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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR plugins not loading (come up with error)

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I'm new to this whole LSPDFR and mod thing, I finally tried to get plugins on it and it wont load, it comes up with a error message that is along the lines of "The specified file is not a valid CLR assembly"

 

The plugins are in; Local Disk/Program Files/Epic Games/GTAV/plugins

 

 

 

There is a difference between LSPD:FR plugins and RPH Plugins.


1. LSPD:FR Plugins go to /Plugins/LSPDFR
2. RPH Plugins go to /Plugins

 

Make sure to read their instructions carefully.

Please send a RagePluginHook.log.

You need help but aren't sure what you need to do / where you can get help? 

Official Rage Plugin Hook Discord offers instant peer to peer help for all kinds of GTA V issues, RagePluginHook issues & LSPDFR / Plugins issues. 

 

Come in, state your issue and leave playing one hell of an amazing game.

it's a text file in your GTA V folder.

You need help but aren't sure what you need to do / where you can get help? 

Official Rage Plugin Hook Discord offers instant peer to peer help for all kinds of GTA V issues, RagePluginHook issues & LSPDFR / Plugins issues. 

 

Come in, state your issue and leave playing one hell of an amazing game.

In your first screenshot, do you see the three RagePluginHook items? It's the last one, the text document. That is the log for the most recent launch of LSPDFR. Insert that here so we can read it through.

Screenshot (5).png

  • Author

Ah alright 

Spoiler

[28/09/2021 19:15:12.927] Started new log on 28/09/2021 19:15:12.927
[28/09/2021 19:15:12.953] ====================================================================================================
[28/09/2021 19:15:12.898] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[28/09/2021 19:15:12.953] Log verbosity: Trivial
[28/09/2021 19:15:12.954] Initializing input system
[28/09/2021 19:15:12.957] Initializing game console
[28/09/2021 19:15:12.974] Console key has been set to F4 (key code: 115)
[28/09/2021 19:15:13.043] Initializing console variable "ConsoleScrollAmount".
[28/09/2021 19:15:13.043] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[28/09/2021 19:15:13.046] Read value: <null>
[28/09/2021 19:15:13.046] Initializing console variable "ConsoleKey".
[28/09/2021 19:15:13.046] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[28/09/2021 19:15:13.048] Read value: F4
[28/09/2021 19:15:13.048] Setting value of console variable "ConsoleKey" to stored value.
[28/09/2021 19:15:13.048] Console key has been set to F4 (key code: 115)
[28/09/2021 19:15:13.048] Initializing console variable "PluginTimeoutThreshold".
[28/09/2021 19:15:13.048] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[28/09/2021 19:15:13.053] Read value: 10000
[28/09/2021 19:15:13.053] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[28/09/2021 19:15:13.053] Initializing console variable "AlwaysShowConsoleOutput".
[28/09/2021 19:15:13.053] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[28/09/2021 19:15:13.054] Read value: <null>
[28/09/2021 19:15:13.054] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[28/09/2021 19:15:13.054] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[28/09/2021 19:15:13.055] Read value: True
[28/09/2021 19:15:13.055] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[28/09/2021 19:15:13.055] Initializing console variable "ShowOnScreenWarnings".
[28/09/2021 19:15:13.055] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[28/09/2021 19:15:13.056] Read value: <null>
[28/09/2021 19:15:13.056] Console initialized
[28/09/2021 19:15:13.056] Initializing forms manager
[28/09/2021 19:15:13.057] Cleaning temp folder
[28/09/2021 19:15:13.082] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V
[28/09/2021 19:15:13.090] ================ RAGE Plugin Hook ================
[9/28/2021 7:15:13 PM.094] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[9/28/2021 7:15:13 PM.097] Detected Windows 10 Home (64-bit) (10.0.19043.0)!
[9/28/2021 7:15:13 PM.097] Checking game support
[9/28/2021 7:15:13 PM.358] Product name: Grand Theft Auto V
[9/28/2021 7:15:13 PM.358] Product version: 1.0.2372.2
[9/28/2021 7:15:13 PM.358] Is steam version: False
[9/28/2021 7:15:13 PM.360] Initializing DirectX
[9/28/2021 7:15:13 PM.361] Initializing Direct3D
[9/28/2021 7:15:13 PM.361] Getting game swap chain
[9/28/2021 7:15:13 PM.393] Swap Chain created: 0x7FF6A939FFE0
[9/28/2021 7:15:13 PM.393] Swap Chain VTable: 0x291EA4B45E0
[9/28/2021 7:15:13 PM.393] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[9/28/2021 7:15:13 PM.393] D3D11Present: 0x7FFEB37459E0
[9/28/2021 7:15:13 PM.393] D3D11ResizeBuffers: 0x7FFEB37611E0
[9/28/2021 7:15:13 PM.393] D3D11ResizeTarget: 0x7FFEB37AC7F0
[9/28/2021 7:15:13 PM.393] D3D11SetFullscreenState: 0x7FFEB3762FA0
[9/28/2021 7:15:13 PM.393] Direct3D initialized
[9/28/2021 7:15:13 PM.393] Initialized DirectX
[9/28/2021 7:15:13 PM.394] Direct3D watcher thread spawned
[9/28/2021 7:15:13 PM.453] Getting device
[9/28/2021 7:15:13 PM.453] Retrieved device
[9/28/2021 7:15:13 PM.453] Creating wrapper
[9/28/2021 7:15:13 PM.517] Wrapper created
[9/28/2021 7:15:13 PM.599] Effect created
[9/28/2021 7:15:13 PM.599] Creating buffer
[9/28/2021 7:15:13 PM.599] Created buffer
[9/28/2021 7:15:13 PM.599] Creating blend state
[9/28/2021 7:15:13 PM.599] Created blend state
[9/28/2021 7:15:13 PM.599] Done with creation
[9/28/2021 7:15:13 PM.880] Initializing texture system.
[9/28/2021 7:15:13 PM.880] Initializing texture system; phase 1
[9/28/2021 7:15:13 PM.880] Initializing texture system; phase 2
[9/28/2021 7:15:13 PM.887] Initializing texture system; phase 3
[9/28/2021 7:15:13 PM.888] Initializing texture system; phase 4
[9/28/2021 7:15:13 PM.901] Initializing texture system; phase 5
[9/28/2021 7:15:13 PM.902] Initializing texture system; phase 6
[9/28/2021 7:15:13 PM.904] Initializing texture system; phase 7
[9/28/2021 7:15:13 PM.907] Initializing texture system; phase 8
[9/28/2021 7:15:13 PM.909] Initializing texture system; phase 9
[9/28/2021 7:15:13 PM.910] Initializing texture system; phase 10
[9/28/2021 7:15:13 PM.913] Initializing texture system; phase 11
[9/28/2021 7:15:13 PM.913] Initializing texture system; phase 12
[9/28/2021 7:15:13 PM.915] Initializing texture system; phase 13
[9/28/2021 7:15:13 PM.916] Initializing texture system; phase 14
[9/28/2021 7:15:18 PM.395] Direct3D watcher thread ended
[9/28/2021 7:15:45 PM.054] LoadingScreenMsg: Initializing game support
[9/28/2021 7:15:45 PM.305] Initializing game support
[9/28/2021 7:15:50 PM.933] LoadingScreenMsg: Velocity limit removed
[9/28/2021 7:15:51 PM.261] Compatibility level: 0
[9/28/2021 7:15:51 PM.262] Supported version detected
[9/28/2021 7:15:51 PM.262] ==================================================
[9/28/2021 7:15:51 PM.262] LoadingScreenMsg: Patching code
[9/28/2021 7:15:51 PM.513] LoadingScreenMsg: Waiting for game initialization
[9/28/2021 7:15:51 PM.764] Waiting for game initialization
[9/28/2021 7:15:51 PM.901] LoadingScreenMsg: Initializing core
[9/28/2021 7:15:52 PM.152] Initializing hook
[9/28/2021 7:15:57 PM.180] LoadingScreenMsg: Completing interoperability
[9/28/2021 7:15:57 PM.431] Completing interoperability
[9/28/2021 7:15:57 PM.531] Initialization code 1.
[9/28/2021 7:15:57 PM.531] Initialization code 2.
[9/28/2021 7:15:57 PM.531] Initialization code 3.
[9/28/2021 7:15:57 PM.542] 1 Address: 0x00007FF6A7245FBC
[9/28/2021 7:15:57 PM.542] Calling func 1
[9/28/2021 7:15:57 PM.560] 2 Address: 0x00007FF6A7DE4F3A
[9/28/2021 7:15:57 PM.560] 3 Address: 0x00007FF6A6815C4E
[9/28/2021 7:15:57 PM.594] Address: 0x00007FF6A7DE4EE4
[9/28/2021 7:15:57 PM.594] Unknown var: 0x00007FF6A8E2FAB0
[9/28/2021 7:15:57 PM.594] Initialization code 4.
[9/28/2021 7:15:57 PM.594] Initialization code 5.
[9/28/2021 7:15:57 PM.594] Completing interoperability, phase 1
[9/28/2021 7:15:57 PM.594] Completing interoperability, phase 2
[9/28/2021 7:15:57 PM.594] Completing interoperability, phase 3
[9/28/2021 7:15:57 PM.594] Completing interoperability, phase 4
[9/28/2021 7:15:57 PM.594] Completing interoperability, phase 5
[9/28/2021 7:15:57 PM.594] Completing interoperability, phase 6
[9/28/2021 7:15:57 PM.594] Completing interoperability, phase 7
[9/28/2021 7:15:57 PM.594] LoadingScreenMsg: 
[9/28/2021 7:15:57 PM.845] LoadingScreenMsg: Loading Story Mode
[9/28/2021 7:16:28 PM.344] LoadingScreenMsg: Loading and Populating Game World
[9/28/2021 7:16:28 PM.595] LoadingScreenMsg: 
[9/28/2021 7:16:56 PM.824] Initializing console variable "IsDeveloperModeEnabled".
[9/28/2021 7:16:56 PM.824] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/28/2021 7:16:56 PM.826] Read value: False
[9/28/2021 7:16:56 PM.826] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/28/2021 7:16:56 PM.841] Initializing console variable "TimeScale".
[9/28/2021 7:16:56 PM.841] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/28/2021 7:16:56 PM.843] Read value: <null>
[9/28/2021 7:18:19 PM.548] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll
[9/28/2021 7:18:23 PM.498] <UNLOADED PLUGIN>: Initializing input system
[9/28/2021 7:18:23 PM.499] <UNLOADED PLUGIN>: Initializing game console
[9/28/2021 7:18:23 PM.501] <UNLOADED PLUGIN>: Initializing forms manager
[9/28/2021 7:18:24 PM.009] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/28/2021 7:18:24 PM.449] LSPD First Response: [TRACE] Started loading LSPDFR
[9/28/2021 7:18:24 PM.450] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392)
[9/28/2021 7:18:24 PM.451] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC
[9/28/2021 7:18:24 PM.451] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[9/28/2021 7:18:24 PM.467] LSPD First Response: [WARN] Failed to find settings file at C:\Program Files\Epic Games\GTAV\lspdfr\lspdfr.ini. Only default values are available
[9/28/2021 7:18:33 PM.792] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[9/28/2021 7:18:36 PM.481] LSPD First Response: [FATAL] Error loading outfits System.IO.FileNotFoundException: Failed to find file:lspdfr/data/outfits.xml
[9/28/2021 7:18:36 PM.481] File name: 'path'
[9/28/2021 7:18:36 PM.481] at CtHFKDdBxaWDmPEaPdgFoZoPPhToA.dpSRiYMJlmgTauNeCstJYdSTAZQk(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 87
[9/28/2021 7:18:36 PM.481] at SDHpKrdjiadqzBJoKdjyKNGSMpkib.MzgafCHIjXJmCtTsegLlTRjdtpkX[](String , String , String , Func`2 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\ExpandableFileParser.cs:line 12
[9/28/2021 7:18:36 PM.481] at OFciJCbdzXNSpZrnbKngdJfUDYlx.iFNcYzuFARPcFpdXjcSbjrGXFgQpA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterOutfit.cs:line 23
[9/28/2021 7:18:36 PM.481] LSPD First Response: [FATAL] Failed to initialize PlayerCharacterManager
[9/28/2021 7:18:36 PM.761] LSPD First Response: 
[9/28/2021 7:18:36 PM.762] LSPD First Response: ==============================
[9/28/2021 7:18:36 PM.762] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[9/28/2021 7:18:36 PM.762] LSPD First Response: ------------------------------
[9/28/2021 7:18:36 PM.762] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[9/28/2021 7:18:36 PM.762] LSPD First Response: ------------------------------
[9/28/2021 7:18:36 PM.762] LSPD First Response: Exception type: System.NullReferenceException
[9/28/2021 7:18:36 PM.762] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[9/28/2021 7:18:36 PM.762] LSPD First Response: ------------------------------
[9/28/2021 7:18:36 PM.762] LSPD First Response: Inner exceptions:
[9/28/2021 7:18:36 PM.762] LSPD First Response: ------------------------------
[9/28/2021 7:18:36 PM.762] LSPD First Response: Stack trace:
[9/28/2021 7:18:36 PM.762] LSPD First Response: at LHQokKDRnpVNGhjJEgNmesUYziDP.QBUFfKnRQjbgyVfSXYapVPINEKiEA(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 325
[9/28/2021 7:18:36 PM.762] at Rage.GameFiber.Main()
[9/28/2021 7:18:36 PM.762] LSPD First Response: ==============================
[9/28/2021 7:18:36 PM.762] LSPD First Response: 
[9/28/2021 7:18:36 PM.800] LSPD First Response: [FATAL] Forced termination
[9/28/2021 7:18:36 PM.899] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[9/28/2021 7:18:44 PM.533] LSPD First Response: [INFO] LSPDFR has shut down
[9/28/2021 7:19:02 PM.002] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\CountyCalls.dll
[9/28/2021 7:19:05 PM.190] <UNLOADED PLUGIN>: Initializing input system
[9/28/2021 7:19:05 PM.191] <UNLOADED PLUGIN>: Initializing game console
[9/28/2021 7:19:05 PM.192] <UNLOADED PLUGIN>: Initializing forms manager
[9/28/2021 7:19:05 PM.218] ERROR: Could not load plugin from "C:\Program Files\Epic Games\GTAV\Plugins\CountyCalls.dll". Assembly CountyCalls.dll (CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[9/28/2021 7:19:05 PM.218] Parameter name: assemblyPath

 

 

 

here you go

Edited by rgnstreamer
Spelling mistake

  • 2 weeks later...
This is a support topic.
Only reply here to offer help or assistance to rgnstreamer. Off-topic or "me too" replies will be removed.

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