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[REL] VocalDispatch - Communicate with Dispatch Verbally!

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  • Is there a fix yet for anyone without an english system getting the locale error? I can set the language to "de-DE" in the .ini without changing the script file and get it to work but then it doesn't

  • turbofandude
    turbofandude

    @Cy4n1d3 Can you send the ragepluginhook.log? @cros1625 Does regular Windows Speech Recognition work for you? That's a new error... lol.

  • gamingsavage
    gamingsavage

    @turbofandude Hey I was able to find and correct my mistake. The custom phrases are now working the way the should. Thanks :) Cant wait for updates. I'm going to take the time to write down all

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nothing happens when i push right alt [4/2/2016 9:46:11 PM.041] Started new log on 4/2/2016 9:46:11 PM.041

Spoiler

[4/2/2016 9:46:11 PM.044] ====================================================================================================
[4/2/2016 9:46:11 PM.015] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/2/2016 9:46:11 PM.046] Log verbosity: Verbose
[4/2/2016 9:46:11 PM.049] Initializing input system
[4/2/2016 9:46:11 PM.054] Initializing game console
[4/2/2016 9:46:11 PM.065] Console key has been set to F4 (key code: 115)
[4/2/2016 9:46:11 PM.394] Initializing console variable "SkipGameIntro".
[4/2/2016 9:46:11 PM.395] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/2/2016 9:46:11 PM.400] Read value: <null>
[4/2/2016 9:46:11 PM.400] Initializing console variable "DisableRenderVersionText".
[4/2/2016 9:46:11 PM.400] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/2/2016 9:46:11 PM.411] Read value: True
[4/2/2016 9:46:11 PM.411] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/2/2016 9:46:11 PM.412] Initializing console variable "ConsoleKey".
[4/2/2016 9:46:11 PM.412] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/2/2016 9:46:11 PM.414] Read value: F4
[4/2/2016 9:46:11 PM.415] Setting value of console variable "ConsoleKey" to stored value.
[4/2/2016 9:46:11 PM.415] Console key has been set to F4 (key code: 115)
[4/2/2016 9:46:11 PM.415] Initializing console variable "PluginTimeoutThreshold".
[4/2/2016 9:46:11 PM.415] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/2/2016 9:46:11 PM.416] Read value: 10000
[4/2/2016 9:46:11 PM.417] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/2/2016 9:46:11 PM.417] Initializing console variable "AlwaysShowConsoleOutput".
[4/2/2016 9:46:11 PM.417] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/2/2016 9:46:11 PM.418] Read value: <null>
[4/2/2016 9:46:11 PM.419] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/2/2016 9:46:11 PM.419] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/2/2016 9:46:11 PM.420] Read value: <null>
[4/2/2016 9:46:11 PM.420] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/2/2016 9:46:11 PM.420] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/2/2016 9:46:11 PM.422] Read value: False
[4/2/2016 9:46:11 PM.423] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/2/2016 9:46:11 PM.424] Initializing console variable "ShowOnScreenWarnings".
[4/2/2016 9:46:11 PM.425] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/2/2016 9:46:11 PM.426] Read value: <null>
[4/2/2016 9:46:11 PM.427] Console initialized
[4/2/2016 9:46:11 PM.427] Initializing forms manager
[4/2/2016 9:46:11 PM.433] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[4/2/2016 9:46:11 PM.514] ================ RAGE Plugin Hook ================
[4/2/2016 9:46:11 PM.527] Checking game support
[4/2/2016 9:46:12 PM.648] Product name: Grand Theft Auto V
[4/2/2016 9:46:12 PM.649] Product version: 1.0.678.1
[4/2/2016 9:46:12 PM.650] Is steam version: True
[4/2/2016 9:46:12 PM.651] Initializing DirectX
[4/2/2016 9:46:12 PM.678] Initializing Direct3D
[4/2/2016 9:46:12 PM.679] Loading C:\WINDOWS\system32\d3d11.dll
[4/2/2016 9:46:12 PM.680] Loaded at 0x7FFD46380000
[4/2/2016 9:46:12 PM.680] D3D11CreateDeviceAndSwapChain at 0x7FFD4639A190
[4/2/2016 9:46:12 PM.681] Creating Direct3D 11 device and swap chain
[4/2/2016 9:46:12 PM.705] Swap Chain created: 0x23CB09E5380
[4/2/2016 9:46:12 PM.706] Swap Chain VTable: 0x23CB09E5380
[4/2/2016 9:46:12 PM.709] Swap Chain VTable_2: 0x7FFD46333D80
[4/2/2016 9:46:12 PM.710] 0x2454891D47AE05E9;0x485708244C894810;0x302444C650EC83
[4/2/2016 9:46:12 PM.711] D3D11Present: 0x7FFD2C236000
[4/2/2016 9:46:12 PM.711] D3D11ResizeBuffers: 0x7FFD2C1D494B
[4/2/2016 9:46:12 PM.712] D3D11ResizeTarget: 0x7FFD46322AD0
[4/2/2016 9:46:12 PM.712] D3D11SetFullscreenState: 0x7FFD462E7940
[4/2/2016 9:46:12 PM.717] Getting device
[4/2/2016 9:46:12 PM.718] Retrieved device
[4/2/2016 9:46:12 PM.718] Creating wrapper
[4/2/2016 9:46:12 PM.732] Direct3D initialized
[4/2/2016 9:46:12 PM.733] Initialized DirectX
[4/2/2016 9:46:12 PM.735] Direct3D watcher thread spawned
[4/2/2016 9:46:12 PM.865] Wrapper created
[4/2/2016 9:46:12 PM.898] Effect created
[4/2/2016 9:46:12 PM.899] Creating buffer
[4/2/2016 9:46:12 PM.899] Created buffer
[4/2/2016 9:46:12 PM.900] Creating blend state
[4/2/2016 9:46:12 PM.900] Created blend state
[4/2/2016 9:46:12 PM.900] Done with creation
[4/2/2016 9:46:13 PM.424] Initializing texture system.
[4/2/2016 9:46:13 PM.429] Initializing texture system; phase 1
[4/2/2016 9:46:13 PM.430] Initializing texture system; phase 2
[4/2/2016 9:46:13 PM.538] Initializing texture system; phase 3
[4/2/2016 9:46:13 PM.539] Initializing texture system; phase 4
[4/2/2016 9:46:13 PM.558] Initializing texture system; phase 5
[4/2/2016 9:46:13 PM.564] Initializing texture system; phase 6
[4/2/2016 9:46:13 PM.567] Initializing texture system; phase 7
[4/2/2016 9:46:13 PM.574] Initializing texture system; phase 8
[4/2/2016 9:46:13 PM.577] Initializing texture system; phase 9
[4/2/2016 9:46:13 PM.579] Initializing texture system; phase 10
[4/2/2016 9:46:13 PM.585] Initializing texture system; phase 11
[4/2/2016 9:46:13 PM.586] Initializing texture system; phase 12
[4/2/2016 9:46:13 PM.589] Initializing texture system; phase 13
[4/2/2016 9:46:13 PM.590] Initializing texture system; phase 14
[4/2/2016 9:46:17 PM.738] Direct3D watcher thread ended
[4/2/2016 9:46:51 PM.661] Initializing game support
[4/2/2016 9:46:52 PM.685] Compatibility level: 0
[4/2/2016 9:46:52 PM.686] Supported version detected
[4/2/2016 9:46:52 PM.686] ==================================================
[4/2/2016 9:46:52 PM.937] Patched IsDebuggerPresent
[4/2/2016 9:46:53 PM.188] Waiting for game initialization
[4/2/2016 9:46:53 PM.540] Initializing hook
[4/2/2016 9:46:53 PM.791] Completing interoperability
[4/2/2016 9:46:53 PM.792] Initialization code 1.
[4/2/2016 9:46:53 PM.793] Initialization code 2.
[4/2/2016 9:46:53 PM.793] Initialization code 3.
[4/2/2016 9:46:53 PM.806] 1 Address: 0x00007FF6D4AD1C70
[4/2/2016 9:46:53 PM.807] Calling func 1
[4/2/2016 9:46:53 PM.834] 2 Address: 0x00007FF6D55868F6
[4/2/2016 9:46:53 PM.835] 3 Address: 0x00007FF6D4105D3E
[4/2/2016 9:46:53 PM.873] Address: 0x00007FF6D5586894
[4/2/2016 9:46:53 PM.874] Unknown var: 0x00007FF6D6451D80
[4/2/2016 9:46:53 PM.874] Initialization code 4.
[4/2/2016 9:46:53 PM.875] Completing interoperability, phase 1
[4/2/2016 9:46:53 PM.876] Completing interoperability, phase 2
[4/2/2016 9:46:53 PM.877] Completing interoperability, phase 3
[4/2/2016 9:46:53 PM.877] Completing interoperability, phase 4
[4/2/2016 9:46:53 PM.877] Completing interoperability, phase 5
[4/2/2016 9:46:53 PM.878] Completing interoperability, phase 6
[4/2/2016 9:46:53 PM.878] Completing interoperability, phase 7
[4/2/2016 9:47:33 PM.850] Initializing console variable "TimeScale".
[4/2/2016 9:47:33 PM.851] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/2/2016 9:47:33 PM.851] Read value: <null>
[4/2/2016 9:47:37 PM.221] 
[4/2/2016 9:47:37 PM.223] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/2/2016 9:47:40 PM.729] <UNLOADED PLUGIN>: Initializing input system
[4/2/2016 9:47:40 PM.732] <UNLOADED PLUGIN>: Initializing game console
[4/2/2016 9:47:40 PM.735] <UNLOADED PLUGIN>: Initializing forms manager
[4/2/2016 9:47:40 PM.935] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/2/2016 9:47:41 PM.544] ---------------------------------------------------------------------
[4/2/2016 9:47:41 PM.544] LSPD FIRST RESPONSE
[4/2/2016 9:47:41 PM.544] Version 0.3.1
[4/2/2016 9:47:41 PM.544] A G17 Media Modification
[4/2/2016 9:47:41 PM.544] - Developed by LMS & Sam
[4/2/2016 9:47:41 PM.544] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[4/2/2016 9:47:41 PM.544] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[4/2/2016 9:47:41 PM.544] ---------------------------------------------------------------------
[4/2/2016 9:47:41 PM.544] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[4/2/2016 9:47:41 PM.544] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[4/2/2016 9:47:41 PM.969] 
[4/2/2016 9:47:42 PM.197] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/2/2016 9:47:42 PM.198] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/2/2016 9:47:42 PM.204] Callouts: 250
[4/2/2016 9:47:42 PM.822] [TRACE] Thread CopManager #1 initialized
[4/2/2016 9:48:26 PM.138] setting up new cop: null
[4/2/2016 9:48:26 PM.220] [TRACE] New ped recognized as cop
[4/2/2016 9:48:26 PM.221] setting up new cop: null
[4/2/2016 9:48:26 PM.221] [TRACE] New ped recognized as cop
[4/2/2016 9:48:28 PM.726] setting up new cop: null
[4/2/2016 9:48:28 PM.726] [TRACE] New ped recognized as cop
[4/2/2016 9:48:28 PM.727] setting up new cop: null
[4/2/2016 9:48:28 PM.727] [TRACE] New ped recognized as cop
[4/2/2016 9:48:43 PM.737] setting up new cop: null
[4/2/2016 9:48:43 PM.738] [TRACE] New ped recognized as cop
[4/2/2016 9:48:44 PM.242] setting up new cop: null
[4/2/2016 9:48:44 PM.243] [TRACE] New ped recognized as cop
[4/2/2016 9:48:44 PM.784] setting up new cop: null
[4/2/2016 9:48:44 PM.785] [TRACE] New ped recognized as cop
[4/2/2016 9:49:26 PM.469] setting up new cop: null
[4/2/2016 9:49:26 PM.470] [TRACE] New ped recognized as cop
[4/2/2016 9:49:30 PM.397] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:30 PM.398] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:30 PM.399] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:30 PM.852] setting up new cop: null
[4/2/2016 9:49:30 PM.852] [TRACE] New ped recognized as cop
[4/2/2016 9:49:30 PM.852] setting up new cop: null
[4/2/2016 9:49:30 PM.852] [TRACE] New ped recognized as cop
[4/2/2016 9:49:30 PM.852] setting up new cop: S_F_Y_Cop_01
[4/2/2016 9:49:30 PM.852] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:31 PM.373] setting up new cop: null
[4/2/2016 9:49:31 PM.373] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.897] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[4/2/2016 9:49:31 PM.914] setting up new cop: null
[4/2/2016 9:49:31 PM.915] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.915] setting up new cop: null
[4/2/2016 9:49:31 PM.915] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.915] setting up new cop: null
[4/2/2016 9:49:31 PM.916] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.916] setting up new cop: null
[4/2/2016 9:49:31 PM.916] [TRACE] New ped recognized as cop
[4/2/2016 9:49:32 PM.250] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[4/2/2016 9:49:32 PM.252] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[4/2/2016 9:49:32 PM.257] [TRACE] Populated PD
[4/2/2016 9:49:32 PM.417] setting up new cop: null
[4/2/2016 9:49:32 PM.417] [TRACE] New ped recognized as cop
[4/2/2016 9:49:32 PM.417] setting up new cop: null
[4/2/2016 9:49:32 PM.418] [TRACE] New ped recognized as cop
[4/2/2016 9:49:32 PM.418] setting up new cop: null
[4/2/2016 9:49:32 PM.419] [TRACE] New ped recognized as cop
[4/2/2016 9:49:42 PM.249] setting up new cop: null
[4/2/2016 9:49:42 PM.250] [TRACE] New ped recognized as cop
[4/2/2016 9:49:42 PM.250] setting up new cop: null
[4/2/2016 9:49:42 PM.250] [TRACE] New ped recognized as cop
[4/2/2016 9:49:42 PM.321] [TRACE] Cleared PD
[4/2/2016 9:49:49 PM.504] 1
[4/2/2016 9:49:49 PM.504] 2
[4/2/2016 9:49:49 PM.504] 4
[4/2/2016 9:49:49 PM.509] s_m_y_sheriff_01_white_full_02
[4/2/2016 9:49:53 PM.539] INIT
[4/2/2016 9:49:53 PM.575] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[4/2/2016 9:49:54 PM.084] LSPD First Response: AgencyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.086] LSPD First Response: Albo1125.Common, Version=5.4.0.1, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.102] LSPD First Response: Arrest Manager, Version=5.8.0.3, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.103] LSPD First Response: AssortedCallouts, Version=0.0.7.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.108] LSPD First Response: CustomBackupLocations, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.109] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.113] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.117] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.120] LSPD First Response: RAGENativeUI, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.122] LSPD First Response: RepeatOffender, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.124] LSPD First Response: Secondary Callouts, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.126] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.128] LSPD First Response: Traffic Policer, Version=6.6.0.2, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.132] LSPD First Response: VocalDispatch, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.133] LSPD First Response: Wilderness Callouts, Version=0.5.2.39939, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.137] LSPD First Response: Creating plugin: AgencyCallouts.Main
[4/2/2016 9:49:54 PM.139] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[4/2/2016 9:49:54 PM.331] LSPD First Response: Creating plugin: AssortedCallouts.Main
[4/2/2016 9:49:54 PM.425] LSPD First Response: Creating plugin: k
[4/2/2016 9:49:54 PM.426] LSPD First Response: Creating plugin: HighPriority.Main
[4/2/2016 9:49:54 PM.426] LSPD First Response: Creating plugin: APIExample.Main
[4/2/2016 9:49:54 PM.500] LSPD First Response: Creating plugin: PoliceRadio.Main
[4/2/2016 9:49:54 PM.576] LSPD First Response: Creating plugin: RepeatOffender.Main
[4/2/2016 9:49:54 PM.655] LSPD First Response: Creating plugin: SecondaryCallout.Main
[4/2/2016 9:49:54 PM.656] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[4/2/2016 9:49:54 PM.657] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[4/2/2016 9:49:54 PM.752] LSPD First Response: Creating Traffic Policer.Main.
[4/2/2016 9:49:54 PM.754] LSPD First Response: Done with Traffic Policer.Main.
[4/2/2016 9:49:54 PM.755] LSPD First Response: Creating plugin: VocalDispatch.Main
[4/2/2016 9:49:54 PM.755] LSPD First Response: Creating plugin: WildernessCallouts.Main
[4/2/2016 9:49:54 PM.758] LSPD First Response: Arrest Manager 5.8.0.3, developed by Albo1125, loaded successfully!
[4/2/2016 9:49:54 PM.759] LSPD First Response: Please go on duty to start Arrest Manager.
[4/2/2016 9:49:54 PM.760] LSPD First Response: Assorted Callouts 0.0.7.0, developed by Albo1125, has been initialised.
[4/2/2016 9:49:54 PM.762] LSPD First Response: Go on duty to start Assorted Callouts.
[4/2/2016 9:49:54 PM.766] LSPD First Response: "ragepluginhook.exe" version matches: False
[4/2/2016 9:49:54 PM.785] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[4/2/2016 9:49:54 PM.786] LSPD First Response: "RageNativeUI.dll" version matches: False
[4/2/2016 9:49:54 PM.787] LSPD First Response: Dependency versions do not match expected values!
[4/2/2016 9:49:54 PM.895] LSPD First Response: Loading Custom Backup Options
[4/2/2016 9:49:54 PM.900] LSPD First Response: Got settings: True
True
True
ARRIVAL
DPadUp
None
False
True
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
[4/2/2016 9:49:54 PM.901] LSPD First Response: Loaded Custom Backup Locations plugin
[4/2/2016 9:49:54 PM.901] LSPD First Response: Callouts Plugin loaded!
[4/2/2016 9:49:54 PM.935] LSPD First Response: File succesful loaded !
[4/2/2016 9:49:55 PM.012] LSPD First Response: inizialised !
[4/2/2016 9:49:55 PM.012] LSPD First Response: Law Menu initialized
[4/2/2016 9:49:55 PM.016] LSPD First Response: [LC] ---LawCallouts---
[4/2/2016 9:49:55 PM.017] LSPD First Response: [LC] Version: 1.2.4
[4/2/2016 9:49:55 PM.017] LSPD First Response: [LC] Developped by Trinyx !
[4/2/2016 9:49:55 PM.018] LSPD First Response: [LC] Officer name : 06 LINCOLN 32, and the name audio is DIV_06 LINCOLN BEAT_12
[4/2/2016 9:49:55 PM.018] LSPD First Response: [LC] -----------------
[4/2/2016 9:49:55 PM.021] LSPD First Response: Police Radio Loaded
[4/2/2016 9:49:55 PM.024] LSPD First Response: [Repeat Offender Loaded] - FinKone
[4/2/2016 9:49:55 PM.026] LSPD First Response: StraysCallouts initialized
[4/2/2016 9:49:55 PM.028] LSPD First Response: Traffic Policer 6.6.0.2, developed by Albo1125, has been initialised.
[4/2/2016 9:49:55 PM.028] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[4/2/2016 9:49:56 PM.949] LSPD First Response: VocalDispatch: Loaded with 28 phrases.
[4/2/2016 9:49:57 PM.001] =============================================== Wilderness Callouts ===============================================
[4/2/2016 9:49:57 PM.002] Created by:  alexguirre
[4/2/2016 9:49:57 PM.003] Version:  0.5.2.39939
[4/2/2016 9:49:57 PM.003] RAGEPluginHook Version:  0.38.886.6940
[4/2/2016 9:49:57 PM.004] RAGENativeUI Version:  1.3.1.0
[4/2/2016 9:49:57 PM.004] 
[4/2/2016 9:49:57 PM.004] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[4/2/2016 9:49:57 PM.004] Enjoy!
[4/2/2016 9:49:57 PM.004] =============================================== Wilderness Callouts ===============================================
[4/2/2016 9:49:57 PM.006] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.38
[4/2/2016 9:49:57 PM.010] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[4/2/2016 9:49:57 PM.011] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[4/2/2016 9:49:57 PM.011] LSPD First Response: We have 1 callouts registered
[4/2/2016 9:49:57 PM.013] LSPD First Response: CalloutManager initialized
[4/2/2016 9:49:57 PM.016] [TRACE] WorldEventManager: Allowing up to 2 events
[4/2/2016 9:49:57 PM.025] [INFO] Model preloading enabled
[4/2/2016 9:49:57 PM.026] [TRACE] Preloading POLICE
[4/2/2016 9:49:57 PM.026] [TRACE] Preloading POLICE2
[4/2/2016 9:49:57 PM.026] [TRACE] Preloading POLICE3
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICET
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading SHERIFF2
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading SHERIFF
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICE4
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICEB
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading FBI2
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICEOLD1
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading POLICEOLD2
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading BUZZARD
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading POLMAV
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading FROGGER2
[4/2/2016 9:49:57 PM.029] [TRACE] Preloading AMBULANCE
[4/2/2016 9:49:57 PM.030] [TRACE] Preloading FIRETRUK
[4/2/2016 9:49:57 PM.031] [TRACE] Preloading asset 453432689
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 487013001
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 101631238
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 1737195953
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 911657153
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 2210333304
[4/2/2016 9:49:57 PM.038] LSPD First Response: In traffic policer duty event handler: True
[4/2/2016 9:49:57 PM.053] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Traffic Policer
[4/2/2016 9:49:57 PM.087] LSPD First Response: GAME VERSION: 1.0.678.1
[4/2/2016 9:49:57 PM.094] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[4/2/2016 9:49:57 PM.097] LSPD First Response: Traffic Policer.Mainloop started
[4/2/2016 9:49:57 PM.103] LSPD First Response: Agency Callouts by Darkmyre activated for County Sheriff
[4/2/2016 9:49:57 PM.167] [TRACE] Thread Ambient #1 initialized
[4/2/2016 9:49:57 PM.261] [TRACE] Thread ArrestManager #1 initialized
[4/2/2016 9:49:57 PM.466] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[4/2/2016 9:49:57 PM.468] LSPD First Response: Arrest Manager INI found.
[4/2/2016 9:49:57 PM.546] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[4/2/2016 9:49:57 PM.602] LSPD First Response: AssortedCalloutsIni found.
[4/2/2016 9:49:57 PM.641] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[4/2/2016 9:49:57 PM.641] LSPD First Response: Traffic Policer INI found.
[4/2/2016 9:49:57 PM.811] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38
[4/2/2016 9:49:57 PM.816] ______________________________________________________________________________________________
[4/2/2016 9:49:57 PM.816] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]
[4/2/2016 9:49:57 PM.816] [Created by : FinKone]
[4/2/2016 9:49:57 PM.816] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[4/2/2016 9:49:57 PM.816] 
[4/2/2016 9:49:57 PM.816] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[4/2/2016 9:49:57 PM.820] Audio loaded...
[4/2/2016 9:49:58 PM.060] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[4/2/2016 9:49:58 PM.308] [TRACE] Thread WorldEventManager #1 initialized
[4/2/2016 9:49:58 PM.310] [TRACE] Thread PlayerChaseManager #1 initialized
[4/2/2016 9:49:58 PM.322] [TRACE] Thread TrafficControl #1 initialized
[4/2/2016 9:49:58 PM.326] LSPD First Response: Checking Albo1125.Common for updates.
[4/2/2016 9:49:58 PM.328] LSPD First Response: Loading Traffic Policer settings...
[4/2/2016 9:49:58 PM.374] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.375] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.375] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.376] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.376] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.376] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.377] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.384] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[4/2/2016 9:49:58 PM.402] LSPD First Response: Traffic Policer Speed Checker started.
[4/2/2016 9:49:58 PM.478] LSPD First Response: Arrest Manager is up to date.
[4/2/2016 9:49:58 PM.483] LSPD First Response: Traffic Policer is up to date.
[4/2/2016 9:49:58 PM.802] LSPD First Response: Albo1125.Common is up to date.
[4/2/2016 9:50:00 PM.242] LSPD First Response: Drawing Assorted Callouts update window
[4/2/2016 9:50:00 PM.671] LSPD First Response: Registering callout AgencyCallouts.Callouts.BombThreat
[4/2/2016 9:50:00 PM.672] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[4/2/2016 9:50:00 PM.673] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[4/2/2016 9:50:00 PM.675] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase
[4/2/2016 9:50:00 PM.676] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad
[4/2/2016 9:50:00 PM.678] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[4/2/2016 9:50:00 PM.680] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[4/2/2016 9:50:00 PM.681] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab
[4/2/2016 9:50:00 PM.682] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[4/2/2016 9:50:00 PM.684] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[4/2/2016 9:50:00 PM.686] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[4/2/2016 9:50:00 PM.687] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[4/2/2016 9:50:00 PM.688] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[4/2/2016 9:50:00 PM.692] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Arrest Manager
[4/2/2016 9:50:00 PM.694] LSPD First Response: GAME VERSION: 1.0.678.1
[4/2/2016 9:50:00 PM.714] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[4/2/2016 9:50:00 PM.722] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Assorted Callouts
[4/2/2016 9:50:00 PM.724] LSPD First Response: GAME VERSION: 1.0.678.1
[4/2/2016 9:50:00 PM.725] LSPD First Response: Assorted Callouts not loading. The current game version is newer than 1.0.617.1 and is incompatible.
[4/2/2016 9:50:00 PM.729] LSPD First Response: Drawing Assorted Callouts video window
[4/2/2016 9:50:00 PM.797] LSPD First Response: Transport Vehicle attempted set to: POLICET
[4/2/2016 9:50:00 PM.797] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.802] LSPD First Response: Adding transport vehicle to list: POLICET
[4/2/2016 9:50:00 PM.802] LSPD First Response: Transport Vehicle attempted set to: POLICE
[4/2/2016 9:50:00 PM.802] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.804] LSPD First Response: Adding transport vehicle to list: POLICE
[4/2/2016 9:50:00 PM.804] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[4/2/2016 9:50:00 PM.805] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.806] LSPD First Response: Adding transport vehicle to list: POLICE2
[4/2/2016 9:50:00 PM.807] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[4/2/2016 9:50:00 PM.807] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.808] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[4/2/2016 9:50:00 PM.809] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[4/2/2016 9:50:00 PM.809] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.810] LSPD First Response: Adding transport vehicle to list: SHERIFF
[4/2/2016 9:50:00 PM.811] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[4/2/2016 9:50:00 PM.817] Police Station Jail blips created.
[4/2/2016 9:50:02 PM.216] LSPD First Response: DontWatchVideo pressed.
[4/2/2016 9:50:02 PM.224] LSPD First Response: Going on duty with custom backup menu
[4/2/2016 9:50:02 PM.272] LSPD First Response: CustomBackup.xml file could not be found: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\CustomBackup\CustomBackup.xml'.
[4/2/2016 9:50:02 PM.273] Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\CustomBackup\CustomBackup.xml'.
[4/2/2016 9:50:02 PM.408] CustomBackupLocations
[4/2/2016 9:50:02 PM.409]    at CustomBackupLocations.BackupManager..ctor()
[4/2/2016 9:50:02 PM.409]    at k.a(Boolean A_0)
[4/2/2016 9:50:02 PM.409]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[4/2/2016 9:50:02 PM.409]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 488
[4/2/2016 9:50:02 PM.409]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 777
[4/2/2016 9:50:02 PM.409]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 722
[4/2/2016 9:50:02 PM.409]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351
[4/2/2016 9:50:02 PM.410] LSPD First Response: Update later button pressed.
[4/2/2016 9:50:02 PM.411] LSPD First Response: Closing Assorted Callouts update window
[4/2/2016 9:50:08 PM.811] [TRACE] It has been 11.7996961 seconds since the last callout
[4/2/2016 9:50:08 PM.815] LSPD First Response: Creating ?????????????????????????????????????????
[4/2/2016 9:50:08 PM.822] [TRACE] Callout created:  #1
[4/2/2016 9:50:08 PM.823] LSPD First Response: TrafficPolicer.OwnerWanted
[4/2/2016 9:50:08 PM.974] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[4/2/2016 9:50:09 PM.009] [TRACE] Thread ZoomThread #1 initialized
[4/2/2016 9:50:16 PM.580] [TRACE] User accepted callout
[4/2/2016 9:50:16 PM.613] LSPD First Response: SituationNumber: 8
[4/2/2016 9:50:16 PM.614] LSPD First Response: CreatePassenger: 0
[4/2/2016 9:50:18 PM.847] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[4/2/2016 9:50:18 PM.850] [TRACE] Instance cleaned (ZoomThread #1)
[4/2/2016 9:50:18 PM.854] [TRACE] Thread ZoomThread #1 has been shut down
[4/2/2016 9:50:18 PM.948] setting up new cop: null
[4/2/2016 9:50:18 PM.948] [TRACE] New ped recognized as cop
[4/2/2016 9:50:18 PM.948] setting up new cop: null
[4/2/2016 9:50:18 PM.948] [TRACE] New ped recognized as cop
[4/2/2016 9:50:23 PM.080] setting up new cop: null
[4/2/2016 9:50:23 PM.080] [TRACE] New ped recognized as cop
[4/2/2016 9:50:23 PM.080] setting up new cop: null
[4/2/2016 9:50:23 PM.080] [TRACE] New ped recognized as cop
[4/2/2016 9:50:50 PM.544] setting up new cop: null
[4/2/2016 9:50:50 PM.544] [TRACE] New ped recognized as cop
[4/2/2016 9:50:50 PM.544] setting up new cop: null
[4/2/2016 9:50:50 PM.544] [TRACE] New ped recognized as cop
[4/2/2016 9:51:05 PM.711] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[4/2/2016 9:51:05 PM.713] [TRACE] Thread TrafficStop #1 initialized
[4/2/2016 9:51:10 PM.297] [TRACE] Created new chase
[4/2/2016 9:51:10 PM.308] [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1
[4/2/2016 9:51:10 PM.309] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[4/2/2016 9:51:10 PM.314] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop
[4/2/2016 9:51:10 PM.316] [TRACE] Instance cleaned (TrafficStop #1)
[4/2/2016 9:51:10 PM.316] [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[4/2/2016 9:51:10 PM.316] [TRACE] ChaseHost #1 received control over ped
[4/2/2016 9:51:10 PM.319] [TRACE] Suspect added to chase
[4/2/2016 9:51:10 PM.325] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[4/2/2016 9:51:10 PM.326] [TRACE] TrafficStop #1 is aborting already
[4/2/2016 9:51:10 PM.502] [TRACE] Thread TrafficStop #1 has been shut down
[4/2/2016 9:51:10 PM.502] [TRACE] Thread ChaseHost #1 initialized
[4/2/2016 9:51:25 PM.363] [TRACE] No more suspects useable, aborting chase
[4/2/2016 9:51:25 PM.367] [TRACE] Instance cleaned (ChaseController #1)
[4/2/2016 9:51:25 PM.367] [TRACE] Aborted chase
[4/2/2016 9:51:25 PM.367] [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[4/2/2016 9:51:25 PM.369] [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[4/2/2016 9:51:25 PM.369] [TRACE] Instance cleaned (ChaseHost #1)
[4/2/2016 9:51:25 PM.375] [TRACE] Thread ChaseHost #1 has been shut down
[4/2/2016 9:51:34 PM.628]  212027
[4/2/2016 9:51:35 PM.089]  212489
[4/2/2016 9:51:39 PM.492]  216903
[4/2/2016 9:51:42 PM.662] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[4/2/2016 9:51:42 PM.677] LSPD First Response: Passenger
[4/2/2016 9:51:42 PM.698] [TRACE] Thread PlayerArrest #1 initialized
[4/2/2016 9:51:43 PM.720] 4/2/2016 9:51:43 PM - released
[4/2/2016 9:51:48 PM.430]  225839
[4/2/2016 9:51:51 PM.642]  229052
[4/2/2016 9:51:52 PM.176] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[4/2/2016 9:51:52 PM.215] [TRACE] Thread PlayerArrest #2 initialized
[4/2/2016 9:51:52 PM.580] 4/2/2016 9:51:52 PM - released
[4/2/2016 9:52:06 PM.783] LSPD First Response: Overriding LSPDFR backup button
[4/2/2016 9:52:07 PM.112] LSPD First Response: Backup options: 
[4/2/2016 9:52:07 PM.112] LSPD First Response: Local Patrol
[4/2/2016 9:52:07 PM.116] LSPD First Response: Could not match backup menu itemLocal Patrol
[4/2/2016 9:52:07 PM.117] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.118] LSPD First Response: State Patrol
[4/2/2016 9:52:07 PM.118] LSPD First Response: Could not match backup menu itemState Patrol
[4/2/2016 9:52:07 PM.119] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.119] LSPD First Response: Local SWAT
[4/2/2016 9:52:07 PM.120] LSPD First Response: Could not match backup menu itemLocal SWAT
[4/2/2016 9:52:07 PM.120] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.121] LSPD First Response: NOOSE SWAT
[4/2/2016 9:52:07 PM.121] LSPD First Response: Could not match backup menu itemNOOSE SWAT
[4/2/2016 9:52:07 PM.122] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.122] LSPD First Response: Local Air Support
[4/2/2016 9:52:07 PM.123] LSPD First Response: Could not match backup menu itemLocal Air Support
[4/2/2016 9:52:07 PM.123] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.124] LSPD First Response: NOOSE Air Support
[4/2/2016 9:52:07 PM.124] LSPD First Response: Could not match backup menu itemNOOSE Air Support
[4/2/2016 9:52:07 PM.125] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.126] LSPD First Response: Ambulance
[4/2/2016 9:52:07 PM.126] LSPD First Response: Could not match backup menu itemAmbulance
[4/2/2016 9:52:07 PM.126] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.221] 3
[4/2/2016 9:52:07 PM.237] Removing options for Menu
[4/2/2016 9:52:07 PM.238]  
[4/2/2016 9:52:07 PM.238] > Hello
[4/2/2016 9:52:07 PM.238] > Thanks
[4/2/2016 9:52:07 PM.238] > Shocked
[4/2/2016 9:52:07 PM.238] > Provoke
[4/2/2016 9:52:07 PM.238] > Insult
[4/2/2016 9:52:07 PM.239] [TRACE] Preloading 0xdc586841
[4/2/2016 9:52:07 PM.240] [TRACE] Preloading PROP_ECOLA_CAN
[4/2/2016 9:52:07 PM.240] [TRACE] Preloading PROP_DONUT_02
[4/2/2016 9:52:07 PM.240] [TRACE] Preloading PROP_CANDY_PQS
[4/2/2016 9:52:07 PM.904] LSPD First Response: Overriding LSPDFR backup button
[4/2/2016 9:52:08 PM.032] 3
[4/2/2016 9:52:08 PM.032] Removing options for Menu
[4/2/2016 9:52:08 PM.032]  
[4/2/2016 9:52:08 PM.032] > Hello
[4/2/2016 9:52:08 PM.032] > Thanks
[4/2/2016 9:52:08 PM.032] > Shocked
[4/2/2016 9:52:08 PM.032] > Provoke
[4/2/2016 9:52:08 PM.032] > Insult
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading 0xdc586841
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading PROP_ECOLA_CAN
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading PROP_DONUT_02
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading PROP_CANDY_PQS
[4/2/2016 9:52:23 PM.188] Prompting Arresting
[4/2/2016 9:52:23 PM.919] [TRACE] Key down #1
[4/2/2016 9:52:23 PM.919] [TRACE] Key down #1.5
[4/2/2016 9:52:23 PM.919] CA: False
[4/2/2016 9:52:23 PM.920] AC: False
[4/2/2016 9:52:23 PM.920] [TRACE] Key down #2
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #2
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #3
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #2
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #3
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #2
[4/2/2016 9:52:25 PM.051] [TRACE] Key down #1
[4/2/2016 9:52:25 PM.051] [TRACE] Key down #1.5
[4/2/2016 9:52:25 PM.051] CA: False
[4/2/2016 9:52:25 PM.051] AC: False
[4/2/2016 9:52:25 PM.051] [TRACE] Key down #2
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #2
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #3
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #2
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #3
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #2
[4/2/2016 9:52:26 PM.251] Prompting Arresting
[4/2/2016 9:52:27 PM.815] [TRACE] Key down #1
[4/2/2016 9:52:27 PM.815] [TRACE] Key down #1.5
[4/2/2016 9:52:27 PM.815] CA: True
[4/2/2016 9:52:27 PM.815] AC: False
[4/2/2016 9:52:30 PM.152] LSPD First Response: Contains key after add
[4/2/2016 9:52:30 PM.153] LSPD First Response: Weapon Dropped
[4/2/2016 9:52:30 PM.186] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:52:33 PM.029] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[4/2/2016 9:52:33 PM.376] [TRACE] New ped recognized as cop
[4/2/2016 9:52:33 PM.383] LSPD First Response: Transport vehicle doors: 6
[4/2/2016 9:52:33 PM.543] setting up new cop: null
[4/2/2016 9:52:34 PM.076] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #1
[4/2/2016 9:52:34 PM.076] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[4/2/2016 9:52:34 PM.077] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[4/2/2016 9:52:34 PM.079] [TRACE] Instance cleaned (PlayerArrest #2)
[4/2/2016 9:52:34 PM.079] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[4/2/2016 9:52:34 PM.079] [TRACE] PlayerSuspectTransport #1 received control over ped
[4/2/2016 9:52:34 PM.079] [TRACE] PlayerArrest #2 is aborting already
[4/2/2016 9:52:34 PM.105] [TRACE] Thread PlayerArrest #2 has been shut down
[4/2/2016 9:52:34 PM.127] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[4/2/2016 9:52:34 PM.129] [TRACE] Thread PlayerSuspectTransport #1 initialized
[4/2/2016 9:52:46 PM.976] LSPD First Response: Driver doesn't exist
[4/2/2016 9:52:46 PM.976] LSPD First Response: Driver&Passenger don't exist
[4/2/2016 9:52:47 PM.016] [TRACE] Instance cleaned ( #1)
[4/2/2016 9:52:47 PM.016] LSPD First Response: ANPR Hit callout has ended.
[4/2/2016 9:52:53 PM.820] Relocating because van was stuck...
[4/2/2016 9:52:57 PM.353] Relocating to a close position
[4/2/2016 9:52:59 PM.578] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[4/2/2016 9:52:59 PM.578] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[4/2/2016 9:52:59 PM.578] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[4/2/2016 9:52:59 PM.609] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[4/2/2016 9:53:00 PM.022] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:53:24 PM.282] setting up new cop: null
[4/2/2016 9:53:24 PM.283] [TRACE] New ped recognized as cop
[4/2/2016 9:53:25 PM.290] setting up new cop: null
[4/2/2016 9:53:25 PM.291] [TRACE] New ped recognized as cop
[4/2/2016 9:53:32 PM.987] LSPD First Response: Creating phone event
[4/2/2016 9:53:36 PM.575] [TRACE] It has been 49.5598 seconds since the last callout
[4/2/2016 9:53:36 PM.576] LSPD First Response: Creating Domestic
[4/2/2016 9:53:36 PM.577] [TRACE] Callout created:  #2
[4/2/2016 9:53:36 PM.656] LSPD First Response: In handler - requesting: mscorlib.XmlSerializers, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
[4/2/2016 9:53:37 PM.259] LSPD First Response: 667 possible locations, 196 in range.
[4/2/2016 9:53:37 PM.260] LSPD First Response: Loaded spawn point at Forum Dr (683.3598) after 0 tries.
[4/2/2016 9:53:37 PM.269] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[4/2/2016 9:53:37 PM.309] [TRACE] Thread ZoomThread #2 initialized
[4/2/2016 9:53:38 PM.357] setting up new cop: null
[4/2/2016 9:53:38 PM.357] [TRACE] New ped recognized as cop
[4/2/2016 9:53:38 PM.357] setting up new cop: null
[4/2/2016 9:53:38 PM.357] [TRACE] New ped recognized as cop
[4/2/2016 9:53:41 PM.475] setting up new cop: null
[4/2/2016 9:53:41 PM.476] [TRACE] New ped recognized as cop
[4/2/2016 9:53:42 PM.005] setting up new cop: null
[4/2/2016 9:53:42 PM.006] [TRACE] New ped recognized as cop
[4/2/2016 9:53:43 PM.987] [TRACE] User accepted callout
[4/2/2016 9:53:47 PM.275] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[4/2/2016 9:53:47 PM.275] [TRACE] Instance cleaned (ZoomThread #2)
[4/2/2016 9:53:47 PM.279] [TRACE] Thread ZoomThread #2 has been shut down
[4/2/2016 9:53:53 PM.823] Removing options for Menu
[4/2/2016 9:54:33 PM.805]  382774
[4/2/2016 9:54:35 PM.800] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[4/2/2016 9:54:35 PM.832] [TRACE] Thread PlayerArrest #3 initialized
[4/2/2016 9:54:36 PM.412] 4/2/2016 9:54:36 PM - released
[4/2/2016 9:54:43 PM.499] Prompting Arresting
[4/2/2016 9:54:47 PM.169] LSPD First Response: Contains key after add
[4/2/2016 9:54:47 PM.170] LSPD First Response: Weapon Dropped
[4/2/2016 9:54:47 PM.201] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:54:50 PM.106] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[4/2/2016 9:54:50 PM.176] [TRACE] New ped recognized as cop
[4/2/2016 9:54:50 PM.178] LSPD First Response: Transport vehicle doors: 6
[4/2/2016 9:54:50 PM.376] setting up new cop: null
[4/2/2016 9:54:52 PM.449] [TRACE] Transfering control from PlayerArrest #3 (Blocker) to PlayerSuspectTransport #2
[4/2/2016 9:54:52 PM.449] [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[4/2/2016 9:54:52 PM.450] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)
[4/2/2016 9:54:52 PM.450] [TRACE] Instance cleaned (PlayerArrest #3)
[4/2/2016 9:54:52 PM.450] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[4/2/2016 9:54:52 PM.450] [TRACE] PlayerSuspectTransport #2 received control over ped
[4/2/2016 9:54:52 PM.450] [TRACE] PlayerArrest #3 is aborting already
[4/2/2016 9:54:52 PM.481] [TRACE] Thread PlayerArrest #3 has been shut down
[4/2/2016 9:54:52 PM.481] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[4/2/2016 9:54:52 PM.481] [TRACE] Thread PlayerSuspectTransport #2 initialized
[4/2/2016 9:54:52 PM.777]  401746
[4/2/2016 9:54:53 PM.009]  401978
[4/2/2016 9:54:55 PM.720] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[4/2/2016 9:54:55 PM.756] [TRACE] Thread PlayerArrest #4 initialized
[4/2/2016 9:54:56 PM.780] 4/2/2016 9:54:56 PM - released
[4/2/2016 9:55:02 PM.427] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[4/2/2016 9:55:02 PM.427] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[4/2/2016 9:55:02 PM.427] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[4/2/2016 9:55:02 PM.464] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[4/2/2016 9:55:04 PM.253] Prompting Arresting
[4/2/2016 9:55:07 PM.093] LSPD First Response: Contains key after add
[4/2/2016 9:55:07 PM.094] LSPD First Response: Weapon Dropped
[4/2/2016 9:55:07 PM.128] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:55:10 PM.429] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[4/2/2016 9:55:10 PM.500] [TRACE] New ped recognized as cop
[4/2/2016 9:55:10 PM.501] LSPD First Response: Transport vehicle doors: 6
[4/2/2016 9:55:10 PM.994] setting up new cop: null
[4/2/2016 9:55:10 PM.999] [TRACE] Transfering control from PlayerArrest #4 (Blocker) to PlayerSuspectTransport #3
[4/2/2016 9:55:10 PM.999] [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[4/2/2016 9:55:10 PM.999] [TRACE] Asked thread PlayerArrest #4 to abort: Ped left Arrest (left)
[4/2/2016 9:55:10 PM.999] [TRACE] Instance cleaned (PlayerArrest #4)
[4/2/2016 9:55:10 PM.999] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[4/2/2016 9:55:10 PM.999] [TRACE] PlayerSuspectTransport #3 received control over ped
[4/2/2016 9:55:11 PM.000] [TRACE] PlayerArrest #4 is aborting already
[4/2/2016 9:55:11 PM.027] [TRACE] Thread PlayerArrest #4 has been shut down
[4/2/2016 9:55:11 PM.027] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #3)
[4/2/2016 9:55:11 PM.027] [TRACE] Thread PlayerSuspectTransport #3 initialized
[4/2/2016 9:55:23 PM.231] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[4/2/2016 9:55:23 PM.231] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[4/2/2016 9:55:23 PM.232] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[4/2/2016 9:55:23 PM.262] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[4/2/2016 9:55:23 PM.292] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:55:45 PM.440] LSPD First Response: 
[4/2/2016 9:55:45 PM.441] LSPD First Response: ==============================
[4/2/2016 9:55:45 PM.441] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/2/2016 9:55:45 PM.442] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.442] LSPD First Response: Origin: Game fiber "DomesticCalloutScenario".
[4/2/2016 9:55:45 PM.442] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.442] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[4/2/2016 9:55:45 PM.443] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[4/2/2016 9:55:45 PM.443] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.444] LSPD First Response: Inner exceptions:
[4/2/2016 9:55:45 PM.444] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.445] LSPD First Response: Stack trace:
[4/2/2016 9:55:45 PM.445] LSPD First Response: at Rage.Entity.Dismiss()
[4/2/2016 9:55:45 PM.446] at AgencyCallouts.Callouts.Domestic.<TriggerScenario>b__24_0()
[4/2/2016 9:55:45 PM.446] at Rage.GameFiber.Main()
[4/2/2016 9:55:45 PM.447] LSPD First Response: ==============================
[4/2/2016 9:55:45 PM.447] LSPD First Response: 
[4/2/2016 9:55:49 PM.972] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[4/2/2016 9:55:49 PM.974] at Rage.GameFiber.SleepThis(Int32 duration)
[4/2/2016 9:55:49 PM.974] at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout)
[4/2/2016 9:55:49 PM.975] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Ped )

 

Edited by willpv23
Spoiler added. Please use a spoiler when posting logs.

So how hard would it be for someone who doesn't know barely anything about modding to make this plugin recognize any mod I have installed? I'd like to be able to dispatch a coroner by request, and I've had an error where the Transport command wouldn't work.
Now I am SPOILED thanks to you with this mod. xD I can't play without it...

Hi, I installed the language pack for Windows (Windows 10) requested (English United States), but when I go on duty keeps telling me which it can not find the right language pack. I did not touch the .ini file the language is still set "en-US". (EDIT: I'm using ragepluginhook 38)

Edited by DoubleP99

Can someone help me please?

The author said you can make custom phrases to add more in depth realism. I'm trying to add a custom phrase for being on scene, notifying dispatch of a traffic stop, and a few more. I have tried adding the phrases, however in game when I attempt  a new phrase it does not work. I edited the script xml to add the phrases but it's not working.
Do you need to use visual studio to complete the new phrases you add in?
I'm lost with this, I could really use some guidance on how to add my own Vocal Dispatch Phrases, even a video of how to do so would be nice.

Edited by gamingsavage

  • Author
On 4/3/2016 at 1:12 AM, GamerDanger said:

nothing happens when i push right alt [4/2/2016 9:46:11 PM.041] Started new log on 4/2/2016 9:46:11 PM.041

  Reveal hidden contents

[4/2/2016 9:46:11 PM.044] ====================================================================================================
[4/2/2016 9:46:11 PM.015] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/2/2016 9:46:11 PM.046] Log verbosity: Verbose
[4/2/2016 9:46:11 PM.049] Initializing input system
[4/2/2016 9:46:11 PM.054] Initializing game console
[4/2/2016 9:46:11 PM.065] Console key has been set to F4 (key code: 115)
[4/2/2016 9:46:11 PM.394] Initializing console variable "SkipGameIntro".
[4/2/2016 9:46:11 PM.395] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/2/2016 9:46:11 PM.400] Read value: <null>
[4/2/2016 9:46:11 PM.400] Initializing console variable "DisableRenderVersionText".
[4/2/2016 9:46:11 PM.400] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/2/2016 9:46:11 PM.411] Read value: True
[4/2/2016 9:46:11 PM.411] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/2/2016 9:46:11 PM.412] Initializing console variable "ConsoleKey".
[4/2/2016 9:46:11 PM.412] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/2/2016 9:46:11 PM.414] Read value: F4
[4/2/2016 9:46:11 PM.415] Setting value of console variable "ConsoleKey" to stored value.
[4/2/2016 9:46:11 PM.415] Console key has been set to F4 (key code: 115)
[4/2/2016 9:46:11 PM.415] Initializing console variable "PluginTimeoutThreshold".
[4/2/2016 9:46:11 PM.415] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/2/2016 9:46:11 PM.416] Read value: 10000
[4/2/2016 9:46:11 PM.417] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/2/2016 9:46:11 PM.417] Initializing console variable "AlwaysShowConsoleOutput".
[4/2/2016 9:46:11 PM.417] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/2/2016 9:46:11 PM.418] Read value: <null>
[4/2/2016 9:46:11 PM.419] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/2/2016 9:46:11 PM.419] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/2/2016 9:46:11 PM.420] Read value: <null>
[4/2/2016 9:46:11 PM.420] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/2/2016 9:46:11 PM.420] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/2/2016 9:46:11 PM.422] Read value: False
[4/2/2016 9:46:11 PM.423] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/2/2016 9:46:11 PM.424] Initializing console variable "ShowOnScreenWarnings".
[4/2/2016 9:46:11 PM.425] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/2/2016 9:46:11 PM.426] Read value: <null>
[4/2/2016 9:46:11 PM.427] Console initialized
[4/2/2016 9:46:11 PM.427] Initializing forms manager
[4/2/2016 9:46:11 PM.433] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[4/2/2016 9:46:11 PM.514] ================ RAGE Plugin Hook ================
[4/2/2016 9:46:11 PM.527] Checking game support
[4/2/2016 9:46:12 PM.648] Product name: Grand Theft Auto V
[4/2/2016 9:46:12 PM.649] Product version: 1.0.678.1
[4/2/2016 9:46:12 PM.650] Is steam version: True
[4/2/2016 9:46:12 PM.651] Initializing DirectX
[4/2/2016 9:46:12 PM.678] Initializing Direct3D
[4/2/2016 9:46:12 PM.679] Loading C:\WINDOWS\system32\d3d11.dll
[4/2/2016 9:46:12 PM.680] Loaded at 0x7FFD46380000
[4/2/2016 9:46:12 PM.680] D3D11CreateDeviceAndSwapChain at 0x7FFD4639A190
[4/2/2016 9:46:12 PM.681] Creating Direct3D 11 device and swap chain
[4/2/2016 9:46:12 PM.705] Swap Chain created: 0x23CB09E5380
[4/2/2016 9:46:12 PM.706] Swap Chain VTable: 0x23CB09E5380
[4/2/2016 9:46:12 PM.709] Swap Chain VTable_2: 0x7FFD46333D80
[4/2/2016 9:46:12 PM.710] 0x2454891D47AE05E9;0x485708244C894810;0x302444C650EC83
[4/2/2016 9:46:12 PM.711] D3D11Present: 0x7FFD2C236000
[4/2/2016 9:46:12 PM.711] D3D11ResizeBuffers: 0x7FFD2C1D494B
[4/2/2016 9:46:12 PM.712] D3D11ResizeTarget: 0x7FFD46322AD0
[4/2/2016 9:46:12 PM.712] D3D11SetFullscreenState: 0x7FFD462E7940
[4/2/2016 9:46:12 PM.717] Getting device
[4/2/2016 9:46:12 PM.718] Retrieved device
[4/2/2016 9:46:12 PM.718] Creating wrapper
[4/2/2016 9:46:12 PM.732] Direct3D initialized
[4/2/2016 9:46:12 PM.733] Initialized DirectX
[4/2/2016 9:46:12 PM.735] Direct3D watcher thread spawned
[4/2/2016 9:46:12 PM.865] Wrapper created
[4/2/2016 9:46:12 PM.898] Effect created
[4/2/2016 9:46:12 PM.899] Creating buffer
[4/2/2016 9:46:12 PM.899] Created buffer
[4/2/2016 9:46:12 PM.900] Creating blend state
[4/2/2016 9:46:12 PM.900] Created blend state
[4/2/2016 9:46:12 PM.900] Done with creation
[4/2/2016 9:46:13 PM.424] Initializing texture system.
[4/2/2016 9:46:13 PM.429] Initializing texture system; phase 1
[4/2/2016 9:46:13 PM.430] Initializing texture system; phase 2
[4/2/2016 9:46:13 PM.538] Initializing texture system; phase 3
[4/2/2016 9:46:13 PM.539] Initializing texture system; phase 4
[4/2/2016 9:46:13 PM.558] Initializing texture system; phase 5
[4/2/2016 9:46:13 PM.564] Initializing texture system; phase 6
[4/2/2016 9:46:13 PM.567] Initializing texture system; phase 7
[4/2/2016 9:46:13 PM.574] Initializing texture system; phase 8
[4/2/2016 9:46:13 PM.577] Initializing texture system; phase 9
[4/2/2016 9:46:13 PM.579] Initializing texture system; phase 10
[4/2/2016 9:46:13 PM.585] Initializing texture system; phase 11
[4/2/2016 9:46:13 PM.586] Initializing texture system; phase 12
[4/2/2016 9:46:13 PM.589] Initializing texture system; phase 13
[4/2/2016 9:46:13 PM.590] Initializing texture system; phase 14
[4/2/2016 9:46:17 PM.738] Direct3D watcher thread ended
[4/2/2016 9:46:51 PM.661] Initializing game support
[4/2/2016 9:46:52 PM.685] Compatibility level: 0
[4/2/2016 9:46:52 PM.686] Supported version detected
[4/2/2016 9:46:52 PM.686] ==================================================
[4/2/2016 9:46:52 PM.937] Patched IsDebuggerPresent
[4/2/2016 9:46:53 PM.188] Waiting for game initialization
[4/2/2016 9:46:53 PM.540] Initializing hook
[4/2/2016 9:46:53 PM.791] Completing interoperability
[4/2/2016 9:46:53 PM.792] Initialization code 1.
[4/2/2016 9:46:53 PM.793] Initialization code 2.
[4/2/2016 9:46:53 PM.793] Initialization code 3.
[4/2/2016 9:46:53 PM.806] 1 Address: 0x00007FF6D4AD1C70
[4/2/2016 9:46:53 PM.807] Calling func 1
[4/2/2016 9:46:53 PM.834] 2 Address: 0x00007FF6D55868F6
[4/2/2016 9:46:53 PM.835] 3 Address: 0x00007FF6D4105D3E
[4/2/2016 9:46:53 PM.873] Address: 0x00007FF6D5586894
[4/2/2016 9:46:53 PM.874] Unknown var: 0x00007FF6D6451D80
[4/2/2016 9:46:53 PM.874] Initialization code 4.
[4/2/2016 9:46:53 PM.875] Completing interoperability, phase 1
[4/2/2016 9:46:53 PM.876] Completing interoperability, phase 2
[4/2/2016 9:46:53 PM.877] Completing interoperability, phase 3
[4/2/2016 9:46:53 PM.877] Completing interoperability, phase 4
[4/2/2016 9:46:53 PM.877] Completing interoperability, phase 5
[4/2/2016 9:46:53 PM.878] Completing interoperability, phase 6
[4/2/2016 9:46:53 PM.878] Completing interoperability, phase 7
[4/2/2016 9:47:33 PM.850] Initializing console variable "TimeScale".
[4/2/2016 9:47:33 PM.851] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/2/2016 9:47:33 PM.851] Read value: <null>
[4/2/2016 9:47:37 PM.221] 
[4/2/2016 9:47:37 PM.223] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/2/2016 9:47:40 PM.729] <UNLOADED PLUGIN>: Initializing input system
[4/2/2016 9:47:40 PM.732] <UNLOADED PLUGIN>: Initializing game console
[4/2/2016 9:47:40 PM.735] <UNLOADED PLUGIN>: Initializing forms manager
[4/2/2016 9:47:40 PM.935] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/2/2016 9:47:41 PM.544] ---------------------------------------------------------------------
[4/2/2016 9:47:41 PM.544] LSPD FIRST RESPONSE
[4/2/2016 9:47:41 PM.544] Version 0.3.1
[4/2/2016 9:47:41 PM.544] A G17 Media Modification
[4/2/2016 9:47:41 PM.544] - Developed by LMS & Sam
[4/2/2016 9:47:41 PM.544] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[4/2/2016 9:47:41 PM.544] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[4/2/2016 9:47:41 PM.544] ---------------------------------------------------------------------
[4/2/2016 9:47:41 PM.544] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[4/2/2016 9:47:41 PM.544] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[4/2/2016 9:47:41 PM.969] 
[4/2/2016 9:47:42 PM.197] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/2/2016 9:47:42 PM.198] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/2/2016 9:47:42 PM.204] Callouts: 250
[4/2/2016 9:47:42 PM.822] [TRACE] Thread CopManager #1 initialized
[4/2/2016 9:48:26 PM.138] setting up new cop: null
[4/2/2016 9:48:26 PM.220] [TRACE] New ped recognized as cop
[4/2/2016 9:48:26 PM.221] setting up new cop: null
[4/2/2016 9:48:26 PM.221] [TRACE] New ped recognized as cop
[4/2/2016 9:48:28 PM.726] setting up new cop: null
[4/2/2016 9:48:28 PM.726] [TRACE] New ped recognized as cop
[4/2/2016 9:48:28 PM.727] setting up new cop: null
[4/2/2016 9:48:28 PM.727] [TRACE] New ped recognized as cop
[4/2/2016 9:48:43 PM.737] setting up new cop: null
[4/2/2016 9:48:43 PM.738] [TRACE] New ped recognized as cop
[4/2/2016 9:48:44 PM.242] setting up new cop: null
[4/2/2016 9:48:44 PM.243] [TRACE] New ped recognized as cop
[4/2/2016 9:48:44 PM.784] setting up new cop: null
[4/2/2016 9:48:44 PM.785] [TRACE] New ped recognized as cop
[4/2/2016 9:49:26 PM.469] setting up new cop: null
[4/2/2016 9:49:26 PM.470] [TRACE] New ped recognized as cop
[4/2/2016 9:49:30 PM.397] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:30 PM.398] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:30 PM.399] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:30 PM.852] setting up new cop: null
[4/2/2016 9:49:30 PM.852] [TRACE] New ped recognized as cop
[4/2/2016 9:49:30 PM.852] setting up new cop: null
[4/2/2016 9:49:30 PM.852] [TRACE] New ped recognized as cop
[4/2/2016 9:49:30 PM.852] setting up new cop: S_F_Y_Cop_01
[4/2/2016 9:49:30 PM.852] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/2/2016 9:49:31 PM.373] setting up new cop: null
[4/2/2016 9:49:31 PM.373] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.897] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[4/2/2016 9:49:31 PM.914] setting up new cop: null
[4/2/2016 9:49:31 PM.915] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.915] setting up new cop: null
[4/2/2016 9:49:31 PM.915] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.915] setting up new cop: null
[4/2/2016 9:49:31 PM.916] [TRACE] New ped recognized as cop
[4/2/2016 9:49:31 PM.916] setting up new cop: null
[4/2/2016 9:49:31 PM.916] [TRACE] New ped recognized as cop
[4/2/2016 9:49:32 PM.250] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[4/2/2016 9:49:32 PM.252] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[4/2/2016 9:49:32 PM.257] [TRACE] Populated PD
[4/2/2016 9:49:32 PM.417] setting up new cop: null
[4/2/2016 9:49:32 PM.417] [TRACE] New ped recognized as cop
[4/2/2016 9:49:32 PM.417] setting up new cop: null
[4/2/2016 9:49:32 PM.418] [TRACE] New ped recognized as cop
[4/2/2016 9:49:32 PM.418] setting up new cop: null
[4/2/2016 9:49:32 PM.419] [TRACE] New ped recognized as cop
[4/2/2016 9:49:42 PM.249] setting up new cop: null
[4/2/2016 9:49:42 PM.250] [TRACE] New ped recognized as cop
[4/2/2016 9:49:42 PM.250] setting up new cop: null
[4/2/2016 9:49:42 PM.250] [TRACE] New ped recognized as cop
[4/2/2016 9:49:42 PM.321] [TRACE] Cleared PD
[4/2/2016 9:49:49 PM.504] 1
[4/2/2016 9:49:49 PM.504] 2
[4/2/2016 9:49:49 PM.504] 4
[4/2/2016 9:49:49 PM.509] s_m_y_sheriff_01_white_full_02
[4/2/2016 9:49:53 PM.539] INIT
[4/2/2016 9:49:53 PM.575] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[4/2/2016 9:49:54 PM.084] LSPD First Response: AgencyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.086] LSPD First Response: Albo1125.Common, Version=5.4.0.1, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.102] LSPD First Response: Arrest Manager, Version=5.8.0.3, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.103] LSPD First Response: AssortedCallouts, Version=0.0.7.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.108] LSPD First Response: CustomBackupLocations, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.109] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.113] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.117] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.120] LSPD First Response: RAGENativeUI, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.122] LSPD First Response: RepeatOffender, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.124] LSPD First Response: Secondary Callouts, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.126] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.128] LSPD First Response: Traffic Policer, Version=6.6.0.2, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.132] LSPD First Response: VocalDispatch, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.133] LSPD First Response: Wilderness Callouts, Version=0.5.2.39939, Culture=neutral, PublicKeyToken=null
[4/2/2016 9:49:54 PM.137] LSPD First Response: Creating plugin: AgencyCallouts.Main
[4/2/2016 9:49:54 PM.139] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[4/2/2016 9:49:54 PM.331] LSPD First Response: Creating plugin: AssortedCallouts.Main
[4/2/2016 9:49:54 PM.425] LSPD First Response: Creating plugin: k
[4/2/2016 9:49:54 PM.426] LSPD First Response: Creating plugin: HighPriority.Main
[4/2/2016 9:49:54 PM.426] LSPD First Response: Creating plugin: APIExample.Main
[4/2/2016 9:49:54 PM.500] LSPD First Response: Creating plugin: PoliceRadio.Main
[4/2/2016 9:49:54 PM.576] LSPD First Response: Creating plugin: RepeatOffender.Main
[4/2/2016 9:49:54 PM.655] LSPD First Response: Creating plugin: SecondaryCallout.Main
[4/2/2016 9:49:54 PM.656] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[4/2/2016 9:49:54 PM.657] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[4/2/2016 9:49:54 PM.752] LSPD First Response: Creating Traffic Policer.Main.
[4/2/2016 9:49:54 PM.754] LSPD First Response: Done with Traffic Policer.Main.
[4/2/2016 9:49:54 PM.755] LSPD First Response: Creating plugin: VocalDispatch.Main
[4/2/2016 9:49:54 PM.755] LSPD First Response: Creating plugin: WildernessCallouts.Main
[4/2/2016 9:49:54 PM.758] LSPD First Response: Arrest Manager 5.8.0.3, developed by Albo1125, loaded successfully!
[4/2/2016 9:49:54 PM.759] LSPD First Response: Please go on duty to start Arrest Manager.
[4/2/2016 9:49:54 PM.760] LSPD First Response: Assorted Callouts 0.0.7.0, developed by Albo1125, has been initialised.
[4/2/2016 9:49:54 PM.762] LSPD First Response: Go on duty to start Assorted Callouts.
[4/2/2016 9:49:54 PM.766] LSPD First Response: "ragepluginhook.exe" version matches: False
[4/2/2016 9:49:54 PM.785] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[4/2/2016 9:49:54 PM.786] LSPD First Response: "RageNativeUI.dll" version matches: False
[4/2/2016 9:49:54 PM.787] LSPD First Response: Dependency versions do not match expected values!
[4/2/2016 9:49:54 PM.895] LSPD First Response: Loading Custom Backup Options
[4/2/2016 9:49:54 PM.900] LSPD First Response: Got settings: True
True
True
ARRIVAL
DPadUp
None
False
True
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
[4/2/2016 9:49:54 PM.901] LSPD First Response: Loaded Custom Backup Locations plugin
[4/2/2016 9:49:54 PM.901] LSPD First Response: Callouts Plugin loaded!
[4/2/2016 9:49:54 PM.935] LSPD First Response: File succesful loaded !
[4/2/2016 9:49:55 PM.012] LSPD First Response: inizialised !
[4/2/2016 9:49:55 PM.012] LSPD First Response: Law Menu initialized
[4/2/2016 9:49:55 PM.016] LSPD First Response: [LC] ---LawCallouts---
[4/2/2016 9:49:55 PM.017] LSPD First Response: [LC] Version: 1.2.4
[4/2/2016 9:49:55 PM.017] LSPD First Response: [LC] Developped by Trinyx !
[4/2/2016 9:49:55 PM.018] LSPD First Response: [LC] Officer name : 06 LINCOLN 32, and the name audio is DIV_06 LINCOLN BEAT_12
[4/2/2016 9:49:55 PM.018] LSPD First Response: [LC] -----------------
[4/2/2016 9:49:55 PM.021] LSPD First Response: Police Radio Loaded
[4/2/2016 9:49:55 PM.024] LSPD First Response: [Repeat Offender Loaded] - FinKone
[4/2/2016 9:49:55 PM.026] LSPD First Response: StraysCallouts initialized
[4/2/2016 9:49:55 PM.028] LSPD First Response: Traffic Policer 6.6.0.2, developed by Albo1125, has been initialised.
[4/2/2016 9:49:55 PM.028] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[4/2/2016 9:49:56 PM.949] LSPD First Response: VocalDispatch: Loaded with 28 phrases.
[4/2/2016 9:49:57 PM.001] =============================================== Wilderness Callouts ===============================================
[4/2/2016 9:49:57 PM.002] Created by:  alexguirre
[4/2/2016 9:49:57 PM.003] Version:  0.5.2.39939
[4/2/2016 9:49:57 PM.003] RAGEPluginHook Version:  0.38.886.6940
[4/2/2016 9:49:57 PM.004] RAGENativeUI Version:  1.3.1.0
[4/2/2016 9:49:57 PM.004] 
[4/2/2016 9:49:57 PM.004] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[4/2/2016 9:49:57 PM.004] Enjoy!
[4/2/2016 9:49:57 PM.004] =============================================== Wilderness Callouts ===============================================
[4/2/2016 9:49:57 PM.006] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.38
[4/2/2016 9:49:57 PM.010] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[4/2/2016 9:49:57 PM.011] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[4/2/2016 9:49:57 PM.011] LSPD First Response: We have 1 callouts registered
[4/2/2016 9:49:57 PM.013] LSPD First Response: CalloutManager initialized
[4/2/2016 9:49:57 PM.016] [TRACE] WorldEventManager: Allowing up to 2 events
[4/2/2016 9:49:57 PM.025] [INFO] Model preloading enabled
[4/2/2016 9:49:57 PM.026] [TRACE] Preloading POLICE
[4/2/2016 9:49:57 PM.026] [TRACE] Preloading POLICE2
[4/2/2016 9:49:57 PM.026] [TRACE] Preloading POLICE3
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICET
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading SHERIFF2
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading SHERIFF
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICE4
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICEB
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading FBI2
[4/2/2016 9:49:57 PM.027] [TRACE] Preloading POLICEOLD1
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading POLICEOLD2
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading BUZZARD
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading POLMAV
[4/2/2016 9:49:57 PM.028] [TRACE] Preloading FROGGER2
[4/2/2016 9:49:57 PM.029] [TRACE] Preloading AMBULANCE
[4/2/2016 9:49:57 PM.030] [TRACE] Preloading FIRETRUK
[4/2/2016 9:49:57 PM.031] [TRACE] Preloading asset 453432689
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 487013001
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 101631238
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 1737195953
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 911657153
[4/2/2016 9:49:57 PM.032] [TRACE] Preloading asset 2210333304
[4/2/2016 9:49:57 PM.038] LSPD First Response: In traffic policer duty event handler: True
[4/2/2016 9:49:57 PM.053] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Traffic Policer
[4/2/2016 9:49:57 PM.087] LSPD First Response: GAME VERSION: 1.0.678.1
[4/2/2016 9:49:57 PM.094] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[4/2/2016 9:49:57 PM.097] LSPD First Response: Traffic Policer.Mainloop started
[4/2/2016 9:49:57 PM.103] LSPD First Response: Agency Callouts by Darkmyre activated for County Sheriff
[4/2/2016 9:49:57 PM.167] [TRACE] Thread Ambient #1 initialized
[4/2/2016 9:49:57 PM.261] [TRACE] Thread ArrestManager #1 initialized
[4/2/2016 9:49:57 PM.466] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[4/2/2016 9:49:57 PM.468] LSPD First Response: Arrest Manager INI found.
[4/2/2016 9:49:57 PM.546] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[4/2/2016 9:49:57 PM.602] LSPD First Response: AssortedCalloutsIni found.
[4/2/2016 9:49:57 PM.641] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[4/2/2016 9:49:57 PM.641] LSPD First Response: Traffic Policer INI found.
[4/2/2016 9:49:57 PM.811] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38
[4/2/2016 9:49:57 PM.816] ______________________________________________________________________________________________
[4/2/2016 9:49:57 PM.816] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]
[4/2/2016 9:49:57 PM.816] [Created by : FinKone]
[4/2/2016 9:49:57 PM.816] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[4/2/2016 9:49:57 PM.816] 
[4/2/2016 9:49:57 PM.816] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[4/2/2016 9:49:57 PM.820] Audio loaded...
[4/2/2016 9:49:58 PM.060] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 900
[4/2/2016 9:49:58 PM.308] [TRACE] Thread WorldEventManager #1 initialized
[4/2/2016 9:49:58 PM.310] [TRACE] Thread PlayerChaseManager #1 initialized
[4/2/2016 9:49:58 PM.322] [TRACE] Thread TrafficControl #1 initialized
[4/2/2016 9:49:58 PM.326] LSPD First Response: Checking Albo1125.Common for updates.
[4/2/2016 9:49:58 PM.328] LSPD First Response: Loading Traffic Policer settings...
[4/2/2016 9:49:58 PM.374] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.375] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.375] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.376] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.376] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.376] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.377] LSPD First Response: Registering callout ?????????????????????????????????????????
[4/2/2016 9:49:58 PM.384] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[4/2/2016 9:49:58 PM.402] LSPD First Response: Traffic Policer Speed Checker started.
[4/2/2016 9:49:58 PM.478] LSPD First Response: Arrest Manager is up to date.
[4/2/2016 9:49:58 PM.483] LSPD First Response: Traffic Policer is up to date.
[4/2/2016 9:49:58 PM.802] LSPD First Response: Albo1125.Common is up to date.
[4/2/2016 9:50:00 PM.242] LSPD First Response: Drawing Assorted Callouts update window
[4/2/2016 9:50:00 PM.671] LSPD First Response: Registering callout AgencyCallouts.Callouts.BombThreat
[4/2/2016 9:50:00 PM.672] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[4/2/2016 9:50:00 PM.673] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[4/2/2016 9:50:00 PM.675] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase
[4/2/2016 9:50:00 PM.676] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad
[4/2/2016 9:50:00 PM.678] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[4/2/2016 9:50:00 PM.680] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[4/2/2016 9:50:00 PM.681] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab
[4/2/2016 9:50:00 PM.682] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[4/2/2016 9:50:00 PM.684] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[4/2/2016 9:50:00 PM.686] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[4/2/2016 9:50:00 PM.687] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[4/2/2016 9:50:00 PM.688] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[4/2/2016 9:50:00 PM.692] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Arrest Manager
[4/2/2016 9:50:00 PM.694] LSPD First Response: GAME VERSION: 1.0.678.1
[4/2/2016 9:50:00 PM.714] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[4/2/2016 9:50:00 PM.722] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Assorted Callouts
[4/2/2016 9:50:00 PM.724] LSPD First Response: GAME VERSION: 1.0.678.1
[4/2/2016 9:50:00 PM.725] LSPD First Response: Assorted Callouts not loading. The current game version is newer than 1.0.617.1 and is incompatible.
[4/2/2016 9:50:00 PM.729] LSPD First Response: Drawing Assorted Callouts video window
[4/2/2016 9:50:00 PM.797] LSPD First Response: Transport Vehicle attempted set to: POLICET
[4/2/2016 9:50:00 PM.797] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.802] LSPD First Response: Adding transport vehicle to list: POLICET
[4/2/2016 9:50:00 PM.802] LSPD First Response: Transport Vehicle attempted set to: POLICE
[4/2/2016 9:50:00 PM.802] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.804] LSPD First Response: Adding transport vehicle to list: POLICE
[4/2/2016 9:50:00 PM.804] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[4/2/2016 9:50:00 PM.805] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.806] LSPD First Response: Adding transport vehicle to list: POLICE2
[4/2/2016 9:50:00 PM.807] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[4/2/2016 9:50:00 PM.807] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.808] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[4/2/2016 9:50:00 PM.809] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[4/2/2016 9:50:00 PM.809] LSPD First Response: Spawning & Checking Transport Vehicle
[4/2/2016 9:50:00 PM.810] LSPD First Response: Adding transport vehicle to list: SHERIFF
[4/2/2016 9:50:00 PM.811] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[4/2/2016 9:50:00 PM.817] Police Station Jail blips created.
[4/2/2016 9:50:02 PM.216] LSPD First Response: DontWatchVideo pressed.
[4/2/2016 9:50:02 PM.224] LSPD First Response: Going on duty with custom backup menu
[4/2/2016 9:50:02 PM.272] LSPD First Response: CustomBackup.xml file could not be found: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\CustomBackup\CustomBackup.xml'.
[4/2/2016 9:50:02 PM.273] Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\CustomBackup\CustomBackup.xml'.
[4/2/2016 9:50:02 PM.408] CustomBackupLocations
[4/2/2016 9:50:02 PM.409]    at CustomBackupLocations.BackupManager..ctor()
[4/2/2016 9:50:02 PM.409]    at k.a(Boolean A_0)
[4/2/2016 9:50:02 PM.409]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[4/2/2016 9:50:02 PM.409]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 488
[4/2/2016 9:50:02 PM.409]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 777
[4/2/2016 9:50:02 PM.409]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 722
[4/2/2016 9:50:02 PM.409]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351
[4/2/2016 9:50:02 PM.410] LSPD First Response: Update later button pressed.
[4/2/2016 9:50:02 PM.411] LSPD First Response: Closing Assorted Callouts update window
[4/2/2016 9:50:08 PM.811] [TRACE] It has been 11.7996961 seconds since the last callout
[4/2/2016 9:50:08 PM.815] LSPD First Response: Creating ?????????????????????????????????????????
[4/2/2016 9:50:08 PM.822] [TRACE] Callout created:  #1
[4/2/2016 9:50:08 PM.823] LSPD First Response: TrafficPolicer.OwnerWanted
[4/2/2016 9:50:08 PM.974] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[4/2/2016 9:50:09 PM.009] [TRACE] Thread ZoomThread #1 initialized
[4/2/2016 9:50:16 PM.580] [TRACE] User accepted callout
[4/2/2016 9:50:16 PM.613] LSPD First Response: SituationNumber: 8
[4/2/2016 9:50:16 PM.614] LSPD First Response: CreatePassenger: 0
[4/2/2016 9:50:18 PM.847] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[4/2/2016 9:50:18 PM.850] [TRACE] Instance cleaned (ZoomThread #1)
[4/2/2016 9:50:18 PM.854] [TRACE] Thread ZoomThread #1 has been shut down
[4/2/2016 9:50:18 PM.948] setting up new cop: null
[4/2/2016 9:50:18 PM.948] [TRACE] New ped recognized as cop
[4/2/2016 9:50:18 PM.948] setting up new cop: null
[4/2/2016 9:50:18 PM.948] [TRACE] New ped recognized as cop
[4/2/2016 9:50:23 PM.080] setting up new cop: null
[4/2/2016 9:50:23 PM.080] [TRACE] New ped recognized as cop
[4/2/2016 9:50:23 PM.080] setting up new cop: null
[4/2/2016 9:50:23 PM.080] [TRACE] New ped recognized as cop
[4/2/2016 9:50:50 PM.544] setting up new cop: null
[4/2/2016 9:50:50 PM.544] [TRACE] New ped recognized as cop
[4/2/2016 9:50:50 PM.544] setting up new cop: null
[4/2/2016 9:50:50 PM.544] [TRACE] New ped recognized as cop
[4/2/2016 9:51:05 PM.711] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[4/2/2016 9:51:05 PM.713] [TRACE] Thread TrafficStop #1 initialized
[4/2/2016 9:51:10 PM.297] [TRACE] Created new chase
[4/2/2016 9:51:10 PM.308] [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1
[4/2/2016 9:51:10 PM.309] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[4/2/2016 9:51:10 PM.314] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop
[4/2/2016 9:51:10 PM.316] [TRACE] Instance cleaned (TrafficStop #1)
[4/2/2016 9:51:10 PM.316] [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[4/2/2016 9:51:10 PM.316] [TRACE] ChaseHost #1 received control over ped
[4/2/2016 9:51:10 PM.319] [TRACE] Suspect added to chase
[4/2/2016 9:51:10 PM.325] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[4/2/2016 9:51:10 PM.326] [TRACE] TrafficStop #1 is aborting already
[4/2/2016 9:51:10 PM.502] [TRACE] Thread TrafficStop #1 has been shut down
[4/2/2016 9:51:10 PM.502] [TRACE] Thread ChaseHost #1 initialized
[4/2/2016 9:51:25 PM.363] [TRACE] No more suspects useable, aborting chase
[4/2/2016 9:51:25 PM.367] [TRACE] Instance cleaned (ChaseController #1)
[4/2/2016 9:51:25 PM.367] [TRACE] Aborted chase
[4/2/2016 9:51:25 PM.367] [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[4/2/2016 9:51:25 PM.369] [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[4/2/2016 9:51:25 PM.369] [TRACE] Instance cleaned (ChaseHost #1)
[4/2/2016 9:51:25 PM.375] [TRACE] Thread ChaseHost #1 has been shut down
[4/2/2016 9:51:34 PM.628]  212027
[4/2/2016 9:51:35 PM.089]  212489
[4/2/2016 9:51:39 PM.492]  216903
[4/2/2016 9:51:42 PM.662] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[4/2/2016 9:51:42 PM.677] LSPD First Response: Passenger
[4/2/2016 9:51:42 PM.698] [TRACE] Thread PlayerArrest #1 initialized
[4/2/2016 9:51:43 PM.720] 4/2/2016 9:51:43 PM - released
[4/2/2016 9:51:48 PM.430]  225839
[4/2/2016 9:51:51 PM.642]  229052
[4/2/2016 9:51:52 PM.176] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[4/2/2016 9:51:52 PM.215] [TRACE] Thread PlayerArrest #2 initialized
[4/2/2016 9:51:52 PM.580] 4/2/2016 9:51:52 PM - released
[4/2/2016 9:52:06 PM.783] LSPD First Response: Overriding LSPDFR backup button
[4/2/2016 9:52:07 PM.112] LSPD First Response: Backup options: 
[4/2/2016 9:52:07 PM.112] LSPD First Response: Local Patrol
[4/2/2016 9:52:07 PM.116] LSPD First Response: Could not match backup menu itemLocal Patrol
[4/2/2016 9:52:07 PM.117] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.118] LSPD First Response: State Patrol
[4/2/2016 9:52:07 PM.118] LSPD First Response: Could not match backup menu itemState Patrol
[4/2/2016 9:52:07 PM.119] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.119] LSPD First Response: Local SWAT
[4/2/2016 9:52:07 PM.120] LSPD First Response: Could not match backup menu itemLocal SWAT
[4/2/2016 9:52:07 PM.120] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.121] LSPD First Response: NOOSE SWAT
[4/2/2016 9:52:07 PM.121] LSPD First Response: Could not match backup menu itemNOOSE SWAT
[4/2/2016 9:52:07 PM.122] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.122] LSPD First Response: Local Air Support
[4/2/2016 9:52:07 PM.123] LSPD First Response: Could not match backup menu itemLocal Air Support
[4/2/2016 9:52:07 PM.123] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.124] LSPD First Response: NOOSE Air Support
[4/2/2016 9:52:07 PM.124] LSPD First Response: Could not match backup menu itemNOOSE Air Support
[4/2/2016 9:52:07 PM.125] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.126] LSPD First Response: Ambulance
[4/2/2016 9:52:07 PM.126] LSPD First Response: Could not match backup menu itemAmbulance
[4/2/2016 9:52:07 PM.126] LSPD First Response: Exception details: Object reference not set to an instance of an object.
[4/2/2016 9:52:07 PM.221] 3
[4/2/2016 9:52:07 PM.237] Removing options for Menu
[4/2/2016 9:52:07 PM.238]  
[4/2/2016 9:52:07 PM.238] > Hello
[4/2/2016 9:52:07 PM.238] > Thanks
[4/2/2016 9:52:07 PM.238] > Shocked
[4/2/2016 9:52:07 PM.238] > Provoke
[4/2/2016 9:52:07 PM.238] > Insult
[4/2/2016 9:52:07 PM.239] [TRACE] Preloading 0xdc586841
[4/2/2016 9:52:07 PM.240] [TRACE] Preloading PROP_ECOLA_CAN
[4/2/2016 9:52:07 PM.240] [TRACE] Preloading PROP_DONUT_02
[4/2/2016 9:52:07 PM.240] [TRACE] Preloading PROP_CANDY_PQS
[4/2/2016 9:52:07 PM.904] LSPD First Response: Overriding LSPDFR backup button
[4/2/2016 9:52:08 PM.032] 3
[4/2/2016 9:52:08 PM.032] Removing options for Menu
[4/2/2016 9:52:08 PM.032]  
[4/2/2016 9:52:08 PM.032] > Hello
[4/2/2016 9:52:08 PM.032] > Thanks
[4/2/2016 9:52:08 PM.032] > Shocked
[4/2/2016 9:52:08 PM.032] > Provoke
[4/2/2016 9:52:08 PM.032] > Insult
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading 0xdc586841
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading PROP_ECOLA_CAN
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading PROP_DONUT_02
[4/2/2016 9:52:08 PM.032] [TRACE] Preloading PROP_CANDY_PQS
[4/2/2016 9:52:23 PM.188] Prompting Arresting
[4/2/2016 9:52:23 PM.919] [TRACE] Key down #1
[4/2/2016 9:52:23 PM.919] [TRACE] Key down #1.5
[4/2/2016 9:52:23 PM.919] CA: False
[4/2/2016 9:52:23 PM.920] AC: False
[4/2/2016 9:52:23 PM.920] [TRACE] Key down #2
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #2
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #3
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #2
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #3
[4/2/2016 9:52:23 PM.920] [TRACE] Ped #2
[4/2/2016 9:52:25 PM.051] [TRACE] Key down #1
[4/2/2016 9:52:25 PM.051] [TRACE] Key down #1.5
[4/2/2016 9:52:25 PM.051] CA: False
[4/2/2016 9:52:25 PM.051] AC: False
[4/2/2016 9:52:25 PM.051] [TRACE] Key down #2
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #2
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #3
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #2
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #3
[4/2/2016 9:52:25 PM.051] [TRACE] Ped #2
[4/2/2016 9:52:26 PM.251] Prompting Arresting
[4/2/2016 9:52:27 PM.815] [TRACE] Key down #1
[4/2/2016 9:52:27 PM.815] [TRACE] Key down #1.5
[4/2/2016 9:52:27 PM.815] CA: True
[4/2/2016 9:52:27 PM.815] AC: False
[4/2/2016 9:52:30 PM.152] LSPD First Response: Contains key after add
[4/2/2016 9:52:30 PM.153] LSPD First Response: Weapon Dropped
[4/2/2016 9:52:30 PM.186] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:52:33 PM.029] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[4/2/2016 9:52:33 PM.376] [TRACE] New ped recognized as cop
[4/2/2016 9:52:33 PM.383] LSPD First Response: Transport vehicle doors: 6
[4/2/2016 9:52:33 PM.543] setting up new cop: null
[4/2/2016 9:52:34 PM.076] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #1
[4/2/2016 9:52:34 PM.076] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[4/2/2016 9:52:34 PM.077] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[4/2/2016 9:52:34 PM.079] [TRACE] Instance cleaned (PlayerArrest #2)
[4/2/2016 9:52:34 PM.079] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[4/2/2016 9:52:34 PM.079] [TRACE] PlayerSuspectTransport #1 received control over ped
[4/2/2016 9:52:34 PM.079] [TRACE] PlayerArrest #2 is aborting already
[4/2/2016 9:52:34 PM.105] [TRACE] Thread PlayerArrest #2 has been shut down
[4/2/2016 9:52:34 PM.127] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[4/2/2016 9:52:34 PM.129] [TRACE] Thread PlayerSuspectTransport #1 initialized
[4/2/2016 9:52:46 PM.976] LSPD First Response: Driver doesn't exist
[4/2/2016 9:52:46 PM.976] LSPD First Response: Driver&Passenger don't exist
[4/2/2016 9:52:47 PM.016] [TRACE] Instance cleaned ( #1)
[4/2/2016 9:52:47 PM.016] LSPD First Response: ANPR Hit callout has ended.
[4/2/2016 9:52:53 PM.820] Relocating because van was stuck...
[4/2/2016 9:52:57 PM.353] Relocating to a close position
[4/2/2016 9:52:59 PM.578] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[4/2/2016 9:52:59 PM.578] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[4/2/2016 9:52:59 PM.578] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[4/2/2016 9:52:59 PM.609] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[4/2/2016 9:53:00 PM.022] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:53:24 PM.282] setting up new cop: null
[4/2/2016 9:53:24 PM.283] [TRACE] New ped recognized as cop
[4/2/2016 9:53:25 PM.290] setting up new cop: null
[4/2/2016 9:53:25 PM.291] [TRACE] New ped recognized as cop
[4/2/2016 9:53:32 PM.987] LSPD First Response: Creating phone event
[4/2/2016 9:53:36 PM.575] [TRACE] It has been 49.5598 seconds since the last callout
[4/2/2016 9:53:36 PM.576] LSPD First Response: Creating Domestic
[4/2/2016 9:53:36 PM.577] [TRACE] Callout created:  #2
[4/2/2016 9:53:36 PM.656] LSPD First Response: In handler - requesting: mscorlib.XmlSerializers, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
[4/2/2016 9:53:37 PM.259] LSPD First Response: 667 possible locations, 196 in range.
[4/2/2016 9:53:37 PM.260] LSPD First Response: Loaded spawn point at Forum Dr (683.3598) after 0 tries.
[4/2/2016 9:53:37 PM.269] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[4/2/2016 9:53:37 PM.309] [TRACE] Thread ZoomThread #2 initialized
[4/2/2016 9:53:38 PM.357] setting up new cop: null
[4/2/2016 9:53:38 PM.357] [TRACE] New ped recognized as cop
[4/2/2016 9:53:38 PM.357] setting up new cop: null
[4/2/2016 9:53:38 PM.357] [TRACE] New ped recognized as cop
[4/2/2016 9:53:41 PM.475] setting up new cop: null
[4/2/2016 9:53:41 PM.476] [TRACE] New ped recognized as cop
[4/2/2016 9:53:42 PM.005] setting up new cop: null
[4/2/2016 9:53:42 PM.006] [TRACE] New ped recognized as cop
[4/2/2016 9:53:43 PM.987] [TRACE] User accepted callout
[4/2/2016 9:53:47 PM.275] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[4/2/2016 9:53:47 PM.275] [TRACE] Instance cleaned (ZoomThread #2)
[4/2/2016 9:53:47 PM.279] [TRACE] Thread ZoomThread #2 has been shut down
[4/2/2016 9:53:53 PM.823] Removing options for Menu
[4/2/2016 9:54:33 PM.805]  382774
[4/2/2016 9:54:35 PM.800] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[4/2/2016 9:54:35 PM.832] [TRACE] Thread PlayerArrest #3 initialized
[4/2/2016 9:54:36 PM.412] 4/2/2016 9:54:36 PM - released
[4/2/2016 9:54:43 PM.499] Prompting Arresting
[4/2/2016 9:54:47 PM.169] LSPD First Response: Contains key after add
[4/2/2016 9:54:47 PM.170] LSPD First Response: Weapon Dropped
[4/2/2016 9:54:47 PM.201] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:54:50 PM.106] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[4/2/2016 9:54:50 PM.176] [TRACE] New ped recognized as cop
[4/2/2016 9:54:50 PM.178] LSPD First Response: Transport vehicle doors: 6
[4/2/2016 9:54:50 PM.376] setting up new cop: null
[4/2/2016 9:54:52 PM.449] [TRACE] Transfering control from PlayerArrest #3 (Blocker) to PlayerSuspectTransport #2
[4/2/2016 9:54:52 PM.449] [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[4/2/2016 9:54:52 PM.450] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)
[4/2/2016 9:54:52 PM.450] [TRACE] Instance cleaned (PlayerArrest #3)
[4/2/2016 9:54:52 PM.450] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[4/2/2016 9:54:52 PM.450] [TRACE] PlayerSuspectTransport #2 received control over ped
[4/2/2016 9:54:52 PM.450] [TRACE] PlayerArrest #3 is aborting already
[4/2/2016 9:54:52 PM.481] [TRACE] Thread PlayerArrest #3 has been shut down
[4/2/2016 9:54:52 PM.481] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[4/2/2016 9:54:52 PM.481] [TRACE] Thread PlayerSuspectTransport #2 initialized
[4/2/2016 9:54:52 PM.777]  401746
[4/2/2016 9:54:53 PM.009]  401978
[4/2/2016 9:54:55 PM.720] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[4/2/2016 9:54:55 PM.756] [TRACE] Thread PlayerArrest #4 initialized
[4/2/2016 9:54:56 PM.780] 4/2/2016 9:54:56 PM - released
[4/2/2016 9:55:02 PM.427] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[4/2/2016 9:55:02 PM.427] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[4/2/2016 9:55:02 PM.427] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[4/2/2016 9:55:02 PM.464] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[4/2/2016 9:55:04 PM.253] Prompting Arresting
[4/2/2016 9:55:07 PM.093] LSPD First Response: Contains key after add
[4/2/2016 9:55:07 PM.094] LSPD First Response: Weapon Dropped
[4/2/2016 9:55:07 PM.128] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:55:10 PM.429] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[4/2/2016 9:55:10 PM.500] [TRACE] New ped recognized as cop
[4/2/2016 9:55:10 PM.501] LSPD First Response: Transport vehicle doors: 6
[4/2/2016 9:55:10 PM.994] setting up new cop: null
[4/2/2016 9:55:10 PM.999] [TRACE] Transfering control from PlayerArrest #4 (Blocker) to PlayerSuspectTransport #3
[4/2/2016 9:55:10 PM.999] [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[4/2/2016 9:55:10 PM.999] [TRACE] Asked thread PlayerArrest #4 to abort: Ped left Arrest (left)
[4/2/2016 9:55:10 PM.999] [TRACE] Instance cleaned (PlayerArrest #4)
[4/2/2016 9:55:10 PM.999] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[4/2/2016 9:55:10 PM.999] [TRACE] PlayerSuspectTransport #3 received control over ped
[4/2/2016 9:55:11 PM.000] [TRACE] PlayerArrest #4 is aborting already
[4/2/2016 9:55:11 PM.027] [TRACE] Thread PlayerArrest #4 has been shut down
[4/2/2016 9:55:11 PM.027] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #3)
[4/2/2016 9:55:11 PM.027] [TRACE] Thread PlayerSuspectTransport #3 initialized
[4/2/2016 9:55:23 PM.231] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[4/2/2016 9:55:23 PM.231] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[4/2/2016 9:55:23 PM.232] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[4/2/2016 9:55:23 PM.262] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[4/2/2016 9:55:23 PM.292] LSPD First Response: Adding suspect not arrested by player
[4/2/2016 9:55:45 PM.440] LSPD First Response: 
[4/2/2016 9:55:45 PM.441] LSPD First Response: ==============================
[4/2/2016 9:55:45 PM.441] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[4/2/2016 9:55:45 PM.442] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.442] LSPD First Response: Origin: Game fiber "DomesticCalloutScenario".
[4/2/2016 9:55:45 PM.442] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.442] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[4/2/2016 9:55:45 PM.443] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[4/2/2016 9:55:45 PM.443] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.444] LSPD First Response: Inner exceptions:
[4/2/2016 9:55:45 PM.444] LSPD First Response: ------------------------------
[4/2/2016 9:55:45 PM.445] LSPD First Response: Stack trace:
[4/2/2016 9:55:45 PM.445] LSPD First Response: at Rage.Entity.Dismiss()
[4/2/2016 9:55:45 PM.446] at AgencyCallouts.Callouts.Domestic.<TriggerScenario>b__24_0()
[4/2/2016 9:55:45 PM.446] at Rage.GameFiber.Main()
[4/2/2016 9:55:45 PM.447] LSPD First Response: ==============================
[4/2/2016 9:55:45 PM.447] LSPD First Response: 
[4/2/2016 9:55:49 PM.972] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[4/2/2016 9:55:49 PM.974] at Rage.GameFiber.SleepThis(Int32 duration)
[4/2/2016 9:55:49 PM.974] at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout)
[4/2/2016 9:55:49 PM.975] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Ped )

 

Everything looks correct - no errors, or anything. Can you try a different key? (i.e. change it in the ini)

On 4/5/2016 at 5:12 AM, Kryxos said:

So how hard would it be for someone who doesn't know barely anything about modding to make this plugin recognize any mod I have installed? I'd like to be able to dispatch a coroner by request, and I've had an error where the Transport command wouldn't work.
Now I am SPOILED thanks to you with this mod. xD I can't play without it...

This is something the developer of that plugin would have to do, for the most part. That said, I'm going to be releasing an API with the next version of VocalDispatch and I've been talking with Albo1125 about getting vocal support in Police Radio. It's coming down the pipeline :D

On 4/5/2016 at 1:56 PM, DoubleP99 said:

Hi, I installed the language pack for Windows (Windows 10) requested (English United States), but when I go on duty keeps telling me which it can not find the right language pack. I did not touch the .ini file the language is still set "en-US". (EDIT: I'm using ragepluginhook 38)

Hmm. Just to test, can you try setting your Windows language to US English? Obviously, change it back afterward, but I'd like to know if that's a solution.

On 4/6/2016 at 1:12 PM, gamingsavage said:

Can someone help me please?

The author said you can make custom phrases to add more in depth realism. I'm trying to add a custom phrase for being on scene, notifying dispatch of a traffic stop, and a few more. I have tried adding the phrases, however in game when I attempt  a new phrase it does not work. I edited the script xml to add the phrases but it's not working.
Do you need to use visual studio to complete the new phrases you add in?
I'm lost with this, I could really use some guidance on how to add my own Vocal Dispatch Phrases, even a video of how to do so would be nice.

You should be able to add it with just the editing of the XML file. If you'd like, send me your XML file and I'll see if I can spot what's going on.

Collin Biedenkapp

Unit S17 | Professional Programmer | VocalDispatch Developer

12 hours ago, turbofandude said:

Hmm. Just to test, can you try setting your Windows language to US English? Obviously, change it back afterward, but I'd like to know if that's a solution.

I tried but it gives me the same error

Edited by DoubleP99

@turbofandude I will be sure to do that once I get all my files and plugins reinstalled. I started with a fresh install of GTA and LSPDFR so if that does not fix the issue I will be sure to send the XML file to you. Thanks man for the quick response and support. Keep up the great work LSPDFR is not the same without Vocal Dispatch it is without a doubt the greatest script made for LSPDFR to date.

8 hours ago, turbofandude said:

Everything looks correct - no errors, or anything. Can you try a different key? (i.e. change it in the ini)

This is something the developer of that plugin would have to do, for the most part. That said, I'm going to be releasing an API with the next version of VocalDispatch and I've been talking with Albo1125 about getting vocal support in Police Radio. It's coming down the pipeline :D

Hmm. Just to test, can you try setting your Windows language to US English? Obviously, change it back afterward, but I'd like to know if that's a solution.

You should be able to add it with just the editing of the XML file. If you'd like, send me your XML file and I'll see if I can spot what's going on.

I forwarded my XML file to you, I'm sure its all a mistake on my end. Some guidance though would be much obliged.

@turbofandude Hey I was able to find and correct my mistake. The custom phrases are now working the way the should. Thanks :)
Cant wait for updates.

I'm going to take the time to write down all the in game street and highway names to add into Vocal Dispatch for more realism on pursuits.

LOVE THIS KEEP IT UP!

@turbofandude I mean the windows languages files which the Vocal Dispatch have to use (for example if into the .ini file there is set as language "en-US", where it goes to search the "en-US" language?) (sorry for my bad english :P )

  • Author

@DoubleP99 I believe it just searches for installed Windows language packs. We've been having difficulties with that, apparently. I think installing the American English language pack should help - http://windows.microsoft.com/en-us/windows/language-packs might be a good place to start (I'm not sure, having never done it myself).

Collin Biedenkapp

Unit S17 | Professional Programmer | VocalDispatch Developer

I still have the same error with the new version of Vocal Dispatch... (I already have installed the United States - English language pack)

20160411160847_1.jpg 

Edited by DoubleP99

Can't change the language of vocal dispatch because i'm using windows 7 home premium. That is a littlebit pity, but i think you can't do anything against this problem. I should ugrade my windows... :mellow:

11 hours ago, D3nnis said:

Can't change the language of vocal dispatch because i'm using windows 7 home premium. That is a littlebit pity, but i think you can't do anything against this problem. I should ugrade my windows... :mellow:

You can download the language packs manually from the internet instead of using the buit-in language manager that Windows 10 offers. Doing this will most likely resolve your issue. https://support.microsoft.com/en-us/kb/972813

12 hours ago, falcon3y said:

You can download the language packs manually from the internet instead of using the buit-in language manager that Windows 10 offers. Doing this will most likely resolve your issue. https://support.microsoft.com/en-us/kb/972813

Thanks for your reply! But i tried it already. Only available for windows 7 enterprise edition and ultimate edition. I'm using the home premium edition. I think i have to upgrade to install language packages.
 

2 hours ago, D3nnis said:

Thanks for your reply! But i tried it already. Only available for windows 7 enterprise edition and ultimate edition. I'm using the home premium edition. I think i have to upgrade to install language packages.
 

Yeah might be, if you're not running a pirated version, updating to Windows 10 is quite simple and flawless, you even keep your data and it's fast too! (And free).

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