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WIP: Compiled List of Liberty City Zones for GTA V

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Hey guys,

 

I compiled an incomplete list of the zones for the South-East version of the Liberty City V Remix V 20 map mod for GTA V just in case anyone plans on using it some how (either for designing future callouts for the map or making Ultimate Backup/LSPDFR zone configurations for Liberty City). Here are the ones I was able to compile thus far (in alphabetical order with respect to the first letter):

 

Spoiler

<Region>
        <Name>LibertyCity</Name>
        <Zones>
            <Zone>ACTRR</Zone>
            <Zone>ALDCI</Zone>
            <Zone>ACTIP</Zone>
            <Zone>BERCH</Zone>
            <Zone>BOAB</Zone>
            <Zone>BOULE</Zone>
            <Zone>BRALG</Zone>
            <Zone>BRDBB</Zone>
            <Zone>BREBB</Zone>
            <Zone>BRBRO</Zone>
            <Zone>BEECW</Zone>
            <Zone>BOTU</Zone>
            <Zone>CHITO</Zone>
            <Zone>CITH</Zone>
            <Zone>COISL</Zone>
            <Zone>CHISL</Zone>
            <Zone>CASGR</Zone>
            <Zone>CHAPO</Zone>
            <Zone>CASGC</Zone>
            <Zone>CERHE</Zone>
            <Zone>DOWTW</Zone>
            <Zone>EAHOL</Zone>
            <Zone>EISLC</Zone>
            <Zone>FISSO</Zone>
            <Zone>FRANI</Zone>
            <Zone>FISSN</Zone>
            <Zone>FIREP</Zone>
            <Zone>FORSI</Zone>
            <Zone>HATGA</Zone>
            <Zone>HOBEH</Zone>
            <Zone>INSTI</Zone>
            <Zone>LANCE</Zone>
            <Zone>LEFWO</Zone>
            <Zone>LTBAY</Zone>
            <Zone>LANCA</Zone>
            <Zone>LOWEA</Zone>
            <Zone>LITAL</Zone>
            <Zone>MIDPE</Zone>
            <Zone>MIDPA</Zone>
            <Zone>MIDPW</Zone>
            <Zone>MEADP</Zone>
            <Zone>MEADH</Zone>
            <Zone>NOHOL</Zone>
            <Zone>NORWO</Zone>
            <Zone>NRTGA</Zone>
            <Zone>NOWOB</Zone>
            <Zone>OCEANA</Zone>
            <Zone>OUTL</Zone>
            <Zone>PUGAT</Zone>
            <Zone>PORTU</Zone>
            <Zone>SANAND</Zone>
            <Zone>SUTHS</Zone>
            <Zone>SCHOL</Zone>
            <Zone>STARJ</Zone>
            <Zone>STEIN</Zone>
            <Zone>STHBO</Zone>
            <Zone>SUFFO</Zone>
            <Zone>TUDOR</Zone>
            <Zone>THPRES</Zone>
            <Zone>THXCH</Zone>
            <Zone>THTRI</Zone>
            <Zone>TMEQU</Zone>
            <Zone>VASIH</Zone>
            <Zone>WESMI</Zone>
            <Zone>WESDI</Zone>
            <Zone>WESDY</Zone>
        </Zones>
    </Region>

 

I will try to update them frequently. It takes a long time to get them; I am essentially brute forcing this by driving (I think flying will work too, I will give that shot) through every single part/street of the map and catch their corresponding zone names in the RPH logs.

 

LSPDFR tries to spawn ambient police units in your vicinity, but if it is an unrecognized zone, it throws a warning message indicating there are no ambient units configured for that particular zone such as this: "[TRACE] No valid backup data found for area for LocalPatrol in LosSantosCity in BREBB using SpawnsAmbiently".

 

But many times, the GPS coordinates of countless places on the map simply don't have a corresponding zone that is recognizable so you end getting a warning in the log that says, "[WARN] No game zone found for X:6066.384 Y:-2520.521 Z:10.59935". This is out of my hands and I do not know how to fix this. but it's better than nothing I guess.

 

If anyone wants to contribute to this list, feel free to do so (provided you already installed the South-East version of the Liberty City map mod first).

 

I don't know if the Centered or East version of the map mod also works, but if it does, that would be great.

Edited by XTREMEHEAT

  • Author

I think I have compiled the entire list of available zones. Other coordinates have no zone associations unfortunately so backup may not spawn there but they may come from neighboring zones (I'm not sure). Many callouts do not work in Liberty City (some do, but it's a hit and miss). To be able to use these zones and get backup, you need to add (copy) the region's list in my first post into your regions.xml file located at C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\data as shown below:

 

image.thumb.png.6eab2f038c0b0fd44f4118928122b9e0.png

image.png.5283967fabe3425fc2c362c7921db6ea.png

 

Then, you need to configure your backup xmls to incorporate the "LibertyCity" region into them. This depends on whether you use Ultimate Backup or not but the process should be similar so I will only give the Ultimate Backup version of this. In the DefaultRegions.xml file located at C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\UltimateBackup, there are entries for regions and agencies: meaning in the LosSantosCity region, you can spawn 4 different types of agencies: LocalPatrol meaning LSPD, StatePatrol meaning SAHP, LocalSwat meaning LSPD SWAT, and NooseSWAT. In the LoSSantosCounty region, you will also have the corresponding local (LSSD),  and LocalSWAT (LSSD Swat). The state and NOOSE SWAT remain the same of course all throughout the map.

 

The trick here is to incorporate a LibertyCity entry into each of the LocalPatrol, StatePatrol, LocalSWAT, and NOOSESWAT lists just as you have the same for LoSSantosCity, LoSSantosCounty, and Blaine County. What I simply did was in the LocalPatrol section, I copy pasted the existing LosSantosCity entry of the LocalPatrol Section and renamed the newly pasted duplicate LoSSantosCity region to "LibertyCity". So I had something like this:

image.thumb.png.e9c6186af967ef6547dedd1d9918ef6c.png

image.thumb.png.e12ada0977ddcc68bd63e73965a7f26a.png

 

Then I took an existing entry from the state patrol section, copy pasted it into the statepatrol section, and renamed it to LibertyCity. You do this for all the types of patrols you have (local, state, SWAT, NOOSE) etc. Since you typically would want the localpatrol to be city units (not sheriffs) to respond as backup in Liberty City, you would stick to copy pasting or duplicating the LoSSantosCity entry only in the local patrol (and only the LSPD SWAT for LocalSWAT in LibertyCity) and changing the region name to LibertyCity. 

 

image.thumb.png.4c5354eb250ca0884c4756213282dd69.png

 

For the NOOSE swat, you can do the same. Just copy the LoSSantosCity section in the Noose SWAT section, and paste it and change the region name to LibertyCity.

 

Lastly, you need to do the same for your SpecialUnits list, meaning the detectives and so on. If you want these units to spawn ambiently like they do in the normal GTA V map, then do the same for the LSPDFR xml (the above is for Ultimate Backup configuration, not LSPDFR ambient spawn functionality), meaning go to your agency.xml in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\data (or if you use EUP then in the custom folder), and replicate the same process above for each type of unit, meaning transport, local, state, etc ....

 

All of the above require very good knowledge of xml configurations. If you are not good at this to begin with, maybe it's not a good idea to experiment and mess around. 

 

Edited by XTREMEHEAT

Can you make a module and publish it in LSPDFR, so that it can be easily installed for players who are less likely to modify it? I also like to play NYPD in Liberty City but, as you said, many labels are incompatible and often cause LSPDFR to crash.

  • Author
53 minutes ago, you9487bj4 said:

Can you make a module and publish it in LSPDFR, so that it can be easily installed for players who are less likely to modify it? I also like to play NYPD in Liberty City but, as you said, many labels are incompatible and often cause LSPDFR to crash.

Hey,

 

Can you clarify what do you mean by module? What I meant by LSPDFR crashing was that some calls would crash as they are not intended for the Liberty City map. The above config edits don't have any effect on that. 

 

If you meant can I create a dedicated set of config files just for Liberty City, yes I can do that, but it would depend on what vehicle pack you would like and many other things hence it is a bit complex. I can make a simple one which removes all other zones and just keeps Liberty City and people can switch their config files out back and forth if needed. But in that case, I would have to configure it depending on if they are using EUP or not (and which version of it too, I am using EUP 9.4) and if they are using Ultimate Backup or not. It becomes very complex to cater to each person's custom usage so that is why I gave a general explanation on how to do it above.

1 hour ago, XTREMEHEAT said:

Hey,

 

Can you clarify what do you mean by module? What I meant by LSPDFR crashing was that some calls would crash as they are not intended for the Liberty City map. The above config edits don't have any effect on that. 

 

If you meant can I create a dedicated set of config files just for Liberty City, yes I can do that, but it would depend on what vehicle pack you would like and many other things hence it is a bit complex. I can make a simple one which removes all other zones and just keeps Liberty City and people can switch their config files out back and forth if needed. But in that case, I would have to configure it depending on if they are using EUP or not (and which version of it too, I am using EUP 9.4) and if they are using Ultimate Backup or not. It becomes very complex to cater to each person's custom usage so that is why I gave a general explanation on how to do it above.

I wonder if your callouts on Liberty City will crash LSPDFR? Sorry, my English is not good

  • Author
4 minutes ago, you9487bj4 said:

I wonder if your callouts on Liberty City will crash LSPDFR? Sorry, my English is not good

I understood you now, no worries! I did not make any callouts. I am just editing the police backup configuration so that they work properly for Liberty City. There are no callouts that I am making (I actually don't know how to make callouts, sorry).

12 minutes ago, XTREMEHEAT said:

I understood you now, no worries! I did not make any callouts. I am just editing the police backup configuration so that they work properly for Liberty City. There are no callouts that I am making (I actually don't know how to make callouts, sorry).

Thank you, man

  • 1 month later...
On 11/25/2021 at 8:04 AM, XTREMEHEAT said:

Hey guys,

 

I compiled an incomplete list of the zones for the South-East version of the Liberty City V Remix V 20 map mod for GTA V just in case anyone plans on using it some how (either for designing future callouts for the map or making Ultimate Backup/LSPDFR zone configurations for Liberty City). Here are the ones I was able to compile thus far (in alphabetical order with respect to the first letter):

 

  Hide contents

<Region>
        <Name>LibertyCity</Name>
        <Zones>
            <Zone>ACTRR</Zone>
            <Zone>ALDCI</Zone>
            <Zone>ACTIP</Zone>
            <Zone>BERCH</Zone>
            <Zone>BOAB</Zone>
            <Zone>BOULE</Zone>
            <Zone>BRALG</Zone>
            <Zone>BRDBB</Zone>
            <Zone>BREBB</Zone>
            <Zone>BRBRO</Zone>
            <Zone>BEECW</Zone>
            <Zone>BOTU</Zone>
            <Zone>CHITO</Zone>
            <Zone>CITH</Zone>
            <Zone>COISL</Zone>
            <Zone>CHISL</Zone>
            <Zone>CASGR</Zone>
            <Zone>CHAPO</Zone>
            <Zone>CASGC</Zone>
            <Zone>CERHE</Zone>
            <Zone>DOWTW</Zone>
            <Zone>EAHOL</Zone>
            <Zone>EISLC</Zone>
            <Zone>FISSO</Zone>
            <Zone>FRANI</Zone>
            <Zone>FISSN</Zone>
            <Zone>FIREP</Zone>
            <Zone>FORSI</Zone>
            <Zone>HATGA</Zone>
            <Zone>HOBEH</Zone>
            <Zone>INSTI</Zone>
            <Zone>LANCE</Zone>
            <Zone>LEFWO</Zone>
            <Zone>LTBAY</Zone>
            <Zone>LANCA</Zone>
            <Zone>LOWEA</Zone>
            <Zone>LITAL</Zone>
            <Zone>MIDPE</Zone>
            <Zone>MIDPA</Zone>
            <Zone>MIDPW</Zone>
            <Zone>MEADP</Zone>
            <Zone>MEADH</Zone>
            <Zone>NOHOL</Zone>
            <Zone>NORWO</Zone>
            <Zone>NRTGA</Zone>
            <Zone>NOWOB</Zone>
            <Zone>OCEANA</Zone>
            <Zone>OUTL</Zone>
            <Zone>PUGAT</Zone>
            <Zone>PORTU</Zone>
            <Zone>SANAND</Zone>
            <Zone>SUTHS</Zone>
            <Zone>SCHOL</Zone>
            <Zone>STARJ</Zone>
            <Zone>STEIN</Zone>
            <Zone>STHBO</Zone>
            <Zone>SUFFO</Zone>
            <Zone>TUDOR</Zone>
            <Zone>THPRES</Zone>
            <Zone>THXCH</Zone>
            <Zone>THTRI</Zone>
            <Zone>TMEQU</Zone>
            <Zone>VASIH</Zone>
            <Zone>WESMI</Zone>
            <Zone>WESDI</Zone>
            <Zone>WESDY</Zone>
        </Zones>
    </Region>

 

I will try to update them frequently. It takes a long time to get them; I am essentially brute forcing this by driving (I think flying will work too, I will give that shot) through every single part/street of the map and catch their corresponding zone names in the RPH logs.

 

LSPDFR tries to spawn ambient police units in your vicinity, but if it is an unrecognized zone, it throws a warning message indicating there are no ambient units configured for that particular zone such as this: "[TRACE] No valid backup data found for area for LocalPatrol in LosSantosCity in BREBB using SpawnsAmbiently".

 

But many times, the GPS coordinates of countless places on the map simply don't have a corresponding zone that is recognizable so you end getting a warning in the log that says, "[WARN] No game zone found for X:6066.384 Y:-2520.521 Z:10.59935". This is out of my hands and I do not know how to fix this. but it's better than nothing I guess.

 

If anyone wants to contribute to this list, feel free to do so (provided you already installed the South-East version of the Liberty City map mod first).

 

I don't know if the Centered or East version of the map mod also works, but if it does, that would be great.

Hi, first off, thanks for your efforts on this. I was working on the exact same thing btw, and was wondering if you had published this as a downloadable file (maybe it'll belong to the Misc section here, or under Visual & Data files) on this website.

Also, I guess there have been some Zones missing from your version, so if you like, I can share them with you and you can upload it (since you have been clearly working on it since much earlier) 🙂 

Romeo_Sierra_001

  • 1 year later...
  • 2 months later...
On 8/22/2023 at 7:06 PM, SgtThiel said:

Nice work!

I have the problem that no cops are spawning in Liberty City. Only when I call backup.

 

Do u know how I can solve this?

Edit popcycle and popgroups I guess

 

 

Check out my YouTube channel to watch unique videos and get retro-themed mods first

Enjoying LSPDFR and retro police cars? Check out my YouTube Channel!

  • 3 months later...

Don't know if anyone still is on this thread but, after adding everything I still have different units spawning that arent supposed to. My map still reads san andreas so wondering how to change all that if anyone knows! 

Thanks

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