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help with modeling any cvpi in zmodeler 2.2.4

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Hey guys i am asking for any help on modeling any cvpi in zmodeler 2.2.4 because when i export the model it is blank for some odd reason :wallbash: 

 

cvpi models

 

-dsf cvpi

 

-bxbugs123 cvpi

 

Edited by killerfirsthand

Vehshare textures are clearly missing along with at least the spotlight texture. They all NEED to be added before importing the model. You can import textures after the model but its a pain in the a**. As for it not showing up, you need to make sure you export the same name as the car you import. IE you import police.wft then you export police.wft, import noose.wft - export noose.wft. Everything you want on the car has to be contained within the hierarchy of the car, under chassis. If you export and you get a file size of 0kb, something is wrong and you probably have duplicates of a certain part. Check the error box at the bottom of zmod for details on the error. To fix said error either rename the part if its not a main component, or delete it if its just a duplicate. Once you get the car to export with a file size, probably around 3MB give or take a little, then you import it into OpenIV, delete all the textures in the corresponding WTD so you can start fresh and then import all the textures you used on the model. You do NOT need to import the vehshare textures into the WTD, they are already in the game.

  • 6 months later...

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