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2013 Dodge Dart WIP (replace Nstockade) question/feedback

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Working on a 2013 Dodge Dart to replace Nstockade (who uses it?) lol The car its self, lights, seirns, computer, pull over all works with it. But the only issue I have right now is the car livery won't work at all. All it does it gives a solid color even though all the textures for the car is there. And also what you think of it so far. Not done quite yet. 

 

So far I have replaced the handling and vehicle ide for the dodge dart (using crown vic police1 for the time being). As I could not find anything for the dodge dart. 

 

Look up google and there wasn't many or if any videos how to replace nstockade with a car. 

 

http://www.youtube.com/watch?v=im7JTID_EEM

Edited by Yard1

Carcols is a shortened term for Car Colors. What it does is it sets a certain set of colors for that vehicle, and only lets it spawn with those colors (unless changed by something like a trainer). When you set the car colors to the specific police colors, it spawns with only those colors on the skin. I do not think this applies to custom skins, though, which is weird. If you have the skin you want in the skin file specific for the Dart (such as Dart_Skin_1) in OpenIV, it should be working. This will not work, though, if you have a clear background, because then the background will be the color of the car.

  • Author

Carcols is a shortened term for Car Colors. What it does is it sets a certain set of colors for that vehicle, and only lets it spawn with those colors (unless changed by something like a trainer). When you set the car colors to the specific police colors, it spawns with only those colors on the skin. I do not think this applies to custom skins, though, which is weird. If you have the skin you want in the skin file specific for the Dart (such as Dart_Skin_1) in OpenIV, it should be working. This will not work, though, if you have a clear background, because then the background will be the color of the car.

i download kinkstan100 locked model so I took his skin crvn_sign_1 as I didn't make a skin yet. But the game/OpenIV (wft model viewable) isn't reconizing the skin. Still confused on the carcols. 

 

Did you add +livery to the vehicles.dat file?

I double checked it has +livery

 

nstockade, nstockade, car, NSTOCKADE, POLICE, VEH@STD, VEH@STD_RI1, 100, 999, 0.2345, 0.2345, 0, 2, 1.0, 0, ext_strong+ext_requi+livery

 

I took the police line and replaced with nstockade but still not showing the livery skin :(

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