25 PM.528] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.528] setting up new cop: null
[6/17/2016 8:07:25 PM.528] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.528] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.530] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.530] setting up new cop: null
[6/17/2016 8:07:25 PM.530] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.872] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/17/2016 8:07:25 PM.872] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/17/2016 8:07:26 PM.124] [TRACE] Populated PD
[6/17/2016 8:07:26 PM.567] setting up new cop: null
[6/17/2016 8:07:26 PM.567] [TRACE] New ped recognized as cop
[6/17/2016 8:07:26 PM.567] setting up new cop: null
[6/17/2016 8:07:26 PM.568] [TRACE] New ped recognized as cop
[6/17/2016 8:07:26 PM.568] setting up new cop: null
[6/17/2016 8:07:26 PM.568] [TRACE] New ped recognized as cop
[6/17/2016 8:07:26 PM.568] setting up new cop: null
[6/17/2016 8:07:26 PM.569] [TRACE] New ped recognized as cop
[6/17/2016 8:07:29 PM.784] setting up new cop: null
[6/17/2016 8:07:29 PM.784] [TRACE] New ped recognized as cop
[6/17/2016 8:07:29 PM.784] setting up new cop: null
[6/17/2016 8:07:29 PM.785] [TRACE] New ped recognized as cop
[6/17/2016 8:07:31 PM.130] [TRACE] Cleared PD
[6/17/2016 8:07:59 PM.261] 1
[6/17/2016 8:07:59 PM.261] 2
[6/17/2016 8:07:59 PM.261] 4
[6/17/2016 8:07:59 PM.263] s_m_y_hwaycop_01_white_full_01
[6/17/2016 8:08:00 PM.000] setting up new cop: null
[6/17/2016 8:08:00 PM.000] [TRACE] New ped recognized as cop
[6/17/2016 8:08:00 PM.000] setting up new cop: null
[6/17/2016 8:08:00 PM.001] [TRACE] New ped recognized as cop
[6/17/2016 8:08:00 PM.001] setting up new cop: null
[6/17/2016 8:08:00 PM.002] [TRACE] New ped recognized as cop
[6/17/2016 8:08:01 PM.590] setting up new cop: null
[6/17/2016 8:08:01 PM.590] [TRACE] New ped recognized as cop
[6/17/2016 8:08:03 PM.090] INIT
[6/17/2016 8:08:03 PM.102] LSPD First Response: Folder is C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/17/2016 8:08:03 PM.121] LSPD First Response: PolicingMDT, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[6/17/2016 8:08:03 PM.123] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/17/2016 8:08:03 PM.125] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[6/17/2016 8:08:03 PM.126] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.175] LSPD First Response: Creating Traffic Policer.Main.
[6/17/2016 8:08:03 PM.257] LSPD First Response: Done with Traffic Policer.Main.
[6/17/2016 8:08:03 PM.258] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/17/2016 8:08:03 PM.259] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/17/2016 8:08:03 PM.259] LSPD First Response: We have 1 callouts registered
[6/17/2016 8:08:03 PM.259] LSPD First Response: CalloutManager initialized
[6/17/2016 8:08:03 PM.260] [TRACE] WorldEventManager: Allowing up to 2 events
[6/17/2016 8:08:03 PM.263] [INFO] Model preloading enabled
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE3
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICET
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading SHERIFF2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading SHERIFF
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE4
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICEB
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading FBI2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICEOLD1
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICEOLD2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading BUZZARD
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLMAV
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading FROGGER2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading AMBULANCE
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading FIRETRUK
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 453432689
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 487013001
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 101631238
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 1737195953
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 911657153
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 2210333304
[6/17/2016 8:08:03 PM.266] LSPD First Response: In traffic policer duty event handler: True
[6/17/2016 8:08:03 PM.275] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/17/2016 8:08:03 PM.278] LSPD First Response: GAME VERSION: 1.0.757.4
[6/17/2016 8:08:03 PM.304] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/17/2016 8:08:03 PM.304] LSPD First Response: Dependency check for Traffic Policer successful.
[6/17/2016 8:08:03 PM.307] LSPD First Response: Traffic Policer is not in beta.
[6/17/2016 8:08:03 PM.312] LSPD First Response: Traffic Policer.Mainloop started
[6/17/2016 8:08:03 PM.343] [TRACE] Thread Ambient #1 initialized
[6/17/2016 8:08:03 PM.381] [TRACE] Thread ArrestManager #1 initialized
[6/17/2016 8:08:03 PM.419] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/17/2016 8:08:03 PM.427] LSPD First Response: Not checking for Traffic Policer updates, 4.
[6/17/2016 8:08:03 PM.432] [TRACE] Thread WorldEventManager #1 initialized
[6/17/2016 8:08:03 PM.432] [TRACE] Thread PlayerChaseManager #1 initialized
[6/17/2016 8:08:03 PM.439] [TRACE] Thread TrafficControl #1 initialized
[6/17/2016 8:08:03 PM.442] LSPD First Response: Checking Albo1125.Common for updates.
[6/17/2016 8:08:03 PM.444] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/17/2016 8:08:03 PM.446] LSPD First Response: Loading Traffic Policer settings...
[6/17/2016 8:08:03 PM.506] LSPD First Response: Traffic Policer Officer Name overridden.
[6/17/2016 8:08:03 PM.507] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.508] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.508] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.509] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.509] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.510] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.510] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.510] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.541] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/17/2016 8:08:03 PM.571] LSPD First Response: Traffic Policer Speed Checker started.
[6/17/2016 8:08:03 PM.576] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/
[6/17/2016 8:08:03 PM.576] LSPD First Response: MDT & Police Notebook Loaded Successfully!
[6/17/2016 8:08:03 PM.577] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.3.1 Beta, I hope you enjoy! -Fiskey111
[6/17/2016 8:08:04 PM.453] LSPD First Response: Albo1125.Common is up to date.
[6/17/2016 8:08:12 PM.713] setting up new cop: null
[6/17/2016 8:08:12 PM.714] [TRACE] New ped recognized as cop
[6/17/2016 8:08:27 PM.895] [TRACE] It has been 24.6363879 seconds since the last callout
[6/17/2016 8:08:27 PM.898] LSPD First Response: Creating ?????????????????????????????????????????
[6/17/2016 8:08:27 PM.901] [TRACE] Callout created:  #1
[6/17/2016 8:08:27 PM.902] LSPD First Response: TrafficPolicer.DrugsRunners
[6/17/2016 8:08:27 PM.940] [TRACE] Thread ZoomThread #1 initialized
[6/17/2016 8:08:28 PM.104] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARATHON_AVE
[6/17/2016 8:08:28 PM.107] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[6/17/2016 8:08:28 PM.111] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[6/17/2016 8:08:28 PM.112] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[6/17/2016 8:08:28 PM.113] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[6/17/2016 8:08:28 PM.398]
[6/17/2016 8:08:28 PM.399] ==============================
[6/17/2016 8:08:28 PM.399] UNHANDLED EXCEPTION IN PLUGIN
[6/17/2016 8:08:28 PM.400] ------------------------------
[6/17/2016 8:08:28 PM.401] Plugin name: LSPD First Response
[6/17/2016 8:08:28 PM.401] ------------------------------
[6/17/2016 8:08:28 PM.401] Exception type: System.NullReferenceException
[6/17/2016 8:08:28 PM.401] Exception message: Object reference not set to an instance of an object.
[6/17/2016 8:08:28 PM.401] ------------------------------
[6/17/2016 8:08:28 PM.402] Inner exceptions:
[6/17/2016 8:08:28 PM.402] ------------------------------
[6/17/2016 8:08:28 PM.402] Stack trace:
[6/17/2016 8:08:28 PM.402] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[6/17/2016 8:08:28 PM.402] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262
[6/17/2016 8:08:28 PM.403] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/17/2016 8:08:28 PM.403] at System.Threading.ThreadHelper.ThreadStart()
[6/17/2016 8:08:28 PM.404] ==============================
[6/17/2016 8:08:28 PM.404]
[6/17/2016 8:08:28 PM.409]
[6/17/2016 8:08:28 PM.410] ==============================
[6/17/2016 8:08:28 PM.410] UNHANDLED EXCEPTION OCCURRED
[6/17/2016 8:08:28 PM.410] ------------------------------
[6/17/2016 8:08:28 PM.410] Origin: HOOK
[6/17/2016 8:08:28 PM.411] ------------------------------
[6/17/2016 8:08:28 PM.411] Exception type: System.NullReferenceException
[6/17/2016 8:08:28 PM.411] Exception message: Object reference not set to an instance of an object.
[6/17/2016 8:08:28 PM.411] ------------------------------
[6/17/2016 8:08:28 PM.411] Inner exceptions:
[6/17/2016 8:08:28 PM.412] ------------------------------
[6/17/2016 8:08:28 PM.412] Stack trace:
[6/17/2016 8:08:28 PM.412] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[6/17/2016 8:08:28 PM.412] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262
[6/17/2016 8:08:28 PM.412] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/17/2016 8:08:28 PM.413] at System.Threading.ThreadHelper.ThreadStart()
[6/17/2016 8:08:28 PM.413] ==============================
[6/17/2016 8:08:28 PM.413]
[6/17/2016 8:08:30 PM.204] LSPD First Response: All signs removed
 

33 minutes ago, Fire4142 said:

correct d drive there was a flash drive in so if I take the flash drive out it wont get confused and crash the game correct?

 

I got rid of the flash drives and it still crashed here is the most current log and this is also a steam product not from cd

[6/17/2016 8:03:02 PM.380] Started new log on 6/17/2016 8:03:02 PM.380
[6/17/2016 8:03:02 PM.382] ====================================================================================================
[6/17/2016 8:03:02 PM.371] Log path: C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/17/2016 8:03:02 PM.383] Log verbosity: Verbose
[6/17/2016 8:03:02 PM.385] Initializing input system
[6/17/2016 8:03:02 PM.388] Initializing game console
[6/17/2016 8:03:02 PM.394] Console key has been set to F4 (key code: 115)
[6/17/2016 8:03:02 PM.439] Initializing console variable "SkipGameIntro".
[6/17/2016 8:03:02 PM.440] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/17/2016 8:03:02 PM.442] Read value: <null>
[6/17/2016 8:03:02 PM.442] Initializing console variable "DisableRenderVersionText".
[6/17/2016 8:03:02 PM.442] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/17/2016 8:03:02 PM.446] Read value: True
[6/17/2016 8:03:02 PM.446] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/17/2016 8:03:02 PM.446] Initializing console variable "ConsoleKey".
[6/17/2016 8:03:02 PM.446] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/17/2016 8:03:02 PM.447] Read value: F2
[6/17/2016 8:03:02 PM.447] Setting value of console variable "ConsoleKey" to stored value.
[6/17/2016 8:03:02 PM.448] Console key has been set to F2 (key code: 113)
[6/17/2016 8:03:02 PM.448] Initializing console variable "PluginTimeoutThreshold".
[6/17/2016 8:03:02 PM.448] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/17/2016 8:03:02 PM.448] Read value: 10000
[6/17/2016 8:03:02 PM.449] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/17/2016 8:03:02 PM.449] Initializing console variable "AlwaysShowConsoleOutput".
[6/17/2016 8:03:02 PM.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/17/2016 8:03:02 PM.450] Read value: <null>
[6/17/2016 8:03:02 PM.450] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/17/2016 8:03:02 PM.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/17/2016 8:03:02 PM.451] Read value: False
[6/17/2016 8:03:02 PM.451] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[6/17/2016 8:03:02 PM.452] Initializing console variable "ShowOnScreenWarnings".
[6/17/2016 8:03:02 PM.452] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/17/2016 8:03:02 PM.453] Read value: <null>
[6/17/2016 8:03:02 PM.453] Console initialized
[6/17/2016 8:03:02 PM.453] Initializing forms manager
[6/17/2016 8:03:02 PM.455] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V
[6/17/2016 8:03:02 PM.460] ================ RAGE Plugin Hook ================
[6/17/2016 8:03:02 PM.465] Checking game support
[6/17/2016 8:03:02 PM.644] Product name: Grand Theft Auto V
[6/17/2016 8:03:02 PM.644] Product version: 1.0.757.4
[6/17/2016 8:03:02 PM.645] Is steam version: True
[6/17/2016 8:03:02 PM.645] Initializing DirectX
[6/17/2016 8:03:02 PM.647] Initializing Direct3D
[6/17/2016 8:03:02 PM.648] Loading C:\WINDOWS\system32\d3d11.dll
[6/17/2016 8:03:02 PM.648] Loaded at 0x7FFAA74E0000
[6/17/2016 8:03:02 PM.648] D3D11CreateDeviceAndSwapChain at 0x7FFAA74FA190
[6/17/2016 8:03:02 PM.649] Creating Direct3D 11 device and swap chain
[6/17/2016 8:03:02 PM.662] Attempting feature level 10_1
[6/17/2016 8:03:02 PM.674] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/17/2016 8:03:02 PM.684] Swap Chain created: 0x2217DFDE430
[6/17/2016 8:03:02 PM.684] Swap Chain VTable: 0x2217DFDE430
[6/17/2016 8:03:02 PM.684] Swap Chain VTable_2: 0x7FFAA7492D58
[6/17/2016 8:03:02 PM.685] 0x5756550347FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[6/17/2016 8:03:02 PM.685] D3D11Present: 0x7FFAA74311A0
[6/17/2016 8:03:02 PM.685] D3D11ResizeBuffers: 0x7FFAA7449910
[6/17/2016 8:03:02 PM.686] D3D11ResizeTarget: 0x7FFAA7481F50
[6/17/2016 8:03:02 PM.687] D3D11SetFullscreenState: 0x7FFAA7449580
[6/17/2016 8:03:02 PM.693] Direct3D initialized
[6/17/2016 8:03:02 PM.694] Initialized DirectX
[6/17/2016 8:03:02 PM.694] Direct3D watcher thread spawned
[6/17/2016 8:03:02 PM.696] Detected Windows 10.0 Windows 8 (64-bit) (10.0.10586.0)!
[6/17/2016 8:03:03 PM.644] Getting device
[6/17/2016 8:03:03 PM.645] Retrieved device
[6/17/2016 8:03:03 PM.645] Creating wrapper
[6/17/2016 8:03:03 PM.702] Wrapper created
[6/17/2016 8:03:03 PM.707] Effect created
[6/17/2016 8:03:03 PM.707] Creating buffer
[6/17/2016 8:03:03 PM.708] Created buffer
[6/17/2016 8:03:03 PM.708] Creating blend state
[6/17/2016 8:03:03 PM.708] Created blend state
[6/17/2016 8:03:03 PM.708] Done with creation
[6/17/2016 8:03:03 PM.739] Initializing texture system.
[6/17/2016 8:03:03 PM.739] Initializing texture system; phase 1
[6/17/2016 8:03:03 PM.740] Initializing texture system; phase 2
[6/17/2016 8:03:03 PM.746] Initializing texture system; phase 3
[6/17/2016 8:03:03 PM.746] Initializing texture system; phase 4
[6/17/2016 8:03:03 PM.757] Initializing texture system; phase 5
[6/17/2016 8:03:03 PM.759] Initializing texture system; phase 6
[6/17/2016 8:03:03 PM.761] Initializing texture system; phase 7
[6/17/2016 8:03:03 PM.763] Initializing texture system; phase 8
[6/17/2016 8:03:03 PM.764] Initializing texture system; phase 9
[6/17/2016 8:03:03 PM.765] Initializing texture system; phase 10
[6/17/2016 8:03:03 PM.768] Initializing texture system; phase 11
[6/17/2016 8:03:03 PM.769] Initializing texture system; phase 12
[6/17/2016 8:03:03 PM.772] Initializing texture system; phase 13
[6/17/2016 8:03:03 PM.772] Initializing texture system; phase 14
[6/17/2016 8:03:07 PM.695] Direct3D watcher thread ended
[6/17/2016 8:03:34 PM.993] LoadingScreenMsg: Initializing game support
[6/17/2016 8:03:35 PM.245] Initializing game support
[6/17/2016 8:03:35 PM.792] LoadingScreenMsg: Velocity limit removed
[6/17/2016 8:03:36 PM.043] Compatibility level: 0
[6/17/2016 8:03:36 PM.044] Supported version detected
[6/17/2016 8:03:36 PM.044] ==================================================
[6/17/2016 8:03:36 PM.044] LoadingScreenMsg: Patching code
[6/17/2016 8:03:36 PM.294] LoadingScreenMsg: Waiting for game initialization
[6/17/2016 8:03:36 PM.545] Waiting for game initialization
[6/17/2016 8:03:36 PM.646] LoadingScreenMsg: Initializing core
[6/17/2016 8:03:36 PM.897] Initializing hook
[6/17/2016 8:03:36 PM.897] LoadingScreenMsg: Completing interoperability
[6/17/2016 8:03:37 PM.147] Completing interoperability
[6/17/2016 8:03:37 PM.148] Initialization code 1.
[6/17/2016 8:03:37 PM.148] Initialization code 2.
[6/17/2016 8:03:37 PM.148] Initialization code 3.
[6/17/2016 8:03:37 PM.156] 1 Address: 0x00007FF7DB786B9C
[6/17/2016 8:03:37 PM.156] Calling func 1
[6/17/2016 8:03:37 PM.177] 2 Address: 0x00007FF7DC244316
[6/17/2016 8:03:37 PM.178] 3 Address: 0x00007FF7DADB5D3E
[6/17/2016 8:03:37 PM.205] Address: 0x00007FF7DC2442B4
[6/17/2016 8:03:37 PM.205] Unknown var: 0x00007FF7DD133B10
[6/17/2016 8:03:37 PM.206] Initialization code 4.
[6/17/2016 8:03:37 PM.206] Completing interoperability, phase 1
[6/17/2016 8:03:37 PM.206] Completing interoperability, phase 2
[6/17/2016 8:03:37 PM.206] Completing interoperability, phase 3
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 4
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 5
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 6
[6/17/2016 8:03:37 PM.207] Completing interoperability, phase 7
[6/17/2016 8:03:37 PM.208] LoadingScreenMsg:
[6/17/2016 8:03:37 PM.459] LoadingScreenMsg: Loading Story Mode
[6/17/2016 8:03:52 PM.869] LoadingScreenMsg: Loading and Populating Game World
[6/17/2016 8:03:53 PM.119] LoadingScreenMsg:
[6/17/2016 8:03:57 PM.642] Initializing console variable "IsDeveloperModeEnabled".
[6/17/2016 8:03:57 PM.643] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/17/2016 8:03:57 PM.644] Read value: False
[6/17/2016 8:03:57 PM.644] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/17/2016 8:03:57 PM.646] Initializing console variable "TimeScale".
[6/17/2016 8:03:57 PM.646] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/17/2016 8:03:57 PM.646] Read value: <null>
[6/17/2016 8:03:59 PM.301] <UNLOADED PLUGIN>: Initializing input system
[6/17/2016 8:03:59 PM.303] <UNLOADED PLUGIN>: Initializing game console
[6/17/2016 8:03:59 PM.304] <UNLOADED PLUGIN>: Initializing forms manager
[6/17/2016 8:03:59 PM.808] ---------------------------------------------------------------------
[6/17/2016 8:03:59 PM.808] LSPD FIRST RESPONSE
[6/17/2016 8:03:59 PM.808] Version 0.3.1
[6/17/2016 8:03:59 PM.808] A G17 Media Modification
[6/17/2016 8:03:59 PM.808] - Developed by LMS & Sam
[6/17/2016 8:03:59 PM.808] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/17/2016 8:03:59 PM.809] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/17/2016 8:03:59 PM.809] ---------------------------------------------------------------------
[6/17/2016 8:03:59 PM.809] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/17/2016 8:03:59 PM.809] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/17/2016 8:03:59 PM.855]
[6/17/2016 8:03:59 PM.971] C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/17/2016 8:03:59 PM.971] C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/17/2016 8:03:59 PM.975] Callouts: 500
[6/17/2016 8:04:00 PM.176] [TRACE] Thread CopManager #1 initialized
[6/17/2016 8:06:09 PM.219] setting up new cop: null
[6/17/2016 8:06:09 PM.226] [TRACE] New ped recognized as cop
[6/17/2016 8:06:09 PM.226] setting up new cop: null
[6/17/2016 8:06:09 PM.227] [TRACE] New ped recognized as cop
[6/17/2016 8:06:09 PM.227] setting up new cop: null
[6/17/2016 8:06:09 PM.227] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.381] setting up new cop: null
[6/17/2016 8:06:12 PM.381] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.381] setting up new cop: null
[6/17/2016 8:06:12 PM.382] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.914] setting up new cop: null
[6/17/2016 8:06:12 PM.915] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.915] setting up new cop: null
[6/17/2016 8:06:12 PM.915] [TRACE] New ped recognized as cop
[6/17/2016 8:06:12 PM.915] setting up new cop: null
[6/17/2016 8:06:12 PM.915] [TRACE] New ped recognized as cop
[6/17/2016 8:06:13 PM.975] setting up new cop: null
[6/17/2016 8:06:13 PM.975] [TRACE] New ped recognized as cop
[6/17/2016 8:06:20 PM.733] setting up new cop: null
[6/17/2016 8:06:20 PM.733] [TRACE] New ped recognized as cop
[6/17/2016 8:06:20 PM.734] setting up new cop: null
[6/17/2016 8:06:20 PM.734] [TRACE] New ped recognized as cop
[6/17/2016 8:06:21 PM.268] setting up new cop: null
[6/17/2016 8:06:21 PM.268] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.829] setting up new cop: null
[6/17/2016 8:07:22 PM.829] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.829] setting up new cop: null
[6/17/2016 8:07:22 PM.830] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.830] setting up new cop: null
[6/17/2016 8:07:22 PM.830] [TRACE] New ped recognized as cop
[6/17/2016 8:07:22 PM.830] setting up new cop: null
[6/17/2016 8:07:22 PM.830] [TRACE] New ped recognized as cop
[6/17/2016 8:07:23 PM.344] setting up new cop: null
[6/17/2016 8:07:23 PM.345] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.468] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.468] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.469] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.471] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/17/2016 8:07:25 PM.527] setting up new cop: null
[6/17/2016 8:07:25 PM.527] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.527] setting up new cop: null
[6/17/2016 8:07:25 PM.527] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.527] setting up new cop: null
[6/17/2016 8:07:25 PM.528] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.528] setting up new cop: null
[6/17/2016 8:07:25 PM.528] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.528] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.529] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.529] setting up new cop: null
[6/17/2016 8:07:25 PM.530] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.530] setting up new cop: null
[6/17/2016 8:07:25 PM.530] [TRACE] New ped recognized as cop
[6/17/2016 8:07:25 PM.872] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/17/2016 8:07:25 PM.872] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/17/2016 8:07:26 PM.124] [TRACE] Populated PD
[6/17/2016 8:07:26 PM.567] setting up new cop: null
[6/17/2016 8:07:26 PM.567] [TRACE] New ped recognized as cop
[6/17/2016 8:07:26 PM.567] setting up new cop: null
[6/17/2016 8:07:26 PM.568] [TRACE] New ped recognized as cop
[6/17/2016 8:07:26 PM.568] setting up new cop: null
[6/17/2016 8:07:26 PM.568] [TRACE] New ped recognized as cop
[6/17/2016 8:07:26 PM.568] setting up new cop: null
[6/17/2016 8:07:26 PM.569] [TRACE] New ped recognized as cop
[6/17/2016 8:07:29 PM.784] setting up new cop: null
[6/17/2016 8:07:29 PM.784] [TRACE] New ped recognized as cop
[6/17/2016 8:07:29 PM.784] setting up new cop: null
[6/17/2016 8:07:29 PM.785] [TRACE] New ped recognized as cop
[6/17/2016 8:07:31 PM.130] [TRACE] Cleared PD
[6/17/2016 8:07:59 PM.261] 1
[6/17/2016 8:07:59 PM.261] 2
[6/17/2016 8:07:59 PM.261] 4
[6/17/2016 8:07:59 PM.263] s_m_y_hwaycop_01_white_full_01
[6/17/2016 8:08:00 PM.000] setting up new cop: null
[6/17/2016 8:08:00 PM.000] [TRACE] New ped recognized as cop
[6/17/2016 8:08:00 PM.000] setting up new cop: null
[6/17/2016 8:08:00 PM.001] [TRACE] New ped recognized as cop
[6/17/2016 8:08:00 PM.001] setting up new cop: null
[6/17/2016 8:08:00 PM.002] [TRACE] New ped recognized as cop
[6/17/2016 8:08:01 PM.590] setting up new cop: null
[6/17/2016 8:08:01 PM.590] [TRACE] New ped recognized as cop
[6/17/2016 8:08:03 PM.090] INIT
[6/17/2016 8:08:03 PM.102] LSPD First Response: Folder is C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/17/2016 8:08:03 PM.121] LSPD First Response: PolicingMDT, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[6/17/2016 8:08:03 PM.123] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/17/2016 8:08:03 PM.125] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[6/17/2016 8:08:03 PM.126] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.175] LSPD First Response: Creating Traffic Policer.Main.
[6/17/2016 8:08:03 PM.257] LSPD First Response: Done with Traffic Policer.Main.
[6/17/2016 8:08:03 PM.258] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/17/2016 8:08:03 PM.259] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/17/2016 8:08:03 PM.259] LSPD First Response: We have 1 callouts registered
[6/17/2016 8:08:03 PM.259] LSPD First Response: CalloutManager initialized
[6/17/2016 8:08:03 PM.260] [TRACE] WorldEventManager: Allowing up to 2 events
[6/17/2016 8:08:03 PM.263] [INFO] Model preloading enabled
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE3
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICET
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading SHERIFF2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading SHERIFF
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICE4
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICEB
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading FBI2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICEOLD1
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLICEOLD2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading BUZZARD
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading POLMAV
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading FROGGER2
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading AMBULANCE
[6/17/2016 8:08:03 PM.264] [TRACE] Preloading FIRETRUK
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 453432689
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 487013001
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 101631238
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 1737195953
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 911657153
[6/17/2016 8:08:03 PM.265] [TRACE] Preloading asset 2210333304
[6/17/2016 8:08:03 PM.266] LSPD First Response: In traffic policer duty event handler: True
[6/17/2016 8:08:03 PM.275] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/17/2016 8:08:03 PM.278] LSPD First Response: GAME VERSION: 1.0.757.4
[6/17/2016 8:08:03 PM.304] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/17/2016 8:08:03 PM.304] LSPD First Response: Dependency check for Traffic Policer successful.
[6/17/2016 8:08:03 PM.307] LSPD First Response: Traffic Policer is not in beta.
[6/17/2016 8:08:03 PM.312] LSPD First Response: Traffic Policer.Mainloop started
[6/17/2016 8:08:03 PM.343] [TRACE] Thread Ambient #1 initialized
[6/17/2016 8:08:03 PM.381] [TRACE] Thread ArrestManager #1 initialized
[6/17/2016 8:08:03 PM.419] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/17/2016 8:08:03 PM.427] LSPD First Response: Not checking for Traffic Policer updates, 4.
[6/17/2016 8:08:03 PM.432] [TRACE] Thread WorldEventManager #1 initialized
[6/17/2016 8:08:03 PM.432] [TRACE] Thread PlayerChaseManager #1 initialized
[6/17/2016 8:08:03 PM.439] [TRACE] Thread TrafficControl #1 initialized
[6/17/2016 8:08:03 PM.442] LSPD First Response: Checking Albo1125.Common for updates.
[6/17/2016 8:08:03 PM.444] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/17/2016 8:08:03 PM.446] LSPD First Response: Loading Traffic Policer settings...
[6/17/2016 8:08:03 PM.506] LSPD First Response: Traffic Policer Officer Name overridden.
[6/17/2016 8:08:03 PM.507] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.508] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.508] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.509] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.509] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.510] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.510] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.510] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.511] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/17/2016 8:08:03 PM.541] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/17/2016 8:08:03 PM.571] LSPD First Response: Traffic Policer Speed Checker started.
[6/17/2016 8:08:03 PM.576] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/
[6/17/2016 8:08:03 PM.576] LSPD First Response: MDT & Police Notebook Loaded Successfully!
[6/17/2016 8:08:03 PM.577] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.3.1 Beta, I hope you enjoy! -Fiskey111
[6/17/2016 8:08:04 PM.453] LSPD First Response: Albo1125.Common is up to date.
[6/17/2016 8:08:12 PM.713] setting up new cop: null
[6/17/2016 8:08:12 PM.714] [TRACE] New ped recognized as cop
[6/17/2016 8:08:27 PM.895] [TRACE] It has been 24.6363879 seconds since the last callout
[6/17/2016 8:08:27 PM.898] LSPD First Response: Creating ?????????????????????????????????????????
[6/17/2016 8:08:27 PM.901] [TRACE] Callout created:  #1
[6/17/2016 8:08:27 PM.902] LSPD First Response: TrafficPolicer.DrugsRunners
[6/17/2016 8:08:27 PM.940] [TRACE] Thread ZoomThread #1 initialized
[6/17/2016 8:08:28 PM.104] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARATHON_AVE
[6/17/2016 8:08:28 PM.107] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[6/17/2016 8:08:28 PM.111] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[6/17/2016 8:08:28 PM.112] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[6/17/2016 8:08:28 PM.113] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[6/17/2016 8:08:28 PM.398]
[6/17/2016 8:08:28 PM.399] ==============================
[6/17/2016 8:08:28 PM.399] UNHANDLED EXCEPTION IN PLUGIN
[6/17/2016 8:08:28 PM.400] ------------------------------
[6/17/2016 8:08:28 PM.401] Plugin name: LSPD First Response
[6/17/2016 8:08:28 PM.401] ------------------------------
[6/17/2016 8:08:28 PM.401] Exception type: System.NullReferenceException
[6/17/2016 8:08:28 PM.401] Exception message: Object reference not set to an instance of an object.
[6/17/2016 8:08:28 PM.401] ------------------------------
[6/17/2016 8:08:28 PM.402] Inner exceptions:
[6/17/2016 8:08:28 PM.402] ------------------------------
[6/17/2016 8:08:28 PM.402] Stack trace:
[6/17/2016 8:08:28 PM.402] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[6/17/2016 8:08:28 PM.402] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262
[6/17/2016 8:08:28 PM.403] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/17/2016 8:08:28 PM.403] at System.Threading.ThreadHelper.ThreadStart()
[6/17/2016 8:08:28 PM.404] ==============================
[6/17/2016 8:08:28 PM.404]
[6/17/2016 8:08:28 PM.409]
[6/17/2016 8:08:28 PM.410] ==============================
[6/17/2016 8:08:28 PM.410] UNHANDLED EXCEPTION OCCURRED
[6/17/2016 8:08:28 PM.410] ------------------------------
[6/17/2016 8:08:28 PM.410] Origin: HOOK
[6/17/2016 8:08:28 PM.411] ------------------------------
[6/17/2016 8:08:28 PM.411] Exception type: System.NullReferenceException
[6/17/2016 8:08:28 PM.411] Exception message: Object reference not set to an instance of an object.
[6/17/2016 8:08:28 PM.411] ------------------------------
[6/17/2016 8:08:28 PM.411] Inner exceptions:
[6/17/2016 8:08:28 PM.412] ------------------------------
[6/17/2016 8:08:28 PM.412] Stack trace:
[6/17/2016 8:08:28 PM.412] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[6/17/2016 8:08:28 PM.412] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262
[6/17/2016 8:08:28 PM.412] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/17/2016 8:08:28 PM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/17/2016 8:08:28 PM.413] at System.Threading.ThreadHelper.ThreadStart()
[6/17/2016 8:08:28 PM.413] ==============================
[6/17/2016 8:08:28 PM.413]
[6/17/2016 8:08:30 PM.204] LSPD First Response: All signs removed
 

Again but this time this is what I got.

 

6/17/2016 9:52:54 PM.871] Started new log on 6/17/2016 9:52:54 PM.871
[6/17/2016 9:52:54 PM.872] ====================================================================================================
[6/17/2016 9:52:54 PM.864] Log path: C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/17/2016 9:52:54 PM.873] Log verbosity: Verbose
[6/17/2016 9:52:54 PM.875] Initializing input system
[6/17/2016 9:52:54 PM.878] Initializing game console
[6/17/2016 9:52:54 PM.885] Console key has been set to F4 (key code: 115)
[6/17/2016 9:52:54 PM.934] Initializing console variable "SkipGameIntro".
[6/17/2016 9:52:54 PM.936] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/17/2016 9:52:54 PM.939] Read value: <null>
[6/17/2016 9:52:54 PM.939] Initializing console variable "DisableRenderVersionText".
[6/17/2016 9:52:54 PM.939] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/17/2016 9:52:54 PM.943] Read value: True
[6/17/2016 9:52:54 PM.943] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/17/2016 9:52:54 PM.943] Initializing console variable "ConsoleKey".
[6/17/2016 9:52:54 PM.943] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/17/2016 9:52:54 PM.944] Read value: F2
[6/17/2016 9:52:54 PM.944] Setting value of console variable "ConsoleKey" to stored value.
[6/17/2016 9:52:54 PM.945] Console key has been set to F2 (key code: 113)
[6/17/2016 9:52:54 PM.945] Initializing console variable "PluginTimeoutThreshold".
[6/17/2016 9:52:54 PM.945] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/17/2016 9:52:54 PM.946] Read value: 100
[6/17/2016 9:52:54 PM.946] Setting value of console variable "PluginTimeoutThreshold" to stored value.
 

30 minutes ago, Fire4142 said:

Again but this time this is what I got.

 

6/17/2016 9:52:54 PM.871] Started new log on 6/17/2016 9:52:54 PM.871
[6/17/2016 9:52:54 PM.872] ====================================================================================================
[6/17/2016 9:52:54 PM.864] Log path: C:\Users\Jonathon\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/17/2016 9:52:54 PM.873] Log verbosity: Verbose
[6/17/2016 9:52:54 PM.875] Initializing input system
[6/17/2016 9:52:54 PM.878] Initializing game console
[6/17/2016 9:52:54 PM.885] Console key has been set to F4 (key code: 115)
[6/17/2016 9:52:54 PM.934] Initializing console variable "SkipGameIntro".
[6/17/2016 9:52:54 PM.936] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/17/2016 9:52:54 PM.939] Read value: <null>
[6/17/2016 9:52:54 PM.939] Initializing console variable "DisableRenderVersionText".
[6/17/2016 9:52:54 PM.939] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/17/2016 9:52:54 PM.943] Read value: True
[6/17/2016 9:52:54 PM.943] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/17/2016 9:52:54 PM.943] Initializing console variable "ConsoleKey".
[6/17/2016 9:52:54 PM.943] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/17/2016 9:52:54 PM.944] Read value: F2
[6/17/2016 9:52:54 PM.944] Setting value of console variable "ConsoleKey" to stored value.
[6/17/2016 9:52:54 PM.945] Console key has been set to F2 (key code: 113)
[6/17/2016 9:52:54 PM.945] Initializing console variable "PluginTimeoutThreshold".
[6/17/2016 9:52:54 PM.945] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/17/2016 9:52:54 PM.946] Read value: 100
[6/17/2016 9:52:54 PM.946] Setting value of console variable "PluginTimeoutThreshold" to stored value.
 

okay try this I was editing when you replied to say this instead:

it doesn't even appear to have loaded everything?

here is a idea just try moving your gtav folder and lspdfr and everything to D: drive where it is expecting it at and try that or if that doesn't help try moving the gtav folder and everything to C: drive then.

then again it appears related to callouts plugins as your previous log and first log shows a plugin(callout) is causing lspdfr to crash

try this remove all callouts out of the gtavfolder/plugins/lspdfr folder and put one back in one at a time testing the game each time to see which one causes the crash once you determine the crashing plugin find if there is a updated version of it or just remove it until it is updated since it is causing the crash.

Edited by timnboys

My plugins by me are on this site in addition to my own site as well.

Do Not PM Me for Support! follow the instructions for getting support with any mods. 

2 minutes ago, Fire4142 said:

ill give that a shot I'm kinda just taking rage plugin out reinstalling it and then taking lcpdfr out reintsaling it

 

okay try this I was editing when you replied to say this instead:

it doesn't even appear to have loaded everything?

here is a idea just try moving your gtav folder and lspdfr and everything to D: drive where it is expecting it at and try that or if that doesn't help try moving the gtav folder and everything to C: drive then.

then again it appears related to callouts plugins as your previous log and first log shows a plugin(callout) is causing lspdfr to crash

try this remove all callouts out of the gtavfolder/plugins/lspdfr folder and put one back in one at a time testing the game each time to see which one causes the crash once you determine the crashing plugin find if there is a updated version of it or just remove it until it is updated since it is causing the crash.

Edited by timnboys

My plugins by me are on this site in addition to my own site as well.

Do Not PM Me for Support! follow the instructions for getting support with any mods. 

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