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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR won't load - keeps crashing


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Hi,

I played LSPDFR yesterday with a variety of mods installed and everything worked without issue. However, after I installed a new siren, a new version of Police Radio and a speed radar, LSPDFR crashed during the intro and would crash so not load in-game either. I looked at the logs and the problem appears to be something to do with animations but I know nothing about code, so if someone could tell me what the problem is and how to fix it I would be very grateful. Thank you!

[10/08/2015 20:10:17.189] Started new log on 10/08/2015 20:10:17.172
[10/08/2015 20:10:17.189] ====================================================================================================
[10/08/2015 20:10:17.151] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[10/08/2015 20:10:17.189] Log verbosity: Verbose
[10/08/2015 20:10:17.192] Initializing input system
[10/08/2015 20:10:17.199] Initializing game console
[10/08/2015 20:10:17.211] Console key has been set to F4 (key code: 115)
[10/08/2015 20:10:17.273] Console initialized
[10/08/2015 20:10:17.273] Initializing forms manager
[10/08/2015 20:10:17.280] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[10/08/2015 20:10:17.309] ================ RAGE Plugin Hook ================
[10/08/2015 20:10:17.313] Checking game support
[10/08/2015 20:10:17.339] Product name: Grand Theft Auto V
[10/08/2015 20:10:17.339] Product version: 1.0.393.4
[10/08/2015 20:10:17.339] Is steam version: False
[10/08/2015 20:10:21.682] Initializing game support
[10/08/2015 20:10:21.682] Patching low level keyboard hook
[10/08/2015 20:10:21.682] Patched low level keyboard hook
[10/08/2015 20:10:21.682] Unhooking low level keyboard hook
[10/08/2015 20:10:21.682] Unhooked low level keyboard hook
[10/08/2015 20:10:21.682] Velocity limit removed.
[10/08/2015 20:10:29.959] Compatibility level: 0
[10/08/2015 20:10:29.959] Supported version detected
[10/08/2015 20:10:29.959] ==================================================
[10/08/2015 20:10:29.959] Patched IsDebuggerPresent
[10/08/2015 20:10:29.959] Waiting for game initialization
[10/08/2015 20:10:30.059] Initializing hook
[10/08/2015 20:10:30.059] Completing interoperability
[10/08/2015 20:10:30.059] Initialization code 1.
[10/08/2015 20:10:30.059] Initialization code 2.
[10/08/2015 20:10:30.059] Initialization code 3.
[10/08/2015 20:10:30.059] Initialization code 4.
[10/08/2015 20:10:30.059] Initialization code 5.
[10/08/2015 20:10:30.059] Initialization code 6.
[10/08/2015 20:10:30.059] Initialization code 7.
[10/08/2015 20:10:30.059] Completing interoperability, phase 1
[10/08/2015 20:10:30.059] Completing interoperability, phase 2
[10/08/2015 20:10:30.059] Completing interoperability, phase 3
[10/08/2015 20:10:30.059] Completing interoperability, phase 4
[10/08/2015 20:10:30.059] Completing interoperability, phase 5
[10/08/2015 20:10:30.059] Completing interoperability, phase 6
[10/08/2015 20:10:30.059] Completing interoperability, phase 7
[10/08/2015 20:10:30.061] Initializing DirectX
[10/08/2015 20:10:30.070] Initializing Direct3D
[10/08/2015 20:10:30.071] Loading C:\windows\system32\d3d11.dll
[10/08/2015 20:10:30.071] Loaded at 0x7FEF49F0000
[10/08/2015 20:10:30.071] D3D11CreateDeviceAndSwapChain at 0x7FEF4A100F8
[10/08/2015 20:10:30.071] Creating Direct3D 11 device and swap chain
[10/08/2015 20:10:30.115] Attempting feature level 10_1
[10/08/2015 20:10:30.137] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/08/2015 20:10:30.147] Swap Chain created: 0x905C2980
[10/08/2015 20:10:30.147] Swap Chain VTable: 0x905C2980
[10/08/2015 20:10:30.147] Swap Chain VTable_2: 0x7FEFA345AE0
[10/08/2015 20:10:30.147] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[10/08/2015 20:10:30.147] D3D11Present: 0x7FEFA36B2F8
[10/08/2015 20:10:30.147] D3D11ResizeBuffers: 0x7FEFA36F97C
[10/08/2015 20:10:30.147] D3D11ResizeTarget: 0x7FEFA3707D8
[10/08/2015 20:10:30.147] D3D11SetFullscreenState: 0x7FEFA370B64
[10/08/2015 20:10:30.150] Getting device
[10/08/2015 20:10:30.151] Retrieved device
[10/08/2015 20:10:30.151] Creating wrapper
[10/08/2015 20:10:30.242] Direct3D initialized
[10/08/2015 20:10:30.243] Initialized DirectX
[10/08/2015 20:10:30.254] Direct3D watcher thread spawned
[10/08/2015 20:10:30.265] Wrapper created
[10/08/2015 20:10:30.271] Effect created
[10/08/2015 20:10:30.271] Creating buffer
[10/08/2015 20:10:30.271] Created buffer
[10/08/2015 20:10:30.271] Creating blend state
[10/08/2015 20:10:30.271] Created blend state
[10/08/2015 20:10:30.271] Done with creation
[10/08/2015 20:10:30.377] Initializing texture system.
[10/08/2015 20:10:30.377] Initializing texture system; phase 1
[10/08/2015 20:10:30.377] Initializing texture system; phase 2
[10/08/2015 20:10:30.392] Initializing texture system; phase 3
[10/08/2015 20:10:30.392] Initializing texture system; phase 4
[10/08/2015 20:10:30.419] Initializing texture system; phase 5
[10/08/2015 20:10:30.422] Initializing texture system; phase 6
[10/08/2015 20:10:30.425] Initializing texture system; phase 7
[10/08/2015 20:10:30.428] Initializing texture system; phase 8
[10/08/2015 20:10:30.433] Initializing texture system; phase 9
[10/08/2015 20:10:30.435] Initializing texture system; phase 10
[10/08/2015 20:10:30.441] Initializing texture system; phase 11
[10/08/2015 20:10:30.441] Initializing texture system; phase 12
[10/08/2015 20:10:30.447] Initializing texture system; phase 13
[10/08/2015 20:10:30.447] Initializing texture system; phase 14
[10/08/2015 20:10:35.255] Direct3D watcher thread ended
[10/08/2015 20:11:27.513] Initializing console variable "ConsoleKey".
[10/08/2015 20:11:27.513] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/08/2015 20:11:27.521] Read value: F4
[10/08/2015 20:11:27.521] Setting value of console variable "ConsoleKey" to stored value.
[10/08/2015 20:11:27.521] Console key has been set to F4 (key code: 115)
[10/08/2015 20:11:27.521] Initializing console variable "PluginTimeoutThreshold".
[10/08/2015 20:11:27.521] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/08/2015 20:11:27.527] Read value: 10000
[10/08/2015 20:11:27.527] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/08/2015 20:11:27.527] Initializing console variable "AlwaysShowConsoleOutput".
[10/08/2015 20:11:27.527] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/08/2015 20:11:27.528] Read value: False
[10/08/2015 20:11:27.528] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[10/08/2015 20:11:27.528] Initializing console variable "IsDeveloperModeEnabled".
[10/08/2015 20:11:27.528] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/08/2015 20:11:27.528] Read value: True
[10/08/2015 20:11:27.528] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[10/08/2015 20:11:27.538] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[10/08/2015 20:11:27.538] Initializing console variable "TimeScale".
[10/08/2015 20:11:27.538] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/08/2015 20:11:27.539] Read value: 0
[10/08/2015 20:11:27.539] Setting value of console variable "TimeScale" to stored value.
[10/08/2015 20:11:27.539] Initializing console variable "WarnOnPluginLoad".
[10/08/2015 20:11:27.539] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[10/08/2015 20:11:27.540] Read value: False
[10/08/2015 20:11:27.540] Setting value of console variable "WarnOnPluginLoad" to stored value.
[10/08/2015 20:11:28.005] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[10/08/2015 20:11:28.025] 
[10/08/2015 20:11:28.025] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[10/08/2015 20:11:28.027] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/08/2015 20:11:28.904] <UNLOADED PLUGIN>: Initializing input system
[10/08/2015 20:11:28.910] <UNLOADED PLUGIN>: Initializing game console
[10/08/2015 20:11:28.913] <UNLOADED PLUGIN>: Initializing forms manager
[10/08/2015 20:11:28.940] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/08/2015 20:11:28.980] ---------------------------------------------------------------------
[10/08/2015 20:11:28.980] LSPD FIRST RESPONSE
[10/08/2015 20:11:28.980] Version 0.2b
[10/08/2015 20:11:28.980] A G17 Media Modification
[10/08/2015 20:11:28.980] - Developed by LMS & Sam
[10/08/2015 20:11:28.980] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/08/2015 20:11:28.980] © Copyright 2015, G17 Media, www.lspdfr.com
[10/08/2015 20:11:28.980] ---------------------------------------------------------------------
[10/08/2015 20:11:28.980] LSPD First Response: Running LSPD First Response 0.2b
[10/08/2015 20:11:28.981] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/08/2015 20:11:29.285] Cached police
[10/08/2015 20:11:29.285] Cached police2
[10/08/2015 20:11:29.285] Cached policet
[10/08/2015 20:11:29.285] Cached sheriff2
[10/08/2015 20:11:29.285] Cached sheriff
[10/08/2015 20:11:29.285] Cached police4
[10/08/2015 20:11:29.285] Cached policeb
[10/08/2015 20:11:29.285] Cached policeb
[10/08/2015 20:11:29.286] Cached policeb
[10/08/2015 20:11:29.286] Cached fbi2
[10/08/2015 20:11:29.286] Cached policeold1
[10/08/2015 20:11:29.286] Cached policeold2
[10/08/2015 20:11:29.286] Cached policeold2
[10/08/2015 20:11:29.286] Cached buzzard
[10/08/2015 20:11:29.286] Cached polmav
[10/08/2015 20:11:29.286] Cached frogger2
[10/08/2015 20:11:29.286] Cached ambulance
[10/08/2015 20:11:29.286] Cached firetruk
[10/08/2015 20:11:29.514] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[10/08/2015 20:11:29.587] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:11:29.653] LSPD First Response: Code 3 Callouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:11:29.751] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:11:29.752] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:11:29.753] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:11:29.754] LSPD First Response: Wilderness Callouts, Version=0.2.1.3437, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:11:29.755] LSPD First Response: Creating plugin: CalloutsV.Main
[10/08/2015 20:11:29.785] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[10/08/2015 20:11:29.884] LSPD First Response: Creating plugin: MoreJailPoints.Main
[10/08/2015 20:11:29.966] LSPD First Response: Creating plugin: APIExample.Main
[10/08/2015 20:11:29.967] LSPD First Response: Creating plugin: PoliceRadio.Main
[10/08/2015 20:11:30.052] LSPD First Response: Creating plugin: WildernessCallouts.Main
[10/08/2015 20:11:30.054] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[10/08/2015 20:11:30.054] LSPD First Response: [CalloutsV] Detecting player name from config file as: Catchpole
[10/08/2015 20:11:30.054] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[10/08/2015 20:11:30.181] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[10/08/2015 20:11:30.192] LSPD First Response: [Code 3 Callouts] Settings loaded
[10/08/2015 20:11:30.193] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[10/08/2015 20:11:30.193] More Jail Points and Prisoner Transporter updates regularly!
[10/08/2015 20:11:30.193] Please go on duty to start More Jail Points and Prisoner Transporter.
[10/08/2015 20:11:30.194] LSPD First Response: Callouts Plugin loaded!
[10/08/2015 20:11:30.194] LSPD First Response: Police Radio Loaded
[10/08/2015 20:11:30.194] LSPD First Response: [Wilderness Callouts] Loaded
[10/08/2015 20:11:30.194] LSPD First Response: We have 1 callouts registered
[10/08/2015 20:11:30.195] LSPD First Response: CalloutManager initialized
[10/08/2015 20:11:30.770] LSPD First Response: 
[10/08/2015 20:11:30.770] LSPD First Response: ==============================
[10/08/2015 20:11:30.770] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/08/2015 20:11:30.770] LSPD First Response: ------------------------------
[10/08/2015 20:11:30.770] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/08/2015 20:11:30.771] LSPD First Response: ------------------------------
[10/08/2015 20:11:30.771] LSPD First Response: Exception type: System.MissingMethodException
[10/08/2015 20:11:30.771] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[10/08/2015 20:11:30.771] LSPD First Response: ------------------------------
[10/08/2015 20:11:30.771] LSPD First Response: Inner exceptions:
[10/08/2015 20:11:30.771] LSPD First Response: ------------------------------
[10/08/2015 20:11:30.771] LSPD First Response: Stack trace:
[10/08/2015 20:11:30.904] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[10/08/2015 20:11:30.904] at Rage.GameFiber.Main()
[10/08/2015 20:11:30.904] LSPD First Response: ==============================
[10/08/2015 20:11:30.904] LSPD First Response: 
[10/08/2015 20:12:28.583] 
[10/08/2015 20:12:28.583] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[10/08/2015 20:12:28.583] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/08/2015 20:12:29.255] <UNLOADED PLUGIN>: Initializing input system
[10/08/2015 20:12:29.260] <UNLOADED PLUGIN>: Initializing game console
[10/08/2015 20:12:29.263] <UNLOADED PLUGIN>: Initializing forms manager
[10/08/2015 20:12:29.286] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/08/2015 20:12:29.312] ---------------------------------------------------------------------
[10/08/2015 20:12:29.313] LSPD FIRST RESPONSE
[10/08/2015 20:12:29.313] Version 0.2b
[10/08/2015 20:12:29.313] A G17 Media Modification
[10/08/2015 20:12:29.313] - Developed by LMS & Sam
[10/08/2015 20:12:29.313] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/08/2015 20:12:29.313] © Copyright 2015, G17 Media, www.lspdfr.com
[10/08/2015 20:12:29.313] ---------------------------------------------------------------------
[10/08/2015 20:12:29.313] LSPD First Response: Running LSPD First Response 0.2b
[10/08/2015 20:12:29.313] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/08/2015 20:12:29.572] Cached police
[10/08/2015 20:12:29.572] Cached police2
[10/08/2015 20:12:29.572] Cached policet
[10/08/2015 20:12:29.572] Cached sheriff2
[10/08/2015 20:12:29.572] Cached sheriff
[10/08/2015 20:12:29.572] Cached police4
[10/08/2015 20:12:29.572] Cached policeb
[10/08/2015 20:12:29.572] Cached policeb
[10/08/2015 20:12:29.572] Cached policeb
[10/08/2015 20:12:29.572] Cached fbi2
[10/08/2015 20:12:29.572] Cached policeold1
[10/08/2015 20:12:29.572] Cached policeold2
[10/08/2015 20:12:29.572] Cached policeold2
[10/08/2015 20:12:29.572] Cached buzzard
[10/08/2015 20:12:29.572] Cached polmav
[10/08/2015 20:12:29.572] Cached frogger2
[10/08/2015 20:12:29.572] Cached ambulance
[10/08/2015 20:12:29.572] Cached firetruk
[10/08/2015 20:12:29.787] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[10/08/2015 20:12:29.838] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:29.903] LSPD First Response: Code 3 Callouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:29.910] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:29.911] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:29.911] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:29.912] LSPD First Response: Wilderness Callouts, Version=0.2.1.3437, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:29.913] LSPD First Response: Creating plugin: CalloutsV.Main
[10/08/2015 20:12:29.929] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[10/08/2015 20:12:30.022] LSPD First Response: Creating plugin: MoreJailPoints.Main
[10/08/2015 20:12:30.096] LSPD First Response: Creating plugin: APIExample.Main
[10/08/2015 20:12:30.096] LSPD First Response: Creating plugin: PoliceRadio.Main
[10/08/2015 20:12:30.181] LSPD First Response: Creating plugin: WildernessCallouts.Main
[10/08/2015 20:12:30.182] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[10/08/2015 20:12:30.182] LSPD First Response: [CalloutsV] Detecting player name from config file as: Catchpole
[10/08/2015 20:12:30.183] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[10/08/2015 20:12:30.207] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[10/08/2015 20:12:30.218] LSPD First Response: [Code 3 Callouts] Settings loaded
[10/08/2015 20:12:30.219] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[10/08/2015 20:12:30.219] More Jail Points and Prisoner Transporter updates regularly!
[10/08/2015 20:12:30.219] Please go on duty to start More Jail Points and Prisoner Transporter.
[10/08/2015 20:12:30.220] LSPD First Response: Callouts Plugin loaded!
[10/08/2015 20:12:30.220] LSPD First Response: Police Radio Loaded
[10/08/2015 20:12:30.221] LSPD First Response: [Wilderness Callouts] Loaded
[10/08/2015 20:12:30.221] LSPD First Response: We have 1 callouts registered
[10/08/2015 20:12:30.221] LSPD First Response: CalloutManager initialized
[10/08/2015 20:12:30.933] LSPD First Response: 
[10/08/2015 20:12:30.933] LSPD First Response: ==============================
[10/08/2015 20:12:30.933] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/08/2015 20:12:30.933] LSPD First Response: ------------------------------
[10/08/2015 20:12:30.933] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/08/2015 20:12:30.933] LSPD First Response: ------------------------------
[10/08/2015 20:12:30.933] LSPD First Response: Exception type: System.MissingMethodException
[10/08/2015 20:12:30.933] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[10/08/2015 20:12:30.934] LSPD First Response: ------------------------------
[10/08/2015 20:12:30.934] LSPD First Response: Inner exceptions:
[10/08/2015 20:12:30.934] LSPD First Response: ------------------------------
[10/08/2015 20:12:30.934] LSPD First Response: Stack trace:
[10/08/2015 20:12:30.934] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[10/08/2015 20:12:30.934] at Rage.GameFiber.Main()
[10/08/2015 20:12:30.934] LSPD First Response: ==============================
[10/08/2015 20:12:30.934] LSPD First Response: 
[10/08/2015 20:12:42.687] 
[10/08/2015 20:12:42.687] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[10/08/2015 20:12:42.687] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/08/2015 20:12:43.352] <UNLOADED PLUGIN>: Initializing input system
[10/08/2015 20:12:43.357] <UNLOADED PLUGIN>: Initializing game console
[10/08/2015 20:12:43.360] <UNLOADED PLUGIN>: Initializing forms manager
[10/08/2015 20:12:43.381] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/08/2015 20:12:43.408] ---------------------------------------------------------------------
[10/08/2015 20:12:43.409] LSPD FIRST RESPONSE
[10/08/2015 20:12:43.409] Version 0.2b
[10/08/2015 20:12:43.409] A G17 Media Modification
[10/08/2015 20:12:43.409] - Developed by LMS & Sam
[10/08/2015 20:12:43.409] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/08/2015 20:12:43.409] © Copyright 2015, G17 Media, www.lspdfr.com
[10/08/2015 20:12:43.409] ---------------------------------------------------------------------
[10/08/2015 20:12:43.409] LSPD First Response: Running LSPD First Response 0.2b
[10/08/2015 20:12:43.409] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/08/2015 20:12:43.647] Cached police
[10/08/2015 20:12:43.647] Cached police2
[10/08/2015 20:12:43.647] Cached policet
[10/08/2015 20:12:43.647] Cached sheriff2
[10/08/2015 20:12:43.647] Cached sheriff
[10/08/2015 20:12:43.647] Cached police4
[10/08/2015 20:12:43.647] Cached policeb
[10/08/2015 20:12:43.647] Cached policeb
[10/08/2015 20:12:43.647] Cached policeb
[10/08/2015 20:12:43.647] Cached fbi2
[10/08/2015 20:12:43.647] Cached policeold1
[10/08/2015 20:12:43.647] Cached policeold2
[10/08/2015 20:12:43.647] Cached policeold2
[10/08/2015 20:12:43.647] Cached buzzard
[10/08/2015 20:12:43.647] Cached polmav
[10/08/2015 20:12:43.647] Cached frogger2
[10/08/2015 20:12:43.647] Cached ambulance
[10/08/2015 20:12:43.647] Cached firetruk
[10/08/2015 20:12:43.859] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[10/08/2015 20:12:43.870] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:43.933] LSPD First Response: Code 3 Callouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:43.940] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:43.941] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:43.941] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:43.942] LSPD First Response: Wilderness Callouts, Version=0.2.1.3437, Culture=neutral, PublicKeyToken=null
[10/08/2015 20:12:43.942] LSPD First Response: Creating plugin: CalloutsV.Main
[10/08/2015 20:12:43.960] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[10/08/2015 20:12:44.054] LSPD First Response: Creating plugin: MoreJailPoints.Main
[10/08/2015 20:12:44.132] LSPD First Response: Creating plugin: APIExample.Main
[10/08/2015 20:12:44.132] LSPD First Response: Creating plugin: PoliceRadio.Main
[10/08/2015 20:12:44.219] LSPD First Response: Creating plugin: WildernessCallouts.Main
[10/08/2015 20:12:44.221] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[10/08/2015 20:12:44.222] LSPD First Response: [CalloutsV] Detecting player name from config file as: Catchpole
[10/08/2015 20:12:44.222] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[10/08/2015 20:12:44.245] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[10/08/2015 20:12:44.255] LSPD First Response: [Code 3 Callouts] Settings loaded
[10/08/2015 20:12:44.257] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[10/08/2015 20:12:44.257] More Jail Points and Prisoner Transporter updates regularly!
[10/08/2015 20:12:44.257] Please go on duty to start More Jail Points and Prisoner Transporter.
[10/08/2015 20:12:44.258] LSPD First Response: Callouts Plugin loaded!
[10/08/2015 20:12:44.258] LSPD First Response: Police Radio Loaded
[10/08/2015 20:12:44.259] LSPD First Response: [Wilderness Callouts] Loaded
[10/08/2015 20:12:44.259] LSPD First Response: We have 1 callouts registered
[10/08/2015 20:12:44.259] LSPD First Response: CalloutManager initialized
[10/08/2015 20:12:44.969] LSPD First Response: 
[10/08/2015 20:12:44.969] LSPD First Response: ==============================
[10/08/2015 20:12:44.969] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/08/2015 20:12:44.969] LSPD First Response: ------------------------------
[10/08/2015 20:12:44.969] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/08/2015 20:12:44.969] LSPD First Response: ------------------------------
[10/08/2015 20:12:44.969] LSPD First Response: Exception type: System.MissingMethodException
[10/08/2015 20:12:44.969] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[10/08/2015 20:12:44.969] LSPD First Response: ------------------------------
[10/08/2015 20:12:44.969] LSPD First Response: Inner exceptions:
[10/08/2015 20:12:44.969] LSPD First Response: ------------------------------
[10/08/2015 20:12:44.969] LSPD First Response: Stack trace:
[10/08/2015 20:12:44.970] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[10/08/2015 20:12:44.970] at Rage.GameFiber.Main()
[10/08/2015 20:12:44.970] LSPD First Response: ==============================
[10/08/2015 20:12:44.970] LSPD First Response: 
[10/08/2015 20:12:50.450] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.

Edited by LukeD
Please always put log files inside a spoiler - Staff
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I've put your log file in a spoiler for you, please do this in future.

 

You are correct it is about animations

Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.

The problem is that you are using the latest version of police radio (which uses RPH 0.22) and LSPDFR is built on 0.20.
The return type of PlayAnimation is no longer a Rage.Task but a Rage.AnimationTask. Meaning the method is different between RPH 0.20 and RPH 0.22.
As I've mentioned in a couple of threads now. RPH 0.22 will break any plugin that uses RPH to play animations.

 

If you wish to use the latest Police Radio you'll need to update to RPH 0.22. However this MAY cause further issues with other mods again because of the animation method changing.

Extra note:
Once each of the mods that have been broken are re-compiled again RPH 0.22 they will no longer crash on RPH 0.22.

Live Streaming daily from 8pm GMT (UK) at https://twitch.tv/OfficialLukeD - I play a variety of things 😄

Join my official discord server for support, general chat and my stream schedule! https://discord.gg/Mddj7PQ

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I've put your log file in a spoiler for you, please do this in future.

 

You are correct it is about animations

Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.

The problem is that you are using the latest version of police radio (which uses RPH 0.22) and LSPDFR is built on 0.20.
The return type of PlayAnimation is no longer a Rage.Task but a Rage.AnimationTask. Meaning the method is different between RPH 0.20 and RPH 0.22.
As I've mentioned in a couple of threads now. RPH 0.22 will break any plugin that uses RPH to play animations.

 

If you wish to use the latest Police Radio you'll need to update to RPH 0.22. However this MAY cause further issues with other mods again because of the animation method changing.

Extra note:
Once each of the mods that have been broken are re-compiled again RPH 0.22 they will no longer crash on RPH 0.22.

Okay, thank you very much. I would put the code in a spoiler tag but (please don't shoot me) I don't know how to :sad:

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Okay, thank you very much. I would put the code in a spoiler tag but (please don't shoot me) I don't know how to :sad:

No problem.

As for spoilers you can either click the little eye icon in the toolbar when typing out your post, this will produce a black text area for you to type (and this will make a spoiler for you)

Or the way I prefer to do it is type the following:

[spoiler]
My content here
[/spoiler]

Live Streaming daily from 8pm GMT (UK) at https://twitch.tv/OfficialLukeD - I play a variety of things 😄

Join my official discord server for support, general chat and my stream schedule! https://discord.gg/Mddj7PQ

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No problem.

As for spoilers you can either click the little eye icon in the toolbar when typing out your post, this will produce a black text area for you to type (and this will make a spoiler for you)

Or the way I prefer to do it is type the following:

 

My content here

Ahh, thanks again :)

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No problem.

As for spoilers you can either click the little eye icon in the toolbar when typing out your post, this will produce a black text area for you to type (and this will make a spoiler for you)

Or the way I prefer to do it is type the following:

 

My content here

Hello again, sorry to post this here but it happened so soon after my original post and it's a similar issue so I thought I might as well. I just had a game crash when I started playing again and I have no idea what caused it. All the log says is '[10/08/2015 21:21:19.309] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).'

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Make sure your RageHook.ini file in your main game directory has this inside it....

[Miscellaneous]
IsDeveloperModeEnabled=True
PluginTimeoutThreshold=10000
ConsoleKey=F4
AlwaysShowConsoleOutput=False
IsDeveloperModeEnabled=False
WarnOnPluginLoad=False
ShowOnScreenWarnings=True
DisableCustomLoadingScreen=True
DisableRenderVersionText=True

Officer Bateman "Obey & Survive"

Paleto Bay Sheriff Dept.

 0232 Paleto Blvd, North Blaine CountySan Andreas Tel: (555)-897-2839 

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