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LCPDFR Crash - Invalid call to an object that doesn't exist anymore


Sonny236
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Well, I've recently installed a couple scripts and various mods to play LCPDFR with a friend. I know multiplayer isn't supported, but ever since I've been getting an invalid call to an object that doesn't exist. This only is happening when I press Alt + E to call in pursuits. The pursuit goes on but I can't arrest and the cops just stand there, because LCPDFR has crashed forcing me to reloadscripts.

 

In singleplayer I get a similar issue: 

[ERROR - 7:30:45 PM] [] Error while processing script: PlayerSuspectTransport: Invalid call to an object that doesn't exist anymore!   at GTA.Group.set_Leader(Ped value)
   at GTA.Group..ctor(Ped Leader)
   at hn.Process()
   at LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process()
[ERROR - 7:30:45 PM] [Script.PlayerSuspectTransport] GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore!
   at GTA.Group.set_Leader(Ped value)
   at GTA.Group..ctor(Ped Leader)
   at hn.Process()
   at LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process()
[ERROR - 7:30:45 PM] [ExceptionHandler]  GTA.Group.set_Leader(Ped value) L_000d 
 GTA.Group..ctor(Ped Leader) L_0017 
 hn.Process() L_0719 
 LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process() L_00db 
Error hash: CAB1CC21F6C3F82B0FA04309DB2A16926EE351DB
[WARNING - 7:30:59 PM] [Script.CalloutManager] EndCurrentCallout: No callout running

This was once when taking a suspect into the station. In multiplayer, i get a similar issue except the part about PlayerSuspectTransport. Instead, have it be a vehicle pursuit I get something along the lines of (after the call to the missing object): GTA.PedIsInVehicle or GTA.Ped (I don't have the exact error, must of deleted my log on my Multiplayer GTA folder. yes I installed GTA twice, one for my personal mods and one for me and my friend to play LCPDFR together.)

 

Keep in mind my friend doesn't have this problem and we have the exact same mods installed. I only get it when I join pursuits, and even though GTA is saying the ped or object doesn't exist anymore it clearly does (on screen atleast, I'm not a modder) the suspect stays in the car and drives off, but can't be arrested cause of the crash.

 

Any solutions?

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  • Management Team
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I tried to investigate this a little, but can only guess it's due to MP. Something deleted one of the scenario cops during the cutscene, which is not supposed to happen. Your computer probably lost ownership of the entity and it was transferred to your friend's computer who deleted it. Nothing you can about that really, though I hope I can reduce the frequency of this issue with the next release a little.

Please do not PM me unless really necessary (knowing you helps). If you think you need my attention in a topic, tag me.

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I tried to investigate this a little, but can only guess it's due to MP. Something deleted one of the scenario cops during the cutscene, which is not supposed to happen. Your computer probably lost ownership of the entity and it was transferred to your friend's computer who deleted it. Nothing you can about that really, though I hope I can reduce the frequency of this issue with the next release a little.

 

Thanks LMS. I've since no longer seen the problem in single player, but instead I get "Object reference not set to an instance of an object". As for MP that's fine, thanks for looking into it. So far it's not a major issue for me considering I play with a clan at the moment who's modpack including LCPDFR works fine in MP.

 

As for the singleplayer issue I'm not sure where that came from. Usually happens in pursuits, specifically happened in a 3-way pursuit earlier today but again I'm not sure, nothing too game-breaking right now though as its a rare occurrence.

 

I can't wait for 1.0d, I assume you guys added a ton of new fixes and features. :)

Edited by Sonny236
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