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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR 0.2a Crash on Police Computer

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Hello,

Sorry if this has been solved elsewhere, but couldn't find another mention of this issue. Anyway, once LSPDFR has been opened (it launches fine etc), when I access the police computer I get this error on the log :

[24/07/2015 15:50:13.112] Started new log on 24/07/2015 15:50:13.112
[24/07/2015 15:50:13.114] ====================================================================================================
[24/07/2015 15:50:13.111] Log path: D:\Games\GTA V\RagePluginHook.log
[24/07/2015 15:50:13.114] Log verbosity: Verbose
[24/07/2015 15:50:13.116] Initializing input system
[24/07/2015 15:50:13.120] Initializing game console
[24/07/2015 15:50:13.127] Console key has been set to F4 (key code: 115)
[24/07/2015 15:50:13.170] Console initialized
[24/07/2015 15:50:13.170] Initializing forms manager
[24/07/2015 15:50:13.174] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[24/07/2015 15:50:13.190] ================ RAGE Plugin Hook ================
[24/07/2015 15:50:13.193] Checking game support
[24/07/2015 15:50:13.211] Product name: Grand Theft Auto V
[24/07/2015 15:50:13.211] Product version: 1.0.393.4
[24/07/2015 15:50:13.211] Is steam version: False
[24/07/2015 15:50:13.390] Initializing game support
[24/07/2015 15:50:13.390] Patching low level keyboard hook
[24/07/2015 15:50:13.390] Patched low level keyboard hook
[24/07/2015 15:50:13.390] Unhooking low level keyboard hook
[24/07/2015 15:50:13.390] Unhooked low level keyboard hook
[24/07/2015 15:50:13.390] Velocity limit removed.
[24/07/2015 15:50:16.942] Compatibility level: 0
[24/07/2015 15:50:16.942] Supported version detected
[24/07/2015 15:50:16.942] ==================================================
[24/07/2015 15:50:16.942] Patched IsDebuggerPresent
[24/07/2015 15:50:16.942] Waiting for game initialization
[24/07/2015 15:50:18.387] Initializing hook
[24/07/2015 15:50:18.387] Completing interoperability
[24/07/2015 15:50:18.387] Initialization code 1.
[24/07/2015 15:50:18.387] Initialization code 2.
[24/07/2015 15:50:18.387] Initialization code 3.
[24/07/2015 15:50:18.387] Initialization code 4.
[24/07/2015 15:50:18.387] Initialization code 5.
[24/07/2015 15:50:18.387] Initialization code 6.
[24/07/2015 15:50:18.387] Initialization code 7.
[24/07/2015 15:50:18.387] Completing interoperability, phase 1
[24/07/2015 15:50:18.387] Completing interoperability, phase 2
[24/07/2015 15:50:18.387] Completing interoperability, phase 3
[24/07/2015 15:50:18.387] Completing interoperability, phase 4
[24/07/2015 15:50:18.387] Completing interoperability, phase 5
[24/07/2015 15:50:18.387] Completing interoperability, phase 6
[24/07/2015 15:50:18.387] Completing interoperability, phase 7
[24/07/2015 15:50:18.388] Initializing DirectX
[24/07/2015 15:50:18.392] Initializing Direct3D
[24/07/2015 15:50:18.392] Loading C:\Windows\system32\d3d11.dll
[24/07/2015 15:50:18.392] Loaded at 0x7FFE4C6B0000
[24/07/2015 15:50:18.392] D3D11CreateDeviceAndSwapChain at 0x7FFE4C6CDA24
[24/07/2015 15:50:18.392] Creating Direct3D 11 device and swap chain
[24/07/2015 15:50:18.401] Swap Chain created: 0xCF860FB6B0
[24/07/2015 15:50:18.401] Swap Chain VTable: 0xCF860FB6B0
[24/07/2015 15:50:18.401] Swap Chain VTable_2: 0x7FFE4C386D20
[24/07/2015 15:50:18.401] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[24/07/2015 15:50:18.401] D3D11Present: 0x7FFE4C37E300
[24/07/2015 15:50:18.401] D3D11ResizeBuffers: 0x7FFE4C38EEC0
[24/07/2015 15:50:18.401] D3D11ResizeTarget: 0x7FFE4C3B8128
[24/07/2015 15:50:18.401] D3D11SetFullscreenState: 0x7FFE4C38F2A0
[24/07/2015 15:50:18.401] Getting device
[24/07/2015 15:50:18.401] Retrieved device
[24/07/2015 15:50:18.401] Creating wrapper
[24/07/2015 15:50:18.409] Direct3D initialized
[24/07/2015 15:50:18.409] Initialized DirectX
[24/07/2015 15:50:18.410] Direct3D watcher thread spawned
[24/07/2015 15:50:18.457] Wrapper created
[24/07/2015 15:50:18.461] Effect created
[24/07/2015 15:50:18.461] Creating buffer
[24/07/2015 15:50:18.461] Created buffer
[24/07/2015 15:50:18.462] Creating blend state
[24/07/2015 15:50:18.462] Created blend state
[24/07/2015 15:50:18.462] Done with creation
[24/07/2015 15:50:18.501] Initializing texture system.
[24/07/2015 15:50:18.501] Initializing texture system; phase 1
[24/07/2015 15:50:18.501] Initializing texture system; phase 2
[24/07/2015 15:50:18.510] Initializing texture system; phase 3
[24/07/2015 15:50:18.510] Initializing texture system; phase 4
[24/07/2015 15:50:18.525] Initializing texture system; phase 5
[24/07/2015 15:50:18.527] Initializing texture system; phase 6
[24/07/2015 15:50:18.528] Initializing texture system; phase 7
[24/07/2015 15:50:18.530] Initializing texture system; phase 8
[24/07/2015 15:50:18.532] Initializing texture system; phase 9
[24/07/2015 15:50:18.533] Initializing texture system; phase 10
[24/07/2015 15:50:18.537] Initializing texture system; phase 11
[24/07/2015 15:50:18.537] Initializing texture system; phase 12
[24/07/2015 15:50:18.546] Initializing texture system; phase 13
[24/07/2015 15:50:18.546] Initializing texture system; phase 14
[24/07/2015 15:50:23.411] Direct3D watcher thread ended
[24/07/2015 15:51:12.211] Initializing console variable "ConsoleKey".
[24/07/2015 15:51:12.211] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[24/07/2015 15:51:12.373] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[24/07/2015 15:51:12.404]
[24/07/2015 15:51:12.404] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[24/07/2015 15:51:12.405] Loading plugin from path: D:\Games\GTA V\Plugins\LSPD First Response.dll
[24/07/2015 15:51:12.813] <UNLOADED PLUGIN>: Initializing input system
[24/07/2015 15:51:12.816] <UNLOADED PLUGIN>: Initializing game console
[24/07/2015 15:51:12.818] <UNLOADED PLUGIN>: Initializing forms manager
[24/07/2015 15:51:12.839] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[24/07/2015 15:51:13.111] ---------------------------------------------------------------------
[24/07/2015 15:51:13.111] LSPD FIRST RESPONSE
[24/07/2015 15:51:13.111] Version 0.2a
[24/07/2015 15:51:13.111] A G17 Media Modification
[24/07/2015 15:51:13.111] - Developed by LMS & Sam
[24/07/2015 15:51:13.111] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[24/07/2015 15:51:13.111] © Copyright 2015, G17 Media, www.lspdfr.com
[24/07/2015 15:51:13.111] ---------------------------------------------------------------------
[24/07/2015 15:51:13.111] LSPD First Response: Running LSPD First Response 0.2a
[24/07/2015 15:51:13.111] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[24/07/2015 15:51:13.270] Cached police
[24/07/2015 15:51:13.270] Cached police2
[24/07/2015 15:51:13.270] Cached policet
[24/07/2015 15:51:13.270] Cached sheriff2
[24/07/2015 15:51:13.270] Cached sheriff
[24/07/2015 15:51:13.270] Cached police4
[24/07/2015 15:51:13.270] Cached policeb
[24/07/2015 15:51:13.270] Cached policeb
[24/07/2015 15:51:13.270] Cached policeb
[24/07/2015 15:51:13.270] Cached fbi2
[24/07/2015 15:51:13.270] Cached policeold1
[24/07/2015 15:51:13.271] Cached policeold2
[24/07/2015 15:51:13.271] Cached policeold2
[24/07/2015 15:51:13.271] Cached buzzard
[24/07/2015 15:51:13.271] Cached polmav
[24/07/2015 15:51:13.271] Cached frogger2
[24/07/2015 15:51:13.271] Cached ambulance
[24/07/2015 15:51:13.271] Cached firetruk
[24/07/2015 15:51:13.392] LSPD First Response: Folder is D:\Games\GTA V\plugins\lspdfr
[24/07/2015 15:51:13.393] LSPD First Response: We have 1 callouts registered
[24/07/2015 15:51:13.393] LSPD First Response: CalloutManager initialized
[24/07/2015 15:54:31.590] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).

 

I can't seem to work out what the issue is. i have no other mods installed - I did a clean install of both LSPDFR w/ RPH on a fresh install of GTA V.  Unfortunately the on-crash log for RPH is empty (which seems rather bizzare)

 

Cheers,

 

Hello,

Sorry if this has been solved elsewhere, but couldn't find another mention of this issue. Anyway, once LSPDFR has been opened (it launches fine etc), when I access the police computer I get this error on the log :

Hidden Content

I can't seem to work out what the issue is. i have no other mods installed - I did a clean install of both LSPDFR w/ RPH on a fresh install of GTA V.  Unfortunately the on-crash log for RPH is empty (which seems rather bizzare)

 

Cheers,

I'm not completely sure, but I've heard that this might be an issue with you savegame. I don't know what you could do about that though. Maybe start a new game, play the prologue and then try accessing the police computer?

Logging in...

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Error launching game: Cannot load while loading. Please log out and retry.

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  • Author

I'm not completely sure, but I've heard that this might be an issue with you savegame. I don't know what you could do about that though. Maybe start a new game, play the prologue and then try accessing the police computer?

Tried on new save that I've taken to about 15% through, still have the crash

Install a trainer and change the time and date to something plausible. This happens with 100% savegames and modded savegames.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

  • Author

Install a trainer and change the time and date to something plausible. This happens with 100% savegames and modded savegames.

A fresh re-install, and the trainer seemed to do the trick! Thanks.

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