Reputation Activity
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turbofandude got a reaction from NaumNaum92 in [REL] VocalDispatch - Communicate with Dispatch Verbally!About
Welcome to VocalDispatch for LSPDFR!
Features:
Communicate verbally with dispatch Accept a callout verbally Request backup (code 2, code 3, pursuit, air unit, SWAT, ambulance, firetruck) verbally End current callout verbally Tow truck and transport support (via Arrest Manager) Responses to status (show me <status>) and detained/in custody reports for videos and added immersion Varied and appropriate responses to verbal communication To use features provided via Arrest Manager, you will need to install Arrest Manager by Albo1125, version 5.8.0.0 or higher.
Support
Common Issues
VocalDispatch has an error when I go on duty.
This is usually caused by a missing language pack. Ensure that you have the correct language pack installed to Windows. To get started, install the English (United States) language pack. In some cases, the problem can be solved via this method (thank you to @falcon3y for helping identify and explain the issue):
VocalDispatch hears no audio:
Make sure your microphone is unmuted and set as the default microphone in Windows.
VocalDispatch does not do anything when I press the button:
Ensure you're pressing the correct button (Right Alt, by default). The correct process for use is pressing the button, speaking your command, then pressing it again when you wish to speak another command.
Reporting Problems
Please include the RagePluginHook.log file that exists in your Grand Theft Auto V folder with any problem reports or support requests.
Tips to Help Communicate a Problem without Making Me Hate Myself (and You)
Please do not copy and paste your entire log file inline. It makes it super hard to read properly (and search) and makes reading other comments/replies difficult. Instead, attach it as a file. Please do not ask me to expedite my answer or repost your question if it takes me a little while to answer, as it will just junk up the thread. Please include as much relevant information as you can in your first post to avoid junking up the thread, as well. -
turbofandude got a reaction from Tom_Fox in VocalDispatch APIThat's actually an awesome idea - some sort of status check, and if you don't answer, it'll send backup. Hmm. I like it. I wanted to implement an "interaction" system so that there's more than just a one-off statement (i.e. you conduct a traffic stop and dispatch asks if you need an additional, etc.). Sometime in the future, perhaps.
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turbofandude got a reaction from Jesyx in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from AlexanderK. in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from Zentronex in You know when you play LSPDFR too much when......This. My friend's a cop and between his stories/teachings and LSPDFR to put some of it, informationally, first hand, I've learned a lot and gained a lot of respect for law enforcement officers (I had a ton of respect previously, but not with as much actual knowledge).
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turbofandude got a reaction from Smoof in [REL] VocalDispatch - Communicate with Dispatch Verbally!About
Welcome to VocalDispatch for LSPDFR!
Features:
Communicate verbally with dispatch Accept a callout verbally Request backup (code 2, code 3, pursuit, air unit, SWAT, ambulance, firetruck) verbally End current callout verbally Tow truck and transport support (via Arrest Manager) Responses to status (show me <status>) and detained/in custody reports for videos and added immersion Varied and appropriate responses to verbal communication To use features provided via Arrest Manager, you will need to install Arrest Manager by Albo1125, version 5.8.0.0 or higher.
Support
Common Issues
VocalDispatch has an error when I go on duty.
This is usually caused by a missing language pack. Ensure that you have the correct language pack installed to Windows. To get started, install the English (United States) language pack. In some cases, the problem can be solved via this method (thank you to @falcon3y for helping identify and explain the issue):
VocalDispatch hears no audio:
Make sure your microphone is unmuted and set as the default microphone in Windows.
VocalDispatch does not do anything when I press the button:
Ensure you're pressing the correct button (Right Alt, by default). The correct process for use is pressing the button, speaking your command, then pressing it again when you wish to speak another command.
Reporting Problems
Please include the RagePluginHook.log file that exists in your Grand Theft Auto V folder with any problem reports or support requests.
Tips to Help Communicate a Problem without Making Me Hate Myself (and You)
Please do not copy and paste your entire log file inline. It makes it super hard to read properly (and search) and makes reading other comments/replies difficult. Instead, attach it as a file. Please do not ask me to expedite my answer or repost your question if it takes me a little while to answer, as it will just junk up the thread. Please include as much relevant information as you can in your first post to avoid junking up the thread, as well. -
I'm very busy right now but when I get a moment I will contact you. Thanks so much for the help.
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turbofandude got a reaction from kingkong in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from rbaker91 in [REL] VocalDispatch - Communicate with Dispatch Verbally!There is actually a setting for this already - it's off by default for immersion. It's the "ShowImmersiveMessages".
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turbofandude got a reaction from MorthDev in [REL] VocalDispatch - Communicate with Dispatch Verbally!About
Welcome to VocalDispatch for LSPDFR!
Features:
Communicate verbally with dispatch Accept a callout verbally Request backup (code 2, code 3, pursuit, air unit, SWAT, ambulance, firetruck) verbally End current callout verbally Tow truck and transport support (via Arrest Manager) Responses to status (show me <status>) and detained/in custody reports for videos and added immersion Varied and appropriate responses to verbal communication To use features provided via Arrest Manager, you will need to install Arrest Manager by Albo1125, version 5.8.0.0 or higher.
Support
Common Issues
VocalDispatch has an error when I go on duty.
This is usually caused by a missing language pack. Ensure that you have the correct language pack installed to Windows. To get started, install the English (United States) language pack. In some cases, the problem can be solved via this method (thank you to @falcon3y for helping identify and explain the issue):
VocalDispatch hears no audio:
Make sure your microphone is unmuted and set as the default microphone in Windows.
VocalDispatch does not do anything when I press the button:
Ensure you're pressing the correct button (Right Alt, by default). The correct process for use is pressing the button, speaking your command, then pressing it again when you wish to speak another command.
Reporting Problems
Please include the RagePluginHook.log file that exists in your Grand Theft Auto V folder with any problem reports or support requests.
Tips to Help Communicate a Problem without Making Me Hate Myself (and You)
Please do not copy and paste your entire log file inline. It makes it super hard to read properly (and search) and makes reading other comments/replies difficult. Instead, attach it as a file. Please do not ask me to expedite my answer or repost your question if it takes me a little while to answer, as it will just junk up the thread. Please include as much relevant information as you can in your first post to avoid junking up the thread, as well. -
turbofandude got a reaction from falcon3y in [REL] VocalDispatch - Communicate with Dispatch Verbally!@falcon3y @DoubleP99 The last update (1.5.2.0) should resolve the language loading issue - there was a bug in the loading code that's been resolved.
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You can download the language packs manually from the internet instead of using the buit-in language manager that Windows 10 offers. Doing this will most likely resolve your issue. https://support.microsoft.com/en-us/kb/972813
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turbofandude got a reaction from WCalderon in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude reacted to Markadaliah in VocalDispatch APIMessage I just sent to sc @scottheboy creator of the latest callout package code 3 callouts. Hey man, just a suggestion. When I play I listen to my local police scanner and it makes things more immersive. They always check officer's status, saying "(unit number) status?" and the officer responds "code 4". Otherwise that officer may be down so that's why they check, you may know this. Could you simply place a callout in that has you reply yes or no if you are okay? If you don't respond within a few seconds it could prompt you again and ask for you to say 10-4. And if you could make it work with vocal dispatch that would be awesome. So we can customize the unit number, and when we say 10-4, vocal dispatch will tell your mod to accept the response. It will make your mods blow up.
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turbofandude reacted to Markadaliah in VocalDispatch APII would LOVE that.
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turbofandude got a reaction from minipunch in VocalDispatch APIThat's actually an awesome idea - some sort of status check, and if you don't answer, it'll send backup. Hmm. I like it. I wanted to implement an "interaction" system so that there's more than just a one-off statement (i.e. you conduct a traffic stop and dispatch asks if you need an additional, etc.). Sometime in the future, perhaps.
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turbofandude reacted to minipunch in VocalDispatch APIWow! This seems awesome! Nice work man!
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turbofandude got a reaction from minipunch in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from tenzintbh in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from LtFlash in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from AlconH in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from Albo1125 in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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turbofandude got a reaction from Darkmyre in VocalDispatch APIAnyone interested,
I have released an API for VocalDispatch, as well as added the ability to add custom events/phrases, for use with both default and third party functions. Some ideas of what the API can be used for are:
Providing custom backup behavior during a callout. Adding new functions entirely (coroner request, etc.). Adding status phrases that can be used in place of menus. There is an example project, as well as a step-by-step API usage guide available on GitHub here. Support requests, questions, and comments for the API can be posted either here or on GitHub, I will monitor both.
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@turbofandude Hey I was able to find and correct my mistake. The custom phrases are now working the way the should. Thanks :)
Cant wait for updates.
I'm going to take the time to write down all the in game street and highway names to add into Vocal Dispatch for more realism on pursuits.
LOVE THIS KEEP IT UP!
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turbofandude got a reaction from Cy4n1d3 in [REL] VocalDispatch - Communicate with Dispatch Verbally!@Cy4n1d3 Can you send the ragepluginhook.log? @cros1625 Does regular Windows Speech Recognition work for you? That's a new error... lol.