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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Headlight Glare, Traffic Yielding, AI Reaction to Siren Button (few issues)

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I'm running GTA V with LSPDFR and have a few problems I could help sort out.

1. Headlight Glare / Bloom Issue

After switching between NaturalVision Evolved and NaturalVision Remastered, I’ve been stuck with a bad glare issue where headlights produce a flat, horizontal bloom or glare, almost like a broken lens flare. This happens both day and night. Here's a screenshot:

Could contain: vehicle, text, land vehicle, car, outdoor, building, automotive tail & brake light, automotive lighting, ground, street, light, road, city, night, red


 

What I installed:

  • First: NVE with Reshade shaders, performance boost, and brighter emergency lights.

  • Game lagged, so I uninstalled NVE with OIV and deleted Reshade files manually.

  • Then installed NVR, followed by reinstalling the same performance boost and brighter emergency lights from NVE.

Even though I’m no longer running NVE or Reshade, the headlight glare effect stayed. Emergency lights aren't even that bright, so it’s just the headlight issue now. Any idea which mod/file might still be causing this?

2. Traffic Yielding Broken After Rich’s Enhancements

Before installing Rich’s Police Enhancements, traffic would slow down and slightly move over when I pulled a vehicle over—typical LSPDFR behavior. After installing Rich’s mod, that changed.

  • Rich’s mod adds its own traffic-yielding system.

  • I figured that was overriding the ELS traffic control setting (ElsTrafCtrlOn=false in ELS.ini).

  • I then disabled the traffic yield option in Rich’s config to get things back to default.

Now, I get no yielding at all. Cars just keep driving like nothing is happening, close enough to hit me. I’m trying to bring back the original traffic behavior, where cars would at least slow down and shift lanes a bit. Does anyone know what controls that or how to reset it?

3. Siren Button (Circle) Making AI Cars Stop or Float

Last issue: when I press the Circle button (PS4 controller, siren yelp), the AI car I'm facing stops moving, or sometimes floats upward slightly. Happens even with no lights on—just the yelp sound. Pressing Circle again makes the car drop back to the ground or start moving.

This is especially annoying since I use Circle often for other functions (e.g. in Simple Trainer). Any idea what’s causing this? Possibly a mod conflict or keybind issue?


If you’ve seen any of these or have a fix, let me know. Appreciate the help.

I always hated installing OIV files & such mods because even tho they have an OIV unistaller I don't trust it, and from previous experience they don't delete all the files so sounds like your mods are pretty corrupted per say. I would recommend deleting the mods folder and just doing a fresh install of all the mods again.

Semper Fi

  • Author

Using the default Visualsettings file resolved the visual problems and the traffic stop issue by simply removing Rich's police enhancement files. However, I am uncertain about the cause of the third problem, where activating the siren causes nearby vehicles to halt. When I hit the circle button on my controller (for toggling siren sounds), the cars around me, including police vehicles, come to a stop and remain stationary. This is incredibly frustrating - during a police chase, when I press the circle button to switch to a faster siren sound, the suspect's car slows down and stops, ruining the gameplay. I then need to press circle again to restore the usual flow. Any assistance would be greatly appreciated. 

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