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How spawn Police Buffalo into traffic

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Hello, i'm new and I have a little problem, in TBoGT i want to put the Police Buffalo spawning into traffic with cops inside. I've edited the cargrp with this line:

 

'police, police2, polpatriot, noose, predator, pstockade, nstockade, fbi, police3  # POPCYCLE_GROUP_COPS'

 

But nothing happen.

 

I've tried to use the Traffic Spawner but i got no results.

 

Anyone have any idea to do this?

 

 

76561198017457776.png

I think the police buffalo is specially designed by Rockstar Games not to spawn in traffic whatsoever.

So I think you might need to put police3 into the fbi or police, police2 slots.

lovkal

Hello, i'm new and I have a little problem, in TBoGT i want to put the Police Buffalo spawning into traffic with cops inside. I've edited the cargrp with this line:

 

'police, police2, polpatriot, noose, predator, pstockade, nstockade, fbi, police3  # POPCYCLE_GROUP_COPS'

 

But nothing happen.

 

I've tried to use the Traffic Spawner but i got no results.

 

Anyone have any idea to do this?

 

Traffic Spawner has always worked for me, and I believe there's no other way out there to get it to spawn like that.

  • Author

I've used the Traffic Spawner but the police Buffalo don't appeared in traffic either in a police pursuit don't using the LCPDFR.

In the line of the SpawnCars.ini i've put these configs:

 

[HWP1]
; EFLC only
Active = True
Vehicle = police3
Ped = Cop
Hats = 1
Response = True
NumPeds = 2
Chances = 7

 

Another doubt, the files of Traffic Spawner i need put on main GTA EFLC directory or inside the Scripts folder?

76561198017457776.png

The scripts folder is the location it needs to be in. Are you using the latest version of Scripthook?

Setting looks fine, though you might actually be using an old version of either the mod or the INI, since the latest version uses numbers for the "response" value from 0 to 1 being a 0% to 100% chance.

 

You can enter "TsbDbgOn" into the console, and then "ForceSpawn HWP1". That way it will guarantee that vehicle is chosen, and if it doesn't spawn then something is wrong. I noticed that some peds I tried to make spawn made the vehicle immediately disappear, but Cop isn't one of those.

 

Here's my setting. I have my 3, 4, and B set up as Noose vehicles, set to spawn rarely, but they still work.

[POLICE3]
Active = true
Vehicle = POLICE3
Ped = M_Y_SWAT
Hats = 1
Response = 0
NumPeds = 2
Chances = 1
  • Author

Thanks for the help, now the Buffalo and the Police Patriot are spawning, nothing like the two original police vehicles, but they are in the streets.

76561198017457776.png

This is a support topic.
Only reply here to offer help or assistance to RolandHUE. Off-topic or "me too" replies will be removed.

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