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LCPDFR Crashes Randomly

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I don't know what's going on; it crashes at randomly at times. The only thing i did was fresh install 1.0, modded cars, and trainer

 

 

 

 

Edited by manydics

  • Author

Now its the first 2 minutes into playing the game will crash my game. 

 

2013-12-29 10:42:44 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2013-12-29 10:43:54 - Direct3D device created!


2013-12-29 10:43:54 - SEARCHING FOR SCRIPTS...
2013-12-29 10:43:54 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2013-12-29 10:43:54 -  ...found script 'LCPDFR_Loader.Loader'!
2013-12-29 10:43:54 -  ...found script 'LCPDFR_Loader.PublicScript'!
2013-12-29 10:43:54 - DONE! 2 valid scripts found!


2013-12-29 10:43:54 - STARTING SCRIPTS...
2013-12-29 10:43:54 - INFO: Phone number checks are not available!
2013-12-29 10:43:54 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2013-12-29 10:43:54 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2013-12-29 10:47:21 - Unhandled Exception: GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore!
                         at GTA.Ped.GetOffsetPosition(Vector3 Offset)
                         at freval_211.eval_fr7(Vector3 A_0)
                         at freval_257.fr8()
                         at freval_257.fr1()
                         at LCPD_First_Response.Engine.Main.fr2()
                         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
                         at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
                         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
                         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
                         at System.Threading.ThreadHelper.ThreadStart()
2013-12-29 10:47:21 - CRASH!
2013-12-29 10:47:21 - Unhandled Exception: System.Runtime.Serialization.SerializationException: Type 'GTA.NonExistingObjectException' in Assembly 'ScriptHookDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' is not marked as serializable.
                         at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder)
                         at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.Serialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder)
                         at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck)
                         at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck)
                         at System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm)
                         at System.AppDomain.Serialize(Object o)
                         at System.AppDomain.MarshalObject(Object o)
                      
2013-12-29 10:47:21 - CRASH!

Don't know if this was also included into the ScriptHookDotNet

 

 

Edit #2

I restarted my game with nothing changed; was able to play the game without crash. Upon exiting the game, I get a GTA 4 FATAL ERROR: MMA10... GTA IV FATAL ERROR: Out of memory - Please re-boot your system. Then proceed to GTA 4 has stopped working even though I hit the Leave Game to desktop. 

 

The game before I have the crashes. Inside LCPDFR.log 

[INFO - 10:58:25 AM] [Log] Started[INFO - 10:58:25 AM] [Main] Main: Initializing...
[INFO - 10:58:25 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 10:58:25 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 10:58:25 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 10:58:25 AM] [Settings] ReadSettings: Invalid entry 
[INFO - 10:58:25 AM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 10:58:25 AM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 10:58:25 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 10:58:25 AM] [Settings] ReadSettings: Invalid entry 
[WARNING - 10:58:25 AM] [SettingsFile] GetValue: Value not found: ClientPort (Networking)
[INFO - 10:58:25 AM] [Main] Main: Initializing done
[INFO - 10:58:26 AM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 10:58:27 AM] [Stats] CollectSystemInformation: Server stats updated
[INFO - 10:58:29 AM] [ServerCommunication] InitializeConnection: Public IP Address is: 208.157.186.101
[WARNING - 10:58:29 AM] [ServerCommunication] InitializeConnection: Couldn't reach server
[WARNING - 10:58:29 AM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated
[INFO - 10:58:29 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 10:58:29 AM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 10:58:29 AM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 10:58:29 AM] [Authentication] Authentication: User is in offline mode
[WARNING - 11:00:18 AM] [SoundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVlcpdfrAudioPoliceScannerRANDOMCHAT_08.wav. File already in use?
[WARNING - 11:02:42 AM] [AudioDatabase] GetAudioFileForAction: No file found for: YORKTOWN_AVE
[WARNING - 11:03:56 AM] [AudioDatabase] GetAudioFileForAction: No file found for: HEMATITE_ST
[WARNING - 11:04:07 AM] [AudioDatabase] GetAudioFileForAction: No file found for: BUNKER_HILL_AVE
[WARNING - 11:04:07 AM] [AudioHelper] formattedStreet Bunker_Hill_Ave
[WARNING - 11:04:07 AM] [AudioHelper] audioFilePath 
[WARNING - 11:04:30 AM] [AudioHelper] formattedStreet Huntington_St
[WARNING - 11:04:30 AM] [AudioHelper] audioFilePath C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVlcpdfrAudioPoliceScannerStreetsHUNTINGTON_ST.wav
[WARNING - 11:04:30 AM] [AudioHelper] streetName Huntington_St
[WARNING - 11:04:45 AM] [AudioDatabase] GetAudioFileForAction: No file found for: THORNTON_ST
[WARNING - 11:04:45 AM] [AudioHelper] formattedStreet Thornton_St
[WARNING - 11:04:45 AM] [AudioHelper] audioFilePath 
[WARNING - 11:04:45 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHARLESTON_AVE
[WARNING - 11:04:45 AM] [AudioHelper] formattedStreet Charleston_Ave
[WARNING - 11:04:45 AM] [AudioHelper] audioFilePath 
[WARNING - 11:05:00 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHARLESTON_AVE
[WARNING - 11:05:00 AM] [AudioHelper] formattedStreet Charleston_Ave
[WARNING - 11:05:00 AM] [AudioHelper] audioFilePath 
[WARNING - 11:05:00 AM] [AudioDatabase] GetAudioFileForAction: No file found for: LIVINGSTON_ST
[WARNING - 11:05:00 AM] [AudioHelper] formattedStreet Livingston_St
[WARNING - 11:05:00 AM] [AudioHelper] audioFilePath 
[WARNING - 11:06:13 AM] [TaskGetInVehicle] EnterVehicle: Aborted due to vehicle probably being above the ped and unreachable
[WARNING - 11:06:14 AM] [AudioDatabase] GetAudioFileForAction: No file found for: THORNTON_ST
[WARNING - 11:06:14 AM] [AudioHelper] formattedStreet Thornton_St
[WARNING - 11:06:14 AM] [AudioHelper] audioFilePath 
[WARNING - 11:06:14 AM] [AudioDatabase] GetAudioFileForAction: No file found for: INCHON_AVE
[WARNING - 11:06:14 AM] [AudioHelper] formattedStreet Inchon_Ave
[WARNING - 11:06:14 AM] [AudioHelper] audioFilePath 
------------------------

Edited by manydics

  • Author

I have gotten a different error (GTA 4 has stoppped working) but I have been able to play longer than 5minutes into the game. I will upload new logs as it does contains different than the ones up front. Again, the only mods I have installed is modded cars, trainer, and 1.0. All the errors that I have experienced are GTA 4 has stopped working immediately crash to the desktop. 

 

This time there was a drunk ped driving a NRG900 appeared driving passed me by doing the zoom in camera on the subject. Turned around flash him/press A to pull over. He pulled over for a second then immediately went back on to the road; press A again to proceed the stop and same result until he had red blip over his head. Called Dispatch for pursuit, unit was being dispatch. Followed him until I press A again and then he was able to stop, got out of it (being drunked). Finally, I pointed the gun and tried to arrest him few times and I crashed out of the game (GTA 4 has stopped working). 

 

P.S. Is it possible to change the Quick Action Menu to something else. For example, replace road block to Update Dispatch Call. I do like the quick option but there's no quick action for update dispatch call. :D Other than that, really awsome mod. 

 

  • Author

Oh, can't wait

 

Another crash but this time it has something to do with the Peds, but Im only using the orginal ped files

 

lcpdfr.log

[WARNING - 1:41:25 PM] [ContentManager] AddPed: Ped has been added to the same content manager twice

 

But all other logs appears to be no errors besides the 

 

scripthook.log

[ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.

[ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available.

Edited by manydics

  • Author

Update #7 

 

I have gotten the same error on post 4 ScriptHookDotNet.log

 

LCPDFR.log

------------------------
[INFO - 3:39:45 PM] [Log] Started
[INFO - 3:39:45 PM] [Main] Main: Initializing...
[INFO - 3:39:45 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:39:45 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 3:39:45 PM] [PluginManager] Initialize: Loading custom plugins
[INFO - 3:39:45 PM] [Settings] ReadSettings: Adding POLICE3
[INFO - 3:39:45 PM] [Settings] ReadSettings: Adding POLICE4
[WARNING - 3:39:45 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 3:39:45 PM] [Settings] ReadSettings: Invalid entry 
[WARNING - 3:39:45 PM] [SettingsFile] GetValue: Value not found: ClientPort (Networking)
[WARNING - 3:39:45 PM] [SettingsFile] GetValue: Failed to convert value: RightTrigger in HolsterTaser (KeybindingsController)
[WARNING - 3:39:45 PM] [SettingsFile] GetValue: Type not supported: GamepadButtonFlags
[INFO - 3:39:45 PM] [Main] Main: Initializing done
[INFO - 3:39:45 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 3:39:47 PM] [Stats] CollectSystemInformation: Server stats updated
[INFO - 3:39:49 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 208.157.186.101
[WARNING - 3:39:49 PM] [ServerCommunication] InitializeConnection: Couldn't reach server
[WARNING - 3:39:49 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated
[INFO - 3:39:49 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 3:39:49 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 3:39:49 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 3:39:49 PM] [Authentication] Authentication: User is in offline mode
[WARNING - 3:42:37 PM] [ScenarioCopPullover] Initialize: Failed to create driver
[ERROR - 3:51:08 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 3:51:08 PM] [] System.InvalidCastException: Unable to cast object of type 'freval_77' to type 'freval_89'.
   at freval_238.eval_fr0(freval_81 A_0, Boolean A_1)
   at freval_53.eval_2.eval_fr0()
   at freval_53.eval_2.eval_fr0(Object[] A_0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.fr0()
   at LCPD_First_Response.Engine.Main.fr2()

Am I allowed to keep posting like this or should I just edit one of my threads to include all the little bugs I am having? I assume I was using the right function name for RightTrigger but I also have the same problem whenever I tried to use DpadUp will also create this error. 

 

Edited by manydics

 

Update #7 

 

I have gotten the same error on post 4 ScriptHookDotNet.log

 

LCPDFR.log

------------------------
[INFO - 3:39:45 PM] [Log] Started
[INFO - 3:39:45 PM] [Main] Main: Initializing...
[INFO - 3:39:45 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:39:45 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 3:39:45 PM] [PluginManager] Initialize: Loading custom plugins
[INFO - 3:39:45 PM] [Settings] ReadSettings: Adding POLICE3
[INFO - 3:39:45 PM] [Settings] ReadSettings: Adding POLICE4
[WARNING - 3:39:45 PM] [Settings] ReadSettings: Invalid entry 
[INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 3:39:45 PM] [Settings] ReadSettings: Invalid entry 
[WARNING - 3:39:45 PM] [SettingsFile] GetValue: Value not found: ClientPort (Networking)
[WARNING - 3:39:45 PM] [SettingsFile] GetValue: Failed to convert value: RightTrigger in HolsterTaser (KeybindingsController)
[WARNING - 3:39:45 PM] [SettingsFile] GetValue: Type not supported: GamepadButtonFlags
[INFO - 3:39:45 PM] [Main] Main: Initializing done
[INFO - 3:39:45 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 3:39:47 PM] [Stats] CollectSystemInformation: Server stats updated
[INFO - 3:39:49 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 208.157.186.101
[WARNING - 3:39:49 PM] [ServerCommunication] InitializeConnection: Couldn't reach server
[WARNING - 3:39:49 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated
[INFO - 3:39:49 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 3:39:49 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 3:39:49 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 3:39:49 PM] [Authentication] Authentication: User is in offline mode
[WARNING - 3:42:37 PM] [ScenarioCopPullover] Initialize: Failed to create driver
[ERROR - 3:51:08 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 3:51:08 PM] [] System.InvalidCastException: Unable to cast object of type 'freval_77' to type 'freval_89'.
   at freval_238.eval_fr0(freval_81 A_0, Boolean A_1)
   at freval_53.eval_2.eval_fr0()
   at freval_53.eval_2.eval_fr0(Object[] A_0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.fr0()
   at LCPD_First_Response.Engine.Main.fr2()

 

We're aware of this and will get it fixed shortly.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

  • Author

Is there a function key for the trigger buttons on the 360 controller? I also get game crash on DpadUp whenver I have set on the ini. Whenever in-game if i use any modifier key would soon crash because of the key that was issued even if i did not use it. 

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