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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

GTA 5 Black Screen, "Loading LSPDFR"

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Hello,

I just got LSPDFR, it worked, and I was able to switch teams, then I deciced to try out some mods.

So I installed some mods, and I tried my best to follow the directions, but It's my first time so I think I made a mistake or forgot something.

Anyways, now, when I load the game through RPH, the screen just stays black and shows "Loading LSPDFR" in the bottom corner.

I tried loading LSPDFR as well when I'm in the game, but then it also just freezes.

 

Any help, would be appreciated. thanks!! 🙂

 

Here is the RPH Log from the GTA 5 directory

[3/11/2024 6:17:07 PM.220] Started new log on 3/11/2024 6:17:07 PM.220
[3/11/2024 6:17:07 PM.227] ====================================================================================================
[3/11/2024 6:17:07 PM.209] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/11/2024 6:17:07 PM.227] Log verbosity: Trivial
[3/11/2024 6:17:07 PM.230] Initializing input system
[3/11/2024 6:17:07 PM.234] Initializing game console
[3/11/2024 6:17:07 PM.282] Console key has been set to F4 (key code: 115)
[3/11/2024 6:17:07 PM.377] Initializing console variable "ConsoleScrollAmount".
[3/11/2024 6:17:07 PM.377] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/11/2024 6:17:07 PM.489] Read value: <null>
[3/11/2024 6:17:07 PM.489] Initializing console variable "ConsoleKey".
[3/11/2024 6:17:07 PM.489] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/11/2024 6:17:07 PM.491] Read value: F4
[3/11/2024 6:17:07 PM.491] Setting value of console variable "ConsoleKey" to stored value.
[3/11/2024 6:17:07 PM.491] Console key has been set to F4 (key code: 115)
[3/11/2024 6:17:07 PM.491] Initializing console variable "PluginTimeoutThreshold".
[3/11/2024 6:17:07 PM.491] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/11/2024 6:17:07 PM.495] Read value: 60000
[3/11/2024 6:17:07 PM.495] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/11/2024 6:17:07 PM.495] Initializing console variable "AlwaysShowConsoleOutput".
[3/11/2024 6:17:07 PM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/11/2024 6:17:07 PM.496] Read value: <null>
[3/11/2024 6:17:07 PM.496] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/11/2024 6:17:07 PM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/11/2024 6:17:07 PM.497] Read value: False
[3/11/2024 6:17:07 PM.497] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/11/2024 6:17:07 PM.498] Initializing console variable "ShowOnScreenWarnings".
[3/11/2024 6:17:07 PM.498] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/11/2024 6:17:07 PM.498] Read value: <null>
[3/11/2024 6:17:07 PM.498] Console initialized
[3/11/2024 6:17:07 PM.498] Initializing forms manager
[3/11/2024 6:17:07 PM.500] Cleaning temp folder
[3/11/2024 6:17:07 PM.502] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[3/11/2024 6:17:10 PM.168] ================ RAGE Plugin Hook ================
[3/11/2024 6:17:10 PM.640] Command line option "windowed" is specified twice. Please remove one.
[3/11/2024 6:17:10 PM.646] Detected Windows 10 Home (64-bit) (10.0.19045.0)!
[3/11/2024 6:17:10 PM.647] Checking game support
[3/11/2024 6:17:11 PM.012] Product name: Grand Theft Auto V
[3/11/2024 6:17:11 PM.012] Product version: 1.0.3095.0
[3/11/2024 6:17:11 PM.012] Is steam version: True
[3/11/2024 6:17:11 PM.014] Initializing DirectX
[3/11/2024 6:17:11 PM.044] Initializing Direct3D
[3/11/2024 6:17:11 PM.045] Getting game swap chain
[3/11/2024 6:17:11 PM.110] Swap Chain created: 0x7FF65CFC04F0
[3/11/2024 6:17:11 PM.110] Swap Chain VTable: 0x12FFC38B9E0
[3/11/2024 6:17:11 PM.110] 0x748948000FEC65E9;0x8D48564157552024;0x170EC814890246C
[3/11/2024 6:17:11 PM.110] D3D11Present: 0x7FFA333215E0
[3/11/2024 6:17:11 PM.110] D3D11ResizeBuffers: 0x7FFA33342F40
[3/11/2024 6:17:11 PM.110] D3D11ResizeTarget: 0x7FFA3338A790
[3/11/2024 6:17:11 PM.110] D3D11SetFullscreenState: 0x7FFA33342480
[3/11/2024 6:17:11 PM.110] Direct3D initialized
[3/11/2024 6:17:11 PM.111] Initialized DirectX
[3/11/2024 6:17:11 PM.207] Direct3D watcher thread spawned
[3/11/2024 6:17:11 PM.211] Getting device
[3/11/2024 6:17:11 PM.212] Retrieved device
[3/11/2024 6:17:11 PM.212] Creating wrapper
[3/11/2024 6:17:11 PM.399] Wrapper created
[3/11/2024 6:17:11 PM.408] Effect created
[3/11/2024 6:17:11 PM.408] Creating buffer
[3/11/2024 6:17:11 PM.417] Created buffer
[3/11/2024 6:17:11 PM.418] Creating blend state
[3/11/2024 6:17:11 PM.418] Created blend state
[3/11/2024 6:17:11 PM.418] Done with creation
[3/11/2024 6:17:11 PM.598] Initializing texture system.
[3/11/2024 6:17:11 PM.598] Initializing texture system; phase 1
[3/11/2024 6:17:11 PM.598] Initializing texture system; phase 2
[3/11/2024 6:17:11 PM.613] Initializing texture system; phase 3
[3/11/2024 6:17:11 PM.614] Initializing texture system; phase 4
[3/11/2024 6:17:11 PM.628] Initializing texture system; phase 5
[3/11/2024 6:17:11 PM.630] Initializing texture system; phase 6
[3/11/2024 6:17:11 PM.633] Initializing texture system; phase 7
[3/11/2024 6:17:11 PM.635] Initializing texture system; phase 8
[3/11/2024 6:17:11 PM.637] Initializing texture system; phase 9
[3/11/2024 6:17:11 PM.638] Initializing texture system; phase 10
[3/11/2024 6:17:11 PM.651] Pixel Shader 5.0 not supported. Falling back to 4.0.
[3/11/2024 6:17:11 PM.655] Initializing texture system; phase 11
[3/11/2024 6:17:11 PM.656] Initializing texture system; phase 12
[3/11/2024 6:17:11 PM.658] Initializing texture system; phase 13
[3/11/2024 6:17:11 PM.658] Initializing texture system; phase 14
[3/11/2024 6:17:16 PM.251] Direct3D watcher thread ended
[3/11/2024 6:18:03 PM.862] LoadingScreenMsg: Initializing game support
[3/11/2024 6:18:04 PM.113] Initializing game support
[3/11/2024 6:18:10 PM.309] LoadingScreenMsg: Velocity limit removed
[3/11/2024 6:18:10 PM.719] Compatibility level: 0
[3/11/2024 6:18:10 PM.719] Supported version detected
[3/11/2024 6:18:10 PM.719] ==================================================
[3/11/2024 6:18:10 PM.719] LoadingScreenMsg: Patching code
[3/11/2024 6:18:10 PM.970] LoadingScreenMsg: Waiting for game initialization
[3/11/2024 6:18:11 PM.221] Waiting for game initialization
[3/11/2024 6:18:11 PM.322] LoadingScreenMsg: Initializing core
[3/11/2024 6:18:11 PM.573] Initializing hook
[3/11/2024 6:18:16 PM.613] LoadingScreenMsg: Completing interoperability
[3/11/2024 6:18:16 PM.864] Completing interoperability
[3/11/2024 6:18:16 PM.864] Initialization code 1.
[3/11/2024 6:18:16 PM.864] Initialization code 2.
[3/11/2024 6:18:16 PM.864] Initialization code 3.
[3/11/2024 6:18:16 PM.876] 1 Address: 0x00007FF65AD0DE18
[3/11/2024 6:18:16 PM.876] Calling func 1
[3/11/2024 6:18:16 PM.918] 2 Address: 0x00007FF65B8ECC52
[3/11/2024 6:18:16 PM.918] 3 Address: 0x00007FF65A2C61D2
[3/11/2024 6:18:16 PM.994] Address: 0x00007FF65B8ECBFC
[3/11/2024 6:18:16 PM.994] Unknown var: 0x00007FF65C947510
[3/11/2024 6:18:16 PM.994] Initialization code 4.
[3/11/2024 6:18:16 PM.994] Initialization code 5.
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 1
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 2
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 3
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 4
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 5
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 6
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 7
[3/11/2024 6:18:16 PM.994] LoadingScreenMsg: 
[3/11/2024 6:18:17 PM.245] LoadingScreenMsg: Loading Story Mode
[3/11/2024 6:24:26 PM.286] LoadingScreenMsg: Loading and Populating Game World
[3/11/2024 6:24:26 PM.537] LoadingScreenMsg: 
[3/11/2024 6:26:40 PM.686] Initializing console variable "IsDeveloperModeEnabled".
[3/11/2024 6:26:40 PM.687] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/11/2024 6:26:40 PM.687] Read value: <null>
[3/11/2024 6:26:40 PM.687] Initializing console variable "TimeScale".
[3/11/2024 6:26:40 PM.687] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/11/2024 6:26:40 PM.688] Read value: <null>
[3/11/2024 6:30:45 PM.423] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/11/2024 6:30:45 PM.429] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[3/11/2024 6:30:51 PM.184] <UNLOADED PLUGIN>: Initializing input system
[3/11/2024 6:30:51 PM.186] <UNLOADED PLUGIN>: Initializing game console
[3/11/2024 6:30:51 PM.188] <UNLOADED PLUGIN>: Initializing forms manager
[3/11/2024 6:30:51 PM.870] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/11/2024 6:30:52 PM.477] LSPD First Response: [TRACE] Started loading LSPDFR
[3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/11/2024 6:30:54 PM.191] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/11/2024 6:35:52 PM.156] LSPD First Response: 
[3/11/2024 6:35:52 PM.156] LSPD First Response: ==============================
[3/11/2024 6:35:52 PM.156] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Exception type: System.AccessViolationException
[3/11/2024 6:35:52 PM.156] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Inner exceptions:
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Stack trace:
[3/11/2024 6:35:52 PM.157] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[3/11/2024 6:35:52 PM.157] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[3/11/2024 6:35:52 PM.157] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[3/11/2024 6:35:52 PM.157] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[3/11/2024 6:35:52 PM.157] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155
[3/11/2024 6:35:52 PM.157] at Rage.GameFiber.Main()
[3/11/2024 6:35:52 PM.157] LSPD First Response: ==============================
[3/11/2024 6:35:52 PM.157] LSPD First Response: 
[3/11/2024 6:35:52 PM.450] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "LSPD First Response" main fiber).
[3/11/2024 6:35:59 PM.678] LSPD First Response: [FATAL] Forced termination

 

Edited by Ollaster
Changed log to log from GTA folder

  • Community Team

The majority of the callouts in PeterUCallouts do not work anymore, it is advised to remove it.

 

3 hours ago, Ollaster said:

Anyways, now, when I load the game through RPH, the screen just stays black and shows "Loading LSPDFR" in the bottom corner.

That might be caused by an error in a XML file. Remove Custom Backup and replace those files with original XML files. 

Edited by unitedOrange66

 

       -- LSPD - Collin Gregory - Police Officer III --

On 3/12/2024 at 12:20 AM, Ollaster said:

PeterUCallouts, WildernessCallouts, Better EMS, 686 Callouts, Custom Backup, Crazy Callouts, Super Callouts, CalloutManager

  • PeterUCallouts - as united mentioned above;
  • WildernessCallouts - keep eye on it, last update at 2019 so it can cause problems too;
  • Better EMS - remove it, it's outdated and cause problems (you can use instead Ultimate Backup);
  • 686 Callouts - it's ok, stable plugin (just remember to update to newest version);
  • Custom Backup - as united said;
  • Crazy Callouts - should be fine (just remember to update to newest version);
  • Super Calloutsit's ok, stable plugin (just remember to update to newest version);
  • CalloutManager - remove it, it's outdated (instead you can use Callout Interface);
  • Community Team
16 hours ago, Kate.Denson said:

 Sadly its not working fine, I tested it for some time and my game was crashing mostly when I had it installed

Please reproduce the error and DM me the log. On my end it works well.

Help us to help you! 

 

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