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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crash when starting pursuit

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As soon as I am put into a pursuit LSPDFR will crash. Unsure why. Can someone take a look?

 

  • You can view the log: https://traff.co/MU0IM8l3
  • here
    Spoiler
    Spoiler

    [5/28/2024 2:38:01 PM.608] Started new log on 5/28/2024 2:38:01 PM.608
    [5/28/2024 2:38:01 PM.610] ====================================================================================================
    [5/28/2024 2:38:01 PM.597] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [5/28/2024 2:38:01 PM.611] Log verbosity: Trivial
    [5/28/2024 2:38:01 PM.616] Initializing input system
    [5/28/2024 2:38:01 PM.626] Initializing game console
    [5/28/2024 2:38:01 PM.638] Console key has been set to F4 (key code: 115)
    [5/28/2024 2:38:01 PM.732] Initializing console variable "ConsoleScrollAmount".
    [5/28/2024 2:38:01 PM.732] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [5/28/2024 2:38:01 PM.736] Read value: <null>
    [5/28/2024 2:38:01 PM.736] Initializing console variable "ConsoleKey".
    [5/28/2024 2:38:01 PM.736] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [5/28/2024 2:38:01 PM.738] Read value: F4
    [5/28/2024 2:38:01 PM.738] Setting value of console variable "ConsoleKey" to stored value.
    [5/28/2024 2:38:01 PM.738] Console key has been set to F4 (key code: 115)
    [5/28/2024 2:38:01 PM.738] Initializing console variable "PluginTimeoutThreshold".
    [5/28/2024 2:38:01 PM.738] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [5/28/2024 2:38:01 PM.745] Read value: 10000
    [5/28/2024 2:38:01 PM.745] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [5/28/2024 2:38:01 PM.745] Initializing console variable "AlwaysShowConsoleOutput".
    [5/28/2024 2:38:01 PM.745] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [5/28/2024 2:38:01 PM.746] Read value: <null>
    [5/28/2024 2:38:01 PM.746] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [5/28/2024 2:38:01 PM.746] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [5/28/2024 2:38:01 PM.748] Read value: False
    [5/28/2024 2:38:01 PM.748] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
    [5/28/2024 2:38:01 PM.748] Initializing console variable "ShowOnScreenWarnings".
    [5/28/2024 2:38:01 PM.748] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [5/28/2024 2:38:01 PM.749] Read value: <null>
    [5/28/2024 2:38:01 PM.749] Console initialized
    [5/28/2024 2:38:01 PM.749] Initializing forms manager
    [5/28/2024 2:38:01 PM.753] Cleaning temp folder
    [5/28/2024 2:38:01 PM.756] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V
    [5/28/2024 2:38:01 PM.767] ================ RAGE Plugin Hook ================
    [5/28/2024 2:38:01 PM.772] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
    [5/28/2024 2:38:01 PM.773] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
    [5/28/2024 2:38:01 PM.778] Detected Windows 10 Home (64-bit) (10.0.19045.0)!
    [5/28/2024 2:38:01 PM.778] Checking game support
    [5/28/2024 2:38:01 PM.964] Product name: Grand Theft Auto V
    [5/28/2024 2:38:01 PM.964] Product version: 1.0.3179.0
    [5/28/2024 2:38:01 PM.964] Is steam version: True
    [5/28/2024 2:38:01 PM.966] Initializing DirectX
    [5/28/2024 2:38:01 PM.969] Initializing Direct3D
    [5/28/2024 2:38:01 PM.973] Getting game swap chain
    [5/28/2024 2:38:02 PM.010] Swap Chain created: 0x7FF6D09F5470
    [5/28/2024 2:38:02 PM.010] Swap Chain VTable: 0x1D8FEF8D9B0
    [5/28/2024 2:38:02 PM.010] 0x748948F91BEA65E9;0x8D48564157552024;0x170EC814890246C
    [5/28/2024 2:38:02 PM.010] D3D11Present: 0x7FFCBF1218A0
    [5/28/2024 2:38:02 PM.010] D3D11ResizeBuffers: 0x7FFCBF1427F0
    [5/28/2024 2:38:02 PM.010] D3D11ResizeTarget: 0x7FFCBF18A7B0
    [5/28/2024 2:38:02 PM.010] D3D11SetFullscreenState: 0x7FFCBF141F10
    [5/28/2024 2:38:02 PM.010] Direct3D initialized
    [5/28/2024 2:38:02 PM.011] Initialized DirectX
    [5/28/2024 2:38:02 PM.011] Direct3D watcher thread spawned
    [5/28/2024 2:38:02 PM.219] Getting device
    [5/28/2024 2:38:02 PM.219] Retrieved device
    [5/28/2024 2:38:02 PM.220] Creating wrapper
    [5/28/2024 2:38:02 PM.305] Wrapper created
    [5/28/2024 2:38:02 PM.313] Effect created
    [5/28/2024 2:38:02 PM.313] Creating buffer
    [5/28/2024 2:38:02 PM.313] Created buffer
    [5/28/2024 2:38:02 PM.313] Creating blend state
    [5/28/2024 2:38:02 PM.313] Created blend state
    [5/28/2024 2:38:02 PM.313] Done with creation
    [5/28/2024 2:38:02 PM.376] Initializing texture system.
    [5/28/2024 2:38:02 PM.376] Initializing texture system; phase 1
    [5/28/2024 2:38:02 PM.376] Initializing texture system; phase 2
    [5/28/2024 2:38:02 PM.386] Initializing texture system; phase 3
    [5/28/2024 2:38:02 PM.387] Initializing texture system; phase 4
    [5/28/2024 2:38:02 PM.401] Initializing texture system; phase 5
    [5/28/2024 2:38:02 PM.402] Initializing texture system; phase 6
    [5/28/2024 2:38:02 PM.405] Initializing texture system; phase 7
    [5/28/2024 2:38:02 PM.407] Initializing texture system; phase 8
    [5/28/2024 2:38:02 PM.409] Initializing texture system; phase 9
    [5/28/2024 2:38:02 PM.410] Initializing texture system; phase 10
    [5/28/2024 2:38:02 PM.414] Initializing texture system; phase 11
    [5/28/2024 2:38:02 PM.414] Initializing texture system; phase 12
    [5/28/2024 2:38:02 PM.416] Initializing texture system; phase 13
    [5/28/2024 2:38:02 PM.417] Initializing texture system; phase 14
    [5/28/2024 2:38:07 PM.012] Direct3D watcher thread ended
    [5/28/2024 2:38:46 PM.635] LoadingScreenMsg: Initializing game support
    [5/28/2024 2:38:46 PM.886] Initializing game support
    [5/28/2024 2:38:52 PM.550] LoadingScreenMsg: Velocity limit removed
    [5/28/2024 2:38:52 PM.880] Compatibility level: 0
    [5/28/2024 2:38:52 PM.880] Supported version detected
    [5/28/2024 2:38:52 PM.880] ==================================================
    [5/28/2024 2:38:52 PM.880] LoadingScreenMsg: Patching code
    [5/28/2024 2:38:53 PM.131] LoadingScreenMsg: Waiting for game initialization
    [5/28/2024 2:38:53 PM.382] Waiting for game initialization
    [5/28/2024 2:38:53 PM.483] LoadingScreenMsg: Initializing core
    [5/28/2024 2:38:53 PM.734] Initializing hook
    [5/28/2024 2:38:58 PM.750] LoadingScreenMsg: Completing interoperability
    [5/28/2024 2:38:59 PM.001] Completing interoperability
    [5/28/2024 2:38:59 PM.001] Initialization code 1.
    [5/28/2024 2:38:59 PM.001] Initialization code 2.
    [5/28/2024 2:38:59 PM.001] Initialization code 3.
    [5/28/2024 2:38:59 PM.010] 1 Address: 0x00007FF6CE73D750
    [5/28/2024 2:38:59 PM.010] Calling func 1
    [5/28/2024 2:38:59 PM.030] 2 Address: 0x00007FF6CF32062A
    [5/28/2024 2:38:59 PM.031] 3 Address: 0x00007FF6CDCF5F6A
    [5/28/2024 2:38:59 PM.064] Address: 0x00007FF6CF3205D4
    [5/28/2024 2:38:59 PM.064] Unknown var: 0x00007FF6D037C6A0
    [5/28/2024 2:38:59 PM.064] Initialization code 4.
    [5/28/2024 2:38:59 PM.064] Initialization code 5.
    [5/28/2024 2:38:59 PM.064] Completing interoperability, phase 1
    [5/28/2024 2:38:59 PM.064] Completing interoperability, phase 2
    [5/28/2024 2:38:59 PM.064] Completing interoperability, phase 3
    [5/28/2024 2:38:59 PM.064] Completing interoperability, phase 4
    [5/28/2024 2:38:59 PM.064] Completing interoperability, phase 5
    [5/28/2024 2:38:59 PM.064] Completing interoperability, phase 6
    [5/28/2024 2:38:59 PM.064] Completing interoperability, phase 7
    [5/28/2024 2:38:59 PM.064] LoadingScreenMsg:
    [5/28/2024 2:38:59 PM.315] LoadingScreenMsg: Loading Story Mode
    [5/28/2024 2:38:59 PM.565] LoadingScreenMsg: Loading and Populating Game World
    [5/28/2024 2:38:59 PM.815] LoadingScreenMsg:
    [5/28/2024 2:39:13 PM.280] Initializing console variable "IsDeveloperModeEnabled".
    [5/28/2024 2:39:13 PM.280] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [5/28/2024 2:39:13 PM.281] Read value: <null>
    [5/28/2024 2:39:13 PM.281] Initializing console variable "TimeScale".
    [5/28/2024 2:39:13 PM.281] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [5/28/2024 2:39:13 PM.281] Read value: <null>
    [5/28/2024 2:43:34 PM.103] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [5/28/2024 2:43:34 PM.245] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
    [5/28/2024 2:43:39 PM.123] <UNLOADED PLUGIN>: Initializing input system
    [5/28/2024 2:43:39 PM.124] <UNLOADED PLUGIN>: Initializing game console
    [5/28/2024 2:43:39 PM.125] <UNLOADED PLUGIN>: Initializing forms manager
    [5/28/2024 2:43:39 PM.529] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [5/28/2024 2:43:39 PM.982] LSPD First Response: [TRACE] Started loading LSPDFR
    [5/28/2024 2:43:39 PM.983] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
    [5/28/2024 2:43:39 PM.983] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
    [5/28/2024 2:43:39 PM.983] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
    [5/28/2024 2:43:42 PM.051] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:42 PM.072] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:42 PM.252] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
    [5/28/2024 2:43:42 PM.419] LSPD First Response: [WARN] No name for outfit variation at line 23
    [5/28/2024 2:43:42 PM.419] LSPD First Response: [WARN] No name for outfit variation at line 31
    [5/28/2024 2:43:42 PM.419] LSPD First Response: [WARN] No name for outfit variation at line 39
    [5/28/2024 2:43:42 PM.419] LSPD First Response: [WARN] No name for outfit variation at line 64
    [5/28/2024 2:43:42 PM.419] LSPD First Response: [WARN] No name for outfit variation at line 72
    [5/28/2024 2:43:42 PM.419] LSPD First Response: [WARN] No name for outfit variation at line 80
    [5/28/2024 2:43:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 111
    [5/28/2024 2:43:42 PM.420] LSPD First Response: [WARN] No name for outfit variation at line 138
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 174
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 207
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 220
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 259
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 273
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 309
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 323
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 363
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 391
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 425
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 453
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 484
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 502
    [5/28/2024 2:43:42 PM.421] LSPD First Response: [WARN] No name for outfit variation at line 529
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [WARN] No name for outfit variation at line 547
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [WARN] No name for outfit variation at line 581
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [WARN] No name for outfit variation at line 615
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [WARN] No name for outfit variation at line 650
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [WARN] No name for outfit variation at line 677
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [WARN] No name for outfit variation at line 711
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [WARN] No name for outfit variation at line 741
    [5/28/2024 2:43:42 PM.422] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
    [5/28/2024 2:43:42 PM.423] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
    [5/28/2024 2:43:42 PM.436] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
    [5/28/2024 2:43:42 PM.449] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
    [5/28/2024 2:43:42 PM.449] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
    [5/28/2024 2:43:42 PM.463] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
    [5/28/2024 2:43:42 PM.468] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
    [5/28/2024 2:43:42 PM.469] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
    [5/28/2024 2:43:42 PM.470] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
    [5/28/2024 2:43:42 PM.484] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml
    [5/28/2024 2:43:42 PM.486] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
    [5/28/2024 2:43:42 PM.497] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
    [5/28/2024 2:43:42 PM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
    [5/28/2024 2:43:42 PM.503] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
    [5/28/2024 2:43:42 PM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
    [5/28/2024 2:43:42 PM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
    [5/28/2024 2:43:42 PM.519] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
    [5/28/2024 2:43:42 PM.520] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
    [5/28/2024 2:43:42 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:42 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:42 PM.546] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 25
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 32
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 39
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 47
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 56
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 85
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 92
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 100
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
    [5/28/2024 2:43:42 PM.549] LSPD First Response: [WARN] No name for outfit variation at line 129
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 136
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 143
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 151
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 160
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 189
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 196
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 204
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 233
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 240
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 247
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 255
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
    [5/28/2024 2:43:42 PM.550] LSPD First Response: [WARN] No name for outfit variation at line 264
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 293
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 300
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 308
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 494
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
    [5/28/2024 2:43:42 PM.551] LSPD First Response: [WARN] No name for outfit variation at line 520
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 546
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 572
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 598
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 624
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 732
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 764
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 796
    [5/28/2024 2:43:42 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 828
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 951
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 976
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1002
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1028
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1054
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1133
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1160
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1187
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1214
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1241
    [5/28/2024 2:43:42 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 1268
    [5/28/2024 2:43:42 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 1297
    [5/28/2024 2:43:42 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 1330
    [5/28/2024 2:43:42 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 1363
    [5/28/2024 2:43:42 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 1396
    [5/28/2024 2:43:42 PM.554] LSPD First Response: [TRACE] Loaded 144 freemode outfits and 55 preset outfits
    [5/28/2024 2:43:42 PM.587] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
    [5/28/2024 2:43:42 PM.587] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
    [5/28/2024 2:43:42 PM.587] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
    [5/28/2024 2:43:43 PM.876] LSPD First Response: [TRACE] Adding Ben J. as character
    [5/28/2024 2:43:44 PM.057] LSPD First Response: [TRACE] Adding Michelle Meto as character
    [5/28/2024 2:43:44 PM.058] LSPD First Response: [WARN] Path without extension: lspdfr/chars
    [5/28/2024 2:43:44 PM.058] LSPD First Response: [WARN] Path without extension: lspdfr/chars
    [5/28/2024 2:43:44 PM.199] LSPD First Response: [TRACE] Adding Austin King as character
    [5/28/2024 2:43:44 PM.489] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.489] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.489] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
    [5/28/2024 2:43:44 PM.503] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.503] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.503] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
    [5/28/2024 2:43:44 PM.520] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.520] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.520] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
    [5/28/2024 2:43:44 PM.603] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.604] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:44 PM.604] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
    [5/28/2024 2:43:44 PM.628] LSPD First Response: [TRACE] Failed to parse  as chance
    [5/28/2024 2:43:44 PM.634] LSPD First Response: [TRACE] Player was in vehicle: False
    [5/28/2024 2:43:44 PM.634] LSPD First Response: [TRACE] Last selected character was Austin King, should spawn as last character True
    [5/28/2024 2:43:44 PM.634] LSPD First Response: [TRACE] Loading last selected character Austin King
    [5/28/2024 2:43:44 PM.637] LSPD First Response: [INFO] Changing current player character to Austin King
    [5/28/2024 2:43:45 PM.054] LSPD First Response: [TRACE] Thread CopManager #1 initialized
    [5/28/2024 2:43:45 PM.058] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
    [5/28/2024 2:43:45 PM.059] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
    [5/28/2024 2:43:45 PM.059] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
    [5/28/2024 2:43:46 PM.027] LSPD First Response: [TRACE] Cached 1511 decorators for index 3
    [5/28/2024 2:43:46 PM.037] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
    [5/28/2024 2:43:46 PM.038] LSPD First Response: [TRACE] CharacterSelected: 43
    [5/28/2024 2:43:46 PM.038] LSPD First Response: [TRACE] Character changed, creating new stats object
    [5/28/2024 2:43:47 PM.476] LSPD First Response: [TRACE] Starting custom cop walk style task
    [5/28/2024 2:43:47 PM.482] LSPD First Response: [TRACE] Set last player walk style back: Cop
    [5/28/2024 2:43:47 PM.492] LSPD First Response: [TRACE] Initialized telemtry service
    [5/28/2024 2:43:47 PM.611] LSPD First Response: We have 4 appartments registered
    [5/28/2024 2:43:47 PM.674] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
    [5/28/2024 2:43:47 PM.681] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
    [5/28/2024 2:43:47 PM.683] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
    [5/28/2024 2:43:47 PM.683] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
    [5/28/2024 2:43:47 PM.685] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
    [5/28/2024 2:43:47 PM.685] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
    [5/28/2024 2:43:47 PM.687] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
    [5/28/2024 2:43:47 PM.687] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
    [5/28/2024 2:43:47 PM.687] LSPD First Response: ApartmentManager initialized
    [5/28/2024 2:43:47 PM.719] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
    [5/28/2024 2:43:47 PM.720] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
    [5/28/2024 2:43:47 PM.723] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
    [5/28/2024 2:43:47 PM.818] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
    [5/28/2024 2:43:47 PM.947] LSPD First Response: [TRACE] New cop added without cop data!
    [5/28/2024 2:43:48 PM.141] LSPD First Response: [TRACE] Amelia Schmidt (S_F_Y_COP_01) was set as a cop
    [5/28/2024 2:43:48 PM.213] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
    [5/28/2024 2:43:48 PM.215] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
    [5/28/2024 2:43:48 PM.216] LSPD First Response: [TRACE] Saved apt:
    [5/28/2024 2:43:48 PM.227] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
    [5/28/2024 2:43:48 PM.233] LSPD First Response: [TRACE] Thread Marker #1 initialized
    [5/28/2024 2:43:48 PM.309] LSPD First Response: [TRACE] Thread Marker #2 initialized
    [5/28/2024 2:43:48 PM.310] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
    [5/28/2024 2:43:48 PM.310] LSPD First Response: [TRACE] Thread Marker #3 initialized
    [5/28/2024 2:43:48 PM.310] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
    [5/28/2024 2:43:48 PM.310] LSPD First Response: [TRACE] Thread Marker #4 initialized
    [5/28/2024 2:43:48 PM.310] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
    [5/28/2024 2:43:48 PM.488] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
    [5/28/2024 2:43:48 PM.502] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
    [5/28/2024 2:43:48 PM.512] LSPD First Response: [TRACE] Set title to Austin King for Interaction Menu
    [5/28/2024 2:43:48 PM.513] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
    [5/28/2024 2:43:48 PM.516] LSPD First Response: [TRACE] Set title to Austin King for Police Radio
    [5/28/2024 2:43:48 PM.531] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
    [5/28/2024 2:43:48 PM.535] LSPD First Response: [TRACE] Set title to Austin King for Vehicle Options
    [5/28/2024 2:43:48 PM.541] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
    [5/28/2024 2:43:48 PM.542] LSPD First Response: [TRACE] Set title to Austin King for Inventory
    [5/28/2024 2:43:48 PM.545] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
    [5/28/2024 2:43:48 PM.548] LSPD First Response: [TRACE] Set title to Austin King for Settings
    [5/28/2024 2:43:48 PM.553] LSPD First Response: [TRACE] Saved apt:
    [5/28/2024 2:43:48 PM.601] LSPD First Response: [TRACE] Starting custom cop walk style task
    [5/28/2024 2:43:48 PM.637] LSPD First Response: [TRACE] Requested Audio
    [5/28/2024 2:43:48 PM.646] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
    [5/28/2024 2:43:48 PM.647] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
    [5/28/2024 2:43:49 PM.534] LSPD First Response: [INFO] Connecting to LSPDFR Sync
    [5/28/2024 2:43:49 PM.719] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:49 PM.719] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:43:49 PM.719] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Vinewood Police Station
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] La Mesa Police Station
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Rockford Hills Police Station
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Vespucci Police Station
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Downtown Police Station
    [5/28/2024 2:43:49 PM.767] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Davis Sheriff Station
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Sandy Shores Sheriff Station
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Paleto Bay Sheriff Station
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Beaver Bush Ranger Station
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Bolingbroke Penitentiary
    [5/28/2024 2:43:49 PM.768] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
    [5/28/2024 2:43:49 PM.785] LSPD First Response: [TRACE] Auto started component Debug #1
    [5/28/2024 2:43:49 PM.785] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
    [5/28/2024 2:43:49 PM.786] LSPD First Response: [TRACE] Auto started component AmbientChases #1
    [5/28/2024 2:43:49 PM.786] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
    [5/28/2024 2:43:49 PM.787] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
    [5/28/2024 2:43:49 PM.787] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
    [5/28/2024 2:43:49 PM.787] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
    [5/28/2024 2:43:49 PM.788] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
    [5/28/2024 2:43:49 PM.788] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
    [5/28/2024 2:43:49 PM.789] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
    [5/28/2024 2:43:49 PM.790] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
    [5/28/2024 2:43:49 PM.791] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
    [5/28/2024 2:43:49 PM.791] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
    [5/28/2024 2:43:49 PM.794] LSPD First Response: [TRACE] Auto started component GameEventManager #1
    [5/28/2024 2:43:49 PM.962] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
    [5/28/2024 2:43:49 PM.963] LSPD First Response: [TRACE] Checking for updates...
    [5/28/2024 2:43:49 PM.970] LSPD First Response: [TRACE] Terminal server version: 0.2
    [5/28/2024 2:43:49 PM.970] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 53f6ce82-83b9-4452-b1c5-6884712d2c4f. Enhanced features available.
    [5/28/2024 2:43:50 PM.035] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
    [5/28/2024 2:43:50 PM.036] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
    [5/28/2024 2:43:50 PM.036] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
    [5/28/2024 2:43:50 PM.047] LSPD First Response: [TRACE] This version seems up to date.
    [5/28/2024 2:43:50 PM.047] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971
    [5/28/2024 2:43:50 PM.406] LSPD First Response: [TRACE] Preloading node data
    [5/28/2024 2:43:53 PM.000] LSPD First Response: [TRACE] Building pathfinding data. Island: False
    [5/28/2024 2:43:56 PM.207] LSPD First Response: [TRACE] Done preloading node data
    [5/28/2024 2:43:56 PM.207] LSPD First Response: [TRACE] Preloading node data
    [5/28/2024 2:43:56 PM.207] LSPD First Response: [TRACE] Done preloading node data
    [5/28/2024 2:43:56 PM.210] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
    [5/28/2024 2:43:56 PM.210] LSPD First Response: [TRACE] Disabling ambient game police chases
    [5/28/2024 2:43:56 PM.220] LSPD First Response: [TRACE] Disabled ambient game police chases
    [5/28/2024 2:43:56 PM.221] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
    [5/28/2024 2:43:56 PM.232] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
    [5/28/2024 2:43:56 PM.235] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
    [5/28/2024 2:43:56 PM.240] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
    [5/28/2024 2:43:56 PM.240] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
    [5/28/2024 2:43:57 PM.759] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
    [5/28/2024 2:43:57 PM.759] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
    [5/28/2024 2:43:57 PM.794] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
    [5/28/2024 2:43:57 PM.797] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
    [5/28/2024 2:43:57 PM.797] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
    [5/28/2024 2:43:57 PM.798] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
    [5/28/2024 2:43:57 PM.798] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
    [5/28/2024 2:43:57 PM.798] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
    [5/28/2024 2:43:57 PM.806] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
    [5/28/2024 2:43:57 PM.814] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
    [5/28/2024 2:43:57 PM.874] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
    [5/28/2024 2:43:57 PM.874] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
    [5/28/2024 2:43:57 PM.875] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
    [5/28/2024 2:43:58 PM.014] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
    [5/28/2024 2:43:58 PM.019] LSPD First Response: [TRACE] Thread Marker #5 initialized
    [5/28/2024 2:43:58 PM.019] LSPD First Response: [TRACE] Thread Debug #1 initialized
    [5/28/2024 2:43:58 PM.024] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
    [5/28/2024 2:43:58 PM.025] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
    [5/28/2024 2:43:58 PM.045] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
    [5/28/2024 2:43:58 PM.050] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
    [5/28/2024 2:43:58 PM.055] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
    [5/28/2024 2:44:11 PM.214] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll
    [5/28/2024 2:44:11 PM.214] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll".
    [5/28/2024 2:44:14 PM.423] <UNLOADED PLUGIN>: Initializing input system
    [5/28/2024 2:44:14 PM.424] <UNLOADED PLUGIN>: Initializing game console
    [5/28/2024 2:44:14 PM.425] <UNLOADED PLUGIN>: Initializing forms manager
    [5/28/2024 2:44:14 PM.922] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll".
    [5/28/2024 2:44:15 PM.044] ================================================= ClearTheWayV =================================================
    [5/28/2024 2:44:15 PM.044] Created by:  KeyedInSoftware/timnboys
    [5/28/2024 2:44:15 PM.044] Version:  1.0.0.45
    [5/28/2024 2:44:15 PM.044]
    [5/28/2024 2:44:15 PM.044] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org
    [5/28/2024 2:44:15 PM.044] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only!
    [5/28/2024 2:44:15 PM.044] Enjoy!
    [5/28/2024 2:44:15 PM.045] ================================================= ClearTheWayV =================================================
    [5/28/2024 2:44:25 PM.955] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
    [5/28/2024 2:44:25 PM.955] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
    [5/28/2024 2:44:28 PM.953] <UNLOADED PLUGIN>: Initializing input system
    [5/28/2024 2:44:28 PM.954] <UNLOADED PLUGIN>: Initializing game console
    [5/28/2024 2:44:28 PM.955] <UNLOADED PLUGIN>: Initializing forms manager
    [5/28/2024 2:44:29 PM.107] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
    [5/28/2024 2:44:46 PM.677] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
    [5/28/2024 2:44:46 PM.677] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll".
    [5/28/2024 2:44:49 PM.781] <UNLOADED PLUGIN>: Initializing input system
    [5/28/2024 2:44:49 PM.782] <UNLOADED PLUGIN>: Initializing game console
    [5/28/2024 2:44:49 PM.783] <UNLOADED PLUGIN>: Initializing forms manager
    [5/28/2024 2:44:49 PM.860] Plugin "Spotlight" was loaded from "Spotlight.dll".
    [5/28/2024 2:44:49 PM.937] Spotlight: Reading settings...
    [5/28/2024 2:44:50 PM.840] Spotlight: Initialized
    [5/28/2024 2:45:03 PM.487] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:45:03 PM.487] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
    [5/28/2024 2:45:03 PM.487] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
    [5/28/2024 2:45:03 PM.545] LSPD First Response: [TRACE] Setting player to lspd from last agency
    [5/28/2024 2:45:03 PM.623] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
    [5/28/2024 2:45:03 PM.635] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
    [5/28/2024 2:45:03 PM.637] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
    [5/28/2024 2:45:03 PM.711] LSPD First Response: [TRACE] Setting player skin from last skin
    [5/28/2024 2:45:03 PM.727] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
    [5/28/2024 2:45:03 PM.785] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
    [5/28/2024 2:45:04 PM.329] LSPD First Response: [TRACE] Starting custom cop walk style task
    [5/28/2024 2:45:04 PM.330] LSPD First Response: [TRACE] Set last player walk style back: Cop
    [5/28/2024 2:45:04 PM.345] LSPD First Response: [TRACE] Player went on duty.
    [5/28/2024 2:45:04 PM.379] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [5/28/2024 2:45:05 PM.310] LSPD First Response: 686Callouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.336] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.434] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.457] LSPD First Response: CleanUpTheMess, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.476] LSPD First Response: ComputerPlus, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.503] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.504] LSPD First Response: HeliAssistance, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.523] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.546] LSPD First Response: Plain Sight, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.571] LSPD First Response: RiskierTrafficStops, Version=3.0.6.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.611] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.663] LSPD First Response: SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.666] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:05 PM.674] LSPD First Response: Creating plugin: _686_Callouts.Main
    [5/28/2024 2:45:05 PM.768] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮
    [5/28/2024 2:45:05 PM.839] LSPD First Response: Creating plugin: CalloutInterface.Main
    [5/28/2024 2:45:05 PM.839] LSPD First Response: Creating plugin: CleanUpTheMess.Main
    [5/28/2024 2:45:05 PM.839] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
    [5/28/2024 2:45:05 PM.841] LSPD First Response: Creating plugin: Custom_Pullover.Main
    [5/28/2024 2:45:05 PM.841] LSPD First Response: Creating Custom Pullover.Main.
    [5/28/2024 2:45:05 PM.861] LSPD First Response: Done with Custom Pullover.Main.
    [5/28/2024 2:45:05 PM.861] LSPD First Response: Creating plugin: HeliAssistance.Main
    [5/28/2024 2:45:05 PM.861] LSPD First Response: Creating plugin: Main
    [5/28/2024 2:45:05 PM.861] LSPD First Response: Creating plugin: PlainSight.Main
    [5/28/2024 2:45:05 PM.861] LSPD First Response: Creating plugin: RiskierTrafficStops.Main
    [5/28/2024 2:45:05 PM.862] LSPD First Response: Creating plugin: ‭‎‍‌‎‍‬‬‮‍‌‪‎‪‮‬‎‬‏‪‬‮
    [5/28/2024 2:45:05 PM.978] LSPD First Response: Creating plugin: SuperCallouts.Main
    [5/28/2024 2:45:05 PM.979] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
    [5/28/2024 2:45:06 PM.066] LSPD First Response: [686 Callouts] Version 2.0.0.0 by Charlie686 has been initialised.
    [5/28/2024 2:45:06 PM.067] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty.
    [5/28/2024 2:45:06 PM.094] LSPD First Response: [686 Callouts] Supported [ENGLISH] language chosen. Selected appropriate translation files.
    [5/28/2024 2:45:06 PM.109] LSPD First Response: Validating dependency: RagePluginHook
    [5/28/2024 2:45:06 PM.110] LSPD First Response: File "ragepluginhook.exe" exists: True
    [5/28/2024 2:45:06 PM.111] LSPD First Response: Version is at least 0.45.0.0
    [5/28/2024 2:45:06 PM.113] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
    [5/28/2024 2:45:06 PM.113] LSPD First Response: Validating dependency: LSPDFR
    [5/28/2024 2:45:06 PM.114] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
    [5/28/2024 2:45:06 PM.127] LSPD First Response: Version is at least 0.4.6
    [5/28/2024 2:45:06 PM.127] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
    [5/28/2024 2:45:06 PM.127] LSPD First Response: Validating dependency: ParksTools
    [5/28/2024 2:45:06 PM.127] LSPD First Response: File "ParksTools.dll" exists: True
    [5/28/2024 2:45:06 PM.129] LSPD First Response: Version is at least 4.2.0.0
    [5/28/2024 2:45:06 PM.129] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
    [5/28/2024 2:45:06 PM.129] LSPD First Response: Validating dependency: RageNativeUI
    [5/28/2024 2:45:06 PM.129] LSPD First Response: File "RageNativeUI.dll" exists: True
    [5/28/2024 2:45:06 PM.130] LSPD First Response: Version is at least 1.6.3.0
    [5/28/2024 2:45:06 PM.131] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
    [5/28/2024 2:45:06 PM.136] LSPD First Response: [Better EMS]: Registered Better EMS
    [5/28/2024 2:45:06 PM.137] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121
    [5/28/2024 2:45:06 PM.139] LSPD First Response: Clean Up the Mess loaded. Calling menuHandler.
    [5/28/2024 2:45:06 PM.176] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.1
    [5/28/2024 2:45:06 PM.176] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
    [5/28/2024 2:45:06 PM.180] LSPD First Response: [HeliAssist] Correct RageNativeUI found
    [5/28/2024 2:45:06 PM.180] LSPD First Response: [HeliAssist] Correct Spotlight found
    [5/28/2024 2:45:06 PM.180] LSPD First Response: [HeliAssist] Reading INI
    [5/28/2024 2:45:06 PM.252] LSPD First Response: [HeliAssist] HeliAssist v2.4.2 has been initialized.
    [5/28/2024 2:45:06 PM.254] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised.
    [5/28/2024 2:45:06 PM.255] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.3
    [5/28/2024 2:45:06 PM.256] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin.
    [5/28/2024 2:45:06 PM.257] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized.
    [5/28/2024 2:45:06 PM.259] LSPD First Response: Go on duty to fully load StopThePed
    [5/28/2024 2:45:06 PM.293] SuperCallouts: Loading config.
    [5/28/2024 2:45:06 PM.307] SuperCallouts: Config loaded.
    [5/28/2024 2:45:06 PM.359] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
    [5/28/2024 2:45:06 PM.359] LSPD First Response: Go on duty to fully load UltimateBackup
    [5/28/2024 2:45:06 PM.359] LSPD First Response: We have 3 callouts registered
    [5/28/2024 2:45:06 PM.360] LSPD First Response: CalloutManager initialized
    [5/28/2024 2:45:06 PM.362] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
    [5/28/2024 2:45:06 PM.401] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
    [5/28/2024 2:45:06 PM.403] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
    [5/28/2024 2:45:06 PM.417] LSPD First Response: [INFO] Model preloading enabled
    [5/28/2024 2:45:06 PM.418] LSPD First Response: [TRACE] Preloading POLICE
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLICE2
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLICE3
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLICET
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading SHERIFF2
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading SHERIFF
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLICE4
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLICEB
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading FBI2
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLICEOLD1
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLICEOLD2
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading BUZZARD
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading POLMAV
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading FROGGER2
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading AMBULANCE
    [5/28/2024 2:45:06 PM.419] LSPD First Response: [TRACE] Preloading FIRETRUK
    [5/28/2024 2:45:06 PM.420] LSPD First Response: [TRACE] Preloading asset 1B06D571
    [5/28/2024 2:45:06 PM.420] LSPD First Response: [TRACE] Preloading asset 1D073A89
    [5/28/2024 2:45:06 PM.420] LSPD First Response: [TRACE] Preloading asset 60EC506
    [5/28/2024 2:45:06 PM.420] LSPD First Response: [TRACE] Preloading asset 678B81B1
    [5/28/2024 2:45:06 PM.420] LSPD First Response: [TRACE] Preloading asset 3656C8C1
    [5/28/2024 2:45:06 PM.420] LSPD First Response: [TRACE] Preloading asset 83BF0278
    [5/28/2024 2:45:06 PM.432] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
    [5/28/2024 2:45:06 PM.441] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
    [5/28/2024 2:45:06 PM.443] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
    [5/28/2024 2:45:06 PM.445] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
    [5/28/2024 2:45:06 PM.484] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
    [5/28/2024 2:45:06 PM.484] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
    [5/28/2024 2:45:06 PM.484] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
    [5/28/2024 2:45:06 PM.484] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
    [5/28/2024 2:45:06 PM.486] LSPD First Response: Deserialized Carter Fricano
    [5/28/2024 2:45:06 PM.491] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
    [5/28/2024 2:45:06 PM.492] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
    [5/28/2024 2:45:06 PM.493] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
    [5/28/2024 2:45:06 PM.497] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
    [5/28/2024 2:45:06 PM.497] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
    [5/28/2024 2:45:06 PM.498] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
    [5/28/2024 2:45:06 PM.499] LSPD First Response: Custom Pullover event handler: True
    [5/28/2024 2:45:06 PM.502] LSPD First Response: [686 Callouts] Acquiring document for selected language: en
    [5/28/2024 2:45:06 PM.573] LSPD First Response: Deserialized Anus Flayer
    [5/28/2024 2:45:06 PM.574] LSPD First Response: Deserialized Anthony Jack
    [5/28/2024 2:45:06 PM.574] LSPD First Response: Deserialized Enrique Santos
    [5/28/2024 2:45:06 PM.575] LSPD First Response: Deserialized Dan Jensen
    [5/28/2024 2:45:06 PM.605] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
    [5/28/2024 2:45:07 PM.207] LSPD First Response: [686 Callouts] The user is not on the latest build. Displaying diagnostics.
    [5/28/2024 2:45:07 PM.208] LSPD First Response: [686 Callouts] Users Build: 2.0.0.0 Latest Build: 2.0.0.1
    [5/28/2024 2:45:07 PM.211] LSPD First Response: [686 Callouts] Running Plugin Handler.
    [5/28/2024 2:45:07 PM.211] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
    [5/28/2024 2:45:07 PM.211] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True.
    [5/28/2024 2:45:07 PM.211] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False.
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.HighRiskEscort
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.TerroristAttack
    [5/28/2024 2:45:07 PM.220] LSPD First Response: Registering callout _686_Callouts.Callouts.AttemptedBreakIn
    [5/28/2024 2:45:07 PM.222] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml.
    [5/28/2024 2:45:07 PM.315] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics...
    [5/28/2024 2:45:07 PM.315] LSPD First Response: [686 Callouts] Arrests: 2
    [5/28/2024 2:45:07 PM.315] LSPD First Response: [686 Callouts] Calls: 17
    [5/28/2024 2:45:07 PM.315] LSPD First Response: [686 Callouts] Suspect Deaths: 3
    [5/28/2024 2:45:07 PM.315] LSPD First Response: [686 Callouts] Fights: 2
    [5/28/2024 2:45:07 PM.315] LSPD First Response: [686 Callouts] Pursuits: 2
    [5/28/2024 2:45:07 PM.320] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file.
    [5/28/2024 2:45:07 PM.362] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
    [5/28/2024 2:45:07 PM.532] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
    [5/28/2024 2:45:07 PM.532] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
    [5/28/2024 2:45:07 PM.532] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
    [5/28/2024 2:45:07 PM.532] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
    [5/28/2024 2:45:07 PM.546] LSPD First Response: [TRACE] Thread Ambient #1 initialized
    [5/28/2024 2:45:07 PM.641] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
    [5/28/2024 2:45:07 PM.645] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
    [5/28/2024 2:45:07 PM.699] LSPD First Response: Clean Up the Mess in menuHandler.
    [5/28/2024 2:45:07 PM.728] LSPD First Response: Clean Up the Mess keys set. Open menu key: F9
    [5/28/2024 2:45:07 PM.755] LSPD First Response: LSPD Tollkit loaded. added menu.
    [5/28/2024 2:45:07 PM.764] LSPD First Response: LSPD Tollkit added items.
    [5/28/2024 2:45:07 PM.937] LSPD First Response: [TRACE] Has taken study survey: False
    [5/28/2024 2:45:07 PM.990] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
    [5/28/2024 2:45:08 PM.011] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
    [5/28/2024 2:45:08 PM.014] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
    [5/28/2024 2:45:08 PM.052] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
    [5/28/2024 2:45:08 PM.052] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
    [5/28/2024 2:45:08 PM.054] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
    [5/28/2024 2:45:08 PM.056] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
    [5/28/2024 2:45:08 PM.057] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
    [5/28/2024 2:45:08 PM.095] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
    [5/28/2024 2:45:08 PM.097] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
    [5/28/2024 2:45:08 PM.136] LSPD First Response: Clean Up the Mess in mainLogic.
    [5/28/2024 2:45:08 PM.136] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
    [5/28/2024 2:45:16 PM.217] LSPD First Response:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7337.42758, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:16 PM.217] LSPD First Response:  [ParksTools] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
    [5/28/2024 2:45:16 PM.267] LSPD First Response: [Better EMS]: Loading EMS settings
    [5/28/2024 2:45:16 PM.267] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup
    [5/28/2024 2:45:16 PM.694] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
    [5/28/2024 2:45:16 PM.695] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.695] LSPD First Response: [Better EMS]: Adding station point: in front
    [5/28/2024 2:45:16 PM.719] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
    [5/28/2024 2:45:16 PM.719] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.719] LSPD First Response: [Better EMS]: Adding station point: inside bay
    [5/28/2024 2:45:16 PM.719] LSPD First Response: [Better EMS]: Adding station point: in front of left door
    [5/28/2024 2:45:16 PM.719] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: middle bay
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: right bay
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Loading station Davis hospital
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: spawn 1
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: spawn 2
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: spawn 1
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: spawn 2
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 4
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 3
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 2
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 1
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 1
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 2
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 3
    [5/28/2024 2:45:16 PM.720] LSPD First Response: [Better EMS]: Adding station point: bay 4
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: bay 1
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: bay 2
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: alley
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: delivery
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Station has delivery zone
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: spawn
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: inside
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: north 1
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: north 2
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: north mini 1
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: north mini 2
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: middle mini
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: mid south mini
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: south 1
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: south 2
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: south 3
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Adding station point: driveway
    [5/28/2024 2:45:16 PM.721] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station
    [5/28/2024 2:45:16 PM.722] LSPD First Response: [Better EMS]: Found station type: FIRE
    [5/28/2024 2:45:16 PM.722] LSPD First Response: [Better EMS]: Adding station point: station
    [5/28/2024 2:45:16 PM.726] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
    [5/28/2024 2:45:16 PM.726] LSPD First Response: [Better EMS]: Started loading Better EMS
    [5/28/2024 2:45:17 PM.347] LSPD First Response:  [ParksTools] using cached token without checking for new token
    [5/28/2024 2:45:17 PM.398] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
    [5/28/2024 2:45:17 PM.409] LSPD First Response: [Better EMS]: Unable to parse bone:
    [5/28/2024 2:45:17 PM.412] LSPD First Response: [Better EMS]: Finished loading Better EMS
    [5/28/2024 2:45:17 PM.437] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
    [5/28/2024 2:45:17 PM.437] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
    [5/28/2024 2:45:17 PM.438] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0).
    [5/28/2024 2:45:17 PM.535] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
    [5/28/2024 2:45:17 PM.553] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
    [5/28/2024 2:45:17 PM.554] LSPD First Response: IPT.Common: [INFO] ============================================================
    [5/28/2024 2:45:17 PM.554] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
    [5/28/2024 2:45:17 PM.554] LSPD First Response: IPT.Common: [INFO] ============================================================
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = LControlKey+F8
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = True
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = False
    [5/28/2024 2:45:17 PM.555] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = True
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1370
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 690
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 85
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 8
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 4
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = True
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = ocrp
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 444
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = True
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = True
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 380
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 905
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 75
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = False
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = default
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.04
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.03
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.01
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = False
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 8
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] ALPR                           = False
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] Incident                       = False
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] Peds                           = False
    [5/28/2024 2:45:17 PM.556] LSPD First Response: IPT.Common: [INFO] Vehicles                       = False
    [5/28/2024 2:45:17 PM.557] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
    [5/28/2024 2:45:17 PM.557] LSPD First Response: IPT.Common: [INFO] ============================================================
    [5/28/2024 2:45:17 PM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
    [5/28/2024 2:45:17 PM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
    [5/28/2024 2:45:17 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
    [5/28/2024 2:45:17 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
    [5/28/2024 2:45:17 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
    [5/28/2024 2:45:17 PM.701] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
    [5/28/2024 2:45:17 PM.709] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
    [5/28/2024 2:45:17 PM.725] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
    [5/28/2024 2:45:17 PM.738] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
    [5/28/2024 2:45:17 PM.740] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
    [5/28/2024 2:45:17 PM.743] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
    [5/28/2024 2:45:17 PM.750] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
    [5/28/2024 2:45:17 PM.754] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
    [5/28/2024 2:45:17 PM.755] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
    [5/28/2024 2:45:17 PM.756] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
    [5/28/2024 2:45:17 PM.759] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
    [5/28/2024 2:45:17 PM.760] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
    [5/28/2024 2:45:17 PM.762] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
    [5/28/2024 2:45:17 PM.763] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
    [5/28/2024 2:45:17 PM.765] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
    [5/28/2024 2:45:17 PM.766] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
    [5/28/2024 2:45:17 PM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
    [5/28/2024 2:45:17 PM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
    [5/28/2024 2:45:17 PM.768] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
    [5/28/2024 2:45:17 PM.769] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
    [5/28/2024 2:45:17 PM.771] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
    [5/28/2024 2:45:17 PM.772] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
    [5/28/2024 2:45:17 PM.774] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
    [5/28/2024 2:45:17 PM.775] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
    [5/28/2024 2:45:17 PM.776] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
    [5/28/2024 2:45:17 PM.777] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
    [5/28/2024 2:45:17 PM.778] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
    [5/28/2024 2:45:17 PM.779] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
    [5/28/2024 2:45:17 PM.780] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
    [5/28/2024 2:45:17 PM.781] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
    [5/28/2024 2:45:17 PM.782] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
    [5/28/2024 2:45:17 PM.783] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
    [5/28/2024 2:45:17 PM.784] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
    [5/28/2024 2:45:17 PM.785] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
    [5/28/2024 2:45:17 PM.786] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
    [5/28/2024 2:45:17 PM.787] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
    [5/28/2024 2:45:17 PM.789] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
    [5/28/2024 2:45:17 PM.790] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
    [5/28/2024 2:45:17 PM.792] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
    [5/28/2024 2:45:17 PM.793] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
    [5/28/2024 2:45:17 PM.798] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
    [5/28/2024 2:45:17 PM.799] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
    [5/28/2024 2:45:17 PM.801] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
    [5/28/2024 2:45:17 PM.802] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
    [5/28/2024 2:45:17 PM.803] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
    [5/28/2024 2:45:17 PM.806] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
    [5/28/2024 2:45:17 PM.807] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
    [5/28/2024 2:45:17 PM.818] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
    [5/28/2024 2:45:17 PM.819] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
    [5/28/2024 2:45:17 PM.830] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
    [5/28/2024 2:45:17 PM.831] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
    [5/28/2024 2:45:17 PM.835] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
    [5/28/2024 2:45:17 PM.836] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
    [5/28/2024 2:45:17 PM.843] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
    [5/28/2024 2:45:17 PM.844] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
    [5/28/2024 2:45:17 PM.849] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
    [5/28/2024 2:45:17 PM.850] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
    [5/28/2024 2:45:17 PM.855] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
    [5/28/2024 2:45:17 PM.860] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
    [5/28/2024 2:45:17 PM.872] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
    [5/28/2024 2:45:17 PM.873] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
    [5/28/2024 2:45:17 PM.880] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
    [5/28/2024 2:45:17 PM.881] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
    [5/28/2024 2:45:17 PM.885] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
    [5/28/2024 2:45:17 PM.889] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
    [5/28/2024 2:45:17 PM.901] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
    [5/28/2024 2:45:17 PM.907] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
    [5/28/2024 2:45:17 PM.950] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
    [5/28/2024 2:45:17 PM.951] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
    [5/28/2024 2:45:17 PM.952] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
    [5/28/2024 2:45:17 PM.957] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
    [5/28/2024 2:45:17 PM.958] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
    [5/28/2024 2:45:17 PM.966] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
    [5/28/2024 2:45:17 PM.974] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
    [5/28/2024 2:45:17 PM.986] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
    [5/28/2024 2:45:17 PM.993] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
    [5/28/2024 2:45:18 PM.005] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
    [5/28/2024 2:45:18 PM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
    [5/28/2024 2:45:18 PM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
    [5/28/2024 2:45:18 PM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
    [5/28/2024 2:45:18 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
    [5/28/2024 2:45:18 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
    [5/28/2024 2:45:18 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
    [5/28/2024 2:45:18 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
    [5/28/2024 2:45:18 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
    [5/28/2024 2:45:18 PM.077] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
    [5/28/2024 2:45:18 PM.084] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
    [5/28/2024 2:45:18 PM.105] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
    [5/28/2024 2:45:18 PM.122] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
    [5/28/2024 2:45:18 PM.130] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
    [5/28/2024 2:45:18 PM.137] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
    [5/28/2024 2:45:18 PM.149] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
    [5/28/2024 2:45:18 PM.164] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
    [5/28/2024 2:45:18 PM.172] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
    [5/28/2024 2:45:18 PM.189] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
    [5/28/2024 2:45:18 PM.226] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
    [5/28/2024 2:45:18 PM.266] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
    [5/28/2024 2:45:18 PM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
    [5/28/2024 2:45:18 PM.380] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
    [5/28/2024 2:45:18 PM.390] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
    [5/28/2024 2:45:18 PM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
    [5/28/2024 2:45:18 PM.408] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
    [5/28/2024 2:45:18 PM.430] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
    [5/28/2024 2:45:18 PM.439] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
    [5/28/2024 2:45:18 PM.486] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
    [5/28/2024 2:45:18 PM.511] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
    [5/28/2024 2:45:18 PM.523] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
    [5/28/2024 2:45:18 PM.530] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
    [5/28/2024 2:45:18 PM.537] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
    [5/28/2024 2:45:18 PM.538] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-89ddea44-2ec9-41fe-ab24-720b8b9585ec
    [5/28/2024 2:45:18 PM.540] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml
    [5/28/2024 2:45:18 PM.559] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
    [5/28/2024 2:45:18 PM.579] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=1152, Height=864}  scale: {Width=0.6, Height=0.8}  bounds: {X=0,Y=0,Width=1152,Height=864}
    [5/28/2024 2:45:18 PM.815] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
    [5/28/2024 2:45:18 PM.815] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
    [5/28/2024 2:45:18 PM.815] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
    [5/28/2024 2:45:18 PM.815] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
    [5/28/2024 2:45:18 PM.819] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
    [5/28/2024 2:45:18 PM.823] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
    [5/28/2024 2:45:18 PM.863] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 21 callouts (Optimized for CalloutInterface)
    [5/28/2024 2:45:18 PM.863] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
    [5/28/2024 2:45:18 PM.863] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface)
    [5/28/2024 2:45:18 PM.863] LSPD First Response: CalloutInterface: [INFO] ... found a total of 63 callout(s), of which 63 are silently spawnable
    [5/28/2024 2:45:18 PM.885] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
    [5/28/2024 2:45:19 PM.013] LSPD First Response: [Better EMS]: Registering smart radio buttons
    [5/28/2024 2:45:19 PM.016] LSPD First Response: [Better EMS]: Launching EMS response
    [5/28/2024 2:45:20 PM.929] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
    [5/28/2024 2:45:20 PM.929] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
    [5/28/2024 2:45:20 PM.929] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
    [5/28/2024 2:45:20 PM.929] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
    [5/28/2024 2:45:20 PM.930] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
    [5/28/2024 2:45:20 PM.931] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
    [5/28/2024 2:45:21 PM.177] LSPD First Response: C+ DEV: Successfully loaded LSPDFR Computer+.
    [5/28/2024 2:45:21 PM.177] LSPD First Response: C+: Attempting to initialize the in-memory DB
    [5/28/2024 2:45:21 PM.197] LSPD First Response: C+ DEV: C+: ALPR+ Not Detected
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added request heli item to menu
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added dismiss heli item to menu
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added settings item to menu
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added flight behavior item to menu
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added radar item to menu
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added features item to menu
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added play siren sound item to menu
    [5/28/2024 2:45:21 PM.200] LSPD First Response: [HeliAssist] Added observer mode item to menu
    [5/28/2024 2:45:21 PM.201] LSPD First Response: [HeliAssist] Set up main menu
    [5/28/2024 2:45:21 PM.202] LSPD First Response: [HeliAssist] Added enable persistence item to menu
    [5/28/2024 2:45:21 PM.202] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu
    [5/28/2024 2:45:21 PM.203] LSPD First Response: [HeliAssist] Added player name item to menu
    [5/28/2024 2:45:21 PM.203] LSPD First Response: [HeliAssist] Added heli name item to menu
    [5/28/2024 2:45:21 PM.215] LSPD First Response: [HeliAssist] Added banner color item to menu
    [5/28/2024 2:45:21 PM.215] LSPD First Response: [HeliAssist] Set up main settings menu
    [5/28/2024 2:45:21 PM.217] LSPD First Response: [HeliAssist] Added speed measurement item to menu
    [5/28/2024 2:45:21 PM.247] LSPD First Response: [HeliAssist] Added flight altitude item to menu
    [5/28/2024 2:45:21 PM.247] LSPD First Response: [HeliAssist] Added flight speed item to menu
    [5/28/2024 2:45:21 PM.247] LSPD First Response: [HeliAssist] Added orbit speed item to menu
    [5/28/2024 2:45:21 PM.247] LSPD First Response: [HeliAssist] Added orbit radius item to menu
    [5/28/2024 2:45:21 PM.247] LSPD First Response: [HeliAssist] Added orbit rotation item to menu
    [5/28/2024 2:45:21 PM.252] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu
    [5/28/2024 2:45:21 PM.252] LSPD First Response: [HeliAssist] Added max distance from player item to menu
    [5/28/2024 2:45:21 PM.252] LSPD First Response: [HeliAssist] Set up flight behavior menu
    [5/28/2024 2:45:21 PM.253] LSPD First Response: [HeliAssist] Added enable heli blip item to menu
    [5/28/2024 2:45:21 PM.253] LSPD First Response: [HeliAssist] Added heli blip color item to menu
    [5/28/2024 2:45:21 PM.253] LSPD First Response: [HeliAssist] Added enable heli blip short range item to menu
    [5/28/2024 2:45:21 PM.253] LSPD First Response: [HeliAssist] Set up radar menu
    [5/28/2024 2:45:21 PM.254] LSPD First Response: [HeliAssist] Added enable searchlight item to menu
    [5/28/2024 2:45:21 PM.254] LSPD First Response: [HeliAssist] Added enable searchlight settings item to menu
    [5/28/2024 2:45:21 PM.254] LSPD First Response: [HeliAssist] Added enable siren usage item to menu
    [5/28/2024 2:45:21 PM.254] LSPD First Response: [HeliAssist] Added default siren type item to menu
    [5/28/2024 2:45:21 PM.254] LSPD First Response: [HeliAssist] Added siren duration item to menu
    [5/28/2024 2:45:21 PM.254] LSPD First Response: [HeliAssist] Set up features menu
    [5/28/2024 2:45:21 PM.268] LSPD First Response: [HeliAssist] Added searchlight color item to menu
    [5/28/2024 2:45:21 PM.268] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu
    [5/28/2024 2:45:21 PM.313] LSPD First Response: [HeliAssist] Added searchlight outer angle item to menu
    [5/28/2024 2:45:21 PM.313] LSPD First Response: [HeliAssist] Added searchlight inner angle item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight intensity item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight range item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight falloff item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight volume intensity item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight volume size item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight corona intensity item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight corona size item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight volume item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight corona item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight specular item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight extra light emissive item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight jerk rate item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight jerk distance item to menu
    [5/28/2024 2:45:21 PM.314] LSPD First Response: [HeliAssist] Added searchlight restore default item to menu
    [5/28/2024 2:45:21 PM.315] LSPD First Response: [HeliAssist] Set up searchlight settings menu
    [5/28/2024 2:45:21 PM.315] LSPD First Response: [HeliAssist] Added menus to pool
    [5/28/2024 2:45:21 PM.316] LSPD First Response: [HeliAssist] Started main logic for menu
    [5/28/2024 2:45:21 PM.330] LSPD First Response: [Plain Sight]: Loaded settings
    [5/28/2024 2:45:21 PM.879] LSPD First Response: Version state: Latest
    [5/28/2024 2:45:21 PM.880] LSPD First Response: [Plain Sight]: Assigning pullover events
    [5/28/2024 2:45:22 PM.140] LSPD First Response: StopThePed Localization Code Page: 1252
    [5/28/2024 2:45:22 PM.181] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
    [5/28/2024 2:45:22 PM.356] LSPD First Response: [HeliAssist] Starting main fiber
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 2000
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 2000
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - False
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True
    [5/28/2024 2:45:22 PM.436] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS
    [5/28/2024 2:45:22 PM.449] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check...
    [5/28/2024 2:45:22 PM.449] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check
    [5/28/2024 2:45:22 PM.461] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0)
    [5/28/2024 2:45:22 PM.485] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0)
    [5/28/2024 2:45:22 PM.832] LSPD First Response: Immersive Ambient Events: Previous bolo json file not found
    [5/28/2024 2:45:22 PM.836] LSPD First Response: Immersive Ambient Events: Populated event tuple
    [5/28/2024 2:45:22 PM.840] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested
    [5/28/2024 2:45:22 PM.938] LSPD First Response: Immersive Ambient Events: Plugin is up to date
    [5/28/2024 2:45:22 PM.942] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0).
    [5/28/2024 2:45:22 PM.942] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File...
    [5/28/2024 2:45:22 PM.967] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
    [5/28/2024 2:45:22 PM.972] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu...
    [5/28/2024 2:45:22 PM.974] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu...
    [5/28/2024 2:45:22 PM.975] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu
    [5/28/2024 2:45:22 PM.976] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values...
    [5/28/2024 2:45:23 PM.000] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values
    [5/28/2024 2:45:23 PM.000] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands...
    [5/28/2024 2:45:23 PM.001] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists...
    [5/28/2024 2:45:23 PM.002] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates...
    [5/28/2024 2:45:23 PM.018] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver
    [5/28/2024 2:45:23 PM.018] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped
    [5/28/2024 2:45:23 PM.018] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted
    [5/28/2024 2:45:23 PM.018] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded
    [5/28/2024 2:45:23 PM.018] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully
    [5/28/2024 2:45:23 PM.071] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess
    [5/28/2024 2:45:23 PM.259] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded
    [5/28/2024 2:45:23 PM.260] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested
    [5/28/2024 2:45:23 PM.467] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully!
    [5/28/2024 2:45:23 PM.467] SuperCallouts: ======================================================
    [5/28/2024 2:45:23 PM.467] SuperCallouts: Dependencies Found:
    [5/28/2024 2:45:23 PM.469] SuperCallouts: PyroCommon, Version: 1.4.0.0
    [5/28/2024 2:45:23 PM.469] SuperCallouts: RageNativeUI, Version: 1.9.2.0
    [5/28/2024 2:45:23 PM.470] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0
    [5/28/2024 2:45:23 PM.470] SuperCallouts: Using Ultimate Backup: True
    [5/28/2024 2:45:23 PM.471] SuperCallouts: ======================================================
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
    [5/28/2024 2:45:23 PM.472] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
    [5/28/2024 2:45:23 PM.492] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
    [5/28/2024 2:45:23 PM.492] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
    [5/28/2024 2:45:23 PM.492] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
    [5/28/2024 2:45:23 PM.492] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
    [5/28/2024 2:45:23 PM.492] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
    [5/28/2024 2:45:23 PM.493] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
    [5/28/2024 2:45:23 PM.613] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
    [5/28/2024 2:45:23 PM.650] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
    [5/28/2024 2:45:23 PM.708] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
    [5/28/2024 2:45:23 PM.959] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded
    [5/28/2024 2:45:23 PM.965] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml
    [5/28/2024 2:45:24 PM.043] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny
    [5/28/2024 2:45:24 PM.044] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny
    [5/28/2024 2:45:24 PM.044] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog
    [5/28/2024 2:45:24 PM.051] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas
    [5/28/2024 2:45:24 PM.052] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas
    [5/28/2024 2:45:24 PM.100] LSPD First Response: Immersive Ambient Events: Creating main menu...
    [5/28/2024 2:45:24 PM.101] LSPD First Response: Immersive Ambient Events: Menu created
    [5/28/2024 2:45:24 PM.101] LSPD First Response: Immersive Ambient Events: Creating settings menu...
    [5/28/2024 2:45:24 PM.101] LSPD First Response: Immersive Ambient Events: Settings menu created
    [5/28/2024 2:45:24 PM.102] LSPD First Response: Immersive Ambient Events: Creating general settings menu...
    [5/28/2024 2:45:24 PM.102] LSPD First Response: Immersive Ambient Events: General settings menu created
    [5/28/2024 2:45:24 PM.102] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu...
    [5/28/2024 2:45:24 PM.102] LSPD First Response: Immersive Ambient Events: Storm event settings menu created
    [5/28/2024 2:45:24 PM.103] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu...
    [5/28/2024 2:45:24 PM.104] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created
    [5/28/2024 2:45:24 PM.104] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu...
    [5/28/2024 2:45:24 PM.105] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created
    [5/28/2024 2:45:24 PM.105] LSPD First Response: Immersive Ambient Events: Creating severe weather menu...
    [5/28/2024 2:45:24 PM.106] LSPD First Response: Immersive Ambient Events: Severe weather menu created
    [5/28/2024 2:45:24 PM.107] LSPD First Response: Immersive Ambient Events: Creating BOLO menu...
    [5/28/2024 2:45:24 PM.107] LSPD First Response: Immersive Ambient Events: BOLO menu created
    [5/28/2024 2:45:24 PM.108] LSPD First Response: Immersive Ambient Events: Creating Interaction menu...
    [5/28/2024 2:45:24 PM.108] LSPD First Response: Immersive Ambient Events: Interaction menu created
    [5/28/2024 2:45:24 PM.109] LSPD First Response: Immersive Ambient Events: Creating force event menu...
    [5/28/2024 2:45:24 PM.109] LSPD First Response: Immersive Ambient Events: Force event menu created
    [5/28/2024 2:45:24 PM.111] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess...
    [5/28/2024 2:45:24 PM.146] LSPD First Response: Immersive Ambient Events: Starting event timer...
    [5/28/2024 2:45:24 PM.148] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess...
    [5/28/2024 2:45:24 PM.149] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess
    [5/28/2024 2:45:24 PM.468] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.0.7 | Installed Version: 3.0.6
    [5/28/2024 2:45:24 PM.468] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin is outdated, please up date to the latest version as soon as possible
    [5/28/2024 2:45:24 PM.582] LSPD First Response: Custom Pullover.Mainloop started
    [5/28/2024 2:45:24 PM.582] LSPD First Response: Loading Custom Pullover settings...
    [5/28/2024 2:45:26 PM.241] LSPD First Response: Immersive Ambient Events: Event timer instance ended
    [5/28/2024 2:45:26 PM.272] LSPD First Response: Immersive Ambient Events: Starting event timer...
    [5/28/2024 2:45:28 PM.842] SuperCallouts: Warning: There was an issue here. See https://dsc.gg/ulss for help.
    [5/28/2024 2:45:28 PM.842] SuperCallouts: Warning Report Start
    [5/28/2024 2:45:28 PM.842] ======================================================
    [5/28/2024 2:45:28 PM.842] A new version is available!
    [5/28/2024 2:45:28 PM.842] Current Version: 3.9.6.0
    [5/28/2024 2:45:28 PM.842] New Version: 3.9.7.0
    [5/28/2024 2:45:28 PM.842] ======================================================
    [5/28/2024 2:45:28 PM.843] SuperCallouts: Warning Report End
    [5/28/2024 2:46:04 PM.519] LSPD First Response: [TRACE] Launching new encounter for Dan Jensen
    [5/28/2024 2:46:04 PM.550] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
    [5/28/2024 2:48:15 PM.411] LSPD First Response: [TRACE] Spawned suspect vehicle
    [5/28/2024 2:48:34 PM.212] LSPD First Response: [TRACE] Freeing spawned suspect
    [5/28/2024 2:48:34 PM.216] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
    [5/28/2024 2:48:34 PM.216] LSPD First Response: [TRACE] StageOnFinished
    [5/28/2024 2:48:34 PM.217] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
    [5/28/2024 2:48:34 PM.218] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
    [5/28/2024 2:48:34 PM.219] LSPD First Response: [TRACE] Finishing crime Cold cases
    [5/28/2024 2:48:34 PM.219] LSPD First Response: [TRACE] Finishing all logic for Dan Jensen
    [5/28/2024 2:48:34 PM.220] LSPD First Response: [TRACE] Crime finished
    [5/28/2024 2:49:19 PM.408] LSPD First Response: [TRACE] Launching new encounter for Dan Jensen
    [5/28/2024 2:49:19 PM.408] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
    [5/28/2024 2:49:57 PM.788] LSPD First Response: [TRACE] A new world event should be started
    [5/28/2024 2:49:57 PM.789] LSPD First Response: [TRACE] Starting world event RunLights
    [5/28/2024 2:49:57 PM.810] LSPD First Response: [TRACE] Setting up world event: RunLights #1
    [5/28/2024 2:49:57 PM.832] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
    [5/28/2024 2:50:06 PM.698] LSPD First Response: [TRACE] Spawned with 2.069733
    [5/28/2024 2:50:06 PM.698] LSPD First Response: [TRACE] Using 157.9133, -452.1774, 40.42944 Heading: 345.3795 and 161.1057, -441.53, 40.45849 Heading: 341.6265 as base positions
    [5/28/2024 2:50:06 PM.745] LSPD First Response: [TRACE] Preloading POLICE
    [5/28/2024 2:50:06 PM.746] LSPD First Response: [TRACE] Preloading RADI
    [5/28/2024 2:50:06 PM.775] LSPD First Response: [TRACE] Preloading POLICE
    [5/28/2024 2:50:06 PM.776] LSPD First Response: [TRACE] Created police at X:157.9133 Y:-452.1774 Z:40.42944
    [5/28/2024 2:50:06 PM.881] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [5/28/2024 2:50:06 PM.883] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
    [5/28/2024 2:50:06 PM.939] LSPD First Response: [TRACE] James Franco (MP_M_FREEMODE_01) was set as a cop
    [5/28/2024 2:50:06 PM.941] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
    [5/28/2024 2:50:06 PM.942] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
    [5/28/2024 2:50:06 PM.993] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
    [5/28/2024 2:50:07 PM.637] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:07 PM.640] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:11 PM.247] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:11 PM.343] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:11 PM.767] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:16 PM.474] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:16 PM.507] LSPD First Response: [TRACE] Entering at Driver
    [5/28/2024 2:50:16 PM.590] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:16 PM.624] LSPD First Response: [TRACE] Ped Boje White has become idle again
    [5/28/2024 2:50:16 PM.995] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:17 PM.074] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:17 PM.504] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:17 PM.581] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:17 PM.611] LSPD First Response: [TRACE] Ped Adam Smith has become idle again
    [5/28/2024 2:50:18 PM.042] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:24 PM.781] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:24 PM.852] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
    [5/28/2024 2:50:24 PM.854] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
    [5/28/2024 2:50:24 PM.855] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
    [5/28/2024 2:50:24 PM.857] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:24 PM.857] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:24 PM.857] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:24 PM.857] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:24 PM.857] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
    [5/28/2024 2:50:24 PM.859] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
    [5/28/2024 2:50:24 PM.859] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
    [5/28/2024 2:50:24 PM.860] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
    [5/28/2024 2:50:24 PM.860] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
    [5/28/2024 2:50:24 PM.860] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
    [5/28/2024 2:50:24 PM.860] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
    [5/28/2024 2:50:24 PM.862] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
    [5/28/2024 2:50:24 PM.866] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
    [5/28/2024 2:50:24 PM.893] LSPD First Response: [TRACE] Ped John Walker has become idle again
    [5/28/2024 2:50:24 PM.893] LSPD First Response: [TRACE] Ped Kevin Stone has become idle again
    [5/28/2024 2:50:24 PM.893] LSPD First Response: [TRACE] Ped James Bennett has become idle again
    [5/28/2024 2:50:24 PM.893] LSPD First Response: [TRACE] Ped Lars Williams has become idle again
    [5/28/2024 2:50:24 PM.893] LSPD First Response: [TRACE] Ped Megan Hanson has become idle again
    [5/28/2024 2:50:24 PM.893] LSPD First Response: [TRACE] Ped James Franco has become idle again
    [5/28/2024 2:50:24 PM.893] LSPD First Response: [TRACE] Ped Garcia Rivera has become idle again
    [5/28/2024 2:50:54 PM.747] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
    [5/28/2024 2:50:54 PM.747] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
    [5/28/2024 2:50:54 PM.747] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
    [5/28/2024 2:50:54 PM.747] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
    [5/28/2024 2:50:54 PM.748] LSPD First Response: [TRACE] World event RunLights #1 has ended
    [5/28/2024 2:50:54 PM.778] LSPD First Response: [TRACE] Ped Ryder Houston has become idle again
    [5/28/2024 2:52:09 PM.635] LSPD First Response: [TRACE] Derek Manson (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 2:52:09 PM.735] LSPD First Response: [TRACE] Cody Mallen (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 2:52:10 PM.148] LSPD First Response: [TRACE] Mike Lovrey (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 2:54:42 PM.517] LSPD First Response: [TRACE] Derek Manson (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 2:54:42 PM.522] LSPD First Response: [TRACE] Cody Mallen (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 2:54:49 PM.288] LSPD First Response: [TRACE] Derek Manson (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 2:55:06 PM.548] LSPD First Response: [TRACE] Spawned with 2.069733
    [5/28/2024 2:55:06 PM.548] LSPD First Response: [TRACE] Using 157.9133, -452.1774, 40.42944 Heading: 345.3795 and 161.1057, -441.53, 40.45849 Heading: 341.6265 as base positions
    [5/28/2024 2:55:06 PM.557] LSPD First Response: [TRACE] Preloading POLICE2
    [5/28/2024 2:55:06 PM.557] LSPD First Response: [TRACE] Preloading SEMINOLE
    [5/28/2024 2:55:06 PM.563] LSPD First Response: [TRACE] Preloading POLICE2
    [5/28/2024 2:55:06 PM.564] LSPD First Response: [TRACE] Created police2 at X:157.9133 Y:-452.1774 Z:40.42944
    [5/28/2024 2:55:06 PM.600] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
    [5/28/2024 2:55:06 PM.602] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
    [5/28/2024 2:55:06 PM.648] LSPD First Response: [TRACE] Cached 1522 decorators for index 4
    [5/28/2024 2:55:06 PM.649] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
    [5/28/2024 2:55:06 PM.649] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
    [5/28/2024 2:55:06 PM.651] LSPD First Response: [TRACE] April Greenhough (MP_F_FREEMODE_01) was set as a cop
    [5/28/2024 2:55:06 PM.651] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
    [5/28/2024 2:55:06 PM.652] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
    [5/28/2024 2:55:06 PM.692] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
    [5/28/2024 2:55:07 PM.148] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:07 PM.674] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:10 PM.801] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:10 PM.850] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:10 PM.880] LSPD First Response: [TRACE] Ped Christina Gallio has become idle again
    [5/28/2024 2:55:11 PM.308] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:14 PM.986] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:16 PM.712] LSPD First Response: [TRACE] Entering at Driver
    [5/28/2024 2:55:18 PM.600] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:18 PM.686] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:18 PM.719] LSPD First Response: [TRACE] Ped Ben Walker has become idle again
    [5/28/2024 2:55:19 PM.115] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:22 PM.686] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:22 PM.766] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:22 PM.799] LSPD First Response: [TRACE] Ped Michael Berg has become idle again
    [5/28/2024 2:55:23 PM.188] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:25 PM.154] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
    [5/28/2024 2:55:25 PM.156] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
    [5/28/2024 2:55:25 PM.157] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
    [5/28/2024 2:55:25 PM.157] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
    [5/28/2024 2:55:25 PM.157] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
    [5/28/2024 2:55:25 PM.157] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
    [5/28/2024 2:55:25 PM.162] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
    [5/28/2024 2:55:25 PM.194] LSPD First Response: [TRACE] Ped April Greenhough has become idle again
    [5/28/2024 2:56:26 PM.462] LSPD First Response: [TRACE] A new world event should be started
    [5/28/2024 2:56:26 PM.462] LSPD First Response: [TRACE] Starting world event RunLights
    [5/28/2024 2:56:26 PM.462] LSPD First Response: [TRACE] Setting up world event: RunLights #2
    [5/28/2024 2:56:26 PM.465] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
    [5/28/2024 2:56:44 PM.161] LSPD First Response: [TRACE] Allowed civilian to shoot
    [5/28/2024 2:56:46 PM.387] LSPD First Response: [TRACE] Allowed civilian to shoot
    [5/28/2024 2:57:24 PM.390] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
    [5/28/2024 2:57:24 PM.390] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
    [5/28/2024 2:57:24 PM.390] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
    [5/28/2024 2:57:24 PM.390] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
    [5/28/2024 2:57:24 PM.390] LSPD First Response: [TRACE] World event RunLights #2 has ended
    [5/28/2024 2:57:24 PM.418] LSPD First Response: [TRACE] Ped Fabio Corleone has become idle again
    [5/28/2024 2:58:40 PM.768] LSPD First Response: [TRACE] Allowed civilian to shoot
    [5/28/2024 3:00:06 PM.256] LSPD First Response: [TRACE] Derek Manson (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 3:00:06 PM.552] LSPD First Response: [TRACE] Spawned with 2.069733
    [5/28/2024 3:00:06 PM.552] LSPD First Response: [TRACE] Using 157.9133, -452.1774, 40.42944 Heading: 345.3795 and 161.1057, -441.53, 40.45849 Heading: 341.6265 as base positions
    [5/28/2024 3:00:06 PM.563] LSPD First Response: [TRACE] Preloading police5
    [5/28/2024 3:00:06 PM.563] LSPD First Response: [TRACE] Preloading HABANERO
    [5/28/2024 3:00:06 PM.565] LSPD First Response: [TRACE] Preloading police5
    [5/28/2024 3:00:06 PM.830] LSPD First Response: [TRACE] Created police5 at X:157.9133 Y:-452.1774 Z:40.42944
    [5/28/2024 3:00:06 PM.830] LSPD First Response: [TRACE] Forced DLC Livery: 17
    [5/28/2024 3:00:06 PM.878] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
    [5/28/2024 3:00:06 PM.881] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
    [5/28/2024 3:00:06 PM.884] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
    [5/28/2024 3:00:06 PM.884] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
    [5/28/2024 3:00:06 PM.888] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
    [5/28/2024 3:00:06 PM.953] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
    [5/28/2024 3:00:07 PM.408] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:07 PM.409] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:07 PM.410] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:07 PM.414] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:17 PM.482] LSPD First Response: [TRACE] Entering at Driver
    [5/28/2024 3:00:21 PM.996] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:22 PM.034] LSPD First Response: [TRACE] Ped Alexandre Pepino has become idle again
    [5/28/2024 3:00:25 PM.651] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:25 PM.921] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Scenario has ended
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager
    [5/28/2024 3:00:25 PM.922] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3)
    [5/28/2024 3:00:25 PM.923] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
    [5/28/2024 3:00:25 PM.923] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
    [5/28/2024 3:00:25 PM.923] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager
    [5/28/2024 3:00:25 PM.923] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3)
    [5/28/2024 3:00:25 PM.923] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted
    [5/28/2024 3:00:25 PM.927] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down
    [5/28/2024 3:00:25 PM.957] LSPD First Response: [TRACE] Ped Jimmy Rubins has become idle again
    [5/28/2024 3:00:25 PM.957] LSPD First Response: [TRACE] Ped Belal Azeez has become idle again
    [5/28/2024 3:00:25 PM.957] LSPD First Response: [TRACE] Ped Darryl Tanner has become idle again
    [5/28/2024 3:00:25 PM.957] LSPD First Response: [TRACE] Ped Jack McGullab has become idle again
    [5/28/2024 3:00:25 PM.957] LSPD First Response: [TRACE] Ped Alena Angel has become idle again
    [5/28/2024 3:00:25 PM.957] LSPD First Response: [TRACE] Ped Brian Orlando has become idle again
    [5/28/2024 3:00:38 PM.587] LSPD First Response: [TRACE] Allowed civilian to shoot
    [5/28/2024 3:01:46 PM.836] LSPD First Response: [TRACE] A new world event should be started
    [5/28/2024 3:01:46 PM.836] LSPD First Response: [TRACE] Starting world event RunLights
    [5/28/2024 3:01:46 PM.836] LSPD First Response: [TRACE] Setting up world event: RunLights #3
    [5/28/2024 3:01:46 PM.838] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
    [5/28/2024 3:02:28 PM.641] LSPD First Response: [TRACE] Derek Manson (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 3:03:16 PM.499] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
    [5/28/2024 3:03:16 PM.499] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
    [5/28/2024 3:03:16 PM.499] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
    [5/28/2024 3:03:16 PM.499] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
    [5/28/2024 3:03:16 PM.499] LSPD First Response: [TRACE] World event RunLights #3 has ended
    [5/28/2024 3:03:16 PM.540] LSPD First Response: [TRACE] Ped Joey Stewart has become idle again
    [5/28/2024 3:05:06 PM.553] LSPD First Response: [TRACE] Spawned with 1.718719
    [5/28/2024 3:05:06 PM.553] LSPD First Response: [TRACE] Using 184.4058, -378.8018, 41.82443 Heading: 337.2121 and 187.8543, -371.2371, 42.39445 Heading: 337.2121 as base positions
    [5/28/2024 3:05:06 PM.565] LSPD First Response: [TRACE] Preloading polgauntlet
    [5/28/2024 3:05:06 PM.565] LSPD First Response: [TRACE] Preloading STANIER
    [5/28/2024 3:05:06 PM.568] LSPD First Response: [TRACE] Preloading polgauntlet
    [5/28/2024 3:05:06 PM.896] LSPD First Response: [TRACE] Created polgauntlet at X:184.4058 Y:-378.8018 Z:41.82443
    [5/28/2024 3:05:06 PM.896] LSPD First Response: [TRACE] Forced DLC Livery: 0
    [5/28/2024 3:05:07 PM.253] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [5/28/2024 3:05:07 PM.256] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
    [5/28/2024 3:05:07 PM.260] LSPD First Response: [TRACE] Ethan Ritchie (MP_M_FREEMODE_01) was set as a cop
    [5/28/2024 3:05:07 PM.261] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
    [5/28/2024 3:05:07 PM.262] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
    [5/28/2024 3:05:07 PM.308] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
    [5/28/2024 3:05:07 PM.793] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:11 PM.656] LSPD First Response: [TRACE] Entering at Driver
    [5/28/2024 3:05:15 PM.651] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:17 PM.740] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:17 PM.821] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:17 PM.855] LSPD First Response: [TRACE] Ped Jess Freeman has become idle again
    [5/28/2024 3:05:18 PM.251] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:18 PM.333] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:18 PM.361] LSPD First Response: [TRACE] Ped Jess Freeman has become idle again
    [5/28/2024 3:05:18 PM.782] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:19 PM.288] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:19 PM.367] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:19 PM.397] LSPD First Response: [TRACE] Ped Josh Fat has become idle again
    [5/28/2024 3:05:19 PM.541] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
    [5/28/2024 3:05:19 PM.542] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Scenario has ended
    [5/28/2024 3:05:19 PM.542] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified
    [5/28/2024 3:05:19 PM.542] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:19 PM.542] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:19 PM.542] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
    [5/28/2024 3:05:19 PM.543] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager
    [5/28/2024 3:05:19 PM.543] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4)
    [5/28/2024 3:05:19 PM.543] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
    [5/28/2024 3:05:19 PM.543] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
    [5/28/2024 3:05:19 PM.543] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager
    [5/28/2024 3:05:19 PM.543] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4)
    [5/28/2024 3:05:19 PM.543] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted
    [5/28/2024 3:05:19 PM.548] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down
    [5/28/2024 3:05:19 PM.577] LSPD First Response: [TRACE] Ped Jaden Shakur has become idle again
    [5/28/2024 3:05:19 PM.577] LSPD First Response: [TRACE] Ped Ethan Ritchie has become idle again
    [5/28/2024 3:05:19 PM.577] LSPD First Response: [TRACE] Ped Jess Freeman has become idle again
    [5/28/2024 3:05:19 PM.577] LSPD First Response: [TRACE] Ped Lennon OReily has become idle again
    [5/28/2024 3:05:19 PM.577] LSPD First Response: [TRACE] Ped Jordan Garcia has become idle again
    [5/28/2024 3:06:58 PM.228] LSPD First Response: [TRACE] Derek Manson (S_M_Y_DOCKWORK_01) was damaged.
    [5/28/2024 3:09:02 PM.479] LSPD First Response: [TRACE] Spawned suspect vehicle
    [5/28/2024 3:09:17 PM.734] LSPD First Response: [TRACE] Freeing spawned suspect
    [5/28/2024 3:09:17 PM.735] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
    [5/28/2024 3:09:17 PM.735] LSPD First Response: [TRACE] StageOnFinished
    [5/28/2024 3:09:17 PM.735] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
    [5/28/2024 3:09:17 PM.735] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
    [5/28/2024 3:09:17 PM.735] LSPD First Response: [TRACE] Finishing crime Cold cases
    [5/28/2024 3:09:17 PM.735] LSPD First Response: [TRACE] Finishing all logic for Dan Jensen
    [5/28/2024 3:09:17 PM.735] LSPD First Response: [TRACE] Crime finished
    [5/28/2024 3:10:06 PM.582] LSPD First Response: [TRACE] Spawned with 10.1781
    [5/28/2024 3:10:06 PM.582] LSPD First Response: [TRACE] Spawned with 10.1781
    [5/28/2024 3:10:06 PM.593] LSPD First Response: [TRACE] Spawned with 0.1486511
    [5/28/2024 3:10:06 PM.593] LSPD First Response: [TRACE] Using -79.6745, -635.4214, 36.64611 Heading: 340.4816 and -76.73053, -627.0474, 36.64611 Heading: 340.4816 as base positions
    [5/28/2024 3:10:06 PM.603] LSPD First Response: [TRACE] Preloading polgauntlet
    [5/28/2024 3:10:06 PM.603] LSPD First Response: [TRACE] Preloading SEMINOLE
    [5/28/2024 3:10:06 PM.605] LSPD First Response: [TRACE] Preloading polgauntlet
    [5/28/2024 3:10:06 PM.995] LSPD First Response: [TRACE] Created polgauntlet at X:-79.6745 Y:-635.4214 Z:36.64611
    [5/28/2024 3:10:06 PM.995] LSPD First Response: [TRACE] Forced DLC Livery: 1
    [5/28/2024 3:10:07 PM.553] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [5/28/2024 3:10:07 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
    [5/28/2024 3:10:07 PM.563] LSPD First Response: [TRACE] Carlos Ramirez (MP_M_FREEMODE_01) was set as a cop
    [5/28/2024 3:10:07 PM.563] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
    [5/28/2024 3:10:07 PM.564] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
    [5/28/2024 3:10:07 PM.626] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 initialized
    [5/28/2024 3:10:11 PM.155] LSPD First Response: [TRACE] Launching new encounter for Dan Jensen
    [5/28/2024 3:10:11 PM.155] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
    [5/28/2024 3:10:36 PM.715] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
    [5/28/2024 3:10:36 PM.719] LSPD First Response: [Plain Sight]: Invoking pullover events
    [5/28/2024 3:10:36 PM.720] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
    [5/28/2024 3:10:36 PM.817] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check...
    [5/28/2024 3:10:36 PM.872] LSPD First Response: CalloutInterface: [INFO] starting callout Dynamic Traffic Stop
    [5/28/2024 3:10:36 PM.872] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s
    [5/28/2024 3:10:36 PM.953] LSPD First Response: Immersive Ambient Events: Event timer instance ended
    [5/28/2024 3:10:36 PM.993] LSPD First Response: Immersive Ambient Events: Starting event timer...
    [5/28/2024 3:10:37 PM.878] LSPD First Response: CalloutInterface: [DEBUG] starting callout: Dynamic Traffic Stop
    [5/28/2024 3:10:37 PM.881] LSPD First Response: Creating DynamicTrafficStop from CalloutInterface.Callouts.DynamicTrafficStop, CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
    [5/28/2024 3:10:37 PM.884] LSPD First Response: [TRACE] Callout created:  #1
    [5/28/2024 3:10:37 PM.888] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
    [5/28/2024 3:10:37 PM.890] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Dynamic Traffic Stop  Status = New
    [5/28/2024 3:10:37 PM.893] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Dynamic Traffic Stop
    [5/28/2024 3:10:37 PM.985] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
    [5/28/2024 3:10:37 PM.986] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
    [5/28/2024 3:10:37 PM.987] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:10:37 PM.987] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:10:37 PM.987] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:10:38 PM.043] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/28/2024 8:00:00 AM for Dynamic Traffic Stop
    [5/28/2024 3:10:38 PM.043] LSPD First Response: CalloutInterface: [DEBUG] waiting 62 in-game minutes for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.016] LSPD First Response: CalloutInterface: [DEBUG] auto accepting callout
    [5/28/2024 3:10:39 PM.056] LSPD First Response: [TRACE] Cleaning UI
    [5/28/2024 3:10:39 PM.066] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
    [5/28/2024 3:10:39 PM.069] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.069] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:10:39 PM.069] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.071] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.071] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:10:39 PM.071] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.098] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.098] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:10:39 PM.098] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.098] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.098] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:10:39 PM.098] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.103] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
    [5/28/2024 3:10:39 PM.103] LSPD First Response: [TRACE] User accepted callout
    [5/28/2024 3:10:39 PM.108] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.108] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] received message: LICENSE PLATE: 27NUS367
    [5/28/2024 3:10:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:10:39 PM.157] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:10:39 PM.158] LSPD First Response: CalloutInterface: [DEBUG] style: BlueOnWhite2  type: FrontAndRearPlates
    [5/28/2024 3:10:39 PM.160] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 50 minutes
    [5/28/2024 3:10:41 PM.557] LSPD First Response: [NORMAL] RiskierTrafficStops: Chance: 23
    [5/28/2024 3:10:44 PM.607] LSPD First Response: [TRACE] Assigned parking task
    [5/28/2024 3:10:44 PM.988] LSPD First Response: Started parking: 8.778495 Angle: 0.07113413
    [5/28/2024 3:11:11 PM.197] LSPD First Response: [TRACE] Spawned suspect vehicle
    [5/28/2024 3:11:17 PM.404] LSPD First Response: [TRACE] Parking task ended. Result: True
    [5/28/2024 3:11:17 PM.411] LSPD First Response: [TRACE] Suspect has parked successfully
    [5/28/2024 3:11:20 PM.880] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 initialized
    [5/28/2024 3:11:21 PM.356] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #6 (Ambient)
    [5/28/2024 3:11:55 PM.793] LSPD First Response: [TRACE] Tommy Martins (A_M_Y_BEVHILLS_01) was damaged.
    [5/28/2024 3:12:37 PM.529] LSPD First Response: C+: Pause
    [5/28/2024 3:12:37 PM.531] LSPD First Response: C+: EnsurePaused forced
    [5/28/2024 3:12:37 PM.531] LSPD First Response: C+: Pause
    [5/28/2024 3:12:42 PM.380] LSPD First Response: C+ DEV: Populating ALPR list
    [5/28/2024 3:12:42 PM.384] LSPD First Response: C+ DEV: Checking currently pulled over
    [5/28/2024 3:12:42 PM.438] LSPD First Response: C+: Adding Citation for ped hash=JackSwaggish10/2/1997
    [5/28/2024 3:12:44 PM.038] LSPD First Response: C+: Get Citation for ped hash=JackSwaggish10/2/1997
    [5/28/2024 3:12:44 PM.046] LSPD First Response: C+: inside ComputerVehicleDetails.InitializeLayout()
    [5/28/2024 3:12:44 PM.060] LSPD First Response: C+ DEV: Loading image for model from  Plugins\LSPDFR\ComputerPlus\images\peds\a_m_y_soucent_01__0_1_1_front.jpg
    [5/28/2024 3:12:44 PM.082] LSPD First Response: C+ DEV: Loading image for vehicle from Plugins\LSPDFR\ComputerPlus\no_vehicle_image.jpg
    [5/28/2024 3:12:44 PM.127] LSPD First Response: C+: Citation time is 12/3/2023 8:26:52 PM
    [5/28/2024 3:12:44 PM.187] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0
    [5/28/2024 3:12:44 PM.193] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0
    [5/28/2024 3:12:49 PM.972] LSPD First Response: C+: Bind not needed Jack
    [5/28/2024 3:12:55 PM.566] LSPD First Response: C+: Found arrest report for ped
    [5/28/2024 3:12:55 PM.567] LSPD First Response: C+: Get Citation for ped hash=JackSwaggish10/2/1997
    [5/28/2024 3:12:55 PM.567] LSPD First Response: C+: Found citations for ped
    [5/28/2024 3:12:55 PM.567] LSPD First Response: C+ DEV: Creating ComputerPedViewExtendedContainer
    [5/28/2024 3:12:55 PM.579] LSPD First Response: C+ DEV: Creating ComputerPedViewExtended
    [5/28/2024 3:12:55 PM.580] LSPD First Response: C+ DEV: Creating ComputerPedView
    [5/28/2024 3:12:55 PM.582] LSPD First Response: C+ DEV: InitializeLayout ComputerPedView
    [5/28/2024 3:12:55 PM.588] LSPD First Response: C+ DEV: Loading image for model from Plugins\LSPDFR\ComputerPlus\images\peds\a_m_y_soucent_01__0_1_1_front.jpg
    [5/28/2024 3:12:55 PM.592] LSPD First Response: C+: Citation time is 12/3/2023 8:26:52 PM
    [5/28/2024 3:12:55 PM.610] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0
    [5/28/2024 3:12:55 PM.611] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0
    [5/28/2024 3:13:01 PM.229] LSPD First Response: C+: Bind not needed Jack
    [5/28/2024 3:13:04 PM.524] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0
    [5/28/2024 3:13:12 PM.325] LSPD First Response: C+: Creating Traffic Citation for ped in vehicle
    [5/28/2024 3:13:12 PM.325] LSPD First Response: C+: Created Traffic Citation for ped  Jack
    [5/28/2024 3:13:12 PM.351] LSPD First Response: C+: Citation time is 5/28/2024 7:13:12 PM
    [5/28/2024 3:13:12 PM.379] LSPD First Response: C+: LogPositionAndSize : W 200 H 20 X 467 Y 0
    [5/28/2024 3:13:12 PM.381] LSPD First Response: C+: Bind not needed Jack
    [5/28/2024 3:13:42 PM.639] LSPD First Response: C+: Pause
    [5/28/2024 3:13:42 PM.673] LSPD First Response: C+ DEV: Freeing Persisted Entities: RADI
    [5/28/2024 3:13:48 PM.030] LSPD First Response: [TRACE] Freeing spawned suspect
    [5/28/2024 3:13:48 PM.031] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
    [5/28/2024 3:13:48 PM.031] LSPD First Response: [TRACE] StageOnFinished
    [5/28/2024 3:13:48 PM.031] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
    [5/28/2024 3:13:48 PM.031] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
    [5/28/2024 3:13:48 PM.031] LSPD First Response: [TRACE] Finishing crime Cold cases
    [5/28/2024 3:13:48 PM.031] LSPD First Response: [TRACE] Finishing all logic for Dan Jensen
    [5/28/2024 3:13:48 PM.031] LSPD First Response: [TRACE] Crime finished
    [5/28/2024 3:14:06 PM.368] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: API requested termination
    [5/28/2024 3:14:06 PM.370] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
    [5/28/2024 3:14:06 PM.371] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
    [5/28/2024 3:14:06 PM.371] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
    [5/28/2024 3:14:06 PM.371] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #6 to abort: Traffic stop ended
    [5/28/2024 3:14:06 PM.371] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #6 (Ambient)
    [5/28/2024 3:14:06 PM.371] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #6 Content Manager
    [5/28/2024 3:14:06 PM.371] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #6)
    [5/28/2024 3:14:06 PM.373] LSPD First Response: [Plain Sight]: Observation ready to be shown again
    [5/28/2024 3:14:06 PM.415] LSPD First Response: [TRACE] Ped Jack Swaggish has become idle again
    [5/28/2024 3:14:06 PM.415] LSPD First Response: [TRACE] Ped Marvin Zane has become idle again
    [5/28/2024 3:14:06 PM.425] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
    [5/28/2024 3:14:06 PM.425] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #6 has been shut down
    [5/28/2024 3:14:06 PM.588] LSPD First Response: CalloutInterface: [DEBUG] detected end of pullover
    [5/28/2024 3:14:06 PM.648] LSPD First Response: [TRACE] Cleaning UI
    [5/28/2024 3:14:06 PM.648] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
    [5/28/2024 3:14:06 PM.648] LSPD First Response: [TRACE] Instance cleaned ( #1)
    [5/28/2024 3:14:06 PM.652] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
    [5/28/2024 3:14:06 PM.653] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:14:06 PM.653] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:14:06 PM.653] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:14:06 PM.653] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
    [5/28/2024 3:14:06 PM.653] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:14:06 PM.653] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Dynamic Traffic Stop
    [5/28/2024 3:14:07 PM.065] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
    [5/28/2024 3:14:33 PM.725] LSPD First Response: [TRACE] Launching new encounter for Dan Jensen
    [5/28/2024 3:14:33 PM.725] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
    [5/28/2024 3:14:42 PM.188] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 asked to abort: Too far away
    [5/28/2024 3:14:42 PM.188] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #5 to abort: No reason specified
    [5/28/2024 3:14:42 PM.188] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #5 Content Manager
    [5/28/2024 3:14:42 PM.188] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #5)
    [5/28/2024 3:14:42 PM.188] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient)
    [5/28/2024 3:14:42 PM.189] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #5 (Ambient)
    [5/28/2024 3:14:42 PM.189] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #5 Content Manager
    [5/28/2024 3:14:42 PM.189] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #5)
    [5/28/2024 3:14:42 PM.189] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #5 aborted
    [5/28/2024 3:14:42 PM.189] LSPD First Response: [TRACE] Ped Carlos Ramirez has become idle again
    [5/28/2024 3:14:42 PM.189] LSPD First Response: [TRACE] Ped Sara Hoover has become idle again
    [5/28/2024 3:14:42 PM.196] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 has been shut down
    [5/28/2024 3:14:43 PM.074] LSPD First Response: [TRACE] Spawned suspect vehicle
    [5/28/2024 3:15:04 PM.380] LSPD First Response: [TRACE] It has been 57 seconds since the last callout
    [5/28/2024 3:15:04 PM.389] LSPD First Response: Creating ToiletPaperBandit from SuperCallouts.Callouts.ToiletPaperBandit, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null
    [5/28/2024 3:15:04 PM.394] LSPD First Response: [TRACE] Created new chase
    [5/28/2024 3:15:04 PM.395] LSPD First Response: [TRACE] Callout created:  #2
    [5/28/2024 3:15:04 PM.466] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
    [5/28/2024 3:15:04 PM.468] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
    [5/28/2024 3:15:04 PM.468] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Stolen Cleaning Truck  Status = New
    [5/28/2024 3:15:04 PM.468] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:04 PM.473] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
    [5/28/2024 3:15:04 PM.474] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
    [5/28/2024 3:15:04 PM.474] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:04 PM.474] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:15:04 PM.474] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:04 PM.563] LSPD First Response: CalloutInterface: [DEBUG] start time: 5/28/2024 8:00:00 AM for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:04 PM.563] LSPD First Response: CalloutInterface: [DEBUG] waiting 24 in-game minutes for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:12 PM.764] SuperCallouts: Stolen Cleaning Truck callout accepted!
    [5/28/2024 3:15:13 PM.181] LSPD First Response: [TRACE] Cleaning UI
    [5/28/2024 3:15:13 PM.181] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
    [5/28/2024 3:15:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:15:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:15:13 PM.182] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:15:13 PM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.183] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:15:13 PM.184] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.184] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
    [5/28/2024 3:15:13 PM.184] LSPD First Response: [TRACE] User accepted callout
    [5/28/2024 3:15:13 PM.225] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 59 minutes
    [5/28/2024 3:15:13 PM.735] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:13 PM.735] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Stolen Cleaning Truck
    [5/28/2024 3:15:16 PM.722] LSPD First Response: [TRACE] Freeing spawned suspect
    [5/28/2024 3:15:16 PM.723] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
    [5/28/2024 3:15:16 PM.723] LSPD First Response: [TRACE] StageOnFinished
    [5/28/2024 3:15:16 PM.723] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
    [5/28/2024 3:15:16 PM.723] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
    [5/28/2024 3:15:16 PM.723] LSPD First Response: [TRACE] Finishing crime Cold cases
    [5/28/2024 3:15:16 PM.723] LSPD First Response: [TRACE] Finishing all logic for Dan Jensen
    [5/28/2024 3:15:16 PM.723] LSPD First Response: [TRACE] Crime finished
    [5/28/2024 3:15:52 PM.932] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_STRAWBERRY:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
    [5/28/2024 3:15:52 PM.938] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
    [5/28/2024 3:15:52 PM.939] LSPD First Response: [TRACE] Preloading POLICE2
    [5/28/2024 3:15:52 PM.939] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
    [5/28/2024 3:15:53 PM.710] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
    [5/28/2024 3:15:53 PM.715] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_04.wav, looped: False
    [5/28/2024 3:15:54 PM.641] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
    [5/28/2024 3:15:55 PM.350] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_STRAWBERRY from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_STRAWBERRY_01.wav, looped: False
    [5/28/2024 3:15:56 PM.151] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
    [5/28/2024 3:16:01 PM.232] LSPD First Response: [TRACE] Using new link spawn
    [5/28/2024 3:16:01 PM.253] LSPD First Response: [TRACE] Using random spawn at X:-27.83852 Y:-1365.41 Z:28.91121
    [5/28/2024 3:16:01 PM.304] LSPD First Response: [TRACE] Preloading POLICE2
    [5/28/2024 3:16:01 PM.304] LSPD First Response: [TRACE] Created police2 at X:-110 Y:-1257.75 Z:28.3125
    [5/28/2024 3:16:01 PM.552] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [5/28/2024 3:16:01 PM.555] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
    [5/28/2024 3:16:01 PM.558] LSPD First Response: [TRACE] Marcus Brooks (MP_M_FREEMODE_01) was set as a cop
    [5/28/2024 3:16:01 PM.563] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
    [5/28/2024 3:16:01 PM.563] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
    [5/28/2024 3:16:01 PM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
    [5/28/2024 3:16:01 PM.567] LSPD First Response: [TRACE] Kames John (MP_M_FREEMODE_01) was set as a cop
    [5/28/2024 3:16:01 PM.655] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
    [5/28/2024 3:16:01 PM.661] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
    [5/28/2024 3:16:10 PM.607] LSPD First Response: CalloutInterface: [DEBUG] received message: Officer on scene.
    [5/28/2024 3:16:10 PM.607] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen Cleaning Truck
    [5/28/2024 3:16:10 PM.607] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
    [5/28/2024 3:16:10 PM.607] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen Cleaning Truck
    [5/28/2024 3:16:10 PM.674] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:10 PM.674] LSPD First Response: [TRACE] Took ownership of suspect for chase
    [5/28/2024 3:16:10 PM.715] LSPD First Response: [TRACE] Suspect added to chase
    [5/28/2024 3:16:10 PM.722] LSPD First Response: [TRACE] Pursuit menu was reset.
    [5/28/2024 3:16:10 PM.722] LSPD First Response: [TRACE] Preloading POLMAV
    [5/28/2024 3:16:10 PM.723] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
    [5/28/2024 3:16:10 PM.724] LSPD First Response: [TRACE] Using new pursuit spawn
    [5/28/2024 3:16:10 PM.736] LSPD First Response: [TRACE] Preloading POLMAV
    [5/28/2024 3:16:10 PM.736] LSPD First Response: [TRACE] Created polmav at X:-709.25 Y:-2216 Z:277.9688
    [5/28/2024 3:16:10 PM.736] LSPD First Response: [TRACE] Forced Livery: 0
    [5/28/2024 3:16:10 PM.762] LSPD First Response: [TRACE] Starting chase
    [5/28/2024 3:16:10 PM.812] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:10 PM.812] LSPD First Response: [TRACE] Took ownership of cop for chase
    [5/28/2024 3:16:10 PM.861] LSPD First Response: [TRACE] Cop Amelia Schmidt reassigned to John Dom
    [5/28/2024 3:16:10 PM.865] LSPD First Response: [TRACE] Cop added to chase
    [5/28/2024 3:16:10 PM.872] LSPD First Response: [TRACE] Amelia Schmidt now monitoring John Dom
    [5/28/2024 3:16:10 PM.889] LSPD First Response: [TRACE] Player now monitoring John Dom
    [5/28/2024 3:16:10 PM.891] LSPD First Response: [TRACE] Visual lost event fired
    [5/28/2024 3:16:11 PM.009] LSPD First Response: [TRACE] Extended route by 20
    [5/28/2024 3:16:11 PM.045] LSPD First Response: Immersive Ambient Events: Event timer instance ended
    [5/28/2024 3:16:11 PM.091] LSPD First Response: Immersive Ambient Events: Starting event timer...
    [5/28/2024 3:16:11 PM.176] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
    [5/28/2024 3:16:11 PM.177] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu)
    [5/28/2024 3:16:11 PM.181] LSPD First Response: [TRACE] Bo Darville (S_M_Y_PILOT_01) was set as a cop
    [5/28/2024 3:16:11 PM.181] LSPD First Response: [TRACE] Assigned air unit voices.
    [5/28/2024 3:16:11 PM.181] LSPD First Response: [TRACE] Report Voice: S_M_Y_HWAYCOP_01_BLACK_FULL_02
    [5/28/2024 3:16:11 PM.182] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
    [5/28/2024 3:16:11 PM.183] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu)
    [5/28/2024 3:16:11 PM.184] LSPD First Response: [TRACE] Jack Basque (S_M_Y_PILOT_01) was set as a cop
    [5/28/2024 3:16:11 PM.184] LSPD First Response: [TRACE] Assigned air unit voices.
    [5/28/2024 3:16:11 PM.203] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.203] LSPD First Response: [TRACE] Took ownership of cop for chase
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Cop Jack Basque reassigned to John Dom
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Cop added to chase
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Added cop to existing chase
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Took ownership of cop for chase
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Cop Bo Darville reassigned to John Dom
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Cop added to chase
    [5/28/2024 3:16:11 PM.204] LSPD First Response: [TRACE] Added cop to existing chase
    [5/28/2024 3:16:11 PM.207] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [5/28/2024 3:16:11 PM.210] LSPD First Response: [TRACE] Removed ped chase strategy
    [5/28/2024 3:16:11 PM.223] LSPD First Response: [HeliAssist] Create air unit from existing police helicopter
    [5/28/2024 3:16:11 PM.224] LSPD First Response: [TRACE] Preloading POLICE
    [5/28/2024 3:16:11 PM.224] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
    [5/28/2024 3:16:11 PM.224] LSPD First Response: [TRACE] Using new pursuit spawn
    [5/28/2024 3:16:11 PM.225] LSPD First Response: [TRACE] Recently used nodes: 2
    [5/28/2024 3:16:11 PM.230] LSPD First Response: [TRACE] Preloading POLICE
    [5/28/2024 3:16:11 PM.230] LSPD First Response: [TRACE] Created police at X:-286.25 Y:-1840 Z:25.5625
    [5/28/2024 3:16:11 PM.231] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
    [5/28/2024 3:16:11 PM.233] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
    [5/28/2024 3:16:11 PM.235] LSPD First Response: [TRACE] John Lars (S_M_Y_COP_01) was set as a cop
    [5/28/2024 3:16:11 PM.236] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
    [5/28/2024 3:16:11 PM.237] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
    [5/28/2024 3:16:11 PM.238] LSPD First Response: [TRACE] Dave Moss (S_M_Y_COP_01) was set as a cop
    [5/28/2024 3:16:11 PM.239] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
    [5/28/2024 3:16:11 PM.239] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Took ownership of cop for chase
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Cop Dave Moss reassigned to John Dom
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Cop added to chase
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Added cop to existing chase
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Took ownership of cop for chase
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Cop John Lars reassigned to John Dom
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Cop added to chase
    [5/28/2024 3:16:11 PM.240] LSPD First Response: [TRACE] Added cop to existing chase
    [5/28/2024 3:16:11 PM.241] LSPD First Response: [TRACE] Preloading police5
    [5/28/2024 3:16:11 PM.241] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
    [5/28/2024 3:16:11 PM.241] LSPD First Response: [TRACE] Using new pursuit spawn
    [5/28/2024 3:16:11 PM.241] LSPD First Response: [TRACE] Recently used nodes: 3
    [5/28/2024 3:16:11 PM.242] LSPD First Response: [TRACE] Preloading police5
    [5/28/2024 3:16:11 PM.281] LSPD First Response: [TRACE] Jack Basque now monitoring John Dom
    [5/28/2024 3:16:11 PM.281] LSPD First Response: [TRACE] Dave Moss now monitoring John Dom
    [5/28/2024 3:16:11 PM.281] LSPD First Response: [TRACE] John Lars now monitoring John Dom
    [5/28/2024 3:16:11 PM.433] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
    [5/28/2024 3:16:11 PM.520] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
    [5/28/2024 3:16:11 PM.520] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
    [5/28/2024 3:16:11 PM.520] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
    [5/28/2024 3:16:11 PM.520] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
    [5/28/2024 3:16:11 PM.525] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
    [5/28/2024 3:16:11 PM.792] LSPD First Response:
    [5/28/2024 3:16:11 PM.792] LSPD First Response: ==============================
    [5/28/2024 3:16:11 PM.792] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [5/28/2024 3:16:11 PM.792] LSPD First Response: ------------------------------
    [5/28/2024 3:16:11 PM.792] LSPD First Response: Origin: Game fiber "HeliAssist".
    [5/28/2024 3:16:11 PM.792] LSPD First Response: ------------------------------
    [5/28/2024 3:16:11 PM.792] LSPD First Response: Exception type: System.IO.FileNotFoundException
    [5/28/2024 3:16:11 PM.792] LSPD First Response: Exception message: Could not load file or assembly 'Spotlight, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    [5/28/2024 3:16:11 PM.792] LSPD First Response: ------------------------------
    [5/28/2024 3:16:11 PM.792] LSPD First Response: Inner exceptions:
    [5/28/2024 3:16:11 PM.792] LSPD First Response: ------------------------------
    [5/28/2024 3:16:11 PM.792] LSPD First Response: Stack trace:
    [5/28/2024 3:16:11 PM.792] LSPD First Response: at HeliUnit.IsSearchlightInitialized()
    [5/28/2024 3:16:11 PM.792] at HeliAssistance.Main.ProcessSearchlightStuff() in C:\Users\OJ\Documents\Visual Studio 2022\source\repos\HeliAssistance\Main.cs:line 794
    [5/28/2024 3:16:11 PM.792] at HeliAssistance.Main.OnTick() in C:\Users\OJ\Documents\Visual Studio 2022\source\repos\HeliAssistance\Main.cs:line 330
    [5/28/2024 3:16:11 PM.792] at Rage.GameFiber.Main()
    [5/28/2024 3:16:11 PM.792] LSPD First Response: ==============================
    [5/28/2024 3:16:11 PM.792] LSPD First Response:
    [5/28/2024 3:16:11 PM.798] LSPD First Response: [FATAL] Forced termination
    [5/28/2024 3:16:11 PM.799] LSPD First Response: [TRACE] Released 3 entities from DefaultContentManager
    [5/28/2024 3:16:11 PM.799] LSPD First Response: [WARN] Chase still active, terminating manually
    [5/28/2024 3:16:11 PM.801] LSPD First Response: [TRACE] Ending chase
    [5/28/2024 3:16:11 PM.802] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [5/28/2024 3:16:11 PM.802] LSPD First Response: [TRACE] Removed ped chase strategy
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Freeing cop: Amelia Schmidt
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Cop freed
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Removed ped chase strategy
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Freeing cop: Jack Basque
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Cop freed
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Freeing cop: Bo Darville
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Cop freed
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Removed ped chase strategy
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Freeing cop: Dave Moss
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] Cop freed
    [5/28/2024 3:16:11 PM.803] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
    [5/28/2024 3:16:11 PM.804] LSPD First Response: [TRACE] Removed ped chase strategy
    [5/28/2024 3:16:11 PM.804] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.804] LSPD First Response: [TRACE] Freeing cop: John Lars
    [5/28/2024 3:16:11 PM.804] LSPD First Response: [TRACE] Cop freed
    [5/28/2024 3:16:11 PM.808] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
    [5/28/2024 3:16:11 PM.808] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
    [5/28/2024 3:16:11 PM.811] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
    [5/28/2024 3:16:11 PM.812] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
    [5/28/2024 3:16:11 PM.812] LSPD First Response: [TRACE] Suspect freed
    [5/28/2024 3:16:11 PM.814] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
    [5/28/2024 3:16:11 PM.814] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
    [5/28/2024 3:16:11 PM.814] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
    [5/28/2024 3:16:19 PM.696] LSPD First Response: [INFO] LSPDFR has shut down
    [5/28/2024 3:16:21 PM.072] LSPD First Response: UB All Police Partners are removed
    [5/28/2024 3:16:21 PM.402] LSPD First Response: Immersive Ambient Events: Performing cleanup...
    [5/28/2024 3:16:21 PM.402] LSPD First Response: Immersive Ambient Events: Clearing all bolo blips...
    [5/28/2024 3:16:21 PM.402] LSPD First Response: Immersive Ambient Events: Finished cleanup
    [5/28/2024 3:16:21 PM.403] LSPD First Response: [NORMAL] RiskierTrafficStops: Unsubscribing from events...
    [5/28/2024 3:16:21 PM.404] LSPD First Response: [NORMAL] RiskierTrafficStops: Unloaded successfully
    [5/28/2024 3:16:21 PM.545] LSPD First Response: Exception in StaticFinalizer callback (System.IO.FileNotFoundException: Could not load file or assembly 'Spotlight, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.)

     

     

  • or download it from my upload on here

 

RagePluginHook.log

Solved by Dozel

Go to solution
  • Solution

Because either you calling Air unit or it was attached automatically to pursuit. Anyway, delete HeliAssistance and you'll be happy.

For some reason HeliAssistance cannot detect that Spotlight is installed and crashes with the reason "Сould not load file or assembly Spotlight"

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  • Author
56 minutes ago, Dozel said:

Because either you calling Air unit or it was attached automatically to pursuit. Anyway, delete HeliAssistance and you'll be happy.

For some reason HeliAssistance cannot detect that Spotlight is installed and crashes with the reason "Сould not load file or assembly Spotlight"

that worked. Thanks man

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