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LASD Arjent CVPI 3.0

(13 reviews)

9 Screenshots

Hello everybody!

This is my very first Vehicle Modification for GTA V, it's also my first car using Zmodeler 3, so bear with me. THIS IS VERY MUCH STILL WIP.

It is a simple Arjent CVPI, It will spawn 100% of the time with the Arjent, and also has a pushbar (which will be updated once I can fix the model). It does not have disappearing wheels or lights! This also includes black and white Sheriff textures from CaptainSugarFree: http://www.lcpdfr.com/files/file/8997-4k-lasd-hd-sheriff-textures-4-total/
 

If you have trouble Downloading this please use the comments or PM Do not use review for help with installation,

All parts were used with explicit consent of their authors, If I missed your name please PM me. Also, a special shoutout to F5544 (Frank) for his continued support on models. Thank You

CaptainSugarFree made this awesome video for the Crown Vic:https://www.youtube.com/watch?v=M3pZ6J5jkX8&feature=youtu.be

 

Credits-
Arjent- F5544 and BogdanM
CVPI- Ford CVPI from Driver San Francisco
Ported to GTA IV by F5544.
Edited to police version by Cj24 and KevinDV.
Ported to GTAV by F5544.
Liveries by BogdanM.
Beta tested by PimDSLR, Dbock1989, Prophet.
Interior parts made by Bxbugs123/Scheafft with permission to use.
Interior textured by F5544/BogdanM.
4K skins- CaptainSugarFree
Codex12- LOD support
AlexTolle- Help with Zmodeler
Policesco- Rambar with Crossers (unreleased, still in wip)
Wilson 5000 CB Antenna by Gump; edited & converted by Alex Tolle
[DEV] Motorola Mobile Workstation V2.0:
- Computer Ripped From Unconverted DSF Crown Victoria By Ubisoft Reflections By KillerFirstHand -
- Converted And Modified To A Motorola Mobile Workstation By KillerFirstHand -
- Textures By KillerFirstHand - Converted to GTA V by Alex Tolle
Rambar- Sgt Kanyo (Ripped from Lundy)

What's New in Version 3.0

Released

1.0-

New rambar

New Police computer

New Back antenna

New upward spotlight (for those dangerous late night traffic stops)

1.5-

Added Folded spotlight back, will spawn randomly.

Added Two more Liveries, You can replace these if you wish.

Reverted Light bar textures so that they are more Red than Orange.

Fixed some LODs, Will be higher quality for longer distance.

2.0-

Added Strobes to corner housings

Added two antennas to the top of the model, and also moved around some parts.

3.0-

NEW ARJENT :))) The Traffic Advisors work on this one.

New textures, thanks to CaptainSugarFree

 

User Feedback

Recommended Comments

thegreathah

Friends of LSPDFR Author

5 minutes ago, Kilyin said:

Which preset do you recommend? Bright, or Very Bright?

I don't have a preset installed, but it depends on the brightness of your game. Having the Lights overly bright can make it hard to see at night when you are rolling code 3.

Kilyin

Members

7 minutes ago, thegreathah said:

I don't have a preset installed, but it depends on the brightness of your game. Having the Lights overly bright can make it hard to see at night when you are rolling code 3.

Er, I mean in the RADIANCE archive, there are two folders... each with a visualsettings.dat. Bright, and Very Bright... so which did you pick? ;p

thegreathah

Friends of LSPDFR Author

3 minutes ago, Kilyin said:

Er, I mean in the RADIANCE archive, there are two folders... each with a visualsettings.dat. Bright, and Very Bright... so which did you pick? ;p

hmm, he must have updated, I don't remember picking one, but if I were you I would pick bright.

thegreathah

Friends of LSPDFR Author

2 minutes ago, SgtCurran said:

Awesome ! Thank you so much ! Here a picture of it fixed now ! Thanks again !

http://i.imgur.com/SgoCwoO.jpg

No problem bud, glad it is working!

FlaviusCZ

Members

I'm sorry to say, but the car does have disappearing wheels...

thegreathah

Friends of LSPDFR Author

4 minutes ago, FlaviusCZ said:

I'm sorry to say, but the car does have disappearing wheels...

Did you install it correctly?

It doesn't for me...

FlaviusCZ

Members

38 minutes ago, thegreathah said:

Did you install it correctly?

It doesn't for me...

I think so. I use Mods folder and I've replaced all files in x64e.rpf and added them into patchday7ng...

thegreathah

Friends of LSPDFR Author

1 minute ago, FlaviusCZ said:

I think so. I use Mods folder and I've replaced all files in x64e.rpf and added them into patchday7ng...

Sounds correct. Are they disappearing from far or from close?

FlaviusCZ

Members

1 minute ago, thegreathah said:

Sounds correct. Are they disappearing from far or from close?

Far...

thegreathah

Friends of LSPDFR Author

1 minute ago, FlaviusCZ said:

Far...

Would you consider it to be mod breaking?

FlaviusCZ

Members

1 minute ago, thegreathah said:

Would you consider it to be mod breaking?

No, but...:wink:

thegreathah

Friends of LSPDFR Author

Just now, FlaviusCZ said:

No, but...:wink:

lol, I will see what is going on with it... It may be a game constraint because they all show up in zmodeler.

FlaviusCZ

Members

11 minutes ago, thegreathah said:

lol, I will see what is going on with it... It may be a game constraint because they all show up in zmodeler.

It's not a problem at all when driving the car myself. But when used by AI, I like look at the arriving backup and then it looks weird. I know it's common problem with car mods, but there are some that don't suffer from this. I hope you manage to fix it.

thegreathah

Friends of LSPDFR Author

1 minute ago, FlaviusCZ said:

It's not a problem at all when driving the car myself. But when used by AI, I like look at the arriving backup and then it looks weird. I know it's common problem with car mods, but there are some that don't suffer from this. I hope you manage to fix it.

Hmmm, yes, I hope to fix it too... I see now that it does disappear but for me at least it is extremely far (like 3 or 4 streets away) I may have exported the LODs incorrectly in the last update which will be fixed tonight so that it doesn't disappear as close...

 

Deactivated Member

Deactivated

Hey, just a quick question. May I marry this model? Lol :P Great work, another fantastic update! Love the option to change between folded and unfolded spotlights!

thegreathah

Friends of LSPDFR Author

2 minutes ago, forsakenbacon17 said:

Hey, just a quick question. May I marry this model? Lol :P Great work, another fantastic update! Love the option to change between folded and unfolded spotlights!

Heh, no you can't marry it (but I guess an intimate relationship isn't technically illegal).

Thanks man! 

FlaviusCZ

Members

On ‎4‎.‎11‎.‎2015‎ ‎1‎:‎39‎:‎15, thegreathah said:

Hmmm, yes, I hope to fix it too... I see now that it does disappear but for me at least it is extremely far (like 3 or 4 streets away) I may have exported the LODs incorrectly in the last update which will be fixed tonight so that it doesn't disappear as close...

 

Much better now, almost perfect :thumbsup: Thank you for the fix. Any chance of additional grille or window lights?

thegreathah

Friends of LSPDFR Author

14 minutes ago, FlaviusCZ said:

Much better now, almost perfect :thumbsup: Thank you for the fix. Any chance of additional grille or window lights?

No problem, unfortunately the sirens are almost entirely used up by the arjent, I was, however, able to add strobes on the indicators and they actually look very cool...

FlaviusCZ

Members

25 minutes ago, thegreathah said:

No problem, unfortunately the sirens are almost entirely used up by the arjent, I was, however, able to add strobes on the indicators and they actually look very cool...

Ok, cool, I'm looking forward to it.

Deactivated Member

Deactivated

On 11/3/2015, 5:41:50, thegreathah said:

Heh, no you can't marry it (but I guess an intimate relationship isn't technically illegal).

Thanks man! 

(For some reason it is forcing me to quote you, sorry)

 

Love the new update! Don't think it has enough antennas though.. :P JK lol. I am having a few issues with the lights though. As you can see in this picture only one of the takedowns is intact, and it looks like a spotlight may be glitching in or something? Weird.

That's actually the only issue but I do have some suggestions. I'm sure you plan to do this, but you should add actual textures for the corner lights, like this LAPD model ( http://www.lcpdfr.com/files/file/9211-2011-lapd-crown-victoria/ ). It uses Federal Signal Micropulse's I believe. Also, you should add working alley lights to the lightbar if possible, that model has the same thing. Lastly, is it possible to not have the spotlight turn on when using it in the 'folded mode'. It just looks weird. Not sure if this is possible, but yeah, would be great.

Sorry for bombarding with suggestions again, as you can tell, I'm passionate about my cruisers :P Great work as always!

Screenshot 2015-11-05 20.12.09.png

thegreathah

Friends of LSPDFR Author

4 minutes ago, forsakenbacon17 said:

(For some reason it is forcing me to quote you, sorry)

 

Love the new update! Don't think it has enough antennas though.. :P JK lol. I am having a few issues with the lights though. As you can see in this picture only one of the takedowns is intact, and it looks like a spotlight may be glitching in or something? Weird.

That's actually the only issue but I do have some suggestions. I'm sure you plan to do this, but you should add actual textures for the corner lights, like this LAPD model ( http://www.lcpdfr.com/files/file/9211-2011-lapd-crown-victoria/ ). It uses Federal Signal Micropulse's I believe. Also, you should add working alley lights to the lightbar if possible, that model has the same thing. Lastly, is it possible to not have the spotlight turn on when using it in the 'folded mode'. It just looks weird. Not sure if this is possible, but yeah, would be great.

Sorry for bombarding with suggestions again, as you can tell, I'm passionate about my cruisers :P Great work as always!

 

Hmmm, seems the takedowns did not export correctly, I have fixed this issue 400 times but it seems Zmodeler hates me...

If  I can find some sort of micropulse  I will try to implement, however I think the flashing pattern on the current strobes is much quicker than the one on the LAPD one, which is a bit more accurate, not sure about alley lights because this model takes up a lot of siren settings which are required to make the lights and such work, not sure about the folded spotlights either or if there is a fix; I assume the game detects that it is in the extra_1 slot and is therefore a lightbar.. I had to implement them so that they wouldn't spawn at the same time. Thanks :) I will fix the issue with the disappearing takedowns tomorrow when I get home.

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