Hello,
I just got LSPDFR, it worked, and I was able to switch teams, then I deciced to try out some mods.
So I installed some mods, and I tried my best to follow the directions, but It's my first time so I think I made a mistake or forgot something.
Anyways, now, when I load the game through RPH, the screen just stays black and shows "Loading LSPDFR" in the bottom corner.
I tried loading LSPDFR as well when I'm in the game, but then it also just freezes.
Any help, would be appreciated. thanks!! 🙂
Here is the RPH Log from the GTA 5 directory
[3/11/2024 6:17:07 PM.220] Started new log on 3/11/2024 6:17:07 PM.220
[3/11/2024 6:17:07 PM.227] ====================================================================================================
[3/11/2024 6:17:07 PM.209] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/11/2024 6:17:07 PM.227] Log verbosity: Trivial
[3/11/2024 6:17:07 PM.230] Initializing input system
[3/11/2024 6:17:07 PM.234] Initializing game console
[3/11/2024 6:17:07 PM.282] Console key has been set to F4 (key code: 115)
[3/11/2024 6:17:07 PM.377] Initializing console variable "ConsoleScrollAmount".
[3/11/2024 6:17:07 PM.377] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/11/2024 6:17:07 PM.489] Read value: <null>
[3/11/2024 6:17:07 PM.489] Initializing console variable "ConsoleKey".
[3/11/2024 6:17:07 PM.489] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/11/2024 6:17:07 PM.491] Read value: F4
[3/11/2024 6:17:07 PM.491] Setting value of console variable "ConsoleKey" to stored value.
[3/11/2024 6:17:07 PM.491] Console key has been set to F4 (key code: 115)
[3/11/2024 6:17:07 PM.491] Initializing console variable "PluginTimeoutThreshold".
[3/11/2024 6:17:07 PM.491] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/11/2024 6:17:07 PM.495] Read value: 60000
[3/11/2024 6:17:07 PM.495] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/11/2024 6:17:07 PM.495] Initializing console variable "AlwaysShowConsoleOutput".
[3/11/2024 6:17:07 PM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/11/2024 6:17:07 PM.496] Read value: <null>
[3/11/2024 6:17:07 PM.496] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/11/2024 6:17:07 PM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/11/2024 6:17:07 PM.497] Read value: False
[3/11/2024 6:17:07 PM.497] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/11/2024 6:17:07 PM.498] Initializing console variable "ShowOnScreenWarnings".
[3/11/2024 6:17:07 PM.498] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/11/2024 6:17:07 PM.498] Read value: <null>
[3/11/2024 6:17:07 PM.498] Console initialized
[3/11/2024 6:17:07 PM.498] Initializing forms manager
[3/11/2024 6:17:07 PM.500] Cleaning temp folder
[3/11/2024 6:17:07 PM.502] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[3/11/2024 6:17:10 PM.168] ================ RAGE Plugin Hook ================
[3/11/2024 6:17:10 PM.640] Command line option "windowed" is specified twice. Please remove one.
[3/11/2024 6:17:10 PM.646] Detected Windows 10 Home (64-bit) (10.0.19045.0)!
[3/11/2024 6:17:10 PM.647] Checking game support
[3/11/2024 6:17:11 PM.012] Product name: Grand Theft Auto V
[3/11/2024 6:17:11 PM.012] Product version: 1.0.3095.0
[3/11/2024 6:17:11 PM.012] Is steam version: True
[3/11/2024 6:17:11 PM.014] Initializing DirectX
[3/11/2024 6:17:11 PM.044] Initializing Direct3D
[3/11/2024 6:17:11 PM.045] Getting game swap chain
[3/11/2024 6:17:11 PM.110] Swap Chain created: 0x7FF65CFC04F0
[3/11/2024 6:17:11 PM.110] Swap Chain VTable: 0x12FFC38B9E0
[3/11/2024 6:17:11 PM.110] 0x748948000FEC65E9;0x8D48564157552024;0x170EC814890246C
[3/11/2024 6:17:11 PM.110] D3D11Present: 0x7FFA333215E0
[3/11/2024 6:17:11 PM.110] D3D11ResizeBuffers: 0x7FFA33342F40
[3/11/2024 6:17:11 PM.110] D3D11ResizeTarget: 0x7FFA3338A790
[3/11/2024 6:17:11 PM.110] D3D11SetFullscreenState: 0x7FFA33342480
[3/11/2024 6:17:11 PM.110] Direct3D initialized
[3/11/2024 6:17:11 PM.111] Initialized DirectX
[3/11/2024 6:17:11 PM.207] Direct3D watcher thread spawned
[3/11/2024 6:17:11 PM.211] Getting device
[3/11/2024 6:17:11 PM.212] Retrieved device
[3/11/2024 6:17:11 PM.212] Creating wrapper
[3/11/2024 6:17:11 PM.399] Wrapper created
[3/11/2024 6:17:11 PM.408] Effect created
[3/11/2024 6:17:11 PM.408] Creating buffer
[3/11/2024 6:17:11 PM.417] Created buffer
[3/11/2024 6:17:11 PM.418] Creating blend state
[3/11/2024 6:17:11 PM.418] Created blend state
[3/11/2024 6:17:11 PM.418] Done with creation
[3/11/2024 6:17:11 PM.598] Initializing texture system.
[3/11/2024 6:17:11 PM.598] Initializing texture system; phase 1
[3/11/2024 6:17:11 PM.598] Initializing texture system; phase 2
[3/11/2024 6:17:11 PM.613] Initializing texture system; phase 3
[3/11/2024 6:17:11 PM.614] Initializing texture system; phase 4
[3/11/2024 6:17:11 PM.628] Initializing texture system; phase 5
[3/11/2024 6:17:11 PM.630] Initializing texture system; phase 6
[3/11/2024 6:17:11 PM.633] Initializing texture system; phase 7
[3/11/2024 6:17:11 PM.635] Initializing texture system; phase 8
[3/11/2024 6:17:11 PM.637] Initializing texture system; phase 9
[3/11/2024 6:17:11 PM.638] Initializing texture system; phase 10
[3/11/2024 6:17:11 PM.651] Pixel Shader 5.0 not supported. Falling back to 4.0.
[3/11/2024 6:17:11 PM.655] Initializing texture system; phase 11
[3/11/2024 6:17:11 PM.656] Initializing texture system; phase 12
[3/11/2024 6:17:11 PM.658] Initializing texture system; phase 13
[3/11/2024 6:17:11 PM.658] Initializing texture system; phase 14
[3/11/2024 6:17:16 PM.251] Direct3D watcher thread ended
[3/11/2024 6:18:03 PM.862] LoadingScreenMsg: Initializing game support
[3/11/2024 6:18:04 PM.113] Initializing game support
[3/11/2024 6:18:10 PM.309] LoadingScreenMsg: Velocity limit removed
[3/11/2024 6:18:10 PM.719] Compatibility level: 0
[3/11/2024 6:18:10 PM.719] Supported version detected
[3/11/2024 6:18:10 PM.719] ==================================================
[3/11/2024 6:18:10 PM.719] LoadingScreenMsg: Patching code
[3/11/2024 6:18:10 PM.970] LoadingScreenMsg: Waiting for game initialization
[3/11/2024 6:18:11 PM.221] Waiting for game initialization
[3/11/2024 6:18:11 PM.322] LoadingScreenMsg: Initializing core
[3/11/2024 6:18:11 PM.573] Initializing hook
[3/11/2024 6:18:16 PM.613] LoadingScreenMsg: Completing interoperability
[3/11/2024 6:18:16 PM.864] Completing interoperability
[3/11/2024 6:18:16 PM.864] Initialization code 1.
[3/11/2024 6:18:16 PM.864] Initialization code 2.
[3/11/2024 6:18:16 PM.864] Initialization code 3.
[3/11/2024 6:18:16 PM.876] 1 Address: 0x00007FF65AD0DE18
[3/11/2024 6:18:16 PM.876] Calling func 1
[3/11/2024 6:18:16 PM.918] 2 Address: 0x00007FF65B8ECC52
[3/11/2024 6:18:16 PM.918] 3 Address: 0x00007FF65A2C61D2
[3/11/2024 6:18:16 PM.994] Address: 0x00007FF65B8ECBFC
[3/11/2024 6:18:16 PM.994] Unknown var: 0x00007FF65C947510
[3/11/2024 6:18:16 PM.994] Initialization code 4.
[3/11/2024 6:18:16 PM.994] Initialization code 5.
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 1
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 2
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 3
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 4
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 5
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 6
[3/11/2024 6:18:16 PM.994] Completing interoperability, phase 7
[3/11/2024 6:18:16 PM.994] LoadingScreenMsg:
[3/11/2024 6:18:17 PM.245] LoadingScreenMsg: Loading Story Mode
[3/11/2024 6:24:26 PM.286] LoadingScreenMsg: Loading and Populating Game World
[3/11/2024 6:24:26 PM.537] LoadingScreenMsg:
[3/11/2024 6:26:40 PM.686] Initializing console variable "IsDeveloperModeEnabled".
[3/11/2024 6:26:40 PM.687] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/11/2024 6:26:40 PM.687] Read value: <null>
[3/11/2024 6:26:40 PM.687] Initializing console variable "TimeScale".
[3/11/2024 6:26:40 PM.687] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/11/2024 6:26:40 PM.688] Read value: <null>
[3/11/2024 6:30:45 PM.423] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/11/2024 6:30:45 PM.429] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[3/11/2024 6:30:51 PM.184] <UNLOADED PLUGIN>: Initializing input system
[3/11/2024 6:30:51 PM.186] <UNLOADED PLUGIN>: Initializing game console
[3/11/2024 6:30:51 PM.188] <UNLOADED PLUGIN>: Initializing forms manager
[3/11/2024 6:30:51 PM.870] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/11/2024 6:30:52 PM.477] LSPD First Response: [TRACE] Started loading LSPDFR
[3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/11/2024 6:30:54 PM.191] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/11/2024 6:35:52 PM.156] LSPD First Response:
[3/11/2024 6:35:52 PM.156] LSPD First Response: ==============================
[3/11/2024 6:35:52 PM.156] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Exception type: System.AccessViolationException
[3/11/2024 6:35:52 PM.156] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Inner exceptions:
[3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------
[3/11/2024 6:35:52 PM.156] LSPD First Response: Stack trace:
[3/11/2024 6:35:52 PM.157] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[3/11/2024 6:35:52 PM.157] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[3/11/2024 6:35:52 PM.157] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[3/11/2024 6:35:52 PM.157] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[3/11/2024 6:35:52 PM.157] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155
[3/11/2024 6:35:52 PM.157] at Rage.GameFiber.Main()
[3/11/2024 6:35:52 PM.157] LSPD First Response: ==============================
[3/11/2024 6:35:52 PM.157] LSPD First Response:
[3/11/2024 6:35:52 PM.450] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "LSPD First Response" main fiber).
[3/11/2024 6:35:59 PM.678] LSPD First Response: [FATAL] Forced termination