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AmbientSpawn.SpawnFrequency is not working

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  • Author
On 2/26/2020 at 9:03 PM, UnknownBastion said:

I honestly can't remember where I saw that. But I am glad I know the correct answer now. And no problem! I love doing this kind of work! 🙂

still havnt seem to figure it out 😛 cops still spawn 

Edited by Cpl.Griffiths

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  • Setting AmbientSpawn.SpawnFrequency to 0 does not disable ambient spawning (not sure where that info came from, it is also not indicated in the settings wiki). If anything, it makes them spawn more of

  • UnknownBastion
    UnknownBastion

    My apologies for the incorrect info. I will adjust my knowledge base for future reference. Have a good day! 🙂

  • UnknownBastion
    UnknownBastion

    I honestly can't remember where I saw that. But I am glad I know the correct answer now. And no problem! I love doing this kind of work! 🙂

  • Management Team
On 3/10/2020 at 10:38 PM, Cpl.Griffiths said:

still havnt seem to figure it out 😛 cops still spawn 

 

Ambient.DisableAmbientGameCopSpawnBlock = true

should be false, otherwise you let the game spawn cops naturally.

Please do not PM me unless really necessary (knowing you helps). If you think you need my attention in a topic, tag me.

  • 3 weeks later...
  • Author

end result it doesnt work.... month i felt testing diffrent ways....and . since the new update eriler this week i was able to find another spawning issue.... Ambient.DisableEscapedSuspect 

 

im not able to disable it fully either.....  i was able to slow down it by sum but not by much.....i highly doubt its a game config issue.    i just wannafully disable it! 🙂

 

 

Main.PreloadAllModels = false
Callouts.Multiplier = 250
WorldEvents.IntervalMultiplier = 0
WorldEvents.MaxNumberOfEvents = 0
Ambient.DisableEscapedSuspectEncounter = true
Chase.CopsCanCommandeerVehicles = false
AmbientSpawn.MaxCopsInArea = 1
AmbientSpawn.MaxSpawnedCopsInArea = 1
AmbientSpawn.SpawnFrequency = 99999999
Networking.DisableServerCommunication = true
Networking.DisableDiscordRichPresence = true
Chase.DisableTrafficDensityAdjustments = true
PoliceStation.DisableAmbientSpawn = true
Ambient.DisableAmbientGameCopSpawnBlock = false
AmbientSpawn.DisableRandomUnits = true
Frisking.DisableCovid19Items = true
Ambient.EscapedSuspectEncounterInterval = 450000
 

 

 

 

 

 

  • Author
9 hours ago, LMS said:

 

I am not sure then, that's all it takes to disable our spawning.

dang i just wanna get rid of itt.   Ambient.DisableEscapedSuspectEncounter  does not disable...... ill take the cop cars i guess but this suspect spotting is crazyy buggy and when you press key "u" it shows where it is..... minus the fact its cause issues lets say when a car flys by going the opposite way, that red dot appears then it goes down the road and sorta goes away waiting for you too look for it!! or until u terminate the pursuit wiitch i have to doo every 3 mins if that! 😛 hopfully somone can get er fixed no other game issues beside those thats i can find 🙂 and i dont think the gameconfig witch i have on 1.5x peds is spawning these suspects 

 

Ambient.DisableEscapedSuspectEncounter  does not disable s

Edited by Cpl.Griffiths
:)

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