Jump to content
Skavien

LSPD:FR 0.3 Crashing when I go on duty

Recommended Posts

My story of the problem

I recently installed the newest update of LSPD:FR (0.3) and I successfully installed the mod, well after I loaded up ragehook and everything starting perfectly until I tried to go on duty. Once I came out of the police station I would get a message saying "LSPD:FR as crashed" I figured it was my mods, I disabled them in the ragehook settings and tried again however i am still experiencing a crash

Mods

Breathalyzer (by Qwerasdzxc)

SpeedRadar (by Straysify)

Spotlight Mod (by alexguirre)

Extreme callouts (this mod was not disabled because of it being a call out mod))

 

Log

Spoiler

[1/16/2016 7:09:02 PM.677] Started new log on 1/16/2016 7:09:02 PM.676
[1/16/2016 7:09:02 PM.678] ====================================================================================================
[1/16/2016 7:09:02 PM.660] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/16/2016 7:09:02 PM.679] Log verbosity: Verbose
[1/16/2016 7:09:02 PM.681] Initializing input system
[1/16/2016 7:09:02 PM.685] Initializing game console
[1/16/2016 7:09:02 PM.693] Console key has been set to F4 (key code: 115)
[1/16/2016 7:09:02 PM.779] Initializing console variable "SkipGameIntro".
[1/16/2016 7:09:02 PM.780] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/16/2016 7:09:02 PM.786] Read value: <null>
[1/16/2016 7:09:02 PM.801] Initializing console variable "DisableRenderVersionText".
[1/16/2016 7:09:02 PM.801] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/16/2016 7:09:02 PM.824] Read value: True
[1/16/2016 7:09:02 PM.825] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/16/2016 7:09:02 PM.825] Initializing console variable "ConsoleKey".
[1/16/2016 7:09:02 PM.825] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/16/2016 7:09:02 PM.826] Read value: F4
[1/16/2016 7:09:02 PM.826] Setting value of console variable "ConsoleKey" to stored value.
[1/16/2016 7:09:02 PM.827] Console key has been set to F4 (key code: 115)
[1/16/2016 7:09:02 PM.827] Initializing console variable "PluginTimeoutThreshold".
[1/16/2016 7:09:02 PM.868] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/16/2016 7:09:02 PM.868] Read value: 10000
[1/16/2016 7:09:02 PM.868] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/16/2016 7:09:02 PM.868] Initializing console variable "AlwaysShowConsoleOutput".
[1/16/2016 7:09:02 PM.868] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/16/2016 7:09:02 PM.869] Read value: <null>
[1/16/2016 7:09:02 PM.869] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/16/2016 7:09:02 PM.869] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/16/2016 7:09:02 PM.869] Read value: <null>
[1/16/2016 7:09:02 PM.869] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/16/2016 7:09:02 PM.869] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/16/2016 7:09:02 PM.870] Read value: False
[1/16/2016 7:09:02 PM.870] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/16/2016 7:09:02 PM.870] Initializing console variable "ShowOnScreenWarnings".
[1/16/2016 7:09:02 PM.870] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/16/2016 7:09:02 PM.870] Read value: <null>
[1/16/2016 7:09:02 PM.870] Console initialized
[1/16/2016 7:09:02 PM.870] Initializing forms manager
[1/16/2016 7:09:02 PM.873] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[1/16/2016 7:09:03 PM.225] ================ RAGE Plugin Hook ================
[1/16/2016 7:09:03 PM.320] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[1/16/2016 7:09:03 PM.516] Checking game support
[1/16/2016 7:09:04 PM.925] Product name: Grand Theft Auto V
[1/16/2016 7:09:05 PM.046] Product version: 1.0.573.1
[1/16/2016 7:09:05 PM.262] Is steam version: True
[1/16/2016 7:09:05 PM.369] Initializing DirectX
[1/16/2016 7:09:05 PM.469] Initializing Direct3D
[1/16/2016 7:09:05 PM.571] Loading C:\Windows\system32\d3d11.dll
[1/16/2016 7:09:05 PM.607] Loaded at 0x7FFB67D60000
[1/16/2016 7:09:05 PM.768] D3D11CreateDeviceAndSwapChain at 0x7FFB67D85800
[1/16/2016 7:09:05 PM.781] Creating Direct3D 11 device and swap chain
[1/16/2016 7:09:05 PM.799] Swap Chain created: 0xB53ECD3640
[1/16/2016 7:09:05 PM.879] Swap Chain VTable: 0xB53ECD3640
[1/16/2016 7:09:05 PM.887] Swap Chain VTable_2: 0x7FFB67CC96B8
[1/16/2016 7:09:05 PM.900] 0x485641FFFA32A5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[1/16/2016 7:09:05 PM.934] D3D11Present: 0x7FFB67CBCDE0
[1/16/2016 7:09:05 PM.935] D3D11ResizeBuffers: 0x7FFB67CCF710
[1/16/2016 7:09:05 PM.956] D3D11ResizeTarget: 0x7FFB67CFDBE0
[1/16/2016 7:09:05 PM.983] D3D11SetFullscreenState: 0x7FFB67CCFB40
[1/16/2016 7:09:05 PM.986] Direct3D initialized
[1/16/2016 7:09:05 PM.986] Initialized DirectX
[1/16/2016 7:09:06 PM.086] Direct3D watcher thread spawned
[1/16/2016 7:09:06 PM.386] Getting device
[1/16/2016 7:09:06 PM.507] Retrieved device
[1/16/2016 7:09:06 PM.512] Creating wrapper
[1/16/2016 7:09:06 PM.676] Wrapper created
[1/16/2016 7:09:06 PM.690] Effect created
[1/16/2016 7:09:06 PM.692] Creating buffer
[1/16/2016 7:09:06 PM.693] Created buffer
[1/16/2016 7:09:06 PM.693] Creating blend state
[1/16/2016 7:09:06 PM.693] Created blend state
[1/16/2016 7:09:06 PM.694] Done with creation
[1/16/2016 7:09:06 PM.855] Initializing texture system.
[1/16/2016 7:09:06 PM.855] Initializing texture system; phase 1
[1/16/2016 7:09:06 PM.855] Initializing texture system; phase 2
[1/16/2016 7:09:06 PM.863] Initializing texture system; phase 3
[1/16/2016 7:09:06 PM.863] Initializing texture system; phase 4
[1/16/2016 7:09:06 PM.875] Initializing texture system; phase 5
[1/16/2016 7:09:06 PM.877] Initializing texture system; phase 6
[1/16/2016 7:09:06 PM.878] Initializing texture system; phase 7
[1/16/2016 7:09:06 PM.882] Initializing texture system; phase 8
[1/16/2016 7:09:06 PM.884] Initializing texture system; phase 9
[1/16/2016 7:09:06 PM.885] Initializing texture system; phase 10
[1/16/2016 7:09:06 PM.890] Initializing texture system; phase 11
[1/16/2016 7:09:06 PM.890] Initializing texture system; phase 12
[1/16/2016 7:09:06 PM.893] Initializing texture system; phase 13
[1/16/2016 7:09:06 PM.893] Initializing texture system; phase 14
[1/16/2016 7:09:11 PM.143] Direct3D watcher thread ended
[1/16/2016 7:09:52 PM.387] Initializing game support
[1/16/2016 7:09:52 PM.971] Compatibility level: 0
[1/16/2016 7:09:52 PM.971] Supported version detected
[1/16/2016 7:09:52 PM.971] ==================================================
[1/16/2016 7:09:53 PM.222] Patched IsDebuggerPresent
[1/16/2016 7:09:53 PM.473] Waiting for game initialization
[1/16/2016 7:09:53 PM.824] Initializing hook
[1/16/2016 7:09:54 PM.076] Completing interoperability
[1/16/2016 7:09:54 PM.076] Initialization code 1.
[1/16/2016 7:09:54 PM.076] Initialization code 2.
[1/16/2016 7:09:54 PM.077] Initialization code 3.
[1/16/2016 7:09:54 PM.086] 1 Address: 0x00007FF739BD0AE0
[1/16/2016 7:09:54 PM.086] Calling func 1
[1/16/2016 7:09:54 PM.103] 2 Address: 0x00007FF73A6856DA
[1/16/2016 7:09:54 PM.104] 3 Address: 0x00007FF739205D36
[1/16/2016 7:09:54 PM.133] Address: 0x00007FF73A685678
[1/16/2016 7:09:54 PM.134] Unknown var: 0x00007FF73B5518D0
[1/16/2016 7:09:54 PM.134] Initialization code 4.
[1/16/2016 7:09:54 PM.134] Completing interoperability, phase 1
[1/16/2016 7:09:54 PM.134] Completing interoperability, phase 2
[1/16/2016 7:09:54 PM.134] Completing interoperability, phase 3
[1/16/2016 7:09:54 PM.135] Completing interoperability, phase 4
[1/16/2016 7:09:54 PM.135] Completing interoperability, phase 5
[1/16/2016 7:09:54 PM.135] Completing interoperability, phase 6
[1/16/2016 7:09:54 PM.135] Completing interoperability, phase 7
[1/16/2016 7:10:21 PM.432] Initializing console variable "TimeScale".
[1/16/2016 7:10:21 PM.432] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/16/2016 7:10:21 PM.433] Read value: <null>
[1/16/2016 7:10:23 PM.062] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[1/16/2016 7:10:23 PM.077] 
[1/16/2016 7:10:23 PM.079] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[1/16/2016 7:10:24 PM.594] <UNLOADED PLUGIN>: Initializing input system
[1/16/2016 7:10:24 PM.595] <UNLOADED PLUGIN>: Initializing game console
[1/16/2016 7:10:24 PM.598] <UNLOADED PLUGIN>: Initializing forms manager
[1/16/2016 7:10:24 PM.609] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[1/16/2016 7:10:24 PM.610] 
[1/16/2016 7:10:24 PM.611] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/16/2016 7:10:26 PM.580] <UNLOADED PLUGIN>: Initializing input system
[1/16/2016 7:10:26 PM.583] <UNLOADED PLUGIN>: Initializing game console
[1/16/2016 7:10:26 PM.586] <UNLOADED PLUGIN>: Initializing forms manager
[1/16/2016 7:10:26 PM.681] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/16/2016 7:10:26 PM.682] 
[1/16/2016 7:10:26 PM.683] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[1/16/2016 7:10:28 PM.185] <UNLOADED PLUGIN>: Initializing input system
[1/16/2016 7:10:28 PM.186] <UNLOADED PLUGIN>: Initializing game console
[1/16/2016 7:10:28 PM.189] <UNLOADED PLUGIN>: Initializing forms manager
[1/16/2016 7:10:28 PM.201] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[1/16/2016 7:10:28 PM.202] 
[1/16/2016 7:10:28 PM.202] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[1/16/2016 7:10:29 PM.687] <UNLOADED PLUGIN>: Initializing input system
[1/16/2016 7:10:29 PM.689] <UNLOADED PLUGIN>: Initializing game console
[1/16/2016 7:10:29 PM.692] <UNLOADED PLUGIN>: Initializing forms manager
[1/16/2016 7:10:29 PM.715] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[1/16/2016 7:10:30 PM.175] ---------------------------------------------------------------------
[1/16/2016 7:10:30 PM.175] LSPD FIRST RESPONSE
[1/16/2016 7:10:30 PM.175] Version 0.3
[1/16/2016 7:10:30 PM.175] A G17 Media Modification
[1/16/2016 7:10:30 PM.175] - Developed by LMS & Sam
[1/16/2016 7:10:30 PM.175] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/16/2016 7:10:30 PM.175] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[1/16/2016 7:10:30 PM.175] ---------------------------------------------------------------------
[1/16/2016 7:10:30 PM.176] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[1/16/2016 7:10:30 PM.176] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[1/16/2016 7:10:30 PM.387] 
[1/16/2016 7:10:30 PM.554] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/16/2016 7:10:30 PM.554] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/16/2016 7:10:30 PM.556] Callouts: 250
[1/16/2016 7:10:30 PM.676] Spotlight Mod: [Spotlight] Loaded
[1/16/2016 7:10:30 PM.687] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[1/16/2016 7:10:31 PM.054] [TRACE] Thread CopManager #1 initialized
[1/16/2016 7:11:54 PM.854] setting up new cop: null
[1/16/2016 7:11:54 PM.864] [TRACE] New ped recognized as cop
[1/16/2016 7:11:54 PM.864] setting up new cop: null
[1/16/2016 7:11:54 PM.865] [TRACE] New ped recognized as cop
[1/16/2016 7:11:55 PM.358] setting up new cop: S_F_Y_Cop_01
[1/16/2016 7:11:55 PM.358] [TRACE] New ped recognized as cop
[1/16/2016 7:11:57 PM.881] setting up new cop: null
[1/16/2016 7:11:57 PM.882] [TRACE] New ped recognized as cop
[1/16/2016 7:11:58 PM.253] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/16/2016 7:11:58 PM.256] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/16/2016 7:11:58 PM.257] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/16/2016 7:11:58 PM.262] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[1/16/2016 7:11:58 PM.403] setting up new cop: S_F_Y_Cop_01
[1/16/2016 7:11:58 PM.404] [TRACE] New ped recognized as cop
[1/16/2016 7:11:58 PM.404] setting up new cop: null
[1/16/2016 7:11:58 PM.404] [TRACE] New ped recognized as cop
[1/16/2016 7:11:58 PM.404] setting up new cop: null
[1/16/2016 7:11:58 PM.404] [TRACE] New ped recognized as cop
[1/16/2016 7:11:58 PM.404] setting up new cop: null
[1/16/2016 7:11:58 PM.404] [TRACE] New ped recognized as cop
[1/16/2016 7:11:58 PM.404] setting up new cop: S_F_Y_Cop_01
[1/16/2016 7:11:58 PM.405] [TRACE] New ped recognized as cop
[1/16/2016 7:11:58 PM.405] setting up new cop: null
[1/16/2016 7:11:58 PM.406] [TRACE] New ped recognized as cop
[1/16/2016 7:11:58 PM.406] setting up new cop: null
[1/16/2016 7:11:58 PM.406] [TRACE] New ped recognized as cop
[1/16/2016 7:11:59 PM.232] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[1/16/2016 7:11:59 PM.232] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[1/16/2016 7:11:59 PM.416] setting up new cop: null
[1/16/2016 7:11:59 PM.416] [TRACE] New ped recognized as cop
[1/16/2016 7:11:59 PM.416] setting up new cop: null
[1/16/2016 7:11:59 PM.417] [TRACE] New ped recognized as cop
[1/16/2016 7:11:59 PM.926] setting up new cop: null
[1/16/2016 7:11:59 PM.928] [TRACE] New ped recognized as cop
[1/16/2016 7:11:59 PM.928] setting up new cop: null
[1/16/2016 7:11:59 PM.928] [TRACE] New ped recognized as cop
[1/16/2016 7:12:01 PM.351] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[1/16/2016 7:12:02 PM.852] [TRACE] Populated PD
[1/16/2016 7:12:03 PM.043] setting up new cop: null
[1/16/2016 7:12:03 PM.043] [TRACE] New ped recognized as cop
[1/16/2016 7:12:03 PM.043] setting up new cop: null
[1/16/2016 7:12:03 PM.044] [TRACE] New ped recognized as cop
[1/16/2016 7:12:04 PM.584] setting up new cop: null
[1/16/2016 7:12:04 PM.585] [TRACE] New ped recognized as cop
[1/16/2016 7:12:04 PM.585] setting up new cop: null
[1/16/2016 7:12:04 PM.586] [TRACE] New ped recognized as cop
[1/16/2016 7:12:13 PM.957] setting up new cop: null
[1/16/2016 7:12:13 PM.957] [TRACE] New ped recognized as cop
[1/16/2016 7:12:13 PM.957] setting up new cop: null
[1/16/2016 7:12:13 PM.958] [TRACE] New ped recognized as cop
[1/16/2016 7:12:17 PM.903] [TRACE] Cleared PD
[1/16/2016 7:12:18 PM.802] 1
[1/16/2016 7:12:18 PM.802] 2
[1/16/2016 7:12:18 PM.803] 4
[1/16/2016 7:12:18 PM.808] s_m_y_cop_01_white_mini_03
[1/16/2016 7:12:23 PM.174] INIT
[1/16/2016 7:12:23 PM.268] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[1/16/2016 7:12:23 PM.327] LSPD First Response: BaitCar, Version=1.0.5703.17623, Culture=neutral, PublicKeyToken=null
[1/16/2016 7:12:23 PM.335] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/16/2016 7:12:23 PM.337] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/16/2016 7:12:23 PM.339] LSPD First Response: Traffic Policer, Version=5.2.0.27, Culture=neutral, PublicKeyToken=null
[1/16/2016 7:12:23 PM.342] LSPD First Response: Creating plugin: BaitCar.Main
[1/16/2016 7:12:23 PM.370] [1/16/2016 7:12:23 PM] Bait Car: Logger initialized.
[1/16/2016 7:12:23 PM.370] [1/16/2016 7:12:23 PM] Bait Car: =====================================
[1/16/2016 7:12:23 PM.370] [1/16/2016 7:12:23 PM] Bait Car: BaitCar Initialized (Version: 0.3.0)
[1/16/2016 7:12:23 PM.370] [1/16/2016 7:12:23 PM] Bait Car: Configuration loaded.
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: minTimeBeforeSuspect=30000
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: maxTimeBeforeSuspect=120000
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: VehicleSpawnRadius=150
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: DriverMaxSpeed=12
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: maxSearchRadius=100
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: === Keyboard Bindings ===
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: openMenu=F7
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: forceCleanup=End
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: activateKillSwitch=K
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: menuNavUp=NumPad8
[1/16/2016 7:12:23 PM.388] [1/16/2016 7:12:23 PM] Bait Car: menuNavDown=NumPad2
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: menuSelect=NumPad5
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: === Controller Bindings ===
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: openMenu=None
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: forceCleanup=None
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: activateKillSwitch=None
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: menuNavUp=None
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: menuNavDown=None
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: menuSelect=None
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: ===========================
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 1: ADDER
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 2: TURISMOR
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 3: VACCA
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 4: INFERNUS
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 5: BULLET
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 6: CHEETAH
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 7: ZENTORNO
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Slot 8: DOMINATOR
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: hardcore=False
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: Initialization complete
[1/16/2016 7:12:23 PM.389] [1/16/2016 7:12:23 PM] Bait Car: =====================================
[1/16/2016 7:12:23 PM.390] LSPD First Response: Creating plugin: CrazyCallouts.Main
[1/16/2016 7:12:23 PM.391] LSPD First Response: Creating plugin: PoliceRadio.Main
[1/16/2016 7:12:23 PM.446] LSPD First Response: Creating plugin: Traffic_Policer.Main
[1/16/2016 7:12:23 PM.571] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[1/16/2016 7:12:23 PM.571] LSPD First Response: Police Radio Loaded
[1/16/2016 7:12:23 PM.574] LSPD First Response: Traffic Policer 5.2.0.27, developed by Albo1125, has been initialised.
[1/16/2016 7:12:23 PM.575] LSPD First Response: Go on duty to start Traffic Policer.
[1/16/2016 7:12:23 PM.576] LSPD First Response: We have 1 callouts registered
[1/16/2016 7:12:23 PM.576] LSPD First Response: CalloutManager initialized
[1/16/2016 7:12:23 PM.577] [TRACE] WorldEventManager: Allowing up to 2 events
[1/16/2016 7:12:23 PM.581] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[1/16/2016 7:12:23 PM.581] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[1/16/2016 7:12:23 PM.581] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[1/16/2016 7:12:23 PM.581] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[1/16/2016 7:12:23 PM.582] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[1/16/2016 7:12:23 PM.590] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34
[1/16/2016 7:12:23 PM.591] LSPD First Response: GAME VERSION: 1.0.573.1
[1/16/2016 7:12:23 PM.636] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/16/2016 7:12:23 PM.637] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/16/2016 7:12:23 PM.637] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/16/2016 7:12:23 PM.637] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[1/16/2016 7:12:23 PM.637] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[1/16/2016 7:12:23 PM.772] [TRACE] Thread Ambient #1 initialized
[1/16/2016 7:12:23 PM.858] [TRACE] Thread ArrestManager #1 initialized
[1/16/2016 7:12:24 PM.773] LSPD First Response: 
[1/16/2016 7:12:24 PM.774] LSPD First Response: ==============================
[1/16/2016 7:12:24 PM.774] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/16/2016 7:12:24 PM.774] LSPD First Response: ------------------------------
[1/16/2016 7:12:24 PM.774] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/16/2016 7:12:24 PM.775] LSPD First Response: ------------------------------
[1/16/2016 7:12:24 PM.775] LSPD First Response: Exception type: System.TypeLoadException
[1/16/2016 7:12:24 PM.775] LSPD First Response: Exception message: Could not load type 'LSPD_First_Response.Engine.Scripting.Functions' from assembly 'LSPD First Response, Version=0.3.33.5355, Culture=neutral, PublicKeyToken=null'.
[1/16/2016 7:12:24 PM.775] LSPD First Response: ------------------------------
[1/16/2016 7:12:24 PM.775] LSPD First Response: Inner exceptions:
[1/16/2016 7:12:24 PM.775] LSPD First Response: ------------------------------
[1/16/2016 7:12:24 PM.776] LSPD First Response: Stack trace:
[1/16/2016 7:12:24 PM.801] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[1/16/2016 7:12:24 PM.801] at Rage.GameFiber.Main()
[1/16/2016 7:12:24 PM.802] LSPD First Response: ==============================
[1/16/2016 7:12:24 PM.802] LSPD First Response: 
[1/16/2016 7:12:24 PM.808] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/16/2016 7:12:24 PM.810] LSPD First Response: Traffic Policer INI found.

 

Share this post


Link to post
Share on other sites

i had just reinstall gta5 its just go be a headache tryin to figure out y its not working works graet for me u can also try going into diff police station

 

Share this post


Link to post
Share on other sites

Go into your plugins folder, then inside that go into the LSPDFR Folder and delete all the DLLs in there.  You can't use any callout mods currently.

Share this post


Link to post
Share on other sites

It does seem that at this point in the update, taking out the LSPDFR and Plugins folder is the only sure way to get the update to work.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×