Jump to content
M3Stang

Game memory error

Recommended Posts

Hey guys been playing lspdfr almost since launch. Everything has been great and thanks for all the great work to the devs. My problem is a Windows error that comes up complaining about game memory. I don't know if this problem persists without running rage hook since I haven't ever actually played the story bought gta for lspdfr. Up until .3 I haven't had this problem. I have removed all plug ins and updated ones that had available updates. I get this error maybe 10 minutes into the game. If it's not a memory error then it's a lspd DLL crash. I can't remember the error window description off the top of my head but it's just a window with a red X on the left talking about memory and it says to restart the game. Rage hook will then say that there is a crash and then while trying to make a log gta 5 exe stops responding. Any ideas? Thanks guys!

Share this post


Link to post
Share on other sites

Just had a memory error crash myself that I have never experienced but I might of brought it on myself. Basically i was messing around with the chaseme command doing some testing when I hit my panic button hotkey by mistake causing the game to instantly crash with the big windows memory leak window. I tried to re-create it but the backup arrived just fine the second time when I re loaded and hit my panic button under all the same circumstances; so not entirely sure what caused it. 

Share this post


Link to post
Share on other sites

I have a gaming pc and I get that too....I get that particular error if I say drive from Los Santos to Blaine County....happens a lot in the desert for some reason and I know that uses less memory (lack of peds, less traffic, ect ect) I also have 32gb of ram and 4gb of vram so I have no idea what it is honestly.

Share this post


Link to post
Share on other sites

I got this too but I think it could be certain mods or it could just be 0.3. But haven't experience this since I have re-installed GTA V. I've also been getting FPS drop really bad. Like it'll make me nauseous lol. I get 58 FPS then 30 FPS keeps dropping like that and making me lag. Never had this problem before.  

Share this post


Link to post
Share on other sites
3 minutes ago, code3response1010 said:

I have a gaming pc and I get that too....I get that particular error if I say drive from Los Santos to Blaine County....happens a lot in the desert for some reason and I know that uses less memory (lack of peds, less traffic, ect ect) I also have 32gb of ram and 4gb of vram so I have no idea what it is honestly.

yah i doubt its a ram issue I have 16gb and my ram usage never went over 40%. my memory crash might have just been caused by the panic button being hit while doing a forced chaseme but since I cant recreate the crash its hard to tell. mine happened in the middle of the city btw and I was getting around 70fps at the time and the game seemingly was running perfectly fine.

Share this post


Link to post
Share on other sites

Yeah I have a gaming PC as well (albeit an out of date one) but before now I have had no problems. I overclocked my RAM recently to match my overclocked FSB and it improved FPS in Black Ops 3 and GTA 5 dramitcally. 

Intel DX38BT

Q8400 @ 3.2 GHz

2x GTX 590 quad sli

8GB DDR3 1600 MHz

850 Watt PSU

Share this post


Link to post
Share on other sites

And now this [1/19/2016 12:22:30 AM.696] LSPD First Response: 
[1/19/2016 12:22:30 AM.697] LSPD First Response: ==============================
[1/19/2016 12:22:30 AM.698] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/19/2016 12:22:30 AM.698] LSPD First Response: ------------------------------
[1/19/2016 12:22:30 AM.699] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/19/2016 12:22:30 AM.699] LSPD First Response: ------------------------------
[1/19/2016 12:22:30 AM.700] LSPD First Response: Exception type: System.InvalidOperationException
[1/19/2016 12:22:30 AM.701] LSPD First Response: Exception message: Model with hash 0x19f41f65 could not be loaded within a reasonable time. It may be invalid.
[1/19/2016 12:22:30 AM.701] LSPD First Response: ------------------------------
[1/19/2016 12:22:30 AM.702] LSPD First Response: Inner exceptions:
[1/19/2016 12:22:30 AM.702] LSPD First Response: ------------------------------
[1/19/2016 12:22:30 AM.703] LSPD First Response: Stack trace:
[1/19/2016 12:22:30 AM.707] LSPD First Response: at Rage.Model.LoadAndWait()
[1/19/2016 12:22:30 AM.707] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[1/19/2016 12:22:30 AM.708] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1497
[1/19/2016 12:22:30 AM.731] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1385
[1/19/2016 12:22:30 AM.732] at Rage.GameFiber.Main()
[1/19/2016 12:22:30 AM.733] LSPD First Response: ==============================
[1/19/2016 12:22:30 AM.734] LSPD First Response: 
[1/19/2016 12:22:30 AM.865] Thread was being aborted.
[1/19/2016 12:22:31 AM.038] RagePluginHook
[1/19/2016 12:22:31 AM.049]    at Rage.GameFiber.SleepThis(Int32 duration)
[1/19/2016 12:22:31 AM.050]    at Rage.Model.LoadAndWait()
[1/19/2016 12:22:31 AM.050]    at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[1/19/2016 12:22:31 AM.050]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 567
[1/19/2016 12:22:31 AM.050]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 856
[1/19/2016 12:22:31 AM.050]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351

Share this post


Link to post
Share on other sites

Also getting the issue, never experienced it before. Got a great PC - 16 GB RAM capable of handling the game no problem.

Share this post


Link to post
Share on other sites

Interesting I just updated assorted call outs. Was the last of my I updated plug ins so I guess we will see how this works out. Chances are it will still persist since everyone on here seems to be having similar issues. 

Share this post


Link to post
Share on other sites
29 minutes ago, M3Stang said:

Interesting I just updated assorted call outs. Was the last of my I updated plug ins so I guess we will see how this works out. Chances are it will still persist since everyone on here seems to be having similar issues. 

 

I'm wondering if it might have something to do with car mods. I tried removing all plugins and had no changes in the error being displayed. 

 

Also tried minimizing my settings, altering the way windows uses RAM and nothing helped lol. Game runs for sometimes 10 minutes, or 30 and then crashes. Its not RPH related, since there would most likely be a crash report from RPH.

Edited by Andrew111

Share this post


Link to post
Share on other sites

I am having the same issue.

I removed all plugins but I have 5-8 car mods installed. I would appreciate some help soon!

Here is my latest log, I was just doing a Grand Theft Auto Pursuit and arrested one suspect. I put them in the back of my Chevrolet Suburban and began driving to the police station. When I was about 1 mile away my game crashed and came up with an error reading 'Game Memory Error. Reboot and Restart'

Here is my latest log.

[20-Jan-16 10:54:31 AM.143] Started new log on 20-Jan-16 10:54:31 AM.143
[20-Jan-16 10:54:31 AM.145] ====================================================================================================
[20-Jan-16 10:54:31 AM.139] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[20-Jan-16 10:54:31 AM.146] Log verbosity: Verbose
[20-Jan-16 10:54:31 AM.147] Initializing input system
[20-Jan-16 10:54:31 AM.150] Initializing game console
[20-Jan-16 10:54:31 AM.156] Console key has been set to F4 (key code: 115)
[20-Jan-16 10:54:31 AM.192] Initializing console variable "SkipGameIntro".
[20-Jan-16 10:54:31 AM.193] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[20-Jan-16 10:54:31 AM.196] Read value: <null>
[20-Jan-16 10:54:31 AM.196] Initializing console variable "DisableRenderVersionText".
[20-Jan-16 10:54:31 AM.196] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[20-Jan-16 10:54:31 AM.200] Read value: False
[20-Jan-16 10:54:31 AM.200] Setting value of console variable "DisableRenderVersionText" to stored value.
[20-Jan-16 10:54:31 AM.200] Initializing console variable "ConsoleKey".
[20-Jan-16 10:54:31 AM.201] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[20-Jan-16 10:54:31 AM.201] Read value: F4
[20-Jan-16 10:54:31 AM.202] Setting value of console variable "ConsoleKey" to stored value.
[20-Jan-16 10:54:31 AM.202] Console key has been set to F4 (key code: 115)
[20-Jan-16 10:54:31 AM.202] Initializing console variable "PluginTimeoutThreshold".
[20-Jan-16 10:54:31 AM.202] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[20-Jan-16 10:54:31 AM.202] Read value: 10000
[20-Jan-16 10:54:31 AM.202] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[20-Jan-16 10:54:31 AM.202] Initializing console variable "AlwaysShowConsoleOutput".
[20-Jan-16 10:54:31 AM.202] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[20-Jan-16 10:54:31 AM.203] Read value: <null>
[20-Jan-16 10:54:31 AM.203] Initializing console variable "StartWithDeveloperModeEnabledId".
[20-Jan-16 10:54:31 AM.203] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[20-Jan-16 10:54:31 AM.203] Read value: <null>
[20-Jan-16 10:54:31 AM.203] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[20-Jan-16 10:54:31 AM.203] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[20-Jan-16 10:54:31 AM.204] Read value: <null>
[20-Jan-16 10:54:31 AM.204] Initializing console variable "ShowOnScreenWarnings".
[20-Jan-16 10:54:31 AM.205] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[20-Jan-16 10:54:31 AM.205] Read value: <null>
[20-Jan-16 10:54:31 AM.205] Console initialized
[20-Jan-16 10:54:31 AM.205] Initializing forms manager
[20-Jan-16 10:54:31 AM.208] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[20-Jan-16 10:54:31 AM.215] ================ RAGE Plugin Hook ================
[20-Jan-16 10:54:31 AM.221] Checking game support
[20-Jan-16 10:54:31 AM.404] Product name: Grand Theft Auto V
[20-Jan-16 10:54:31 AM.405] Product version: 1.0.573.1
[20-Jan-16 10:54:31 AM.405] Is steam version: True
[20-Jan-16 10:54:31 AM.406] Initializing DirectX
[20-Jan-16 10:54:31 AM.408] Initializing Direct3D
[20-Jan-16 10:54:31 AM.409] Loading C:\Windows\system32\d3d11.dll
[20-Jan-16 10:54:31 AM.409] Loaded at 0x7FFA66410000
[20-Jan-16 10:54:31 AM.409] D3D11CreateDeviceAndSwapChain at 0x7FFA6642A190
[20-Jan-16 10:54:31 AM.409] Creating Direct3D 11 device and swap chain
[20-Jan-16 10:54:31 AM.422] Attempting feature level 10_1
[20-Jan-16 10:54:31 AM.434] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[20-Jan-16 10:54:31 AM.441] Swap Chain created: 0x2A1F146A630
[20-Jan-16 10:54:31 AM.442] Swap Chain VTable: 0x2A1F146A630
[20-Jan-16 10:54:31 AM.442] Swap Chain VTable_2: 0x7FFA65F22D80
[20-Jan-16 10:54:31 AM.442] 0x575655035AFE25E9;0x5741564155415441;0xEC8148D9246C8D48
[20-Jan-16 10:54:31 AM.443] D3D11Present: 0x7FFA65EC11A0
[20-Jan-16 10:54:31 AM.443] D3D11ResizeBuffers: 0x7FFA65ED7CB0
[20-Jan-16 10:54:31 AM.443] D3D11ResizeTarget: 0x7FFA65F12820
[20-Jan-16 10:54:31 AM.444] D3D11SetFullscreenState: 0x7FFA65ED7910
[20-Jan-16 10:54:31 AM.449] Direct3D initialized
[20-Jan-16 10:54:31 AM.449] Initialized DirectX
[20-Jan-16 10:54:31 AM.449] Direct3D watcher thread spawned
[20-Jan-16 10:54:31 AM.613] Getting device
[20-Jan-16 10:54:31 AM.614] Retrieved device
[20-Jan-16 10:54:31 AM.614] Creating wrapper
[20-Jan-16 10:54:31 AM.687] Wrapper created
[20-Jan-16 10:54:31 AM.692] Effect created
[20-Jan-16 10:54:31 AM.693] Creating buffer
[20-Jan-16 10:54:31 AM.693] Created buffer
[20-Jan-16 10:54:31 AM.694] Creating blend state
[20-Jan-16 10:54:31 AM.694] Created blend state
[20-Jan-16 10:54:31 AM.694] Done with creation
[20-Jan-16 10:54:31 AM.747] Initializing texture system.
[20-Jan-16 10:54:31 AM.748] Initializing texture system; phase 1
[20-Jan-16 10:54:31 AM.748] Initializing texture system; phase 2
[20-Jan-16 10:54:31 AM.759] Initializing texture system; phase 3
[20-Jan-16 10:54:31 AM.759] Initializing texture system; phase 4
[20-Jan-16 10:54:31 AM.770] Initializing texture system; phase 5
[20-Jan-16 10:54:31 AM.773] Initializing texture system; phase 6
[20-Jan-16 10:54:31 AM.775] Initializing texture system; phase 7
[20-Jan-16 10:54:31 AM.777] Initializing texture system; phase 8
[20-Jan-16 10:54:31 AM.778] Initializing texture system; phase 9
[20-Jan-16 10:54:31 AM.779] Initializing texture system; phase 10
[20-Jan-16 10:54:31 AM.782] Initializing texture system; phase 11
[20-Jan-16 10:54:31 AM.782] Initializing texture system; phase 12
[20-Jan-16 10:54:31 AM.784] Initializing texture system; phase 13
[20-Jan-16 10:54:31 AM.784] Initializing texture system; phase 14
[20-Jan-16 10:54:36 AM.451] Direct3D watcher thread ended
[20-Jan-16 10:55:03 AM.151] Initializing game support
[20-Jan-16 10:55:03 AM.714] Compatibility level: 0
[20-Jan-16 10:55:03 AM.714] Supported version detected
[20-Jan-16 10:55:03 AM.714] ==================================================
[20-Jan-16 10:55:03 AM.965] Patched IsDebuggerPresent
[20-Jan-16 10:55:04 AM.216] Waiting for game initialization
[20-Jan-16 10:55:04 AM.567] Initializing hook
[20-Jan-16 10:55:04 AM.818] Completing interoperability
[20-Jan-16 10:55:04 AM.819] Initialization code 1.
[20-Jan-16 10:55:04 AM.819] Initialization code 2.
[20-Jan-16 10:55:04 AM.819] Initialization code 3.
[20-Jan-16 10:55:04 AM.827] 1 Address: 0x00007FF674070AE0
[20-Jan-16 10:55:04 AM.828] Calling func 1
[20-Jan-16 10:55:04 AM.846] 2 Address: 0x00007FF674B256DA
[20-Jan-16 10:55:04 AM.846] 3 Address: 0x00007FF6736A5D36
[20-Jan-16 10:55:04 AM.876] Address: 0x00007FF674B25678
[20-Jan-16 10:55:04 AM.876] Unknown var: 0x00007FF6759F18D0
[20-Jan-16 10:55:04 AM.877] Initialization code 4.
[20-Jan-16 10:55:04 AM.877] Completing interoperability, phase 1
[20-Jan-16 10:55:04 AM.877] Completing interoperability, phase 2
[20-Jan-16 10:55:04 AM.878] Completing interoperability, phase 3
[20-Jan-16 10:55:04 AM.878] Completing interoperability, phase 4
[20-Jan-16 10:55:04 AM.878] Completing interoperability, phase 5
[20-Jan-16 10:55:04 AM.878] Completing interoperability, phase 6
[20-Jan-16 10:55:04 AM.879] Completing interoperability, phase 7
[20-Jan-16 10:55:24 AM.127] Initializing console variable "TimeScale".
[20-Jan-16 10:55:24 AM.127] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[20-Jan-16 10:55:24 AM.128] Read value: <null>
[20-Jan-16 10:55:25 AM.590] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[20-Jan-16 10:55:25 AM.606] 
[20-Jan-16 10:55:25 AM.608] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[20-Jan-16 10:55:25 AM.608] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll" does not exist.
[20-Jan-16 10:55:25 AM.610] 
[20-Jan-16 10:55:25 AM.610] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[20-Jan-16 10:55:25 AM.611] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll" does not exist.
[20-Jan-16 10:55:25 AM.612] 
[20-Jan-16 10:55:25 AM.613] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[20-Jan-16 10:55:27 AM.091] <UNLOADED PLUGIN>: Initializing input system
[20-Jan-16 10:55:27 AM.092] <UNLOADED PLUGIN>: Initializing game console
[20-Jan-16 10:55:27 AM.095] <UNLOADED PLUGIN>: Initializing forms manager
[20-Jan-16 10:55:27 AM.150] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[20-Jan-16 10:55:27 AM.151] 
[20-Jan-16 10:55:27 AM.151] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGETRAINERV.dll
[20-Jan-16 10:55:27 AM.152] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGETRAINERV.dll" does not exist.
[20-Jan-16 10:55:27 AM.153] 
[20-Jan-16 10:55:27 AM.154] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[20-Jan-16 10:55:27 AM.154] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll" does not exist.
[20-Jan-16 10:55:27 AM.396] ---------------------------------------------------------------------
[20-Jan-16 10:55:27 AM.396] LSPD FIRST RESPONSE
[20-Jan-16 10:55:27 AM.396] Version 0.3
[20-Jan-16 10:55:27 AM.396] A G17 Media Modification
[20-Jan-16 10:55:27 AM.396] - Developed by LMS & Sam
[20-Jan-16 10:55:27 AM.396] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[20-Jan-16 10:55:27 AM.396] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[20-Jan-16 10:55:27 AM.396] ---------------------------------------------------------------------
[20-Jan-16 10:55:27 AM.396] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[20-Jan-16 10:55:27 AM.396] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[20-Jan-16 10:55:27 AM.619] 
[20-Jan-16 10:55:27 AM.741] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[20-Jan-16 10:55:27 AM.741] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[20-Jan-16 10:55:27 AM.743] Callouts: 250
[20-Jan-16 10:55:27 AM.961] [TRACE] Thread CopManager #1 initialized
[20-Jan-16 10:56:18 AM.811] setting up new cop: null
[20-Jan-16 10:56:18 AM.821] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:19 AM.325] setting up new cop: null
[20-Jan-16 10:56:19 AM.326] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:19 AM.326] setting up new cop: null
[20-Jan-16 10:56:19 AM.326] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:19 AM.326] setting up new cop: null
[20-Jan-16 10:56:19 AM.326] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:50 AM.700] setting up new cop: null
[20-Jan-16 10:56:50 AM.701] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:51 AM.212] setting up new cop: null
[20-Jan-16 10:56:51 AM.212] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:51 AM.212] setting up new cop: null
[20-Jan-16 10:56:51 AM.212] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:51 AM.213] setting up new cop: null
[20-Jan-16 10:56:51 AM.213] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:51 AM.213] setting up new cop: null
[20-Jan-16 10:56:51 AM.214] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:51 AM.214] setting up new cop: null
[20-Jan-16 10:56:51 AM.214] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:51 AM.214] setting up new cop: null
[20-Jan-16 10:56:51 AM.214] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:53 AM.495] setting up new cop: S_F_Y_Cop_01
[20-Jan-16 10:56:53 AM.495] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:53 AM.780] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[20-Jan-16 10:56:53 AM.780] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[20-Jan-16 10:56:53 AM.780] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[20-Jan-16 10:56:53 AM.783] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[20-Jan-16 10:56:53 AM.784] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[20-Jan-16 10:56:53 AM.995] setting up new cop: S_F_Y_Cop_01
[20-Jan-16 10:56:53 AM.995] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:53 AM.995] setting up new cop: null
[20-Jan-16 10:56:53 AM.995] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:53 AM.995] setting up new cop: null
[20-Jan-16 10:56:53 AM.995] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:53 AM.995] setting up new cop: S_F_Y_Cop_01
[20-Jan-16 10:56:53 AM.995] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:53 AM.995] setting up new cop: null
[20-Jan-16 10:56:53 AM.995] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:54 AM.016] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[20-Jan-16 10:56:54 AM.017] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[20-Jan-16 10:56:54 AM.159] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[20-Jan-16 10:56:54 AM.166] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[20-Jan-16 10:56:54 AM.363] [TRACE] Populated PD
[20-Jan-16 10:56:54 AM.508] setting up new cop: null
[20-Jan-16 10:56:54 AM.508] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:54 AM.508] setting up new cop: null
[20-Jan-16 10:56:54 AM.510] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:54 AM.510] setting up new cop: null
[20-Jan-16 10:56:54 AM.510] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:54 AM.510] setting up new cop: null
[20-Jan-16 10:56:54 AM.510] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:54 AM.510] setting up new cop: null
[20-Jan-16 10:56:54 AM.511] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:54 AM.511] setting up new cop: null
[20-Jan-16 10:56:54 AM.511] [TRACE] New ped recognized as cop
[20-Jan-16 10:56:54 AM.511] setting up new cop: null
[20-Jan-16 10:56:54 AM.511] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:04 AM.384] [TRACE] Cleared PD
[20-Jan-16 10:57:04 AM.654] setting up new cop: null
[20-Jan-16 10:57:04 AM.655] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:04 AM.655] setting up new cop: null
[20-Jan-16 10:57:04 AM.655] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:24 AM.990] 1
[20-Jan-16 10:57:24 AM.990] 2
[20-Jan-16 10:57:24 AM.991] 4
[20-Jan-16 10:57:24 AM.993] s_m_y_cop_01_white_mini_02
[20-Jan-16 10:57:28 AM.414] INIT
[20-Jan-16 10:57:28 AM.430] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[20-Jan-16 10:57:28 AM.431] LSPD First Response: We have 1 callouts registered
[20-Jan-16 10:57:28 AM.431] LSPD First Response: CalloutManager initialized
[20-Jan-16 10:57:28 AM.432] [TRACE] WorldEventManager: Allowing up to 2 events
[20-Jan-16 10:57:28 AM.465] [TRACE] Thread Ambient #1 initialized
[20-Jan-16 10:57:28 AM.494] [TRACE] Thread ArrestManager #1 initialized
[20-Jan-16 10:57:28 AM.526] [TRACE] Thread WorldEventManager #1 initialized
[20-Jan-16 10:57:28 AM.527] [TRACE] Thread PlayerChaseManager #1 initialized
[20-Jan-16 10:57:28 AM.534] [TRACE] Thread TrafficControl #1 initialized
[20-Jan-16 10:57:30 AM.314] setting up new cop: null
[20-Jan-16 10:57:30 AM.315] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:33 AM.337] setting up new cop: null
[20-Jan-16 10:57:33 AM.337] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:33 AM.337] setting up new cop: null
[20-Jan-16 10:57:33 AM.337] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:35 AM.338] setting up new cop: null
[20-Jan-16 10:57:35 AM.338] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:38 AM.321] LSPD First Response: Creating ?????????????????????????????????????????
[20-Jan-16 10:57:38 AM.394] [TRACE] Preloading DUKES
[20-Jan-16 10:57:38 AM.395] [TRACE] Callout created: Robbery #1
[20-Jan-16 10:57:38 AM.414] [TRACE] Thread ZoomThread #1 initialized
[20-Jan-16 10:57:39 AM.861] [TRACE] Created new chase
[20-Jan-16 10:57:40 AM.028] [TRACE] Assigned ped to Robbery #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.034] [TRACE] Suspect added to chase
[20-Jan-16 10:57:40 AM.053] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.054] [TRACE] Cop added to chase
[20-Jan-16 10:57:40 AM.060] [TRACE] Added blip for cop
[20-Jan-16 10:57:40 AM.060] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.060] [TRACE] Cop added to chase
[20-Jan-16 10:57:40 AM.060] [TRACE] Added blip for cop
[20-Jan-16 10:57:40 AM.060] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.060] [TRACE] Cop added to chase
[20-Jan-16 10:57:40 AM.061] [TRACE] Added blip for cop
[20-Jan-16 10:57:40 AM.061] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.061] [TRACE] Cop added to chase
[20-Jan-16 10:57:40 AM.061] [TRACE] Added blip for cop
[20-Jan-16 10:57:40 AM.061] [TRACE] Creating cop chase task
[20-Jan-16 10:57:40 AM.064] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:40 AM.064] [TRACE] Creating cop chase task
[20-Jan-16 10:57:40 AM.064] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:40 AM.064] [TRACE] Creating cop chase task
[20-Jan-16 10:57:40 AM.065] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:40 AM.065] [TRACE] Creating cop chase task
[20-Jan-16 10:57:40 AM.065] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:40 AM.225] [TRACE] Assigned ped to Robbery #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.225] [TRACE] Suspect added to chase
[20-Jan-16 10:57:40 AM.266] X:115 Y:-1320.5 Z:27.96875
[20-Jan-16 10:57:40 AM.326] [TRACE] Requested backup LocalPatrol in LosSantosCity
[20-Jan-16 10:57:40 AM.326] [TRACE] Creating unit LocalUnit
[20-Jan-16 10:57:40 AM.333] [TRACE] Created police3
[20-Jan-16 10:57:40 AM.342] [TRACE] New cop created s_m_y_cop_01
[20-Jan-16 10:57:40 AM.344] s_m_y_cop_01_white_full_01
[20-Jan-16 10:57:40 AM.344] s_m_y_cop_01_white_mini_01
[20-Jan-16 10:57:40 AM.349] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.349] [TRACE] Cop added to chase
[20-Jan-16 10:57:40 AM.349] [TRACE] Added blip for cop
[20-Jan-16 10:57:40 AM.349] [TRACE] Added cop to existing chase
[20-Jan-16 10:57:40 AM.349] [TRACE] New cop created s_m_y_cop_01
[20-Jan-16 10:57:40 AM.350] s_m_y_cop_01_white_full_02
[20-Jan-16 10:57:40 AM.350] s_m_y_hwaycop_01_white_full_01
[20-Jan-16 10:57:40 AM.350] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:40 AM.350] [TRACE] Cop added to chase
[20-Jan-16 10:57:40 AM.350] [TRACE] Added blip for cop
[20-Jan-16 10:57:40 AM.350] [TRACE] Added cop to existing chase
[20-Jan-16 10:57:40 AM.351] [TRACE] Cop added to chase
[20-Jan-16 10:57:40 AM.351] [TRACE] Added blip for cop
[20-Jan-16 10:57:40 AM.352] [TRACE] User accepted callout
[20-Jan-16 10:57:40 AM.363] [TRACE] Creating cop chase task
[20-Jan-16 10:57:40 AM.363] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:40 AM.363] [TRACE] Creating cop chase task
[20-Jan-16 10:57:40 AM.363] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:40 AM.438] setting up new cop: null
[20-Jan-16 10:57:40 AM.438] setting up new cop: null
[20-Jan-16 10:57:42 AM.969] X:186.75 Y:-1280 Z:28
[20-Jan-16 10:57:42 AM.969] [TRACE] Requested backup LocalPatrol in LosSantosCity
[20-Jan-16 10:57:42 AM.969] [TRACE] Creating unit LocalUnit
[20-Jan-16 10:57:42 AM.970] [TRACE] Created police2
[20-Jan-16 10:57:42 AM.971] [TRACE] New cop created s_m_y_cop_01
[20-Jan-16 10:57:42 AM.971] s_m_y_cop_01_black_mini_02
[20-Jan-16 10:57:42 AM.971] s_m_y_cop_01_black_mini_01
[20-Jan-16 10:57:42 AM.973] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:42 AM.973] [TRACE] Cop added to chase
[20-Jan-16 10:57:42 AM.973] [TRACE] Added blip for cop
[20-Jan-16 10:57:42 AM.973] [TRACE] Added cop to existing chase
[20-Jan-16 10:57:42 AM.974] [TRACE] New cop created s_m_y_cop_01
[20-Jan-16 10:57:42 AM.974] s_m_y_cop_01_white_mini_04
[20-Jan-16 10:57:42 AM.974] s_m_y_cop_01_white_mini_03
[20-Jan-16 10:57:42 AM.975] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:42 AM.975] [TRACE] Cop added to chase
[20-Jan-16 10:57:42 AM.975] [TRACE] Added blip for cop
[20-Jan-16 10:57:42 AM.975] [TRACE] Added cop to existing chase
[20-Jan-16 10:57:42 AM.976] setting up new cop: null
[20-Jan-16 10:57:42 AM.976] setting up new cop: null
[20-Jan-16 10:57:42 AM.976] [TRACE] Creating cop chase task
[20-Jan-16 10:57:42 AM.976] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:42 AM.976] [TRACE] Creating cop chase task
[20-Jan-16 10:57:42 AM.976] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:43 AM.106] X:96 Y:-1334.75 Z:28.34375
[20-Jan-16 10:57:43 AM.107] [TRACE] Requested backup LocalPatrol in LosSantosCity
[20-Jan-16 10:57:43 AM.107] [TRACE] Creating unit LocalUnit
[20-Jan-16 10:57:43 AM.107] [TRACE] Created police2
[20-Jan-16 10:57:43 AM.108] [TRACE] New cop created s_m_y_cop_01
[20-Jan-16 10:57:43 AM.109] s_m_y_cop_01_black_full_01
[20-Jan-16 10:57:43 AM.109] s_m_y_cop_01_black_full_01
[20-Jan-16 10:57:43 AM.109] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:43 AM.109] [TRACE] Cop added to chase
[20-Jan-16 10:57:43 AM.109] [TRACE] Added blip for cop
[20-Jan-16 10:57:43 AM.109] [TRACE] Added cop to existing chase
[20-Jan-16 10:57:43 AM.110] [TRACE] Creating cop chase task
[20-Jan-16 10:57:43 AM.110] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:43 AM.483] setting up new cop: null
[20-Jan-16 10:57:43 AM.995] setting up new cop: null
[20-Jan-16 10:57:43 AM.995] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:43 AM.995] setting up new cop: null
[20-Jan-16 10:57:43 AM.995] [TRACE] New ped recognized as cop
[20-Jan-16 10:57:44 AM.080] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:44 AM.080] [TRACE] Cop added to chase
[20-Jan-16 10:57:44 AM.080] [TRACE] Added blip for cop
[20-Jan-16 10:57:44 AM.080] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[20-Jan-16 10:57:44 AM.080] [TRACE] Cop added to chase
[20-Jan-16 10:57:44 AM.080] [TRACE] Added blip for cop
[20-Jan-16 10:57:44 AM.080] [TRACE] Creating cop chase task
[20-Jan-16 10:57:44 AM.080] [TRACE] Cop chase task assigned
[20-Jan-16 10:57:44 AM.081] [TRACE] Creating cop chase task
[20-Jan-16 10:57:44 AM.081] [TRACE] Cop chase task assigned

 

Share this post


Link to post
Share on other sites
19 minutes ago, THETJVIDCHANNEL said:

I am having the same issue.

I removed all plugins but I have 5-8 car mods installed. I would appreciate some help soon!

Here is my latest log, I was just doing a Grand Theft Auto Pursuit and arrested one suspect. I put them in the back of my Chevrolet Suburban and began driving to the police station. When I was about 1 mile away my game crashed and came up with an error reading 'Game Memory Error. Reboot and Restart'

Here is my latest log.

 

which car models do you have installed? maybe we can start rooting some of those out as possibilities.

I know i have F4455's '15 charger, pimdslr's Explorer with federal lightbar,pimdslr  crown vic and policeco's unmarked charger. perhaps its the 4k textures on the crown vic and explorer?

Edited by TheDude

Share this post


Link to post
Share on other sites

Hey! I think this did the trick. I played for about an hour and a half then got bored. Had NO crashes at all so far! Everything played smoothly throughout!! 

 

https://www.gta5-mods.com/tools/gta-v-prioritizer-huge-performance-boost-on-low-mid-end-machines

 

Check it out, I think it'll solve the issue. I believe it was the launcher that might have been causing us trouble. That app closes the launcher after you go in game. Give it a try!!!

Share this post


Link to post
Share on other sites

I have a bunch of car mods between police cars and civilian cars. And that program looks interesting. I dont really feel comfortable myself working with that program but I can surely mimick what it does on my own. Thanks for the tip!

Share this post


Link to post
Share on other sites
10 minutes ago, Andrew111 said:

Hey! I think this did the trick. I played for about an hour and a half then got bored. Had NO crashes at all so far! Everything played smoothly throughout!! 

 

https://www.gta5-mods.com/tools/gta-v-prioritizer-huge-performance-boost-on-low-mid-end-machines

 

Check it out, I think it'll solve the issue. I believe it was the launcher that might have been causing us trouble. That app closes the launcher after you go in game. Give it a try!!!

but heres the thing, im not on a low/mid pc. I have an I7 4790,GTX 770 and 16gb of ram.

Share this post


Link to post
Share on other sites
10 minutes ago, TheDude said:

but heres the thing, im not on a low/mid pc. I have an I7 4790,GTX 770 and 16gb of ram.

Same here lmao. Also i7, Radeon 7970, 16 gb ram, 3 gb vram.

Share this post


Link to post
Share on other sites
48 minutes ago, TheDude said:

which car models do you have installed? maybe we can start rooting some of those out as possibilities.

I know i have F4455's '15 charger, pimdslr's Explorer with federal lightbar,pimdslr  crown vic and policeco's unmarked charger. perhaps its the 4k textures on the crown vic and explorer?

I have installed these car mods:

Land Rover Defender (110 Irish Police from gta5-mods)

Sheriff 2015 Chevrolet Suburban

2012 LAPD Ford Taurus 

Ford Raptor Sheriff

Ford Crown Victoria Police 

2011 Dodge Charger Police

Chevrolet (Police Transporter)

Scania P360 Firetruck (gta5-mods)

2008 Ford Crown Vic Taxi

Unmarked Audi S8 (gta5-mods)

Victorian Ambulance Mod (gta5-mods)

 

I think I should remove the Ambulance, Firetuck and Defender from the game (The defender was reported to be buggy from the mod author).

Share this post


Link to post
Share on other sites
2 minutes ago, THETJVIDCHANNEL said:

I have installed these car mods:

Ford Crown Victoria Police 
2008 Ford Crown Vic Taxi
 

 

I think I should remove the Ambulance, Firetuck and Defender from the game (The defender was reported to be buggy from the mod author).

The only one that i am sure we share in common is the undercover taxi, police4 correct? as for the crown vic im not sure if we share that file there is like 20 different versions of the crown vic floating around.

Share this post


Link to post
Share on other sites
46 minutes ago, M3Stang said:

I have a bunch of car mods between police cars and civilian cars. And that program looks interesting. I dont really feel comfortable myself working with that program but I can surely mimick what it does on my own. Thanks for the tip!

I just answered n to all questions.

I answered n to the last one as it wouldn't launch RPH.

Share this post


Link to post
Share on other sites
1 hour ago, Andrew111 said:

Hey! I think this did the trick. I played for about an hour and a half then got bored. Had NO crashes at all so far! Everything played smoothly throughout!! 

 

https://www.gta5-mods.com/tools/gta-v-prioritizer-huge-performance-boost-on-low-mid-end-machines

 

Check it out, I think it'll solve the issue. I believe it was the launcher that might have been causing us trouble. That app closes the launcher after you go in game. Give it a try!!!

I tried this even without low end PC and problem still occurs.

 

Share this post


Link to post
Share on other sites

This is what comes up when my game crashes. I have Run as Admin and Rebooted my PC and left it off for the whole night.

 

Crash.PNG

Crash 2.PNG

Edited by THETJVIDCHANNEL

Share this post


Link to post
Share on other sites

I take back what I said earlier lmao, I'm yet again getting the error. Back to where I was before. -.- Musta been a coincidence that I got that much gameplay at once.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×