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How do you make an object do this?


Black Jesus

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Ok, so I'm working on an unmarked traffic enforcement cvpi, and I don't want to waste extra 10 on the alpr's. How do I set them up up to where if the textures aren't in the .wtd then the alpr's are invisible? Do they automatically do that or will they show up all white and untextured?

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You should just be able to import a blank texture in the place of the ALPR texture in the WTD. Not a white one, a blank/invisible one

Thanks Nickie, never thought about doing that

YouTube:Black Jesus                                                   

 

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to add to that, you need to have the material set to vehglass in order for it to be invisible otherwise it will be white either way

28e28d75ee.png

                                                                                                        HAVE A QUESTION OR A REQUEST? MESSAGE ME I'M HAPPY TO HELP

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When i came up with that idea i used badge material seem's to work best, also supports a bump map.

Sweet Mr.Lahey avatar props on that.. and i never heard of the badge material though it makes sense.. never worried about the bump map aspect of it but thanks for the info

28e28d75ee.png

                                                                                                        HAVE A QUESTION OR A REQUEST? MESSAGE ME I'M HAPPY TO HELP

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