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Cannot Go on Duty


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Everything is installed properly and the patch has been properly applied

After completing the first mission I hit CTR+P and Nothing and ALT+P and nothing and different Variations of it

I purchased the Game (Gotta support the Creators)

System Specs

Windows XP 64 BIT SP2

Nvidia GeForce GTX 260

The game runs smoothly its just I cant go on Duty....Some help would be much appreciated

I will also state that I have gone through the proper checklist in installing patches and such and nothing is working for me

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Yes that is the proper checklist that I followed and it hasn't worked for me...When i download Simple Native Trainer 6.4 it doesnt give me a file "Trainer.INI"

it only contains (Trainer.Asi, Trainerbogt.asi, trainertlad.asi) ???

You obviously haven't followed the sticky properly. Where is the diagnostics log? Also the LCPDFR.log located in your gta directory.

Please read through the sticky again, but read it properly and ensure you do everything asked.

Edited by Tom H
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so would that involve me reinstalling FR?

Yes, that is the best option as it ensures you are using the correct one. Reinstall LCPDFR ensuring that you are running the installer as a administrator and let me know how you get on.

If you are still experiencing problems after that, re-run the diagnostics tool. When it finishes, click "more info" and copy and paste the text displayed on screen, here.

Edited by Tom H
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When i went to re-install I get this Error message saying Installation Failed...

Installation component 'dsoundASI' error'd!

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at System.IO.File.WriteAllBytes(String path, Byte[] bytes)

at G17MediaSetupEngine.Stuff.ExtractResourceToPath(String resourceName, String destName, Boolean pureres)

at G17MediaSetupEngine.Stuff.ExtractResourceToPath(String resourceName, String destName)

at G17MediaSetupEngine.Installation_Components.dsoundasi.beginComponent()

at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e)

at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e)

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it allowed me a few times to go on duty "duty forced" shortly after the game crashed. Im reviewing some forums to fix the problem. Several times after i walked on the street after loading a game it crashed. I think there may be file missing or in the wrong place in my root folders

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Diagnostics Tool Version: 0.4.3

Operating system: WindowsServer2003 Professional (5.2.2.0 Build: 3790) Service Pack:Service Pack 2

System RAM (GB): 4

CPU cores: 2

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: C:Program Files (x86)Rockstar GamesGrand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: DSOUND

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2012-03-10 00:02:36 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2012-03-10 00:03:40 - Direct3D device created!

2012-03-10 00:03:40 - SEARCHING FOR SCRIPTS...

2012-03-10 00:03:40 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...

2012-03-10 00:03:40 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.Main.Start'!

2012-03-10 00:03:40 - ...found script 'CSharp.Engine.Core'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.Debugging'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.DeletionList'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.Hardcore'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.TextDraw'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCMD.Main'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCMD.Functions'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Actions'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Debug'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Functions'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Partner'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Start'!

2012-03-10 00:03:40 - ...found script 'FirstResponse.LCPD.Various'!

2012-03-10 00:03:40 - DONE! 21 valid scripts found!

2012-03-10 00:03:40 - STARTING SCRIPTS...

2012-03-10 00:03:40 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.TextDraw'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.Hardcore'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.DeletionList'!

2012-03-10 00:03:40 - ...successfully started script 'FirstResponse.Debugging'!

2012-03-10 00:03:41 - ...successfully started script 'CSharp.Engine.Core'!

2012-03-10 00:03:41 - ...successfully started script 'FirstResponse.Main.Start'!

2012-03-10 00:03:41 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

===============END .NET SCRIPTHOOK LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: dMz0+uCx4MjdIbhp2+Je8w==

still crashes after a few minutes.....

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one thing i will mention is the fact that I have a previous mod that was deleted from program list.....but I had weapons/car/horn mod such as police.wtf and such I have tried to remove them but i cant get them out of spark IV and i cant locate the original file

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