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LCPDFR.ini binding for MOUSE4/MOUSE5?


Sonny236

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Just recently got a new mouse, with two extra buttons and I can confirm they are bindable as Mouse 4 and Mouse 5. I can't however figure out the binding in LCPDFR.ini for it. Is it even possible to bind to MOUSE keys? I would like to bind my HolsterTaser to my Mouse 4 and have T as a free key for some other script(s).

 

I've tried MOUSE4 as a variable but didn't work, just set back to T when it saw it wasn't a valid key.

 

EDIT: Whoops. Wrong section, Sorry!

Edited by Sonny236
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I have been wondering this for a while. I still haven't figured it out.  :wallbash:

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Need license plates done for your models? email me at brendan.woolbert@gmail.com

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  • Management Team

XButton1 - bottom (back in a browser) button

XButton2 - top (forward in a browser) button

 

They are case sensitive apparently, since having them in all caps didn't work in my game.

 

http://msdn.microsoft.com/en-us/library/system.windows.input.mousebutton%28v=vs.110%29.aspx

"Work and ideas get stolen, then you keep moving on doing your thing."

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XButton1 - bottom (back in a browser) button

XButton2 - top (forward in a browser) button

 

They are case sensitive apparently, since having them in all caps didn't work in my game.

 

http://msdn.microsoft.com/en-us/library/system.windows.input.mousebutton%28v=vs.110%29.aspx

 

That worked!

 

Thanks will.

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