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Dependency out of check

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Good afternoon/evening everyone.

 

I recently added some new scripts and since then I always receive a warning, saying "Dependency out of Check" every time I go on duty.

I tried to track back the script that causes that but I can't find anything.

 

I'll hereby post my RageHookLog.

 

Sincerely

Sn0wf4ll

RagePluginHook.log

  • Author

They are. I have the newest versions of any mods there, additionally my map has been weird since the very first day. Might there be a different problem?

 

@Starmix @ToastinYou

Edited by Sn0wf4ll
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  • 4 weeks later...
On June 3, 2016 at 5:31 AM, Sn0wf4ll said:

They are. I have the newest versions of any mods there, additionally my map has been weird since the very first day. Might there be a different problem?

 

@Starmix @ToastinYou

Hey, did you ever figure it out?  I have the same issue with the warning message and the mini map is acting strange.  Also running everything up-to-date.

Check out my YouTube Channel: YouTube.com/IggyFresh
Self-built Mini ITX PC: 4.5GHz i5 6600k OC'ed, 16GB DDR4, GTX 1070 8GB SC, Corsair H50 Liquid Cooled

If you're still having issues post your RagePluginHook.log in a spoiler so we can see what the dependency check is returning, it'll tell you in the log what it thinks is out of date.

For myself my CalloutsV is always out of date because it hasn't been compiled with RPH 0.40 yet, everything works so I just have to live with the error message if I want to still use those callouts.

2 hours ago, Vampyre said:

If you're still having issues post your RagePluginHook.log in a spoiler so we can see what the dependency check is returning, it'll tell you in the log what it thinks is out of date.

For myself my CalloutsV is always out of date because it hasn't been compiled with RPH 0.40 yet, everything works so I just have to live with the error message if I want to still use those callouts.

Thanks.  That's probably what it is then, as I also have CalloutsV.  I'll check the log next time.  I also got rid of Callouts C and all my other issues went away.

Check out my YouTube Channel: YouTube.com/IggyFresh
Self-built Mini ITX PC: 4.5GHz i5 6600k OC'ed, 16GB DDR4, GTX 1070 8GB SC, Corsair H50 Liquid Cooled

Looks like Better EMS is what causes this warning message.  It's only crashed on me once, so I'll still keep it for now.

[6/28/2016 1:02:36 AM.167] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[6/28/2016 1:02:36 AM.167] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[6/28/2016 1:02:36 AM.172] LSPD First Response: "ragepluginhook.exe" version matches: False
[6/28/2016 1:02:36 AM.173] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[6/28/2016 1:02:36 AM.173] LSPD First Response: "RageNativeUI.dll" version matches: True
[6/28/2016 1:02:36 AM.174] LSPD First Response: "ParksTools.dll" version matches: True
[6/28/2016 1:02:36 AM.175] LSPD First Response: [Better EMS]: Dependency versions do not match expected values!

Check out my YouTube Channel: YouTube.com/IggyFresh
Self-built Mini ITX PC: 4.5GHz i5 6600k OC'ed, 16GB DDR4, GTX 1070 8GB SC, Corsair H50 Liquid Cooled

41 minutes ago, Iggy Fresh said:

Looks like Better EMS is what causes this warning message.  It's only crashed on me once, so I'll still keep it for now.

[6/28/2016 1:02:36 AM.167] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[6/28/2016 1:02:36 AM.167] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[6/28/2016 1:02:36 AM.172] LSPD First Response: "ragepluginhook.exe" version matches: False
[6/28/2016 1:02:36 AM.173] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[6/28/2016 1:02:36 AM.173] LSPD First Response: "RageNativeUI.dll" version matches: True
[6/28/2016 1:02:36 AM.174] LSPD First Response: "ParksTools.dll" version matches: True
[6/28/2016 1:02:36 AM.175] LSPD First Response: [Better EMS]: Dependency versions do not match expected values!

Yeah, I have that one as well. PNWParksFan hasn't recompiled with RPH 0.40 yet so both that and CalloutsV will cause the dependency message, they both still work fine from what I've experienced so far.

  • Author

Next time I play LSPDFR again I will post my log files again to see if that error is still there.

However, my map is still being weird. Anyone figured out what it could be? The map is sort of.. Transparent, and not everything is visible. It is acting extremely weird.

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