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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing on Start-up

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Whenever I start up RAGE it goes through the loading process but when it gets to the point where it says loading story mode it crash and my game never really crashes 

 

Here is the log:

[6/12/2016 11:35:46 AM.143] Started new log on 6/12/2016 11:35:46 AM.143
[6/12/2016 11:35:46 AM.145] ====================================================================================================
[6/12/2016 11:35:46 AM.135] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/12/2016 11:35:46 AM.146] Log verbosity: Verbose
[6/12/2016 11:35:46 AM.147] Initializing input system
[6/12/2016 11:35:46 AM.150] Initializing game console
[6/12/2016 11:35:46 AM.155] Console key has been set to F4 (key code: 115)
[6/12/2016 11:35:46 AM.200] Initializing console variable "SkipGameIntro".
[6/12/2016 11:35:46 AM.201] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/12/2016 11:35:46 AM.204] Read value: <null>
[6/12/2016 11:35:46 AM.204] Initializing console variable "DisableRenderVersionText".
[6/12/2016 11:35:46 AM.204] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/12/2016 11:35:46 AM.208] Read value: False
[6/12/2016 11:35:46 AM.209] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/12/2016 11:35:46 AM.209] Initializing console variable "ConsoleKey".
[6/12/2016 11:35:46 AM.209] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/12/2016 11:35:46 AM.210] Read value: F4
[6/12/2016 11:35:46 AM.211] Setting value of console variable "ConsoleKey" to stored value.
[6/12/2016 11:35:46 AM.211] Console key has been set to F4 (key code: 115)
[6/12/2016 11:35:46 AM.211] Initializing console variable "PluginTimeoutThreshold".
[6/12/2016 11:35:46 AM.212] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/12/2016 11:35:46 AM.213] Read value: 60000
[6/12/2016 11:35:46 AM.214] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/12/2016 11:35:46 AM.214] Initializing console variable "AlwaysShowConsoleOutput".
[6/12/2016 11:35:46 AM.215] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/12/2016 11:35:46 AM.215] Read value: <null>
[6/12/2016 11:35:46 AM.216] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/12/2016 11:35:46 AM.216] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/12/2016 11:35:46 AM.217] Read value: <null>
[6/12/2016 11:35:46 AM.217] Initializing console variable "ShowOnScreenWarnings".
[6/12/2016 11:35:46 AM.217] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/12/2016 11:35:46 AM.218] Read value: <null>
[6/12/2016 11:35:46 AM.218] Console initialized
[6/12/2016 11:35:46 AM.218] Initializing forms manager
[6/12/2016 11:35:46 AM.221] Version: RAGE Plugin Hook v0.39.946.8098 PUBLIC ALPHA for Grand Theft Auto V
[6/12/2016 11:35:46 AM.227] ================ RAGE Plugin Hook ================
[6/12/2016 11:35:46 AM.232] Checking game support
[6/12/2016 11:35:46 AM.429] Product name: Grand Theft Auto V
[6/12/2016 11:35:46 AM.429] Product version: 1.0.757.4
[6/12/2016 11:35:46 AM.430] Is steam version: True
[6/12/2016 11:35:46 AM.431] Initializing DirectX
[6/12/2016 11:35:46 AM.433] Initializing Direct3D
[6/12/2016 11:35:46 AM.433] Loading C:\WINDOWS\system32\d3d11.dll
[6/12/2016 11:35:46 AM.434] Loaded at 0x7FFFBDEB0000
[6/12/2016 11:35:46 AM.434] D3D11CreateDeviceAndSwapChain at 0x7FFFBDECA190
[6/12/2016 11:35:46 AM.434] Creating Direct3D 11 device and swap chain
[6/12/2016 11:35:46 AM.460] Attempting feature level 10_1
[6/12/2016 11:35:46 AM.487] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/12/2016 11:35:46 AM.503] Swap Chain created: 0x22ECDF49410
[6/12/2016 11:35:46 AM.504] Swap Chain VTable: 0x22ECDF49410
[6/12/2016 11:35:46 AM.505] Swap Chain VTable_2: 0x7FFFBDE62D58
[6/12/2016 11:35:46 AM.505] 0x575655039FFCA5E9;0x5741564155415441;0xEC8148D9246C8D48
[6/12/2016 11:35:46 AM.506] D3D11Present: 0x7FFFBDE011A0
[6/12/2016 11:35:46 AM.506] D3D11ResizeBuffers: 0x7FFFBDE19750
[6/12/2016 11:35:46 AM.506] D3D11ResizeTarget: 0x7FFFBDE52350
[6/12/2016 11:35:46 AM.506] D3D11SetFullscreenState: 0x7FFFBDE193C0
[6/12/2016 11:35:46 AM.517] Direct3D initialized
[6/12/2016 11:35:46 AM.518] Initialized DirectX
[6/12/2016 11:35:46 AM.519] Direct3D watcher thread spawned
[6/12/2016 11:35:46 AM.521] Detected Windows 10.0 Professional (64-bit) (10.0.10586.0)!
[6/12/2016 11:35:47 AM.179] Getting device
[6/12/2016 11:35:47 AM.180] Retrieved device
[6/12/2016 11:35:47 AM.181] Creating wrapper
[6/12/2016 11:35:47 AM.255] Wrapper created
[6/12/2016 11:35:47 AM.260] Effect created
[6/12/2016 11:35:47 AM.261] Creating buffer
[6/12/2016 11:35:47 AM.261] Created buffer
[6/12/2016 11:35:47 AM.262] Creating blend state
[6/12/2016 11:35:47 AM.262] Created blend state
[6/12/2016 11:35:47 AM.263] Done with creation
[6/12/2016 11:35:47 AM.303] Initializing texture system.
[6/12/2016 11:35:47 AM.304] Initializing texture system; phase 1
[6/12/2016 11:35:47 AM.304] Initializing texture system; phase 2
[6/12/2016 11:35:47 AM.312] Initializing texture system; phase 3
[6/12/2016 11:35:47 AM.312] Initializing texture system; phase 4
[6/12/2016 11:35:47 AM.324] Initializing texture system; phase 5
[6/12/2016 11:35:47 AM.326] Initializing texture system; phase 6
[6/12/2016 11:35:47 AM.328] Initializing texture system; phase 7
[6/12/2016 11:35:47 AM.330] Initializing texture system; phase 8
[6/12/2016 11:35:47 AM.334] Initializing texture system; phase 9
[6/12/2016 11:35:47 AM.335] Initializing texture system; phase 10
[6/12/2016 11:35:47 AM.339] Initializing texture system; phase 11
[6/12/2016 11:35:47 AM.339] Initializing texture system; phase 12
[6/12/2016 11:35:47 AM.342] Initializing texture system; phase 13
[6/12/2016 11:35:47 AM.342] Initializing texture system; phase 14
[6/12/2016 11:35:51 AM.520] Direct3D watcher thread ended
[6/12/2016 11:36:18 AM.548] LoadingScreenMsg: Initializing game support
[6/12/2016 11:36:18 AM.802] Initializing game support
[6/12/2016 11:36:19 AM.486] LoadingScreenMsg: Velocity limit removed
[6/12/2016 11:36:19 AM.737] Compatibility level: 0
[6/12/2016 11:36:19 AM.737] Supported version detected
[6/12/2016 11:36:19 AM.737] ==================================================
[6/12/2016 11:36:19 AM.738] LoadingScreenMsg: Patching code
[6/12/2016 11:36:19 AM.988] LoadingScreenMsg: Waiting for game initialization
[6/12/2016 11:36:20 AM.239] Waiting for game initialization
[6/12/2016 11:36:20 AM.341] LoadingScreenMsg: Initializing core
[6/12/2016 11:36:20 AM.594] Initializing hook
[6/12/2016 11:36:20 AM.594] LoadingScreenMsg: Completing interoperability
[6/12/2016 11:36:20 AM.845] Completing interoperability
[6/12/2016 11:36:20 AM.846] Initialization code 1.
[6/12/2016 11:36:20 AM.847] Initialization code 2.
[6/12/2016 11:36:20 AM.847] Initialization code 3.
[6/12/2016 11:36:20 AM.856] 1 Address: 0x00007FF6AE386B9C
[6/12/2016 11:36:20 AM.857] Calling func 1
[6/12/2016 11:36:20 AM.875] 2 Address: 0x00007FF6AEE44316
[6/12/2016 11:36:20 AM.876] 3 Address: 0x00007FF6AD9B5D3E
[6/12/2016 11:36:20 AM.908] Address: 0x00007FF6AEE442B4
[6/12/2016 11:36:20 AM.908] Unknown var: 0x00007FF6AFD33B10
[6/12/2016 11:36:20 AM.909] Initialization code 4.
[6/12/2016 11:36:20 AM.909] Completing interoperability, phase 1
[6/12/2016 11:36:20 AM.909] Completing interoperability, phase 2
[6/12/2016 11:36:20 AM.910] Completing interoperability, phase 3
[6/12/2016 11:36:20 AM.910] Completing interoperability, phase 4
[6/12/2016 11:36:20 AM.911] Completing interoperability, phase 5
[6/12/2016 11:36:20 AM.911] Completing interoperability, phase 6
[6/12/2016 11:36:20 AM.911] Completing interoperability, phase 7
[6/12/2016 11:36:20 AM.912] LoadingScreenMsg: 
[6/12/2016 11:36:21 AM.162] LoadingScreenMsg: Loading Story Mode
 

Try launching the game, waiting for it to fully load, then load ragehook.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

It crashes when it loaded regularly through steam.

Capture.PNG

1 hour ago, Starmix said:

Try launching the game, waiting for it to fully load, then load ragehook.

I know its not mods because I just took them all out then ran it and still crashed

That probably means something is messed up with your game.
Try verifying your game files (find how to do so through google.)
If it 'reacquires' files and the game still crashes on its own, you'll have to reinstall the game.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author
1 hour ago, Starmix said:

That probably means something is messed up with your game.
Try verifying your game files (find how to do so through google.)
If it 'reacquires' files and the game still crashes on its own, you'll have to reinstall the game.

It is validating the files, is the right thing to fo

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