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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Disabling world events

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I updated my LSPDFR to its latest version, 0.4.7. I noticed two new worlds event were added for vanilla LSPDFR. While I am patrolling, my radar will flash white and a small red blip will appear. The blip is either a bank truck or a sports car driving recklessly. This very thing occurs every few minutes or so and it often interferes with my current objective. Once either of these vehicles pass the front of my patrol car, the game engages me in an unofficial pursuit, whether or not I chose to be involved. Once the blip clears, the game puts me in a searching mode at which the cone of vision appears on my radar even if I do not want to be involved in the situation. While this cone is present, I am unable to start a traffic stop. These events will also occur when I am outside my vehicle in the middle of an investigation. If I have any backup on scene with me, they will immediately engage the vehicle and leave me by myself which quickly becomes irritating. 

 

I have tried several different things. I've gone into LSPDFR's configuration settings and put a zero or false in the value's place. This has not disable those two events and I do not see many other configurations inside the file. I looked a little online and did not find much help. I found a new configuration to enter (Ambient.MaximumScenarios = 0) and it did not stop these events from occurring. Is there any possible way I can disable these unrealistic events so I can patrol the streets without interference? 

You are so right man! It's very annoying that it happens felt every 2 or 3 minutes... And I HATE it when my backup jumps into a stopped civil car to chase the van or the sports car!!! So please let us know how to stop that event!! THX!!


 

Cheers

Tom

8 hours ago, NYPD1009 said:

It works, patroling about 20 Minutes with no Van and no super sports car!

 

Interesting, as the update was supposed to add re-encountering suspects that you may have tried to catch before, but then escaped. This doesn't seem to be case given this thread. Seems best to keep this disabled until they maybe flesh this out in a future update.

 

Thanks a lot for the solution!

Edited by Omina

On 4/15/2020 at 1:33 AM, Officerphillips69 said:

Thoroughly surprised not many are commenting on this stuff.  Baffling.   

Maby some like it to be always busy and in a pursuit... 😂

 

... with the same cars and driver.😂

 

I love it that my backup and the transport officers don't run after a car every 2 minutes!!

Cheers

Tom

On 4/17/2020 at 1:37 AM, NYPD1009 said:

Maby some like it to be always busy and in a pursuit... 😂

 

... with the same cars and driver.😂

 

I love it that my backup and the transport officers don't run after a car every 2 minutes!!


I like the world events.  However, when it is the same person over and over again not to mention the same ped model and name?  Gets pretty tiresome.  

Please feel free to check out my straight to the point LSPDFR TUTORIALS / LSPDFR GAMEPLAY

17 hours ago, OfficerBenzo said:


I like the world events.  However, when it is the same person over and over again not to mention the same ped model and name?  Gets pretty tiresome.  

Hi Benzo,

I don't say that I don't like world events. I just don't like that specific pursuit event. The idea behind, to see a suspect that you've lost ealier is very good. The result that you always hunt the same 2 cars with the same driver is not. And it's to often. I had really every 3 or 4 Minutes a red spot and one of that cars. And that is not realistic.

Cheers

Tom

  • 1 month later...
On 4/11/2020 at 3:17 PM, KhaosGaming said:

I updated my LSPDFR to its latest version, 0.4.7. I noticed two new worlds event were added for vanilla LSPDFR. While I am patrolling, my radar will flash white and a small red blip will appear. The blip is either a bank truck or a sports car driving recklessly. This very thing occurs every few minutes or so and it often interferes with my current objective. Once either of these vehicles pass the front of my patrol car, the game engages me in an unofficial pursuit, whether or not I chose to be involved. Once the blip clears, the game puts me in a searching mode at which the cone of vision appears on my radar even if I do not want to be involved in the situation. While this cone is present, I am unable to start a traffic stop. These events will also occur when I am outside my vehicle in the middle of an investigation. If I have any backup on scene with me, they will immediately engage the vehicle and leave me by myself which quickly becomes irritating. 

 

I have tried several different things. I've gone into LSPDFR's configuration settings and put a zero or false in the value's place. This has not disable those two events and I do not see many other configurations inside the file. I looked a little online and did not find much help. I found a new configuration to enter (Ambient.MaximumScenarios = 0) and it did not stop these events from occurring. Is there any possible way I can disable these unrealistic events so I can patrol the streets without interference? 

Omg yes. I’ve had the same freaking problem. I’m just gonna post my comment here and hope someone finds a fix

Faiz

  • 3 weeks later...

I have the same problem and it drives me crazy. I’ve added the line into the .ini file but the red dots are still popping up. It’s annoying af. I can’t even do a traffic stop when being in an unwanted pursuit. :( 

  • 3 months later...

Adding line  Ambient.DisableEscapedSuspectEncounter  =  true fixed the issue for me, and oddly enough I am still able to find escaped suspects.  Not to get off topic, but you can find a whole list of settings that can help with this and other things like texture loss here 

 

JPN

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