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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

[LSPDFR RAGEHOOK CRASH]

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Hi, I'm not sure if this is in the right topic, so feel free to move it if not.

Recently I've been trying to play LSPDFR .02. But I noticed that it always crashes BEFORE I get in game, I'd see the crash message in the loading screen. Before I was able to press F4 and open up the ragehook menu and do it from there, it still crashed. Now I can't even open up the console? Any idea whats going on? I have alot of plugins in but I know they work because I was playing on my friends computer with all the same mods.

 

heres the ragehook log.

[8/11/2015 5:03:05 PM.193] ====================================================================================================


[8/11/2015 5:03:05 PM.210] Started new log on 8/11/2015 5:03:05 PM.067
[8/11/2015 5:03:05 PM.210] ====================================================================================================
[8/11/2015 5:03:04 PM.936] Log path: E:\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/11/2015 5:03:05 PM.211] Log verbosity: Verbose
[8/11/2015 5:03:05 PM.269] Initializing input system
[8/11/2015 5:03:05 PM.330] Initializing game console
[8/11/2015 5:03:05 PM.671] Console key has been set to F4 (key code: 115)
[8/11/2015 5:03:08 PM.214] Console initialized
[8/11/2015 5:03:08 PM.214] Initializing forms manager
[8/11/2015 5:03:08 PM.702] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/11/2015 5:03:09 PM.864] ================ RAGE Plugin Hook ================
[8/11/2015 5:03:09 PM.869] Checking game support
[8/11/2015 5:03:10 PM.972] Product name: Grand Theft Auto V
[8/11/2015 5:03:10 PM.973] Product version: 1.0.393.4
[8/11/2015 5:03:10 PM.973] Is steam version: False
[8/11/2015 5:03:15 PM.036] Initializing game support
[8/11/2015 5:03:15 PM.074] Patching low level keyboard hook
[8/11/2015 5:03:15 PM.131] Patched low level keyboard hook
[8/11/2015 5:03:15 PM.131] Unhooking low level keyboard hook
[8/11/2015 5:03:15 PM.151] Unhooked low level keyboard hook
[8/11/2015 5:03:15 PM.161] Velocity limit removed.
[8/11/2015 5:03:33 PM.730] Compatibility level: 0
[8/11/2015 5:03:33 PM.730] Supported version detected
[8/11/2015 5:03:33 PM.730] ==================================================
[8/11/2015 5:03:33 PM.730] Patched IsDebuggerPresent
[8/11/2015 5:03:33 PM.730] Waiting for game initialization
[8/11/2015 5:03:33 PM.830] Initializing hook
[8/11/2015 5:03:33 PM.830] Completing interoperability
[8/11/2015 5:03:33 PM.845] Initialization code 1.
[8/11/2015 5:03:33 PM.845] Initialization code 2.
[8/11/2015 5:03:33 PM.845] Initialization code 3.
[8/11/2015 5:03:33 PM.845] Initialization code 4.
[8/11/2015 5:03:33 PM.845] Initialization code 5.
[8/11/2015 5:03:33 PM.845] Initialization code 6.
[8/11/2015 5:03:33 PM.845] Initialization code 7.
[8/11/2015 5:03:33 PM.845] Completing interoperability, phase 1
[8/11/2015 5:03:33 PM.845] Completing interoperability, phase 2
[8/11/2015 5:03:33 PM.845] Completing interoperability, phase 3
[8/11/2015 5:03:33 PM.845] Completing interoperability, phase 4
[8/11/2015 5:03:33 PM.845] Completing interoperability, phase 5
[8/11/2015 5:03:33 PM.845] Completing interoperability, phase 6
[8/11/2015 5:03:33 PM.845] Completing interoperability, phase 7
[8/11/2015 5:03:33 PM.848] Initializing DirectX
[8/11/2015 5:03:33 PM.979] Initializing Direct3D
[8/11/2015 5:03:33 PM.980] Loading C:\Windows\system32\d3d11.dll
[8/11/2015 5:03:33 PM.980] Loaded at 0x7FEF4E50000
[8/11/2015 5:03:33 PM.980] D3D11CreateDeviceAndSwapChain at 0x7FEF4E700F8
[8/11/2015 5:03:33 PM.980] Creating Direct3D 11 device and swap chain
[8/11/2015 5:03:34 PM.353] Swap Chain created: 0x75359340
[8/11/2015 5:03:34 PM.353] Swap Chain VTable: 0x75359340
[8/11/2015 5:03:34 PM.354] Swap Chain VTable_2: 0x7FEF5035AE0
[8/11/2015 5:03:34 PM.354] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[8/11/2015 5:03:34 PM.354] D3D11Present: 0x7FEF505B2F8
[8/11/2015 5:03:34 PM.354] D3D11ResizeBuffers: 0x7FEF505F97C
[8/11/2015 5:03:34 PM.354] D3D11ResizeTarget: 0x7FEF50607D8
[8/11/2015 5:03:34 PM.354] D3D11SetFullscreenState: 0x7FEF5060B64
[8/11/2015 5:03:34 PM.357] Getting device
[8/11/2015 5:03:34 PM.357] Retrieved device
[8/11/2015 5:03:34 PM.357] Creating wrapper
[8/11/2015 5:03:34 PM.423] Direct3D initialized
[8/11/2015 5:03:34 PM.425] Initialized DirectX
[8/11/2015 5:03:34 PM.462] Direct3D watcher thread spawned
[8/11/2015 5:03:34 PM.729] Wrapper created
[8/11/2015 5:03:34 PM.796] Effect created
[8/11/2015 5:03:34 PM.796] Creating buffer
[8/11/2015 5:03:34 PM.796] Created buffer
[8/11/2015 5:03:34 PM.796] Creating blend state
[8/11/2015 5:03:34 PM.796] Created blend state
[8/11/2015 5:03:34 PM.796] Done with creation
[8/11/2015 5:03:35 PM.282] Initializing texture system.
[8/11/2015 5:03:35 PM.283] Initializing texture system; phase 1
[8/11/2015 5:03:35 PM.283] Initializing texture system; phase 2
[8/11/2015 5:03:35 PM.504] Initializing texture system; phase 3
[8/11/2015 5:03:35 PM.519] Initializing texture system; phase 4
[8/11/2015 5:03:35 PM.681] Initializing texture system; phase 5
[8/11/2015 5:03:35 PM.694] Initializing texture system; phase 6
[8/11/2015 5:03:35 PM.711] Initializing texture system; phase 7
[8/11/2015 5:03:35 PM.716] Initializing texture system; phase 8
[8/11/2015 5:03:35 PM.723] Initializing texture system; phase 9
[8/11/2015 5:03:35 PM.727] Initializing texture system; phase 10
[8/11/2015 5:03:35 PM.737] Initializing texture system; phase 11
[8/11/2015 5:03:35 PM.737] Initializing texture system; phase 12
[8/11/2015 5:03:35 PM.746] Initializing texture system; phase 13
[8/11/2015 5:03:35 PM.746] Initializing texture system; phase 14
[8/11/2015 5:03:39 PM.462] Direct3D watcher thread ended
[8/11/2015 5:04:42 PM.803] Initializing console variable "ConsoleKey".
[8/11/2015 5:04:42 PM.803] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/11/2015 5:04:42 PM.840] Read value: None
[8/11/2015 5:04:42 PM.840] Setting value of console variable "ConsoleKey" to stored value.
[8/11/2015 5:04:42 PM.858] Console key has been set to None (key code: 0)
[8/11/2015 5:04:42 PM.858] Initializing console variable "PluginTimeoutThreshold".
[8/11/2015 5:04:42 PM.858] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/11/2015 5:04:42 PM.903] Read value: 10000
[8/11/2015 5:04:42 PM.903] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/11/2015 5:04:42 PM.903] Initializing console variable "AlwaysShowConsoleOutput".
[8/11/2015 5:04:42 PM.903] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/11/2015 5:04:42 PM.915] Read value: False
[8/11/2015 5:04:42 PM.915] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/11/2015 5:04:42 PM.916] Initializing console variable "IsDeveloperModeEnabled".
[8/11/2015 5:04:42 PM.916] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/11/2015 5:04:42 PM.917] Read value: True
[8/11/2015 5:04:42 PM.917] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/11/2015 5:04:43 PM.014] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 5:04:43 PM.014] Initializing console variable "TimeScale".
[8/11/2015 5:04:43 PM.014] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/11/2015 5:04:43 PM.024] Read value: 0
[8/11/2015 5:04:43 PM.024] Setting value of console variable "TimeScale" to stored value.
[8/11/2015 5:04:43 PM.025] Initializing console variable "WarnOnPluginLoad".
[8/11/2015 5:04:43 PM.025] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/11/2015 5:04:43 PM.026] Read value: False
[8/11/2015 5:04:43 PM.026] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/11/2015 5:04:44 PM.326] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/11/2015 5:04:44 PM.372] 
[8/11/2015 5:04:44 PM.372] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/11/2015 5:04:44 PM.374] Loading plugin from path: E:\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/11/2015 5:04:46 PM.883] <UNLOADED PLUGIN>: Initializing input system
[8/11/2015 5:04:46 PM.891] <UNLOADED PLUGIN>: Initializing game console
[8/11/2015 5:04:46 PM.913] <UNLOADED PLUGIN>: Initializing forms manager
[8/11/2015 5:04:47 PM.279] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/11/2015 5:04:48 PM.489] ---------------------------------------------------------------------
[8/11/2015 5:04:48 PM.489] LSPD FIRST RESPONSE
[8/11/2015 5:04:48 PM.489] Version 0.2b
[8/11/2015 5:04:48 PM.489] A G17 Media Modification
[8/11/2015 5:04:48 PM.489] - Developed by LMS & Sam
[8/11/2015 5:04:48 PM.489] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/11/2015 5:04:48 PM.489] © Copyright 2015, G17 Media, www.lspdfr.com
[8/11/2015 5:04:48 PM.489] ---------------------------------------------------------------------
[8/11/2015 5:04:48 PM.490] LSPD First Response: Running LSPD First Response 0.2b
[8/11/2015 5:04:48 PM.490] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/11/2015 5:04:49 PM.417] Cached police
[8/11/2015 5:04:49 PM.418] Cached police2
[8/11/2015 5:04:49 PM.418] Cached policet
[8/11/2015 5:04:49 PM.418] Cached sheriff2
[8/11/2015 5:04:49 PM.418] Cached sheriff
[8/11/2015 5:04:49 PM.418] Cached police4
[8/11/2015 5:04:49 PM.418] Cached policeb
[8/11/2015 5:04:49 PM.418] Cached policeb
[8/11/2015 5:04:49 PM.418] Cached policeb
[8/11/2015 5:04:49 PM.418] Cached fbi2
[8/11/2015 5:04:49 PM.418] Cached policeold1
[8/11/2015 5:04:49 PM.418] Cached policeold2
[8/11/2015 5:04:49 PM.418] Cached policeold2
[8/11/2015 5:04:49 PM.418] Cached buzzard
[8/11/2015 5:04:49 PM.418] Cached polmav
[8/11/2015 5:04:49 PM.418] Cached frogger2
[8/11/2015 5:04:49 PM.418] Cached ambulance
[8/11/2015 5:04:49 PM.419] Cached firetruk
[8/11/2015 5:04:49 PM.860] LSPD First Response: Folder is E:\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/11/2015 5:04:54 PM.967] LSPD First Response: BaitCar, Version=1.0.5699.33280, Culture=neutral, PublicKeyToken=null
[8/11/2015 5:04:55 PM.065] LSPD First Response: BreathalyzerRAGE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/11/2015 5:04:55 PM.066] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/11/2015 5:04:55 PM.067] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/11/2015 5:04:55 PM.068] LSPD First Response: Creating plugin: BaitCar.Main
[8/11/2015 5:04:55 PM.124] [8/11/2015 5:04:55 PM] Bait Car: Logger initialized.
[8/11/2015 5:04:55 PM.124] [8/11/2015 5:04:55 PM] Bait Car: =====================================
[8/11/2015 5:04:55 PM.124] [8/11/2015 5:04:55 PM] Bait Car: BaitCar Initialized (Version: 0.3.0)
[8/11/2015 5:04:55 PM.125] [8/11/2015 5:04:55 PM] Bait Car: Configuration loaded.
[8/11/2015 5:04:55 PM.261] [8/11/2015 5:04:55 PM] Bait Car: minTimeBeforeSuspect=30000
[8/11/2015 5:04:55 PM.261] [8/11/2015 5:04:55 PM] Bait Car: maxTimeBeforeSuspect=120000
[8/11/2015 5:04:55 PM.261] [8/11/2015 5:04:55 PM] Bait Car: maxSearchRadius=100
[8/11/2015 5:04:55 PM.261] [8/11/2015 5:04:55 PM] Bait Car: === Keyboard Bindings ===
[8/11/2015 5:04:55 PM.261] [8/11/2015 5:04:55 PM] Bait Car: openMenu=F7
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: forceCleanup=End
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: activateKillSwitch=K
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: === Controller Bindings ===
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: openMenu=None
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: forceCleanup=None
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: activateKillSwitch=None
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: ===========================
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: modelNames=adder,turismor,vacca,infernus,baller,bullet,cheetah,zentorno,dominator,gauntlet,blista
[8/11/2015 5:04:55 PM.262] [8/11/2015 5:04:55 PM] Bait Car: hardcore=False
[8/11/2015 5:04:55 PM.263] [8/11/2015 5:04:55 PM] Bait Car: Initialization complete
[8/11/2015 5:04:55 PM.263] [8/11/2015 5:04:55 PM] Bait Car: =====================================
[8/11/2015 5:04:55 PM.264] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/11/2015 5:04:55 PM.439] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/11/2015 5:04:55 PM.582] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/11/2015 5:04:55 PM.582] More Jail Points and Prisoner Transporter is updated regularly!
[8/11/2015 5:04:55 PM.585] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/11/2015 5:04:55 PM.586] LSPD First Response: Police Radio Loaded
[8/11/2015 5:04:55 PM.586] LSPD First Response: We have 1 callouts registered
[8/11/2015 5:04:55 PM.586] LSPD First Response: CalloutManager initialized
[8/11/2015 5:04:56 PM.780] LSPD First Response: 
[8/11/2015 5:04:56 PM.780] LSPD First Response: ==============================
[8/11/2015 5:04:56 PM.780] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/11/2015 5:04:56 PM.780] LSPD First Response: ------------------------------
[8/11/2015 5:04:56 PM.781] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/11/2015 5:04:56 PM.781] LSPD First Response: ------------------------------
[8/11/2015 5:04:56 PM.781] LSPD First Response: Exception type: System.MissingMethodException
[8/11/2015 5:04:56 PM.781] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/11/2015 5:04:56 PM.781] LSPD First Response: ------------------------------
[8/11/2015 5:04:56 PM.781] LSPD First Response: Inner exceptions:
[8/11/2015 5:04:56 PM.781] LSPD First Response: ------------------------------
[8/11/2015 5:04:56 PM.781] LSPD First Response: Stack trace:
[8/11/2015 5:04:57 PM.006] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/11/2015 5:04:57 PM.006] at Rage.GameFiber.Main()
[8/11/2015 5:04:57 PM.006] LSPD First Response: ==============================
[8/11/2015 5:04:57 PM.006] LSPD First Response: 
[8/25/2015 4:26:19 PM.672] 
[8/25/2015 4:26:19 PM.695] 
[8/25/2015 4:26:19 PM.695]

You probably use RPH 0.20 and a version of Police Radio that is supposed to be used with RPH 0.22. Install the correct version of Police Radio or update RagePluginHook.

 

http://i.imgur.com/I0B5P1Y.png

Your topic has been moved to LSPDFR Support & Information.

Please post in the correct location in the future.

Edited by TheUniT

Logging in...

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Error launching game: Cannot load while loading. Please log out and retry.

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Your game is crashing because your on ragehook version 0.20 and some scripts are requiring version 0.22 at least 

 

Install racehook version 0.22 and it will fix your problem

Every script that uses animations had to be updated to work with RPHs new animations task.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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