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Ollaster

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  1. PeterUCallouts, WildernessCallouts, Better EMS, 686 Callouts, Custom Backup, Crazy Callouts, Super Callouts, CalloutManager
  2. Ollaster joined the community
  3. Hello, I just got LSPDFR, it worked, and I was able to switch teams, then I deciced to try out some mods. So I installed some mods, and I tried my best to follow the directions, but It's my first time so I think I made a mistake or forgot something. Anyways, now, when I load the game through RPH, the screen just stays black and shows "Loading LSPDFR" in the bottom corner. I tried loading LSPDFR as well when I'm in the game, but then it also just freezes. Any help, would be appreciated. thanks!! 🙂 Here is the RPH Log from the GTA 5 directory [3/11/2024 6:17:07 PM.220] Started new log on 3/11/2024 6:17:07 PM.220 [3/11/2024 6:17:07 PM.227] ==================================================================================================== [3/11/2024 6:17:07 PM.209] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [3/11/2024 6:17:07 PM.227] Log verbosity: Trivial [3/11/2024 6:17:07 PM.230] Initializing input system [3/11/2024 6:17:07 PM.234] Initializing game console [3/11/2024 6:17:07 PM.282] Console key has been set to F4 (key code: 115) [3/11/2024 6:17:07 PM.377] Initializing console variable "ConsoleScrollAmount". [3/11/2024 6:17:07 PM.377] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [3/11/2024 6:17:07 PM.489] Read value: <null> [3/11/2024 6:17:07 PM.489] Initializing console variable "ConsoleKey". [3/11/2024 6:17:07 PM.489] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [3/11/2024 6:17:07 PM.491] Read value: F4 [3/11/2024 6:17:07 PM.491] Setting value of console variable "ConsoleKey" to stored value. [3/11/2024 6:17:07 PM.491] Console key has been set to F4 (key code: 115) [3/11/2024 6:17:07 PM.491] Initializing console variable "PluginTimeoutThreshold". [3/11/2024 6:17:07 PM.491] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [3/11/2024 6:17:07 PM.495] Read value: 60000 [3/11/2024 6:17:07 PM.495] Setting value of console variable "PluginTimeoutThreshold" to stored value. [3/11/2024 6:17:07 PM.495] Initializing console variable "AlwaysShowConsoleOutput". [3/11/2024 6:17:07 PM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [3/11/2024 6:17:07 PM.496] Read value: <null> [3/11/2024 6:17:07 PM.496] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [3/11/2024 6:17:07 PM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [3/11/2024 6:17:07 PM.497] Read value: False [3/11/2024 6:17:07 PM.497] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [3/11/2024 6:17:07 PM.498] Initializing console variable "ShowOnScreenWarnings". [3/11/2024 6:17:07 PM.498] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [3/11/2024 6:17:07 PM.498] Read value: <null> [3/11/2024 6:17:07 PM.498] Console initialized [3/11/2024 6:17:07 PM.498] Initializing forms manager [3/11/2024 6:17:07 PM.500] Cleaning temp folder [3/11/2024 6:17:07 PM.502] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [3/11/2024 6:17:10 PM.168] ================ RAGE Plugin Hook ================ [3/11/2024 6:17:10 PM.640] Command line option "windowed" is specified twice. Please remove one. [3/11/2024 6:17:10 PM.646] Detected Windows 10 Home (64-bit) (10.0.19045.0)! [3/11/2024 6:17:10 PM.647] Checking game support [3/11/2024 6:17:11 PM.012] Product name: Grand Theft Auto V [3/11/2024 6:17:11 PM.012] Product version: 1.0.3095.0 [3/11/2024 6:17:11 PM.012] Is steam version: True [3/11/2024 6:17:11 PM.014] Initializing DirectX [3/11/2024 6:17:11 PM.044] Initializing Direct3D [3/11/2024 6:17:11 PM.045] Getting game swap chain [3/11/2024 6:17:11 PM.110] Swap Chain created: 0x7FF65CFC04F0 [3/11/2024 6:17:11 PM.110] Swap Chain VTable: 0x12FFC38B9E0 [3/11/2024 6:17:11 PM.110] 0x748948000FEC65E9;0x8D48564157552024;0x170EC814890246C [3/11/2024 6:17:11 PM.110] D3D11Present: 0x7FFA333215E0 [3/11/2024 6:17:11 PM.110] D3D11ResizeBuffers: 0x7FFA33342F40 [3/11/2024 6:17:11 PM.110] D3D11ResizeTarget: 0x7FFA3338A790 [3/11/2024 6:17:11 PM.110] D3D11SetFullscreenState: 0x7FFA33342480 [3/11/2024 6:17:11 PM.110] Direct3D initialized [3/11/2024 6:17:11 PM.111] Initialized DirectX [3/11/2024 6:17:11 PM.207] Direct3D watcher thread spawned [3/11/2024 6:17:11 PM.211] Getting device [3/11/2024 6:17:11 PM.212] Retrieved device [3/11/2024 6:17:11 PM.212] Creating wrapper [3/11/2024 6:17:11 PM.399] Wrapper created [3/11/2024 6:17:11 PM.408] Effect created [3/11/2024 6:17:11 PM.408] Creating buffer [3/11/2024 6:17:11 PM.417] Created buffer [3/11/2024 6:17:11 PM.418] Creating blend state [3/11/2024 6:17:11 PM.418] Created blend state [3/11/2024 6:17:11 PM.418] Done with creation [3/11/2024 6:17:11 PM.598] Initializing texture system. [3/11/2024 6:17:11 PM.598] Initializing texture system; phase 1 [3/11/2024 6:17:11 PM.598] Initializing texture system; phase 2 [3/11/2024 6:17:11 PM.613] Initializing texture system; phase 3 [3/11/2024 6:17:11 PM.614] Initializing texture system; phase 4 [3/11/2024 6:17:11 PM.628] Initializing texture system; phase 5 [3/11/2024 6:17:11 PM.630] Initializing texture system; phase 6 [3/11/2024 6:17:11 PM.633] Initializing texture system; phase 7 [3/11/2024 6:17:11 PM.635] Initializing texture system; phase 8 [3/11/2024 6:17:11 PM.637] Initializing texture system; phase 9 [3/11/2024 6:17:11 PM.638] Initializing texture system; phase 10 [3/11/2024 6:17:11 PM.651] Pixel Shader 5.0 not supported. Falling back to 4.0. [3/11/2024 6:17:11 PM.655] Initializing texture system; phase 11 [3/11/2024 6:17:11 PM.656] Initializing texture system; phase 12 [3/11/2024 6:17:11 PM.658] Initializing texture system; phase 13 [3/11/2024 6:17:11 PM.658] Initializing texture system; phase 14 [3/11/2024 6:17:16 PM.251] Direct3D watcher thread ended [3/11/2024 6:18:03 PM.862] LoadingScreenMsg: Initializing game support [3/11/2024 6:18:04 PM.113] Initializing game support [3/11/2024 6:18:10 PM.309] LoadingScreenMsg: Velocity limit removed [3/11/2024 6:18:10 PM.719] Compatibility level: 0 [3/11/2024 6:18:10 PM.719] Supported version detected [3/11/2024 6:18:10 PM.719] ================================================== [3/11/2024 6:18:10 PM.719] LoadingScreenMsg: Patching code [3/11/2024 6:18:10 PM.970] LoadingScreenMsg: Waiting for game initialization [3/11/2024 6:18:11 PM.221] Waiting for game initialization [3/11/2024 6:18:11 PM.322] LoadingScreenMsg: Initializing core [3/11/2024 6:18:11 PM.573] Initializing hook [3/11/2024 6:18:16 PM.613] LoadingScreenMsg: Completing interoperability [3/11/2024 6:18:16 PM.864] Completing interoperability [3/11/2024 6:18:16 PM.864] Initialization code 1. [3/11/2024 6:18:16 PM.864] Initialization code 2. [3/11/2024 6:18:16 PM.864] Initialization code 3. [3/11/2024 6:18:16 PM.876] 1 Address: 0x00007FF65AD0DE18 [3/11/2024 6:18:16 PM.876] Calling func 1 [3/11/2024 6:18:16 PM.918] 2 Address: 0x00007FF65B8ECC52 [3/11/2024 6:18:16 PM.918] 3 Address: 0x00007FF65A2C61D2 [3/11/2024 6:18:16 PM.994] Address: 0x00007FF65B8ECBFC [3/11/2024 6:18:16 PM.994] Unknown var: 0x00007FF65C947510 [3/11/2024 6:18:16 PM.994] Initialization code 4. [3/11/2024 6:18:16 PM.994] Initialization code 5. [3/11/2024 6:18:16 PM.994] Completing interoperability, phase 1 [3/11/2024 6:18:16 PM.994] Completing interoperability, phase 2 [3/11/2024 6:18:16 PM.994] Completing interoperability, phase 3 [3/11/2024 6:18:16 PM.994] Completing interoperability, phase 4 [3/11/2024 6:18:16 PM.994] Completing interoperability, phase 5 [3/11/2024 6:18:16 PM.994] Completing interoperability, phase 6 [3/11/2024 6:18:16 PM.994] Completing interoperability, phase 7 [3/11/2024 6:18:16 PM.994] LoadingScreenMsg: [3/11/2024 6:18:17 PM.245] LoadingScreenMsg: Loading Story Mode [3/11/2024 6:24:26 PM.286] LoadingScreenMsg: Loading and Populating Game World [3/11/2024 6:24:26 PM.537] LoadingScreenMsg: [3/11/2024 6:26:40 PM.686] Initializing console variable "IsDeveloperModeEnabled". [3/11/2024 6:26:40 PM.687] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/11/2024 6:26:40 PM.687] Read value: <null> [3/11/2024 6:26:40 PM.687] Initializing console variable "TimeScale". [3/11/2024 6:26:40 PM.687] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/11/2024 6:26:40 PM.688] Read value: <null> [3/11/2024 6:30:45 PM.423] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/11/2024 6:30:45 PM.429] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [3/11/2024 6:30:51 PM.184] <UNLOADED PLUGIN>: Initializing input system [3/11/2024 6:30:51 PM.186] <UNLOADED PLUGIN>: Initializing game console [3/11/2024 6:30:51 PM.188] <UNLOADED PLUGIN>: Initializing forms manager [3/11/2024 6:30:51 PM.870] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/11/2024 6:30:52 PM.477] LSPD First Response: [TRACE] Started loading LSPDFR [3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [3/11/2024 6:30:52 PM.479] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/11/2024 6:30:54 PM.191] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/11/2024 6:35:52 PM.156] LSPD First Response: [3/11/2024 6:35:52 PM.156] LSPD First Response: ============================== [3/11/2024 6:35:52 PM.156] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------ [3/11/2024 6:35:52 PM.156] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------ [3/11/2024 6:35:52 PM.156] LSPD First Response: Exception type: System.AccessViolationException [3/11/2024 6:35:52 PM.156] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------ [3/11/2024 6:35:52 PM.156] LSPD First Response: Inner exceptions: [3/11/2024 6:35:52 PM.156] LSPD First Response: ------------------------------ [3/11/2024 6:35:52 PM.156] LSPD First Response: Stack trace: [3/11/2024 6:35:52 PM.157] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [3/11/2024 6:35:52 PM.157] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [3/11/2024 6:35:52 PM.157] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [3/11/2024 6:35:52 PM.157] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464 [3/11/2024 6:35:52 PM.157] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155 [3/11/2024 6:35:52 PM.157] at Rage.GameFiber.Main() [3/11/2024 6:35:52 PM.157] LSPD First Response: ============================== [3/11/2024 6:35:52 PM.157] LSPD First Response: [3/11/2024 6:35:52 PM.450] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "LSPD First Response" main fiber). [3/11/2024 6:35:59 PM.678] LSPD First Response: [FATAL] Forced termination

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