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LCPDFR AI takes control of player

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LOG FILES

 

Log started on: 15:49:1 2-2-2014

------------------------
[iNFO - 15:49:1] Gameversion - 1.1.2.0
[iNFO - 15:49:1] Data unprotected
[iNFO - 15:49:1] Game patched
[iNFO - 15:49:1] Xlive protections disabled
[iNFO - 15:49:1] AdvancedHook 0.29 © 2010-2014 LMS - Initialized
[iNFO - 15:49:1] E-Mail: lms@lcpdfr.com
[iNFO - 15:49:1] Permission granted for LCPDFR only
[iNFO - 15:49:1] Thanks to listener, aru and #iv-modding
[iNFO - 15:49:1] Attaching exception handler...
[iNFO - 15:49:1] Exception handler attached
[iNFO - 15:49:1] Patching game functions...
[iNFO - 16:18:32] An exception occured
[iNFO - 16:18:32] 
Process: 860000 
 
Address: 11497C0 (Œ[Z)
 
Code: C0000005
 
Registerdump - EAX: 0 EBP: 83B2E7E8 EBX: 0 ECX: 57F4AA0 EDI: 57F4AA0 EDX: 4 EIP: 11497C0 ESI: 56FC540 ESP: 83B2E758

 

Log started on: 15:47:47 2-2-2014

------------------------
[iNFO - 15:47:47] Gameversion - 1.1.2.0
[iNFO - 15:47:47] AdvancedHookInit 0.3 © 2013 LMS - Initialized
[iNFO - 15:47:47] Attaching hooks...
[iNFO - 15:47:47] CPools::InstallHooks: Hooking CPool__Initialize
[iNFO - 15:47:47] CPools::InstallHooks: Hooking CPedFactory
[iNFO - 15:47:47] Data unprotected
[iNFO - 15:47:47] Game patched
[iNFO - 15:47:47] Xlive protections disabled
[iNFO - 15:47:47] Disabling network connection check
[iNFO - 15:47:47] Spawning patcher thread
[iNFO - 15:47:47] Patching files
[iNFO - 15:48:11] Disabling loading screens
[iNFO - 15:48:15] Increasing size of "PtrNode Single" pool from 8 to 10
[iNFO - 15:48:15] Increasing size of "PtrNode Double" pool from 16 to 20
[iNFO - 15:48:15] Increasing size of "Building" pool from 112 to 132
[iNFO - 15:48:15] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000

 

At first I thought I had pressed something wrong or FUBAR'ed my control settings. But I've had three separate occasions where the LCPDFR AI scripting has taken control of my player character. Causing me to flee from the police, hide behind buildings, steal cars, designate myself as wanted, and lose all control of the player character. Two of the times it occurred I was using the quick action menu and accidentally selected "Request Firefighters". Even after being killed in an eventual shootout with my AI police former allies when I spawn at the nearest hospital the AI starts controlling my character all over again. Anyone else know a fix or have the same problem?

 

(I realize this sounds completely asinine but I'm not sure what causes it to happen or if it is known. Above attached are the LCPDFR ADVANCED HOOK and ADVANCED HOOK INIT log files

  • Author

Only modified cars and retextured peds. But the ped models are the same. No other mods.

 

The reason I'm thinking its an LCPDFR related issue is the AI that the player character uses is the same as 1.0's suspect AI. The player will flee on foot, steal a car sometimes. If sight is lost with the pursuing units it hides behind a building, dumpster, etc. As well as the LCPDFR setting the player as wanted, with the "Visual on suspect lost" prompts showing up, as well as the red "wanted ped" marker on top of the player and search grid that follows the player or stays in the last seen location. The last time it happened I set my controller down, turned off the keyboard and mouse and it continued for over five minutes. On the positive side it was kind of neat watching how the AI acts first person.

 

All three times occurred during a callout, twice during a "shots fired" and once during an armed robbery suspects fleeing call.

  • 2 months later...

This has only happened to me and it seems to be when I'm aiming a weapon and strafing, sideways or diagonally, and it aims the gun down for the realism bit of it as not many cops just aim their gun up in the air and strafe sideways, to which when you bring your weapon down, it happened to me, my character lost all control and started running from the cops and shooting at them, I had temp control for maybe 5-10 seconds at a time and it was only to aim or to try and shoot the cops from arresting me, however in the end they shot me and killed me, to which my game crashed, I don't have my game very heavily modded and it's happened to me twice, even with the new 1.0B 

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