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manydics

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Everything posted by manydics

  1. I was going to try this but when I got into the game. It says I needed to update the script but the verison says im using 0.1.4.0 of ADAMs and GPS
  2. Will there be any chance of adding non-police be able to be on ADAMs? Like Enforcer, Clubfit, Prison/Prisonoam, etc?
  3. Ah! I was looking forward to this
  4. Could this be intergrated with Enjin websites. Majority of the clans who have a website uses enjin. Using the tag system and other modules that enjin offers would be cool.
  5. If you're gonna buy ipbuypower computers from newegg, you might as well just go to their website and ordered customed from them. ibuypower.com
  6. I believe you can do that but putting the light on the roof would need to be modded (zmoddler -- used to make cop cars).
  7. Steam must have saw 1.0 was released lol
  8. Your best bet would probably be to remap the texture for the protection guard to the emerglight texture set for the lightbar.
  9. Yesterday, I installed 1.0 and went to play little while. I went on duty, grab a car and started to patrol on the streets. My first call was a mugging by the subway where the .95rc2 shootout was. I responded code 3 to the scene and I happen to saw the guy with the red blip. Parked my car near him as I was getting out of the car. He comes around with a knife started to stab me few times and ran away. I happen to not die from it and sitting here what keys are backup, paramedic or anything. Few minutes later, i found the medic. So they came patch me up and went away. As far the mugger, he got away clean. I was limping like a mother f*** lol hardcore ftw!!! Shortly after that I crashed.
  10. Have to say love 1.0 but my suggestion goes to pulling over a vehicle that has more than 1 person. The last vehicle stop that I have were 2 people inside. I was able to get IDs from both of them and search them on the computer. The problem is which person is whom (let say one of them has warrant and other is clean). Next would telling the person to get out of the car. Would be nice to set wheither the driver or passenger to get out of the car. Nowadays I will detain one person (inside my car) and arrest the other person. Another suggestion would part of detained. Add command to allowed to follow/stop command (this doesn't have to be at pullover scenario), but also can be useful with other calls and general gameplay. Summarize Able to identify which AI in the vehicle. Able to tell the driver or passenger to get out of the vehicle. Use follow me/stop command on a AI
  11. Technically you can do that right now, use AdditionalCopCarModels in lcpdfr.ini (config), set the car name Admiral; (can't spell). But I have not tried any vanilla cars which is not police car. I know if you made police3, police4 and add them to the ini they get to use police computer. This was a requesting thing for police3,4 to be able to use police computer and now we are able to do it :D
  12. I had crashes immediately after 2minutes of gameplay till I look around to see what other people are fixing their crashes. Did some of the solutions and my game worked like a charm. But I do crash here and there (also practicing moddling -- which probably nowadays my crashes coming from). Work like a charm; only fps drop i get is in the apartment with my enb on. Once i get outside its like it didnt happen.
  13. Is there a function key for the trigger buttons on the 360 controller? I also get game crash on DpadUp whenver I have set on the ini. Whenever in-game if i use any modifier key would soon crash because of the key that was issued even if i did not use it.
  14. Update #7 I have gotten the same error on post 4 ScriptHookDotNet.log LCPDFR.log ------------------------ [INFO - 3:39:45 PM] [Log] Started [INFO - 3:39:45 PM] [Main] Main: Initializing... [INFO - 3:39:45 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 3:39:45 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [INFO - 3:39:45 PM] [PluginManager] Initialize: Loading custom plugins [INFO - 3:39:45 PM] [Settings] ReadSettings: Adding POLICE3 [INFO - 3:39:45 PM] [Settings] ReadSettings: Adding POLICE4 [WARNING - 3:39:45 PM] [Settings] ReadSettings: Invalid entry [INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter POLICE [INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter POLICE2 [INFO - 3:39:45 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 3:39:45 PM] [Settings] ReadSettings: Invalid entry [WARNING - 3:39:45 PM] [SettingsFile] GetValue: Value not found: ClientPort (Networking) [WARNING - 3:39:45 PM] [SettingsFile] GetValue: Failed to convert value: RightTrigger in HolsterTaser (KeybindingsController) [WARNING - 3:39:45 PM] [SettingsFile] GetValue: Type not supported: GamepadButtonFlags [INFO - 3:39:45 PM] [Main] Main: Initializing done [INFO - 3:39:45 PM] [ServerCommunication] InitializeConnection: Internet connection available [INFO - 3:39:47 PM] [Stats] CollectSystemInformation: Server stats updated [INFO - 3:39:49 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 208.157.186.101 [WARNING - 3:39:49 PM] [ServerCommunication] InitializeConnection: Couldn't reach server [WARNING - 3:39:49 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated [INFO - 3:39:49 PM] [NetworkManager] NetworkManager: In network session: False Is host: False [INFO - 3:39:49 PM] [Authentication] Authentication: Server not available, trying to authenticate offline [ERROR - 3:39:49 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available [INFO - 3:39:49 PM] [Authentication] Authentication: User is in offline mode [WARNING - 3:42:37 PM] [ScenarioCopPullover] Initialize: Failed to create driver [ERROR - 3:51:08 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 3:51:08 PM] [] System.InvalidCastException: Unable to cast object of type 'freval_77' to type 'freval_89'. at freval_238.eval_fr0(freval_81 A_0, Boolean A_1) at freval_53.eval_2.eval_fr0() at freval_53.eval_2.eval_fr0(Object[] A_0) at LCPD_First_Response.Engine.Timers.DelayedCaller.fr0() at LCPD_First_Response.Engine.Main.fr2() Am I allowed to keep posting like this or should I just edit one of my threads to include all the little bugs I am having? I assume I was using the right function name for RightTrigger but I also have the same problem whenever I tried to use DpadUp will also create this error.
  15. Oh, can't wait Another crash but this time it has something to do with the Peds, but Im only using the orginal ped files lcpdfr.log [WARNING - 1:41:25 PM] [ContentManager] AddPed: Ped has been added to the same content manager twice But all other logs appears to be no errors besides the scripthook.log [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available.
  16. I have gotten a different error (GTA 4 has stoppped working) but I have been able to play longer than 5minutes into the game. I will upload new logs as it does contains different than the ones up front. Again, the only mods I have installed is modded cars, trainer, and 1.0. All the errors that I have experienced are GTA 4 has stopped working immediately crash to the desktop. This time there was a drunk ped driving a NRG900 appeared driving passed me by doing the zoom in camera on the subject. Turned around flash him/press A to pull over. He pulled over for a second then immediately went back on to the road; press A again to proceed the stop and same result until he had red blip over his head. Called Dispatch for pursuit, unit was being dispatch. Followed him until I press A again and then he was able to stop, got out of it (being drunked). Finally, I pointed the gun and tried to arrest him few times and I crashed out of the game (GTA 4 has stopped working). P.S. Is it possible to change the Quick Action Menu to something else. For example, replace road block to Update Dispatch Call. I do like the quick option but there's no quick action for update dispatch call. :D Other than that, really awsome mod.
  17. LCPDFR.log is in GTAIV/LCPDFR as a text document above LCPDFR_USAGE
  18. Now its the first 2 minutes into playing the game will crash my game. 2013-12-29 10:42:44 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2013-12-29 10:43:54 - Direct3D device created! 2013-12-29 10:43:54 - SEARCHING FOR SCRIPTS... 2013-12-29 10:43:54 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2013-12-29 10:43:54 - ...found script 'LCPDFR_Loader.Loader'! 2013-12-29 10:43:54 - ...found script 'LCPDFR_Loader.PublicScript'! 2013-12-29 10:43:54 - DONE! 2 valid scripts found! 2013-12-29 10:43:54 - STARTING SCRIPTS... 2013-12-29 10:43:54 - INFO: Phone number checks are not available! 2013-12-29 10:43:54 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2013-12-29 10:43:54 - ...successfully started script 'LCPDFR_Loader.Loader'! 2013-12-29 10:47:21 - Unhandled Exception: GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore! at GTA.Ped.GetOffsetPosition(Vector3 Offset) at freval_211.eval_fr7(Vector3 A_0) at freval_257.fr8() at freval_257.fr1() at LCPD_First_Response.Engine.Main.fr2() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2013-12-29 10:47:21 - CRASH! 2013-12-29 10:47:21 - Unhandled Exception: System.Runtime.Serialization.SerializationException: Type 'GTA.NonExistingObjectException' in Assembly 'ScriptHookDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' is not marked as serializable. at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder) at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.Serialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder) at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck) at System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm) at System.AppDomain.Serialize(Object o) at System.AppDomain.MarshalObject(Object o) 2013-12-29 10:47:21 - CRASH! Don't know if this was also included into the ScriptHookDotNet Edit #2 I restarted my game with nothing changed; was able to play the game without crash. Upon exiting the game, I get a GTA 4 FATAL ERROR: MMA10... GTA IV FATAL ERROR: Out of memory - Please re-boot your system. Then proceed to GTA 4 has stopped working even though I hit the Leave Game to desktop. The game before I have the crashes. Inside LCPDFR.log [INFO - 10:58:25 AM] [Log] Started[INFO - 10:58:25 AM] [Main] Main: Initializing... [INFO - 10:58:25 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 10:58:25 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [INFO - 10:58:25 AM] [PluginManager] Initialize: Loading custom plugins [WARNING - 10:58:25 AM] [Settings] ReadSettings: Invalid entry [INFO - 10:58:25 AM] [Settings] ReadSettings: Suspect transporter POLICE [INFO - 10:58:25 AM] [Settings] ReadSettings: Suspect transporter POLICE2 [INFO - 10:58:25 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 10:58:25 AM] [Settings] ReadSettings: Invalid entry [WARNING - 10:58:25 AM] [SettingsFile] GetValue: Value not found: ClientPort (Networking) [INFO - 10:58:25 AM] [Main] Main: Initializing done [INFO - 10:58:26 AM] [ServerCommunication] InitializeConnection: Internet connection available [INFO - 10:58:27 AM] [Stats] CollectSystemInformation: Server stats updated [INFO - 10:58:29 AM] [ServerCommunication] InitializeConnection: Public IP Address is: 208.157.186.101 [WARNING - 10:58:29 AM] [ServerCommunication] InitializeConnection: Couldn't reach server [WARNING - 10:58:29 AM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated [INFO - 10:58:29 AM] [NetworkManager] NetworkManager: In network session: False Is host: False [INFO - 10:58:29 AM] [Authentication] Authentication: Server not available, trying to authenticate offline [ERROR - 10:58:29 AM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available [INFO - 10:58:29 AM] [Authentication] Authentication: User is in offline mode [WARNING - 11:00:18 AM] [SoundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVlcpdfrAudioPoliceScannerRANDOMCHAT_08.wav. File already in use? [WARNING - 11:02:42 AM] [AudioDatabase] GetAudioFileForAction: No file found for: YORKTOWN_AVE [WARNING - 11:03:56 AM] [AudioDatabase] GetAudioFileForAction: No file found for: HEMATITE_ST [WARNING - 11:04:07 AM] [AudioDatabase] GetAudioFileForAction: No file found for: BUNKER_HILL_AVE [WARNING - 11:04:07 AM] [AudioHelper] formattedStreet Bunker_Hill_Ave [WARNING - 11:04:07 AM] [AudioHelper] audioFilePath [WARNING - 11:04:30 AM] [AudioHelper] formattedStreet Huntington_St [WARNING - 11:04:30 AM] [AudioHelper] audioFilePath C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVlcpdfrAudioPoliceScannerStreetsHUNTINGTON_ST.wav [WARNING - 11:04:30 AM] [AudioHelper] streetName Huntington_St [WARNING - 11:04:45 AM] [AudioDatabase] GetAudioFileForAction: No file found for: THORNTON_ST [WARNING - 11:04:45 AM] [AudioHelper] formattedStreet Thornton_St [WARNING - 11:04:45 AM] [AudioHelper] audioFilePath [WARNING - 11:04:45 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHARLESTON_AVE [WARNING - 11:04:45 AM] [AudioHelper] formattedStreet Charleston_Ave [WARNING - 11:04:45 AM] [AudioHelper] audioFilePath [WARNING - 11:05:00 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CHARLESTON_AVE [WARNING - 11:05:00 AM] [AudioHelper] formattedStreet Charleston_Ave [WARNING - 11:05:00 AM] [AudioHelper] audioFilePath [WARNING - 11:05:00 AM] [AudioDatabase] GetAudioFileForAction: No file found for: LIVINGSTON_ST [WARNING - 11:05:00 AM] [AudioHelper] formattedStreet Livingston_St [WARNING - 11:05:00 AM] [AudioHelper] audioFilePath [WARNING - 11:06:13 AM] [TaskGetInVehicle] EnterVehicle: Aborted due to vehicle probably being above the ped and unreachable [WARNING - 11:06:14 AM] [AudioDatabase] GetAudioFileForAction: No file found for: THORNTON_ST [WARNING - 11:06:14 AM] [AudioHelper] formattedStreet Thornton_St [WARNING - 11:06:14 AM] [AudioHelper] audioFilePath [WARNING - 11:06:14 AM] [AudioDatabase] GetAudioFileForAction: No file found for: INCHON_AVE [WARNING - 11:06:14 AM] [AudioHelper] formattedStreet Inchon_Ave [WARNING - 11:06:14 AM] [AudioHelper] audioFilePath ------------------------
  19. Guess we have to do the goood ol' ways. lol. I don't think there is a force duty on 1.0. Doesn't show in the ini file anywhere.
  20. I don't know what's going on; it crashes at randomly at times. The only thing i did was fresh install 1.0, modded cars, and trainer
  21. Open Notepad++ (really useful) find lcpdfr/lcpdfr.ini Find [360 Controler] towards the bottom find ShowQuickActionMenu=LeftThumb to RightThumb (or whatever button you want to assigned on the controller) save. Done. :D
  22. I have gotten the same thing as well, but for the time being here is how to fix it go to http://www.lcpdfr.com/page/csapikeygen If you haven't gotten a API key, click on generate API Copy the API key go to lcpdfr/lcpdfr.ini inside the file, find APIKey=xxxxxxxxxxxxxxxxxxxxxxxxx (put your api key here) Save and start up. It will load up your account once you start up the game.
  23. i download kinkstan100 locked model so I took his skin crvn_sign_1 as I didn't make a skin yet. But the game/OpenIV (wft model viewable) isn't reconizing the skin. Still confused on the carcols. I double checked it has +livery nstockade, nstockade, car, NSTOCKADE, POLICE, VEH@STD, VEH@STD_RI1, 100, 999, 0.2345, 0.2345, 0, 2, 1.0, 0, ext_strong+ext_requi+livery I took the police line and replaced with nstockade but still not showing the livery skin :(
  24. I think I did but I don't really understood what carcols is about.
  25. Working on a 2013 Dodge Dart to replace Nstockade (who uses it?) lol The car its self, lights, seirns, computer, pull over all works with it. But the only issue I have right now is the car livery won't work at all. All it does it gives a solid color even though all the textures for the car is there. And also what you think of it so far. Not done quite yet. So far I have replaced the handling and vehicle ide for the dodge dart (using crown vic police1 for the time being). As I could not find anything for the dodge dart. Look up google and there wasn't many or if any videos how to replace nstockade with a car. http://www.youtube.com/watch?v=im7JTID_EEM

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