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HOW TO: Call Prisoner Transport

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Thank you Officer Bonds.  I actually never thought of this.  I am sure that it technically wasn't intentional but none the less it still works.  I really want the mod or patch that will allow you to grab the perp like LCPDFR and you can kinda man handle them to the vehicle as drag them by the cuffs!

Another way would be to allow the AI to arrest the suspect and about 30 seconds later a unit will show up and take them away. Good for multiple suspect pursits.

  • Author

Thank you Officer Bonds.  I actually never thought of this.  I am sure that it technically wasn't intentional but none the less it still works.  I really want the mod or patch that will allow you to grab the perp like LCPDFR and you can kinda man handle them to the vehicle as drag them by the cuffs!

Yeah. I also hope this will be added in the future to LSPDFR.

  • Author

On this note,  I was curious why we as players can't make the perps lay on their stomach like the AI cops do after a pursuit.  Maybe it will be in a patch later?

I hope so Phillips, it would be great for felony stops.

Edited by Officer Bonds

The only problem I noticed with it is that they will drive around with the prisoner. That means the blip of suspects of a callout will stay on that cop car and never disappear and also the callout won't be acknowledged as completed.

  • Author

The only problem I noticed with it is that they will drive around with the prisoner. That means the blip of suspects of a callout will stay on that cop car and never disappear and also the callout won't be acknowledged as completed.

I didn't experience this, or rather in my situation, the call out is acknowledged when you get a certain distance from them and the blip disapears. Try driving in the opposite direction for a bit.

I found it's essential to do this when you're out on motorcycle patrol.

The only problem I noticed with it is that they will drive around with the prisoner. That means the blip of suspects of a callout will stay on that cop car and never disappear and also the callout won't be acknowledged as completed.

yeah i had the same issue a couple of times.

Hey dude, I did a video showing how you can overcome this. Hope it helps!

lmao that crying child, but thank you for doing this, ill test it later!

  • Author

lmao that crying child, but thank you for doing this, ill test it later!

Yeah, 15 attempts to get a callout suspect to comply and the 1st one that did, my kid comes in crying lol. You'd think it would be safe to do videos after 22:00!

Yeah, 15 attempts to get a callout suspect to comply and the 1st one that did, my kid comes in crying lol. You'd think it would be safe to do videos after 22:00!

the struggle is real i guess, haha

btw it worked, thank you!

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