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GTA IV STOP WORKING

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Hello,

when gta iv loading after a while it opens a windows which says me "gta iv stop working" why??? please help me

here is my issue report

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1

System RAM (GB): 3,75

CPU cores: 2

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: DSOUND

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2012-04-16 12:16:50 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2012-04-16 12:18:08 - Direct3D device created!

2012-04-16 12:18:09 - SEARCHING FOR SCRIPTS...

2012-04-16 12:18:09 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2012-04-16 12:18:09 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.Main.Start'!

2012-04-16 12:18:09 - ...found script 'CSharp.Engine.Core'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.Debugging'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.DeletionList'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.Hardcore'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.TextDraw'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCMD.Main'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCMD.Functions'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Actions'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Debug'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Functions'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Partner'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Start'!

2012-04-16 12:18:09 - ...found script 'FirstResponse.LCPD.Various'!

2012-04-16 12:18:09 - Loading scripts in Assembly 'scripts\IVDashCamV2.net.dll' ...

2012-04-16 12:18:09 - ...found script 'IVDashCamV2.Core'!

2012-04-16 12:18:09 - ...found script 'IVDashCamV2.Extra'!

2012-04-16 12:18:09 - DONE! 23 valid scripts found!

2012-04-16 12:18:09 - STARTING SCRIPTS...

2012-04-16 12:18:09 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2012-04-16 12:18:11 - ...successfully started script 'IVDashCamV2.Extra'!

2012-04-16 12:18:11 - ...successfully started script 'IVDashCamV2.Core'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.TextDraw'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.Hardcore'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.DeletionList'!

2012-04-16 12:18:11 - ...successfully started script 'FirstResponse.Debugging'!

2012-04-16 12:18:12 - ...successfully started script 'CSharp.Engine.Core'!

2012-04-16 12:18:12 - ...successfully started script 'FirstResponse.Main.Start'!

2012-04-16 12:18:12 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-04-16 12:18:34 - Direct3D device lost!

2012-04-16 12:18:34 - SCRIPTS TERMINATED!

2012-04-16 12:18:38 - Resetting Direct3D device!

2012-04-16 12:18:38 - Direct3D device created!

2012-04-16 12:18:38 - SEARCHING FOR SCRIPTS...

2012-04-16 12:18:38 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2012-04-16 12:18:38 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.Main.Start'!

2012-04-16 12:18:38 - ...found script 'CSharp.Engine.Core'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.Debugging'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.DeletionList'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.Hardcore'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.TextDraw'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCMD.Main'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCMD.Functions'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Actions'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Debug'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Functions'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Partner'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Start'!

2012-04-16 12:18:38 - ...found script 'FirstResponse.LCPD.Various'!

2012-04-16 12:18:38 - Loading scripts in Assembly 'scripts\IVDashCamV2.net.dll' ...

2012-04-16 12:18:38 - ...found script 'IVDashCamV2.Core'!

2012-04-16 12:18:38 - ...found script 'IVDashCamV2.Extra'!

2012-04-16 12:18:38 - DONE! 23 valid scripts found!

2012-04-16 12:18:38 - STARTING SCRIPTS...

2012-04-16 12:18:41 - ...successfully started script 'IVDashCamV2.Extra'!

2012-04-16 12:18:41 - ...successfully started script 'IVDashCamV2.Core'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.TextDraw'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.Hardcore'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.DeletionList'!

2012-04-16 12:18:41 - ...successfully started script 'FirstResponse.Debugging'!

2012-04-16 12:18:42 - ...successfully started script 'CSharp.Engine.Core'!

2012-04-16 12:18:42 - ...successfully started script 'FirstResponse.Main.Start'!

2012-04-16 12:18:42 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

===============END .NET SCRIPTHOOK LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: LRQqMLZwc6P5YKVdLi53YA==

  • Replies 20
  • Views 2.4k
  • Created
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Top Posters In This Topic

Most Popular Posts

  • That's probably it. When ELS vehicles are spawned, the game is often overloaded and then crashes. The only way to fix this is to remove ELS cars and move them to other slots that are spawned less ofte

  • Yes you can use ELS. But not the cars you see often in game. Also disable ELS AI in the .ini

  • What Tom. H is trying to say is yes you can use ELS cars, but mod them in Polpatriot or FBI or noose, so that they don't show up and overload your memory. I use the stock police and my own els car and

i dont know basically i have not notice when it crash.I modded police2,polmav,ambulance,firetruck,polptriot,police cruiser,fbi and noose!

That's probably it. When ELS vehicles are spawned, the game is often overloaded and then crashes. The only way to fix this is to remove ELS cars and move them to other slots that are spawned less often. Or disable AI ELS in the ELS.ini.

i reinstall the game without els cars and everything work perferct for now thank you so much but i want to ask you if now i can mod police cars but not els can i??

Yes you can use ELS. But not the cars you see often in game. Also disable ELS AI in the .ini

What Tom. H is trying to say is yes you can use ELS cars, but mod them in Polpatriot or FBI or noose, so that they don't show up and overload your memory. I use the stock police and my own els car and I can play for 6hrs straight no crash nothing. IMO I'm using ELS V5 which I think is more stable. And In the ELS.INI file look for ELS ai turn the varible off which will help alot.. Hope this helps and enjoy!

I wouldn't I would use the police1 and police2 IMO as stock cars, so you don't have a bunch of AI ELS cars driving around which is causing your crashes, but if you don't want to have the AI using the stock cars, you will need to change the variable in the ELS.INI file I believe you need to look for AI els SP and change the vaule to either 1 or a 0 in the Single Player "SP" so that your ELS cars in the police1/2 won't use there lights. On the ELS V5 just google gta iv ELS v5 download, I would send a link but im at work right now and unable too... Hope this helps and is understandable!

  • Author

guys thank you very much you help me a lot !!!could you suggest me some cars for my game ??? i would appreciate it !! (sorry for my language mistakes,i am from greece )

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