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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crash game - LOGLIFE


Dristur

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It isn't the Rage Log?

What you posted is the crash report/log, he is talking about the logfile created in your game folder (which is also included in the crash report at the bottom @PimDSLR, that's why it doesn't matter whether you post the crash report or only the log).

Logging in...

Launching game...

Error launching game: Cannot load while loading. Please log out and retry.

Logging out...

Error logging out. You are not logged in. You need to be logged in to log out. Please log in to log out.

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What you posted is the crash report/log, he is talking about the logfile created in your game folder (which is also included in the crash report at the bottom @PimDSLR, that's why it doesn't matter whether you post the crash report or only the log).

Okay, thank you. I post it tomorow. :)

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What you posted is the crash report/log, he is talking about the logfile created in your game folder (which is also included in the crash report at the bottom @PimDSLR, that's why it doesn't matter whether you post the crash report or only the log).

Thanks, didn't know that. 

 Modder started out of passion - Follow me on YouTube - Pim DSLR Productions

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Sorry, I can't edit my last post.

Last start of the game:

[22/09/2015 19:26:50.208] Started new log on 22/09/2015 19:26:49.992

[22/09/2015 19:26:50.209] ====================================================================================================

[22/09/2015 19:26:49.992] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log

[22/09/2015 19:26:50.211] Log verbosity: Verbose

[22/09/2015 19:26:50.213] Initializing input system

[22/09/2015 19:26:50.242] Initializing game console

[22/09/2015 19:26:50.247] Console key has been set to F4 (key code: 115)

[22/09/2015 19:26:50.281] Initializing console variable "SkipGameIntro".

[22/09/2015 19:26:50.283] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro

[22/09/2015 19:26:50.290] Read value: <null>

[22/09/2015 19:26:50.324] Initializing console variable "DisableRenderVersionText".

[22/09/2015 19:26:50.325] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText

[22/09/2015 19:26:50.330] Read value: False

[22/09/2015 19:26:50.357] Setting value of console variable "DisableRenderVersionText" to stored value.

[22/09/2015 19:26:50.358] Initializing console variable "ConsoleKey".

[22/09/2015 19:26:50.504] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey

[22/09/2015 19:26:50.505] Read value: F4

[22/09/2015 19:26:50.522] Setting value of console variable "ConsoleKey" to stored value.

[22/09/2015 19:26:50.573] Console key has been set to F4 (key code: 115)

[22/09/2015 19:26:50.573] Initializing console variable "PluginTimeoutThreshold".

[22/09/2015 19:26:50.585] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold

[22/09/2015 19:26:50.592] Read value: 10000

[22/09/2015 19:26:50.593] Setting value of console variable "PluginTimeoutThreshold" to stored value.

[22/09/2015 19:26:50.597] Initializing console variable "AlwaysShowConsoleOutput".

[22/09/2015 19:26:50.603] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput

[22/09/2015 19:26:50.608] Read value: <null>

[22/09/2015 19:26:50.608] Initializing console variable "StartWithDeveloperModeEnabledId".

[22/09/2015 19:26:50.615] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId

[22/09/2015 19:26:50.617] Read value: <null>

[22/09/2015 19:26:50.620] Initializing console variable "PluginVerificationSystemDisableId".

[22/09/2015 19:26:50.623] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId

[22/09/2015 19:26:50.628] Read value: <null>

[22/09/2015 19:26:50.629] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".

[22/09/2015 19:26:50.632] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad

[22/09/2015 19:26:50.633] Read value: <null>

[22/09/2015 19:26:50.633] Initializing console variable "ShowOnScreenWarnings".

[22/09/2015 19:26:50.634] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings

[22/09/2015 19:26:50.634] Read value: <null>

[22/09/2015 19:26:50.635] Console initialized

[22/09/2015 19:26:50.635] Initializing forms manager

[22/09/2015 19:26:50.639] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V

[22/09/2015 19:26:50.651] ================ RAGE Plugin Hook ================

[22/09/2015 19:26:50.657] Checking game support

[22/09/2015 19:26:50.660] Product name: Grand Theft Auto V

[22/09/2015 19:26:50.661] Product version: 1.0.463.1

[22/09/2015 19:26:50.661] Is steam version: True

[22/09/2015 19:26:50.662] Initializing DirectX

[22/09/2015 19:26:50.664] Initializing Direct3D

[22/09/2015 19:26:50.665] Loading C:\WINDOWS\system32\d3d11.dll

[22/09/2015 19:26:50.665] Loaded at 0x7FFD9D3C0000

[22/09/2015 19:26:50.665] D3D11CreateDeviceAndSwapChain at 0x7FFD9D3D8100

[22/09/2015 19:26:50.665] Creating Direct3D 11 device and swap chain

[22/09/2015 19:26:50.689] Attempting feature level 10_1

[22/09/2015 19:26:50.709] Failed to create D3D11 device for Grand Theft Auto V: 887a0001

[22/09/2015 19:26:50.741] Swap Chain created: 0x90D4049380

[22/09/2015 19:26:50.742] Swap Chain VTable: 0x90D4049380

[22/09/2015 19:26:50.742] Swap Chain VTable_2: 0x7FFD9D37EF40

[22/09/2015 19:26:50.743] 0x5756550038E4F3E9;0x5741564155415441;0xEC8148D9246C8D48

[22/09/2015 19:26:50.743] D3D11Present: 0x7FFD9D331DA0

[22/09/2015 19:26:50.743] D3D11ResizeBuffers: 0x7FFD9D335D10

[22/09/2015 19:26:50.743] D3D11ResizeTarget: 0x7FFD9D370E90

[22/09/2015 19:26:50.743] D3D11SetFullscreenState: 0x7FFD9D33C730

[22/09/2015 19:26:50.757] Direct3D initialized

[22/09/2015 19:26:50.758] Initialized DirectX

[22/09/2015 19:26:50.758] Direct3D watcher thread spawned

[22/09/2015 19:26:50.798] Getting device

[22/09/2015 19:26:50.798] Retrieved device

[22/09/2015 19:26:50.798] Creating wrapper

[22/09/2015 19:26:50.889] Wrapper created

[22/09/2015 19:26:50.900] Effect created

[22/09/2015 19:26:50.901] Creating buffer

[22/09/2015 19:26:50.901] Created buffer

[22/09/2015 19:26:50.901] Creating blend state

[22/09/2015 19:26:50.901] Created blend state

[22/09/2015 19:26:50.901] Done with creation

[22/09/2015 19:26:50.942] Initializing texture system.

[22/09/2015 19:26:50.942] Initializing texture system; phase 1

[22/09/2015 19:26:50.942] Initializing texture system; phase 2

[22/09/2015 19:26:50.948] Initializing texture system; phase 3

[22/09/2015 19:26:50.948] Initializing texture system; phase 4

[22/09/2015 19:26:50.958] Initializing texture system; phase 5

[22/09/2015 19:26:50.959] Initializing texture system; phase 6

[22/09/2015 19:26:50.960] Initializing texture system; phase 7

[22/09/2015 19:26:50.964] Initializing texture system; phase 8

[22/09/2015 19:26:50.965] Initializing texture system; phase 9

[22/09/2015 19:26:50.966] Initializing texture system; phase 10

[22/09/2015 19:26:50.971] Initializing texture system; phase 11

[22/09/2015 19:26:50.971] Initializing texture system; phase 12

[22/09/2015 19:26:50.972] Initializing texture system; phase 13

[22/09/2015 19:26:50.972] Initializing texture system; phase 14

[22/09/2015 19:26:55.759] Direct3D watcher thread ended

[22/09/2015 19:27:26.516] Initializing game support

[22/09/2015 19:27:26.891] Compatibility level: 0

[22/09/2015 19:27:26.891] Supported version detected

[22/09/2015 19:27:26.892] ==================================================

[22/09/2015 19:27:27.142] Patched IsDebuggerPresent

[22/09/2015 19:27:27.393] Waiting for game initialization

[22/09/2015 19:27:27.744] Initializing hook

[22/09/2015 19:27:27.995] Completing interoperability

[22/09/2015 19:27:27.995] Initialization code 1.

[22/09/2015 19:27:27.995] Initialization code 2.

[22/09/2015 19:27:27.996] Initialization code 3.

[22/09/2015 19:27:27.997] 1 Address: 0x00007FF7EC00FA94

[22/09/2015 19:27:27.998] Calling func 1

[22/09/2015 19:27:28.002] 2 Address: 0x00007FF7ECAA829E

[22/09/2015 19:27:28.012] 3 Address: 0x00007FF7EB655CCA

[22/09/2015 19:27:28.017] Address: 0x00007FF7ECAA823C

[22/09/2015 19:27:28.017] Unknown var: 0x00007FF7ED96A000

[22/09/2015 19:27:28.018] Initialization code 4.

[22/09/2015 19:27:28.018] Completing interoperability, phase 1

[22/09/2015 19:27:28.018] Completing interoperability, phase 2

[22/09/2015 19:27:28.018] Completing interoperability, phase 3

[22/09/2015 19:27:28.018] Completing interoperability, phase 4

[22/09/2015 19:27:28.018] Completing interoperability, phase 5

[22/09/2015 19:27:28.018] Completing interoperability, phase 6

[22/09/2015 19:27:28.019] Completing interoperability, phase 7

[22/09/2015 19:27:41.487] Initializing console variable "TimeScale".

[22/09/2015 19:27:41.487] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale

[22/09/2015 19:27:41.487] Read value: <null>

[22/09/2015 19:27:42.661] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.

[22/09/2015 19:27:44.588] <UNLOADED PLUGIN>: Initializing input system

[22/09/2015 19:27:44.591] <UNLOADED PLUGIN>: Initializing game console

[22/09/2015 19:27:44.593] <UNLOADED PLUGIN>: Initializing forms manager

[22/09/2015 19:27:44.839] ---------------------------------------------------------------------

[22/09/2015 19:27:44.839] LSPD FIRST RESPONSE

[22/09/2015 19:27:44.839] Version 0.2b

[22/09/2015 19:27:44.839] A G17 Media Modification

[22/09/2015 19:27:44.839] - Developed by LMS & Sam

[22/09/2015 19:27:44.839] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19

[22/09/2015 19:27:44.840] © Copyright 2015, G17 Media, www.lspdfr.com

[22/09/2015 19:27:44.840] ---------------------------------------------------------------------

[22/09/2015 19:27:44.840] LSPD First Response: Running LSPD First Response 0.2b

[22/09/2015 19:27:44.840] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com

[22/09/2015 19:27:45.017] Cached police

[22/09/2015 19:27:45.017] Cached police2

[22/09/2015 19:27:45.017] Cached policet

[22/09/2015 19:27:45.017] Cached sheriff2

[22/09/2015 19:27:45.017] Cached sheriff

[22/09/2015 19:27:45.018] Cached police4

[22/09/2015 19:27:45.018] Cached policeb

[22/09/2015 19:27:45.018] Cached policeb

[22/09/2015 19:27:45.018] Cached policeb

[22/09/2015 19:27:45.018] Cached fbi2

[22/09/2015 19:27:45.019] Cached policeold1

[22/09/2015 19:27:45.019] Cached policeold2

[22/09/2015 19:27:45.019] Cached policeold2

[22/09/2015 19:27:45.019] Cached buzzard

[22/09/2015 19:27:45.019] Cached polmav

[22/09/2015 19:27:45.019] Cached frogger2

[22/09/2015 19:27:45.020] Cached ambulance

[22/09/2015 19:27:45.020] Cached firetruk

[22/09/2015 19:27:45.071] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr

[22/09/2015 19:27:45.072] LSPD First Response: We have 1 callouts registered

[22/09/2015 19:27:45.073] LSPD First Response: CalloutManager initialized

[22/09/2015 19:28:09.917] Unknown command or variable "forceduty"

[22/09/2015 19:28:35.086] <UNLOADED PLUGIN>: Initializing input system

[22/09/2015 19:28:35.090] <UNLOADED PLUGIN>: Initializing game console

[22/09/2015 19:28:35.092] <UNLOADED PLUGIN>: Initializing forms manager

[22/09/2015 19:28:35.157] ---------------------------------------------------------------------

[22/09/2015 19:28:35.157] LSPD FIRST RESPONSE

[22/09/2015 19:28:35.157] Version 0.2b

[22/09/2015 19:28:35.158] A G17 Media Modification

[22/09/2015 19:28:35.158] - Developed by LMS & Sam

[22/09/2015 19:28:35.158] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19

[22/09/2015 19:28:35.158] © Copyright 2015, G17 Media, www.lspdfr.com

[22/09/2015 19:28:35.158] ---------------------------------------------------------------------

[22/09/2015 19:28:35.158] LSPD First Response: Running LSPD First Response 0.2b

[22/09/2015 19:28:35.159] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com

[22/09/2015 19:28:35.289] Cached police

[22/09/2015 19:28:35.289] Cached police2

[22/09/2015 19:28:35.289] Cached policet

[22/09/2015 19:28:35.295] Cached sheriff2

[22/09/2015 19:28:35.295] Cached sheriff

[22/09/2015 19:28:35.295] Cached police4

[22/09/2015 19:28:35.296] Cached policeb

[22/09/2015 19:28:35.296] Cached policeb

[22/09/2015 19:28:35.296] Cached policeb

[22/09/2015 19:28:35.296] Cached fbi2

[22/09/2015 19:28:35.296] Cached policeold1

[22/09/2015 19:28:35.296] Cached policeold2

[22/09/2015 19:28:35.297] Cached policeold2

[22/09/2015 19:28:35.297] Cached buzzard

[22/09/2015 19:28:35.297] Cached polmav

[22/09/2015 19:28:35.297] Cached frogger2

[22/09/2015 19:28:35.297] Cached ambulance

[22/09/2015 19:28:35.297] Cached firetruk

[22/09/2015 19:28:35.348] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr

[22/09/2015 19:28:35.349] LSPD First Response: We have 1 callouts registered

[22/09/2015 19:28:35.349] LSPD First Response: CalloutManager initialized

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okay reinstall LSPDFR And RAGEPluginHook

 

and i think the previous link Of The player location doesn't support rph0.26 at this time

comments merged - Staff

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

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As long as you overwrite the existing Ragehook 20 files (that come with LSPDFR), yes.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

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I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
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